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- 2.1.3
- -----
- - Added hud.swap_statbar() and fix wrong behavior of previous workaround
- - Fixed missing background of some statbars in multiplayer
- 2.1.2
- -----
- - Fixed crash caused by animated nodes (reported by Krock)
- - Fixed "freezing" of empty slots (reported by kilbith)
- 2.1.1
- -----
- - Added itemcounting/wearout info
- - Added support for hud scaling
- - Fixed typo causing endless updating
- - Fixed image scaling of some textures (like glass)
- - Improved ItemWheel image
- 2.1
- ---
- - Added "ItemWheel" (experimental)
- - Fixed disapperaring hunger bar (reported by poet-nohit)
- 2.0.1
- -----
- - Fix disappearing hotbar (reported by poet-nohit)
- - Fix unused global var
- - Added one more check to catch probably incorrect players
- 2.0
- ---
- - Complete rewrite
- - Moved hunger into seperate mod
- - Added API
- - Switched License to LGPL 2.1
- ===== ===== =====
- ----- 0-1.x -----
- ===== ===== =====
- 1.4.1
- -----
- - ###
- 1.4
- ---
- - New hunger mechanics/added experimental player-action based hunger
- - Better crosshair texture, switched to "new" default hand
- - Added support for farming redo mod, kpgmobs and jkmod
- 1.3.3
- -----
- - Prevent crash with armor mod and missing player
- - Add support for ethereal mod (by TenPlus1)
- 1.3.2
- -----
- - Fix dependecies (by Chris Beelby)
- - Add support for creatures mod
- - Add optional healing for food (by TenPlus1)
- 1.3.1
- -----
- - Add compatibility for statbar scaling
- - Fix typo in depends.txt
- - Lower maintimer tick
- 1.3
- ---
- - New way hunger is saved (all old files in world dirctory can get deleted [e.g. hud_BlockMen_hunger])
- - Fixed healing (not while drowning, fix after death)
- - Add support for mods: seaplants[sea] and mobfcooking (by Xanthin)
- - Tweaked hand image
- - Player can die caus of starving now
- 1.2
- ---
- - Send statbar values only to client when changed
- - Hide armor bar if not wearing armor
- - More reliable food overrides (by CiaranG)
- - Support for bushes_classic foods (plantlife modpack) (by CiaranG)
- - Add support for mushroom mod food/poison (by CiaranG)
- - Add support for mods: fruit and mush45
- - New images for hotbar, smaller armor icons
- 1.1
- ---
- - added support for stu's 3darmor mod
- - restructured and cleaned up code
- - added support for poisen food (damages player, but does not kill)
- 1.0
- ---
- - hunger is reset after death
- - health and hunger bar is shown correct on all screen resolutions now
- - switched to changed native hotbar image support
- - fixed revival of player when drown
- - hunger bar is not shown anymore if hunger is disabled
- - hunger can be disabled by minetest.conf ("hud_hunger_enable = false")
- 0.5 Beta
- ----------
- - removed the fancy borders of hud inventory bar and moved to new native support
- - moved crosshair to native support too
- 0.4 Beta
- ----------
- - enabled drowning
- 0.3 Beta
- ----------
- - added fancy borders of hud inventory bar (only for screenheight <= 800)
- 0.2.3 Beta
- ----------
- - added support for food of glooptest and bushes (commit by CheeseKeg)
- 0.2.2 Beta
- ----------
- - added support for food of animalmaterials (mobf modpack),fishing
- 0.2.1 Beta
- ----------
- - tweaked override of food
- - added support for food of dwares, moretrees and simple mobs
- 0.2 Beta
- --------
- - added support of custom config files
- - you can eat max. 50% more than before (although it isnt shown in hunger bar)
- - you get healed with 8 breads and more (in hunger bar) now
- - a bread (from farming) == 2 breads in hunger bar
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