.gitignore 967 B

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  1. *.kate-swp
  2. # Object files
  3. *.o
  4. *.ko
  5. *.obj
  6. *.elf
  7. # Precompiled Headers
  8. *.gch
  9. *.pch
  10. # Libraries
  11. *.lib
  12. *.a
  13. *.la
  14. *.lo
  15. # Shared objects (inc. Windows DLLs)
  16. *.dll
  17. *.so
  18. *.so.*
  19. *.dylib
  20. # Executables
  21. *.exe
  22. *.out
  23. *.app
  24. *.i*86
  25. *.x86_64
  26. *.hex
  27. # Debug files
  28. *.dirstamp
  29. *.dSYM/
  30. /autom4te.cache
  31. /aclocal.m4
  32. /m4
  33. /compile
  34. /configure
  35. /depcomp
  36. /install-sh
  37. /missing
  38. /stamp-h1
  39. /configure.scan
  40. Makefile.in
  41. Makefile
  42. .deps
  43. /config.*
  44. /settings.ini
  45. /src/eacsmb
  46. /data
  47. src/simplex
  48. src/simplex.png
  49. /*.png
  50. # ignore the external libs for now, i'll figure something out later for it
  51. /src/c3dlas
  52. /src/c_json
  53. #/src/text #merged into this project for now
  54. # these are not build files
  55. !/assets/**/*.obj
  56. # too much junk in the untracked list
  57. /assets/**/*
  58. # mods folder layout and naming will be changed later
  59. /mods
  60. !/mods/MODS_README.md
  61. # this is a symlink that was needed to get the game to run in nvidia's profiler
  62. /src/assets
  63. # saved sdf font data
  64. *.sdf
  65. *.atlas
  66. #log file
  67. _eacsmb.log