Commit History

Author SHA1 Message Date
  Izzy 0dcd3e7918 improved shadow planes 4 years ago
  Izzy 353e13170c change defualts, fix duplication of keystroke events 5 years ago
  Izzy 827e6e6abd can disable individual rendering steps 5 years ago
  Izzy 57734927f6 moving dmesh to memory pool instances 5 years ago
  Izzy b7df83a195 beginning of slider. needs better input support 5 years ago
  Izzy b9762b3a62 working GUIEdit control 5 years ago
  Izzy f85e5b9986 phase 1 of texgen cleanup 5 years ago
  Izzy db35ba4372 image button improvements 5 years ago
  Izzy 137aed9495 image button 5 years ago
  Izzy 70d4f79772 performance graph ui element 5 years ago
  Izzy 9853df293e helps to add the new files before commit 5 years ago
  Izzy 27f5c4201e more toying around with world editing queue 5 years ago
  Izzy 46333fe1b9 poking at an idea for world edits 5 years ago
  Izzy 5ea935f282 fixed missing material buffer outputs in various shaders 5 years ago
  Izzy 2f871e956b fixed annoying segfault when moving the mouse in and out of the window 5 years ago
  Izzy 29ee1cf41b bush quad rotation 5 years ago
  Izzy 5760f06422 poking at bushes 5 years ago
  Izzy 78f97dfbc6 fixed vertex format mismatch problem 5 years ago
  Izzy 70fcd55fd5 more work on bushes 5 years ago
  Izzy 7fbd86b5c4 missing include file 5 years ago
  Izzy d7bf2d68ca bushes render pass and base shader; not rendering real polys yet 5 years ago
  Izzy 997660b9de removed old junk, 5 years ago
  Izzy 013ef2f828 removed obsolete staticMesh code 5 years ago
  Izzy b3342312b6 cleaned up compiler warnings, 5 years ago
  Izzy 28782ccbd0 cleaning up compiler warnings 5 years ago
  Izzy d9c8e86db2 cleaning up compiler warnings 5 years ago
  Izzy 02b7748050 mipmapping and anisotropic filtering for main texture arrays 5 years ago
  Izzy 2077646d0f adjustable terrain lod 5 years ago
  Izzy 8bae0d15fc terrain uses material buffer now 5 years ago
  Izzy 5ac237c0b7 moved jpeg loading to TexBitmap output 5 years ago