Izzy
|
c9aa71bce3
simple path following
|
6 years ago |
Izzy
|
5444bb491e
initial CES implementation, working for dynamic meshes
|
6 years ago |
Izzy
|
ce37c4db9a
linear texture downscaling
|
6 years ago |
Izzy
|
1108fe7cc2
fixed terrain culling bug
|
6 years ago |
Izzy
|
683bc0bec8
fixed bug in pcbuffer causing wrong region to be used and therefore
|
6 years ago |
Izzy
|
ec1622de09
fixed copy error causing dynamic meshes to lose texturing
|
6 years ago |
Izzy
|
10d937def6
draw timer in PassDrawable
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6 years ago |
Izzy
|
a2811c7718
emitters moved to pass system
|
6 years ago |
Izzy
|
5a26a5d9cd
terrain moved over to pass rendering
|
6 years ago |
Izzy
|
1780707243
dynamic mesh manager using pass system
|
6 years ago |
Izzy
|
d147204796
working custom-shaped decals
|
6 years ago |
Izzy
|
a01d04bf25
checkered testing textures
|
6 years ago |
Izzy
|
4fb5769f21
progress on custom decals
|
6 years ago |
Izzy
|
965644c935
initial work on custom shaped decals
|
6 years ago |
Izzy
|
a8fcf43c70
minimal working edit control
|
6 years ago |
Izzy
|
d7c87c3832
improved timers
|
6 years ago |
Izzy
|
1b9af95bbe
improved font rendering
|
6 years ago |
Izzy
|
b53ea422c7
decal manager working
|
6 years ago |
Izzy
|
f0ad782568
progress on decal manager
|
6 years ago |
Izzy
|
5b5708762b
mailbox model
|
6 years ago |
Izzy
|
a262b27f39
wip decal manager
|
6 years ago |
Izzy
|
23549d20a1
draw distance limit on dynamic meshes
|
6 years ago |
Izzy
|
be9a46010c
improve terrain culling accuracy, still not perfect
|
6 years ago |
Izzy
|
53df067db0
a bunch of random trees
|
6 years ago |
Izzy
|
a62bf825ab
fixed bug texturing dynamic meshes
|
6 years ago |
Izzy
|
d0084d46b4
texture manager
|
6 years ago |
Izzy
|
5a0835bf50
simplistic lights added to world
|
6 years ago |
Izzy
|
b2256ef948
texgen progress
|
6 years ago |
Izzy
|
c1277b391c
default transformations for models (dynamic mesh only)
|
6 years ago |
Izzy
|
5b29bf718f
fixed dynamic mesh manager
|
6 years ago |