Commit History

Author SHA1 Message Date
  Izzy af22e129a3 more shitty stand-in textures 8 years ago
  Izzy a9bd4b4ce7 first little bits of a terrain texture manager 8 years ago
  Izzy 3dc298946c screwed up obj loader in process of upgrading it 8 years ago
  Izzy 303e0ada08 fix bug in hash table setter 8 years ago
  Izzy 8b38302321 read fbo info from config file 8 years ago
  Izzy dcc20e496c weird bug in json lib, data is getting mixed up 8 years ago
  Izzy 8c3ddeeb51 update for new function api 8 years ago
  Izzy 9ab98d40b7 extension for GLenum lookups in json 8 years ago
  Izzy 062c2d5682 improved iteration, fixed delete fn 8 years ago
  Izzy f819c9c8b1 hash table, most of it at least 8 years ago
  Izzy 8dfabe7087 added support for quads in objloader, fixed face parsing to not suck as 8 years ago
  Izzy 8707cf4e28 refactoring step 8 years ago
  Izzy 83e8a5ab1b comment out old junk, make way for new junk 8 years ago
  Izzy da63d03709 todo update, minor clarification in terrain lines 8 years ago
  Izzy ac501f6144 working mesh manager instanced rendering 8 years ago
  Izzy ff1a4bdda1 inching along 8 years ago
  Izzy 91ca643b1c be more explicit with sizes, just in case for serialization 8 years ago
  Izzy a4ab5a89f3 ignore sdf save files 8 years ago
  Izzy 078067d5da savel/load sdf fonts to file 8 years ago
  Izzy 44e8ed124d not much here 8 years ago
  Izzy ca25006a25 inching along 8 years ago
  Izzy c6f4190d77 progess on mesh manager 8 years ago
  Izzy b8f7bf3d74 forgot this one 8 years ago
  Izzy 8abfbe6fa9 some progress is better than no progress 8 years ago
  Izzy 502f6c8eec a bit better text spacing 8 years ago
  Izzy 3ab5b0e36c mesh manager progress 8 years ago
  Izzy bc673b991a fixed up makeVAO to be more magical 8 years ago
  Izzy 6228218e9f minor update 8 years ago
  Izzy 9b19d75316 meh, some work 8 years ago
  Izzy 7371349956 fix colors, make generation faster for now 8 years ago