 
#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
#include <string.h>
#include <math.h>

#include <GL/glew.h>
#include <GL/glx.h>
#include <GL/glu.h>

#include "c3dlas/c3dlas.h"

#include "perf.h"

static GLuint ubo_alignment;



void perfStat_init() {
	
	
	
	
}














