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- /* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
- * Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
- *
- * Framework borrowed from Bart Hartgers's als4000.c.
- * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
- * found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
- * Other versions are:
- * PCI168 A(W), sub ID 1800
- * PCI168 A/AP, sub ID 8000
- * Please give me feedback in case you try my driver with one of these!!
- *
- * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
- * (XP/Vista do not support this card at all but every Linux distribution
- * has very good support out of the box;
- * just to make sure that the right people hit this and get to know that,
- * despite the high level of Internet ignorance - as usual :-P -
- * about very good support for this card - on Linux!)
- *
- * GPL LICENSE
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * NOTES
- * Since Aztech does not provide any chipset documentation,
- * even on repeated request to various addresses,
- * and the answer that was finally given was negative
- * (and I was stupid enough to manage to get hold of a PCI168 soundcard
- * in the first place >:-P}),
- * I was forced to base this driver on reverse engineering
- * (3 weeks' worth of evenings filled with driver work).
- * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
- *
- * It is quite likely that the AZF3328 chip is the PCI cousin of the
- * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
- *
- * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
- * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
- * Fincitec acquired by National Semiconductor in 2002, together with the
- * Fincitec-related company ARSmikro) has the following features:
- *
- * - compatibility & compliance:
- * - Microsoft PC 97 ("PC 97 Hardware Design Guide",
- * http://www.microsoft.com/whdc/archive/pcguides.mspx)
- * - Microsoft PC 98 Baseline Audio
- * - MPU401 UART
- * - Sound Blaster Emulation (DOS Box)
- * - builtin AC97 conformant codec (SNR over 80dB)
- * Note that "conformant" != "compliant"!! this chip's mixer register layout
- * *differs* from the standard AC97 layout:
- * they chose to not implement the headphone register (which is not a
- * problem since it's merely optional), yet when doing this, they committed
- * the grave sin of letting other registers follow immediately instead of
- * keeping a headphone dummy register, thereby shifting the mixer register
- * addresses illegally. So far unfortunately it looks like the very flexible
- * ALSA AC97 support is still not enough to easily compensate for such a
- * grave layout violation despite all tweaks and quirks mechanisms it offers.
- * Well, not quite: now ac97 layer is much improved (bus-specific ops!),
- * thus I was able to implement support - it's actually working quite well.
- * An interesting item might be Aztech AMR 2800-W, since it's an AC97
- * modem card which might reveal the Aztech-specific codec ID which
- * we might want to pretend, too. Dito PCI168's brother, PCI368,
- * where the advertising datasheet says it's AC97-based and has a
- * Digital Enhanced Game Port.
- * - builtin genuine OPL3 - verified to work fine, 20080506
- * - full duplex 16bit playback/record at independent sampling rate
- * - MPU401 (+ legacy address support, claimed by one official spec sheet)
- * FIXME: how to enable legacy addr??
- * - game port (legacy address support)
- * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
- * features supported). - See common term "Digital Enhanced Game Port"...
- * (probably DirectInput 3.0 spec - confirm)
- * - builtin 3D enhancement (said to be YAMAHA Ymersion)
- * - built-in General DirectX timer having a 20 bits counter
- * with 1us resolution (see below!)
- * - I2S serial output port for external DAC
- * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
- * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
- * - supports hardware volume control
- * - single chip low cost solution (128 pin QFP)
- * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
- * required for Microsoft's logo compliance (FIXME: where?)
- * At least the Trident 4D Wave DX has one bit somewhere
- * to enable writes to PCI subsystem VID registers, that should be it.
- * This might easily be in extended PCI reg space, since PCI168 also has
- * some custom data starting at 0x80. What kind of config settings
- * are located in our extended PCI space anyway??
- * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
- * [TDA1517P chip]
- *
- * Note that this driver now is actually *better* than the Windows driver,
- * since it additionally supports the card's 1MHz DirectX timer - just try
- * the following snd-seq module parameters etc.:
- * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
- * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
- * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
- * - "timidity -iAv -B2,8 -Os -EFreverb=0"
- * - "pmidi -p 128:0 jazz.mid"
- *
- * OPL3 hardware playback testing, try something like:
- * cat /proc/asound/hwdep
- * and
- * aconnect -o
- * Then use
- * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
- * where x,y is the xx-yy number as given in hwdep.
- * Then try
- * pmidi -p a:b jazz.mid
- * where a:b is the client number plus 0 usually, as given by aconnect above.
- * Oh, and make sure to unmute the FM mixer control (doh!)
- * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
- * despite no CPU activity, possibly due to hindering ACPI idling somehow.
- * Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
- * Higher PCM / FM mixer levels seem to conflict (causes crackling),
- * at least sometimes. Maybe even use with hardware sequencer timer above :)
- * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
- *
- * Certain PCI versions of this card are susceptible to DMA traffic underruns
- * in some systems (resulting in sound crackling/clicking/popping),
- * probably because they don't have a DMA FIFO buffer or so.
- * Overview (PCI ID/PCI subID/PCI rev.):
- * - no DMA crackling on SiS735: 0x50DC/0x1801/16
- * - unknown performance: 0x50DC/0x1801/10
- * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
- *
- * Crackling happens with VIA chipsets or, in my case, an SiS735, which is
- * supposed to be very fast and supposed to get rid of crackling much
- * better than a VIA, yet ironically I still get crackling, like many other
- * people with the same chipset.
- * Possible remedies:
- * - use speaker (amplifier) output instead of headphone output
- * (in case crackling is due to overloaded output clipping)
- * - plug card into a different PCI slot, preferably one that isn't shared
- * too much (this helps a lot, but not completely!)
- * - get rid of PCI VGA card, use AGP instead
- * - upgrade or downgrade BIOS
- * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
- * Not too helpful.
- * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
- *
- * BUGS
- * - full-duplex might *still* be problematic, however a recent test was fine
- * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
- * if you set PCM output switch to "pre 3D" instead of "post 3D".
- * If this can't be set, then get a mixer application that Isn't Stupid (tm)
- * (e.g. kmix, gamix) - unfortunately several are!!
- * - locking is not entirely clean, especially the audio stream activity
- * ints --> may be racy
- * - an _unconnected_ secondary joystick at the gameport will be reported
- * to be "active" (floating values, not precisely -1) due to the way we need
- * to read the Digital Enhanced Game Port. Not sure whether it is fixable.
- *
- * TODO
- * - use PCI_VDEVICE
- * - verify driver status on x86_64
- * - test multi-card driver operation
- * - (ab)use 1MHz DirectX timer as kernel clocksource
- * - test MPU401 MIDI playback etc.
- * - add more power micro-management (disable various units of the card
- * as long as they're unused, to improve audio quality and save power).
- * However this requires more I/O ports which I haven't figured out yet
- * and which thus might not even exist...
- * The standard suspend/resume functionality could probably make use of
- * some improvement, too...
- * - figure out what all unknown port bits are responsible for
- * - figure out some cleverly evil scheme to possibly make ALSA AC97 code
- * fully accept our quite incompatible ""AC97"" mixer and thus save some
- * code (but I'm not too optimistic that doing this is possible at all)
- * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
- */
- #include <asm/io.h>
- #include <linux/init.h>
- #include <linux/bug.h> /* WARN_ONCE */
- #include <linux/pci.h>
- #include <linux/delay.h>
- #include <linux/slab.h>
- #include <linux/gameport.h>
- #include <linux/moduleparam.h>
- #include <linux/dma-mapping.h>
- #include <sound/core.h>
- #include <sound/control.h>
- #include <sound/pcm.h>
- #include <sound/rawmidi.h>
- #include <sound/mpu401.h>
- #include <sound/opl3.h>
- #include <sound/initval.h>
- /*
- * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
- * If the AC97 compatibility parts we needed to implement locally turn out
- * to work nicely, then remove the old implementation eventually.
- */
- #define AZF_USE_AC97_LAYER 1
- #ifdef AZF_USE_AC97_LAYER
- #include <sound/ac97_codec.h>
- #endif
- #include "azt3328.h"
- MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
- MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
- MODULE_LICENSE("GPL");
- MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
- #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
- #define SUPPORT_GAMEPORT 1
- #endif
- /* === Debug settings ===
- Further diagnostic functionality than the settings below
- does not need to be provided, since one can easily write a POSIX shell script
- to dump the card's I/O ports (those listed in lspci -v -v):
- dump()
- {
- local descr=$1; local addr=$2; local count=$3
- echo "${descr}: ${count} @ ${addr}:"
- dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
- 2>/dev/null| hexdump -C
- }
- and then use something like
- "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
- "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
- possibly within a "while true; do ... sleep 1; done" loop.
- Tweaking ports could be done using
- VALSTRING="`printf "%02x" $value`"
- printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
- 2>/dev/null
- */
- #define DEBUG_MISC 0
- #define DEBUG_CALLS 0
- #define DEBUG_MIXER 0
- #define DEBUG_CODEC 0
- #define DEBUG_TIMER 0
- #define DEBUG_GAME 0
- #define DEBUG_PM 0
- #define MIXER_TESTING 0
- #if DEBUG_MISC
- #define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args)
- #else
- #define snd_azf3328_dbgmisc(format, args...)
- #endif
- #if DEBUG_CALLS
- #define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
- #define snd_azf3328_dbgcallenter() printk(KERN_DEBUG "--> %s\n", __func__)
- #define snd_azf3328_dbgcallleave() printk(KERN_DEBUG "<-- %s\n", __func__)
- #else
- #define snd_azf3328_dbgcalls(format, args...)
- #define snd_azf3328_dbgcallenter()
- #define snd_azf3328_dbgcallleave()
- #endif
- #if DEBUG_MIXER
- #define snd_azf3328_dbgmixer(format, args...) printk(KERN_DEBUG format, ##args)
- #else
- #define snd_azf3328_dbgmixer(format, args...)
- #endif
- #if DEBUG_CODEC
- #define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args)
- #else
- #define snd_azf3328_dbgcodec(format, args...)
- #endif
- #if DEBUG_MISC
- #define snd_azf3328_dbgtimer(format, args...) printk(KERN_DEBUG format, ##args)
- #else
- #define snd_azf3328_dbgtimer(format, args...)
- #endif
- #if DEBUG_GAME
- #define snd_azf3328_dbggame(format, args...) printk(KERN_DEBUG format, ##args)
- #else
- #define snd_azf3328_dbggame(format, args...)
- #endif
- #if DEBUG_PM
- #define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args)
- #else
- #define snd_azf3328_dbgpm(format, args...)
- #endif
- static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
- module_param_array(index, int, NULL, 0444);
- MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
- static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
- module_param_array(id, charp, NULL, 0444);
- MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
- static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
- module_param_array(enable, bool, NULL, 0444);
- MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
- static int seqtimer_scaling = 128;
- module_param(seqtimer_scaling, int, 0444);
- MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
- enum snd_azf3328_codec_type {
- /* warning: fixed indices (also used for bitmask checks!) */
- AZF_CODEC_PLAYBACK = 0,
- AZF_CODEC_CAPTURE = 1,
- AZF_CODEC_I2S_OUT = 2,
- };
- struct snd_azf3328_codec_data {
- unsigned long io_base; /* keep first! (avoid offset calc) */
- unsigned int dma_base; /* helper to avoid an indirection in hotpath */
- spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
- struct snd_pcm_substream *substream;
- bool running;
- enum snd_azf3328_codec_type type;
- const char *name;
- };
- struct snd_azf3328 {
- /* often-used fields towards beginning, then grouped */
- unsigned long ctrl_io; /* usually 0xb000, size 128 */
- unsigned long game_io; /* usually 0xb400, size 8 */
- unsigned long mpu_io; /* usually 0xb800, size 4 */
- unsigned long opl3_io; /* usually 0xbc00, size 8 */
- unsigned long mixer_io; /* usually 0xc000, size 64 */
- spinlock_t reg_lock;
- struct snd_timer *timer;
- struct snd_pcm *pcm[3];
- /* playback, recording and I2S out codecs */
- struct snd_azf3328_codec_data codecs[3];
- #ifdef AZF_USE_AC97_LAYER
- struct snd_ac97 *ac97;
- #endif
- struct snd_card *card;
- struct snd_rawmidi *rmidi;
- #ifdef SUPPORT_GAMEPORT
- struct gameport *gameport;
- u16 axes[4];
- #endif
- struct pci_dev *pci;
- int irq;
- /* register 0x6a is write-only, thus need to remember setting.
- * If we need to add more registers here, then we might try to fold this
- * into some transparent combined shadow register handling with
- * CONFIG_PM register storage below, but that's slightly difficult. */
- u16 shadow_reg_ctrl_6AH;
- #ifdef CONFIG_PM
- /* register value containers for power management
- * Note: not always full I/O range preserved (similar to Win driver!) */
- u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
- u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
- u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
- u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
- u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
- #endif
- };
- static DEFINE_PCI_DEVICE_TABLE(snd_azf3328_ids) = {
- { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */
- { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */
- { 0, }
- };
- MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
- static int
- snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
- {
- /* Well, strictly spoken, the inb/outb sequence isn't atomic
- and would need locking. However we currently don't care
- since it potentially complicates matters. */
- u8 prev = inb(reg), new;
- new = (do_set) ? (prev|mask) : (prev & ~mask);
- /* we need to always write the new value no matter whether it differs
- * or not, since some register bits don't indicate their setting */
- outb(new, reg);
- if (new != prev)
- return 1;
- return 0;
- }
- static inline void
- snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
- unsigned reg,
- u8 value
- )
- {
- outb(value, codec->io_base + reg);
- }
- static inline u8
- snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
- {
- return inb(codec->io_base + reg);
- }
- static inline void
- snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
- unsigned reg,
- u16 value
- )
- {
- outw(value, codec->io_base + reg);
- }
- static inline u16
- snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
- {
- return inw(codec->io_base + reg);
- }
- static inline void
- snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
- unsigned reg,
- u32 value
- )
- {
- outl(value, codec->io_base + reg);
- }
- static inline void
- snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
- unsigned reg, const void *buffer, int count
- )
- {
- unsigned long addr = codec->io_base + reg;
- if (count) {
- const u32 *buf = buffer;
- do {
- outl(*buf++, addr);
- addr += 4;
- } while (--count);
- }
- }
- static inline u32
- snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
- {
- return inl(codec->io_base + reg);
- }
- static inline void
- snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
- {
- outb(value, chip->ctrl_io + reg);
- }
- static inline u8
- snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
- {
- return inb(chip->ctrl_io + reg);
- }
- static inline void
- snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
- {
- outw(value, chip->ctrl_io + reg);
- }
- static inline void
- snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
- {
- outl(value, chip->ctrl_io + reg);
- }
- static inline void
- snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
- {
- outb(value, chip->game_io + reg);
- }
- static inline void
- snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
- {
- outw(value, chip->game_io + reg);
- }
- static inline u8
- snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
- {
- return inb(chip->game_io + reg);
- }
- static inline u16
- snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
- {
- return inw(chip->game_io + reg);
- }
- static inline void
- snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
- {
- outw(value, chip->mixer_io + reg);
- }
- static inline u16
- snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
- {
- return inw(chip->mixer_io + reg);
- }
- #define AZF_MUTE_BIT 0x80
- static bool
- snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
- unsigned reg, bool do_mute
- )
- {
- unsigned long portbase = chip->mixer_io + reg + 1;
- bool updated;
- /* the mute bit is on the *second* (i.e. right) register of a
- * left/right channel setting */
- updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
- /* indicate whether it was muted before */
- return (do_mute) ? !updated : updated;
- }
- static inline bool
- snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
- bool do_mute
- )
- {
- return snd_azf3328_mixer_mute_control(
- chip,
- IDX_MIXER_PLAY_MASTER,
- do_mute
- );
- }
- static inline bool
- snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
- bool do_mute
- )
- {
- return snd_azf3328_mixer_mute_control(
- chip,
- IDX_MIXER_WAVEOUT,
- do_mute
- );
- }
- static inline void
- snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
- {
- /* reset (close) mixer:
- * first mute master volume, then reset
- */
- snd_azf3328_mixer_mute_control_master(chip, 1);
- snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
- }
- #ifdef AZF_USE_AC97_LAYER
- static inline void
- snd_azf3328_mixer_ac97_map_unsupported(unsigned short reg, const char *mode)
- {
- /* need to add some more or less clever emulation? */
- printk(KERN_WARNING
- "azt3328: missing %s emulation for AC97 register 0x%02x!\n",
- mode, reg);
- }
- /*
- * Need to have _special_ AC97 mixer hardware register index mapper,
- * to compensate for the issue of a rather AC97-incompatible hardware layout.
- */
- #define AZF_REG_MASK 0x3f
- #define AZF_AC97_REG_UNSUPPORTED 0x8000
- #define AZF_AC97_REG_REAL_IO_READ 0x4000
- #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
- #define AZF_AC97_REG_REAL_IO_RW \
- (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
- #define AZF_AC97_REG_EMU_IO_READ 0x0400
- #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
- #define AZF_AC97_REG_EMU_IO_RW \
- (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
- static unsigned short
- snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
- {
- static const struct {
- unsigned short azf_reg;
- } azf_reg_mapper[] = {
- /* Especially when taking into consideration
- * mono/stereo-based sequence of azf vs. AC97 control series,
- * it's quite obvious that azf simply got rid
- * of the AC97_HEADPHONE control at its intended offset,
- * thus shifted _all_ controls by one,
- * and _then_ simply added it as an FMSYNTH control at the end,
- * to make up for the offset.
- * This means we'll have to translate indices here as
- * needed and then do some tiny AC97 patch action
- * (snd_ac97_rename_vol_ctl() etc.) - that's it.
- */
- { /* AC97_RESET */ IDX_MIXER_RESET
- | AZF_AC97_REG_REAL_IO_WRITE
- | AZF_AC97_REG_EMU_IO_READ },
- { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
- /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
- { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
- { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
- { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
- { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
- { /* AC97_PHONE */ IDX_MIXER_MODEMIN },
- { /* AC97_MIC */ IDX_MIXER_MIC },
- { /* AC97_LINE */ IDX_MIXER_LINEIN },
- { /* AC97_CD */ IDX_MIXER_CDAUDIO },
- { /* AC97_VIDEO */ IDX_MIXER_VIDEO },
- { /* AC97_AUX */ IDX_MIXER_AUX },
- { /* AC97_PCM */ IDX_MIXER_WAVEOUT },
- { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
- { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
- { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
- { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
- { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
- };
- unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
- /* azf3328 supports the low-numbered and low-spec:ed range
- of AC97 regs only */
- if (reg <= AC97_3D_CONTROL) {
- unsigned short reg_idx = reg / 2;
- reg_azf = azf_reg_mapper[reg_idx].azf_reg;
- /* a translation-only entry means it's real read/write: */
- if (!(reg_azf & ~AZF_REG_MASK))
- reg_azf |= AZF_AC97_REG_REAL_IO_RW;
- } else {
- switch (reg) {
- case AC97_POWERDOWN:
- reg_azf = AZF_AC97_REG_EMU_IO_RW;
- break;
- case AC97_EXTENDED_ID:
- reg_azf = AZF_AC97_REG_EMU_IO_READ;
- break;
- case AC97_EXTENDED_STATUS:
- /* I don't know what the h*ll AC97 layer
- * would consult this _extended_ register for
- * given a base-AC97-advertised card,
- * but let's just emulate it anyway :-P
- */
- reg_azf = AZF_AC97_REG_EMU_IO_RW;
- break;
- case AC97_VENDOR_ID1:
- case AC97_VENDOR_ID2:
- reg_azf = AZF_AC97_REG_EMU_IO_READ;
- break;
- }
- }
- return reg_azf;
- }
- static const unsigned short
- azf_emulated_ac97_caps =
- AC97_BC_DEDICATED_MIC |
- AC97_BC_BASS_TREBLE |
- /* Headphone is an FM Synth control here */
- AC97_BC_HEADPHONE |
- /* no AC97_BC_LOUDNESS! */
- /* mask 0x7c00 is
- vendor-specific 3D enhancement
- vendor indicator.
- Since there actually _is_ an
- entry for Aztech Labs
- (13), make damn sure
- to indicate it. */
- (13 << 10);
- static const unsigned short
- azf_emulated_ac97_powerdown =
- /* pretend everything to be active */
- AC97_PD_ADC_STATUS |
- AC97_PD_DAC_STATUS |
- AC97_PD_MIXER_STATUS |
- AC97_PD_VREF_STATUS;
- /*
- * Emulated, _inofficial_ vendor ID
- * (there might be some devices such as the MR 2800-W
- * which could reveal the real Aztech AC97 ID).
- * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
- * (better don't use 0x68 since there's a PCI368 as well).
- */
- static const unsigned int
- azf_emulated_ac97_vendor_id = 0x415a5401;
- static unsigned short
- snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
- {
- const struct snd_azf3328 *chip = ac97->private_data;
- unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
- unsigned short reg_val = 0;
- bool unsupported = 0;
- snd_azf3328_dbgmixer(
- "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
- reg_ac97
- );
- if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
- unsupported = 1;
- else {
- if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
- reg_val = snd_azf3328_mixer_inw(chip,
- reg_azf & AZF_REG_MASK);
- else {
- /*
- * Proceed with dummy I/O read,
- * to ensure compatible timing where this may matter.
- * (ALSA AC97 layer usually doesn't call I/O functions
- * due to intelligent I/O caching anyway)
- * Choose a mixer register that's thoroughly unrelated
- * to common audio (try to minimize distortion).
- */
- snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
- }
- if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
- switch (reg_ac97) {
- case AC97_RESET:
- reg_val |= azf_emulated_ac97_caps;
- break;
- case AC97_POWERDOWN:
- reg_val |= azf_emulated_ac97_powerdown;
- break;
- case AC97_EXTENDED_ID:
- case AC97_EXTENDED_STATUS:
- /* AFAICS we simply can't support anything: */
- reg_val |= 0;
- break;
- case AC97_VENDOR_ID1:
- reg_val = azf_emulated_ac97_vendor_id >> 16;
- break;
- case AC97_VENDOR_ID2:
- reg_val = azf_emulated_ac97_vendor_id & 0xffff;
- break;
- default:
- unsupported = 1;
- break;
- }
- }
- }
- if (unsupported)
- snd_azf3328_mixer_ac97_map_unsupported(reg_ac97, "read");
- return reg_val;
- }
- static void
- snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
- unsigned short reg_ac97, unsigned short val)
- {
- const struct snd_azf3328 *chip = ac97->private_data;
- unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
- bool unsupported = 0;
- snd_azf3328_dbgmixer(
- "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
- reg_ac97, val
- );
- if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
- unsupported = 1;
- else {
- if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
- snd_azf3328_mixer_outw(
- chip,
- reg_azf & AZF_REG_MASK,
- val
- );
- else
- if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
- switch (reg_ac97) {
- case AC97_REC_GAIN_MIC:
- case AC97_POWERDOWN:
- case AC97_EXTENDED_STATUS:
- /*
- * Silently swallow these writes.
- * Since for most registers our card doesn't
- * actually support a comparable feature,
- * this is exactly what we should do here.
- * The AC97 layer's I/O caching probably
- * automatically takes care of all the rest...
- * (remembers written values etc.)
- */
- break;
- default:
- unsupported = 1;
- break;
- }
- }
- }
- if (unsupported)
- snd_azf3328_mixer_ac97_map_unsupported(reg_ac97, "write");
- }
- static int __devinit
- snd_azf3328_mixer_new(struct snd_azf3328 *chip)
- {
- struct snd_ac97_bus *bus;
- struct snd_ac97_template ac97;
- static struct snd_ac97_bus_ops ops = {
- .write = snd_azf3328_mixer_ac97_write,
- .read = snd_azf3328_mixer_ac97_read,
- };
- int rc;
- memset(&ac97, 0, sizeof(ac97));
- ac97.scaps = AC97_SCAP_SKIP_MODEM
- | AC97_SCAP_AUDIO /* we support audio! */
- | AC97_SCAP_NO_SPDIF;
- ac97.private_data = chip;
- ac97.pci = chip->pci;
- /*
- * ALSA's AC97 layer has terrible init crackling issues,
- * unfortunately, and since it makes use of AC97_RESET,
- * there's no use trying to mute Master Playback proactively.
- */
- rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
- if (!rc)
- rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
- /*
- * Make sure to complain loudly in case of AC97 init failure,
- * since failure may happen quite often,
- * due to this card being a very quirky AC97 "lookalike".
- */
- if (rc)
- printk(KERN_ERR "azt3328: AC97 init failed, err %d!\n", rc);
- /* If we return an error here, then snd_card_free() should
- * free up any ac97 codecs that got created, as well as the bus.
- */
- return rc;
- }
- #else /* AZF_USE_AC97_LAYER */
- static void
- snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
- unsigned reg,
- unsigned char dst_vol_left,
- unsigned char dst_vol_right,
- int chan_sel, int delay
- )
- {
- unsigned long portbase = chip->mixer_io + reg;
- unsigned char curr_vol_left = 0, curr_vol_right = 0;
- int left_change = 0, right_change = 0;
- snd_azf3328_dbgcallenter();
- if (chan_sel & SET_CHAN_LEFT) {
- curr_vol_left = inb(portbase + 1);
- /* take care of muting flag contained in left channel */
- if (curr_vol_left & AZF_MUTE_BIT)
- dst_vol_left |= AZF_MUTE_BIT;
- else
- dst_vol_left &= ~AZF_MUTE_BIT;
- left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
- }
- if (chan_sel & SET_CHAN_RIGHT) {
- curr_vol_right = inb(portbase + 0);
- right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
- }
- do {
- if (left_change) {
- if (curr_vol_left != dst_vol_left) {
- curr_vol_left += left_change;
- outb(curr_vol_left, portbase + 1);
- } else
- left_change = 0;
- }
- if (right_change) {
- if (curr_vol_right != dst_vol_right) {
- curr_vol_right += right_change;
- /* during volume change, the right channel is crackling
- * somewhat more than the left channel, unfortunately.
- * This seems to be a hardware issue. */
- outb(curr_vol_right, portbase + 0);
- } else
- right_change = 0;
- }
- if (delay)
- mdelay(delay);
- } while ((left_change) || (right_change));
- snd_azf3328_dbgcallleave();
- }
- /*
- * general mixer element
- */
- struct azf3328_mixer_reg {
- unsigned reg;
- unsigned int lchan_shift, rchan_shift;
- unsigned int mask;
- unsigned int invert: 1;
- unsigned int stereo: 1;
- unsigned int enum_c: 4;
- };
- #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
- ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
- (mask << 16) | \
- (invert << 24) | \
- (stereo << 25) | \
- (enum_c << 26))
- static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
- {
- r->reg = val & 0xff;
- r->lchan_shift = (val >> 8) & 0x0f;
- r->rchan_shift = (val >> 12) & 0x0f;
- r->mask = (val >> 16) & 0xff;
- r->invert = (val >> 24) & 1;
- r->stereo = (val >> 25) & 1;
- r->enum_c = (val >> 26) & 0x0f;
- }
- /*
- * mixer switches/volumes
- */
- #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
- { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
- .info = snd_azf3328_info_mixer, \
- .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
- .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
- }
- #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
- { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
- .info = snd_azf3328_info_mixer, \
- .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
- .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
- }
- #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
- { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
- .info = snd_azf3328_info_mixer, \
- .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
- .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
- }
- #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
- { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
- .info = snd_azf3328_info_mixer, \
- .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
- .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
- }
- #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
- { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
- .info = snd_azf3328_info_mixer_enum, \
- .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
- .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
- }
- static int
- snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
- struct snd_ctl_elem_info *uinfo)
- {
- struct azf3328_mixer_reg reg;
- snd_azf3328_dbgcallenter();
- snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
- uinfo->type = reg.mask == 1 ?
- SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
- uinfo->count = reg.stereo + 1;
- uinfo->value.integer.min = 0;
- uinfo->value.integer.max = reg.mask;
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
- struct snd_ctl_elem_value *ucontrol)
- {
- struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
- struct azf3328_mixer_reg reg;
- u16 oreg, val;
- snd_azf3328_dbgcallenter();
- snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
- oreg = snd_azf3328_mixer_inw(chip, reg.reg);
- val = (oreg >> reg.lchan_shift) & reg.mask;
- if (reg.invert)
- val = reg.mask - val;
- ucontrol->value.integer.value[0] = val;
- if (reg.stereo) {
- val = (oreg >> reg.rchan_shift) & reg.mask;
- if (reg.invert)
- val = reg.mask - val;
- ucontrol->value.integer.value[1] = val;
- }
- snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
- "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
- reg.reg, oreg,
- ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
- reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
- struct snd_ctl_elem_value *ucontrol)
- {
- struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
- struct azf3328_mixer_reg reg;
- u16 oreg, nreg, val;
- snd_azf3328_dbgcallenter();
- snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
- oreg = snd_azf3328_mixer_inw(chip, reg.reg);
- val = ucontrol->value.integer.value[0] & reg.mask;
- if (reg.invert)
- val = reg.mask - val;
- nreg = oreg & ~(reg.mask << reg.lchan_shift);
- nreg |= (val << reg.lchan_shift);
- if (reg.stereo) {
- val = ucontrol->value.integer.value[1] & reg.mask;
- if (reg.invert)
- val = reg.mask - val;
- nreg &= ~(reg.mask << reg.rchan_shift);
- nreg |= (val << reg.rchan_shift);
- }
- if (reg.mask >= 0x07) /* it's a volume control, so better take care */
- snd_azf3328_mixer_write_volume_gradually(
- chip, reg.reg, nreg >> 8, nreg & 0xff,
- /* just set both channels, doesn't matter */
- SET_CHAN_LEFT|SET_CHAN_RIGHT,
- 0);
- else
- snd_azf3328_mixer_outw(chip, reg.reg, nreg);
- snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
- "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
- reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
- oreg, reg.lchan_shift, reg.rchan_shift,
- nreg, snd_azf3328_mixer_inw(chip, reg.reg));
- snd_azf3328_dbgcallleave();
- return (nreg != oreg);
- }
- static int
- snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
- struct snd_ctl_elem_info *uinfo)
- {
- static const char * const texts1[] = {
- "Mic1", "Mic2"
- };
- static const char * const texts2[] = {
- "Mix", "Mic"
- };
- static const char * const texts3[] = {
- "Mic", "CD", "Video", "Aux",
- "Line", "Mix", "Mix Mono", "Phone"
- };
- static const char * const texts4[] = {
- "pre 3D", "post 3D"
- };
- struct azf3328_mixer_reg reg;
- const char * const *p = NULL;
- snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
- uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
- uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
- uinfo->value.enumerated.items = reg.enum_c;
- if (uinfo->value.enumerated.item > reg.enum_c - 1U)
- uinfo->value.enumerated.item = reg.enum_c - 1U;
- if (reg.reg == IDX_MIXER_ADVCTL2) {
- switch(reg.lchan_shift) {
- case 8: /* modem out sel */
- p = texts1;
- break;
- case 9: /* mono sel source */
- p = texts2;
- break;
- case 15: /* PCM Out Path */
- p = texts4;
- break;
- }
- } else
- if (reg.reg == IDX_MIXER_REC_SELECT)
- p = texts3;
- strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
- return 0;
- }
- static int
- snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
- struct snd_ctl_elem_value *ucontrol)
- {
- struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
- struct azf3328_mixer_reg reg;
- unsigned short val;
- snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
- val = snd_azf3328_mixer_inw(chip, reg.reg);
- if (reg.reg == IDX_MIXER_REC_SELECT) {
- ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
- ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
- } else
- ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
- snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
- reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
- reg.lchan_shift, reg.enum_c);
- return 0;
- }
- static int
- snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
- struct snd_ctl_elem_value *ucontrol)
- {
- struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
- struct azf3328_mixer_reg reg;
- u16 oreg, nreg, val;
- snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
- oreg = snd_azf3328_mixer_inw(chip, reg.reg);
- val = oreg;
- if (reg.reg == IDX_MIXER_REC_SELECT) {
- if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
- ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
- return -EINVAL;
- val = (ucontrol->value.enumerated.item[0] << 8) |
- (ucontrol->value.enumerated.item[1] << 0);
- } else {
- if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
- return -EINVAL;
- val &= ~((reg.enum_c - 1) << reg.lchan_shift);
- val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
- }
- snd_azf3328_mixer_outw(chip, reg.reg, val);
- nreg = val;
- snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
- return (nreg != oreg);
- }
- static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
- AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
- AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
- AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
- AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
- IDX_MIXER_WAVEOUT, 0x1f, 1),
- AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
- IDX_MIXER_ADVCTL2, 7, 1),
- AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
- AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
- AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
- AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
- AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
- AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
- AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
- AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
- AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
- AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
- AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
- AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
- AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
- AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
- AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
- AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
- AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
- AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
- AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
- AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
- AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
- AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
- AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
- AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
- AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
- AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
- AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
- AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
- AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
- AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
- #if MIXER_TESTING
- AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
- AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
- AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
- AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
- AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
- AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
- AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
- AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
- AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
- AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
- AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
- AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
- AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
- AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
- AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
- AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
- #endif
- };
- static u16 __devinitdata snd_azf3328_init_values[][2] = {
- { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_BASSTREBLE, 0x0000 },
- { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f },
- { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 },
- };
- static int __devinit
- snd_azf3328_mixer_new(struct snd_azf3328 *chip)
- {
- struct snd_card *card;
- const struct snd_kcontrol_new *sw;
- unsigned int idx;
- int err;
- snd_azf3328_dbgcallenter();
- if (snd_BUG_ON(!chip || !chip->card))
- return -EINVAL;
- card = chip->card;
- /* mixer reset */
- snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
- /* mute and zero volume channels */
- for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
- snd_azf3328_mixer_outw(chip,
- snd_azf3328_init_values[idx][0],
- snd_azf3328_init_values[idx][1]);
- }
- /* add mixer controls */
- sw = snd_azf3328_mixer_controls;
- for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
- ++idx, ++sw) {
- if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
- return err;
- }
- snd_component_add(card, "AZF3328 mixer");
- strcpy(card->mixername, "AZF3328 mixer");
- snd_azf3328_dbgcallleave();
- return 0;
- }
- #endif /* AZF_USE_AC97_LAYER */
- static int
- snd_azf3328_hw_params(struct snd_pcm_substream *substream,
- struct snd_pcm_hw_params *hw_params)
- {
- int res;
- snd_azf3328_dbgcallenter();
- res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
- snd_azf3328_dbgcallleave();
- return res;
- }
- static int
- snd_azf3328_hw_free(struct snd_pcm_substream *substream)
- {
- snd_azf3328_dbgcallenter();
- snd_pcm_lib_free_pages(substream);
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static void
- snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
- enum azf_freq_t bitrate,
- unsigned int format_width,
- unsigned int channels
- )
- {
- unsigned long flags;
- u16 val = 0xff00;
- u8 freq = 0;
- snd_azf3328_dbgcallenter();
- switch (bitrate) {
- case AZF_FREQ_4000: freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
- case AZF_FREQ_4800: freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
- case AZF_FREQ_5512:
- /* the AZF3328 names it "5510" for some strange reason */
- freq = SOUNDFORMAT_FREQ_5510; break;
- case AZF_FREQ_6620: freq = SOUNDFORMAT_FREQ_6620; break;
- case AZF_FREQ_8000: freq = SOUNDFORMAT_FREQ_8000; break;
- case AZF_FREQ_9600: freq = SOUNDFORMAT_FREQ_9600; break;
- case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
- case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
- case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
- case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
- case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
- default:
- snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
- /* fall-through */
- case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
- case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
- case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
- }
- /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
- /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
- /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
- /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
- /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
- /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
- /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
- /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
- /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
- val |= freq;
- if (channels == 2)
- val |= SOUNDFORMAT_FLAG_2CHANNELS;
- if (format_width == 16)
- val |= SOUNDFORMAT_FLAG_16BIT;
- spin_lock_irqsave(codec->lock, flags);
- /* set bitrate/format */
- snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
- /* changing the bitrate/format settings switches off the
- * audio output with an annoying click in case of 8/16bit format change
- * (maybe shutting down DAC/ADC?), thus immediately
- * do some tweaking to reenable it and get rid of the clicking
- * (FIXME: yes, it works, but what exactly am I doing here?? :)
- * FIXME: does this have some side effects for full-duplex
- * or other dramatic side effects? */
- /* do it for non-capture codecs only */
- if (codec->type != AZF_CODEC_CAPTURE)
- snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
- snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
- DMA_RUN_SOMETHING1 |
- DMA_RUN_SOMETHING2 |
- SOMETHING_ALMOST_ALWAYS_SET |
- DMA_EPILOGUE_SOMETHING |
- DMA_SOMETHING_ELSE
- );
- spin_unlock_irqrestore(codec->lock, flags);
- snd_azf3328_dbgcallleave();
- }
- static inline void
- snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
- )
- {
- /* choose lowest frequency for low power consumption.
- * While this will cause louder noise due to rather coarse frequency,
- * it should never matter since output should always
- * get disabled properly when idle anyway. */
- snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
- }
- static void
- snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
- unsigned bitmask,
- bool enable
- )
- {
- bool do_mask = !enable;
- if (do_mask)
- chip->shadow_reg_ctrl_6AH |= bitmask;
- else
- chip->shadow_reg_ctrl_6AH &= ~bitmask;
- snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
- bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
- snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
- }
- static inline void
- snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
- {
- snd_azf3328_dbgcodec("codec_enable %d\n", enable);
- /* no idea what exactly is being done here, but I strongly assume it's
- * PM related */
- snd_azf3328_ctrl_reg_6AH_update(
- chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
- );
- }
- static void
- snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
- enum snd_azf3328_codec_type codec_type,
- bool enable
- )
- {
- struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
- bool need_change = (codec->running != enable);
- snd_azf3328_dbgcodec(
- "codec_activity: %s codec, enable %d, need_change %d\n",
- codec->name, enable, need_change
- );
- if (need_change) {
- static const struct {
- enum snd_azf3328_codec_type other1;
- enum snd_azf3328_codec_type other2;
- } peer_codecs[3] =
- { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
- { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
- { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
- bool call_function;
- if (enable)
- /* if enable codec, call enable_codecs func
- to enable codec supply... */
- call_function = 1;
- else {
- /* ...otherwise call enable_codecs func
- (which globally shuts down operation of codecs)
- only in case the other codecs are currently
- not active either! */
- call_function =
- ((!chip->codecs[peer_codecs[codec_type].other1]
- .running)
- && (!chip->codecs[peer_codecs[codec_type].other2]
- .running));
- }
- if (call_function)
- snd_azf3328_ctrl_enable_codecs(chip, enable);
- /* ...and adjust clock, too
- * (reduce noise and power consumption) */
- if (!enable)
- snd_azf3328_codec_setfmt_lowpower(codec);
- codec->running = enable;
- }
- }
- static void
- snd_azf3328_codec_setdmaa(struct snd_azf3328_codec_data *codec,
- unsigned long addr,
- unsigned int period_bytes,
- unsigned int buffer_bytes
- )
- {
- snd_azf3328_dbgcallenter();
- WARN_ONCE(period_bytes & 1, "odd period length!?\n");
- WARN_ONCE(buffer_bytes != 2 * period_bytes,
- "missed our input expectations! %u vs. %u\n",
- buffer_bytes, period_bytes);
- if (!codec->running) {
- /* AZF3328 uses a two buffer pointer DMA transfer approach */
- unsigned long flags;
- /* width 32bit (prevent overflow): */
- u32 area_length;
- struct codec_setup_io {
- u32 dma_start_1;
- u32 dma_start_2;
- u32 dma_lengths;
- } __attribute__((packed)) setup_io;
- area_length = buffer_bytes/2;
- setup_io.dma_start_1 = addr;
- setup_io.dma_start_2 = addr+area_length;
- snd_azf3328_dbgcodec(
- "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
- setup_io.dma_start_1, area_length,
- setup_io.dma_start_2, area_length,
- period_bytes, buffer_bytes);
- /* Hmm, are we really supposed to decrement this by 1??
- Most definitely certainly not: configuring full length does
- work properly (i.e. likely better), and BTW we
- violated possibly differing frame sizes with this...
- area_length--; |* max. index *|
- */
- /* build combined I/O buffer length word */
- setup_io.dma_lengths = (area_length << 16) | (area_length);
- spin_lock_irqsave(codec->lock, flags);
- snd_azf3328_codec_outl_multi(
- codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
- );
- spin_unlock_irqrestore(codec->lock, flags);
- }
- snd_azf3328_dbgcallleave();
- }
- static int
- snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
- {
- struct snd_pcm_runtime *runtime = substream->runtime;
- struct snd_azf3328_codec_data *codec = runtime->private_data;
- #if 0
- unsigned int size = snd_pcm_lib_buffer_bytes(substream);
- unsigned int count = snd_pcm_lib_period_bytes(substream);
- #endif
- snd_azf3328_dbgcallenter();
- codec->dma_base = runtime->dma_addr;
- #if 0
- snd_azf3328_codec_setfmt(codec,
- runtime->rate,
- snd_pcm_format_width(runtime->format),
- runtime->channels);
- snd_azf3328_codec_setdmaa(codec,
- runtime->dma_addr, count, size);
- #endif
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
- {
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- struct snd_pcm_runtime *runtime = substream->runtime;
- struct snd_azf3328_codec_data *codec = runtime->private_data;
- int result = 0;
- u16 flags1;
- bool previously_muted = 0;
- bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
- snd_azf3328_dbgcalls("snd_azf3328_pcm_trigger cmd %d\n", cmd);
- switch (cmd) {
- case SNDRV_PCM_TRIGGER_START:
- snd_azf3328_dbgcodec("START %s\n", codec->name);
- if (is_main_mixer_playback_codec) {
- /* mute WaveOut (avoid clicking during setup) */
- previously_muted =
- snd_azf3328_mixer_mute_control_pcm(
- chip, 1
- );
- }
- snd_azf3328_codec_setfmt(codec,
- runtime->rate,
- snd_pcm_format_width(runtime->format),
- runtime->channels);
- spin_lock(codec->lock);
- /* first, remember current value: */
- flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
- /* stop transfer */
- flags1 &= ~DMA_RESUME;
- snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
- /* FIXME: clear interrupts or what??? */
- snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
- spin_unlock(codec->lock);
- snd_azf3328_codec_setdmaa(codec, runtime->dma_addr,
- snd_pcm_lib_period_bytes(substream),
- snd_pcm_lib_buffer_bytes(substream)
- );
- spin_lock(codec->lock);
- #ifdef WIN9X
- /* FIXME: enable playback/recording??? */
- flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
- snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
- /* start transfer again */
- /* FIXME: what is this value (0x0010)??? */
- flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
- snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
- #else /* NT4 */
- snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
- 0x0000);
- snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
- DMA_RUN_SOMETHING1);
- snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
- DMA_RUN_SOMETHING1 |
- DMA_RUN_SOMETHING2);
- snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
- DMA_RESUME |
- SOMETHING_ALMOST_ALWAYS_SET |
- DMA_EPILOGUE_SOMETHING |
- DMA_SOMETHING_ELSE);
- #endif
- spin_unlock(codec->lock);
- snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
- if (is_main_mixer_playback_codec) {
- /* now unmute WaveOut */
- if (!previously_muted)
- snd_azf3328_mixer_mute_control_pcm(
- chip, 0
- );
- }
- snd_azf3328_dbgcodec("STARTED %s\n", codec->name);
- break;
- case SNDRV_PCM_TRIGGER_RESUME:
- snd_azf3328_dbgcodec("RESUME %s\n", codec->name);
- /* resume codec if we were active */
- spin_lock(codec->lock);
- if (codec->running)
- snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
- snd_azf3328_codec_inw(
- codec, IDX_IO_CODEC_DMA_FLAGS
- ) | DMA_RESUME
- );
- spin_unlock(codec->lock);
- break;
- case SNDRV_PCM_TRIGGER_STOP:
- snd_azf3328_dbgcodec("STOP %s\n", codec->name);
- if (is_main_mixer_playback_codec) {
- /* mute WaveOut (avoid clicking during setup) */
- previously_muted =
- snd_azf3328_mixer_mute_control_pcm(
- chip, 1
- );
- }
- spin_lock(codec->lock);
- /* first, remember current value: */
- flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
- /* stop transfer */
- flags1 &= ~DMA_RESUME;
- snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
- /* hmm, is this really required? we're resetting the same bit
- * immediately thereafter... */
- flags1 |= DMA_RUN_SOMETHING1;
- snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
- flags1 &= ~DMA_RUN_SOMETHING1;
- snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
- spin_unlock(codec->lock);
- snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
- if (is_main_mixer_playback_codec) {
- /* now unmute WaveOut */
- if (!previously_muted)
- snd_azf3328_mixer_mute_control_pcm(
- chip, 0
- );
- }
- snd_azf3328_dbgcodec("STOPPED %s\n", codec->name);
- break;
- case SNDRV_PCM_TRIGGER_SUSPEND:
- snd_azf3328_dbgcodec("SUSPEND %s\n", codec->name);
- /* make sure codec is stopped */
- snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
- snd_azf3328_codec_inw(
- codec, IDX_IO_CODEC_DMA_FLAGS
- ) & ~DMA_RESUME
- );
- break;
- case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
- snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
- break;
- case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
- snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
- break;
- default:
- snd_printk(KERN_ERR "FIXME: unknown trigger mode!\n");
- return -EINVAL;
- }
- snd_azf3328_dbgcallleave();
- return result;
- }
- static snd_pcm_uframes_t
- snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
- )
- {
- const struct snd_azf3328_codec_data *codec =
- substream->runtime->private_data;
- unsigned long result;
- snd_pcm_uframes_t frmres;
- result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
- /* calculate offset */
- #ifdef QUERY_HARDWARE
- result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
- #else
- result -= codec->dma_base;
- #endif
- frmres = bytes_to_frames( substream->runtime, result);
- snd_azf3328_dbgcodec("%08li %s @ 0x%8lx, frames %8ld\n",
- jiffies, codec->name, result, frmres);
- return frmres;
- }
- /******************************************************************/
- #ifdef SUPPORT_GAMEPORT
- static inline void
- snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
- bool enable
- )
- {
- snd_azf3328_io_reg_setb(
- chip->game_io+IDX_GAME_HWCONFIG,
- GAME_HWCFG_IRQ_ENABLE,
- enable
- );
- }
- static inline void
- snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
- bool enable
- )
- {
- snd_azf3328_io_reg_setb(
- chip->game_io+IDX_GAME_HWCONFIG,
- GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
- enable
- );
- }
- static void
- snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
- unsigned int freq_cfg
- )
- {
- snd_azf3328_io_reg_setb(
- chip->game_io+IDX_GAME_HWCONFIG,
- 0x02,
- (freq_cfg & 1) != 0
- );
- snd_azf3328_io_reg_setb(
- chip->game_io+IDX_GAME_HWCONFIG,
- 0x04,
- (freq_cfg & 2) != 0
- );
- }
- static inline void
- snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
- {
- snd_azf3328_ctrl_reg_6AH_update(
- chip, IO_6A_SOMETHING2_GAMEPORT, enable
- );
- }
- static inline void
- snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
- {
- /*
- * skeleton handler only
- * (we do not want axis reading in interrupt handler - too much load!)
- */
- snd_azf3328_dbggame("gameport irq\n");
- /* this should ACK the gameport IRQ properly, hopefully. */
- snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
- }
- static int
- snd_azf3328_gameport_open(struct gameport *gameport, int mode)
- {
- struct snd_azf3328 *chip = gameport_get_port_data(gameport);
- int res;
- snd_azf3328_dbggame("gameport_open, mode %d\n", mode);
- switch (mode) {
- case GAMEPORT_MODE_COOKED:
- case GAMEPORT_MODE_RAW:
- res = 0;
- break;
- default:
- res = -1;
- break;
- }
- snd_azf3328_gameport_set_counter_frequency(chip,
- GAME_HWCFG_ADC_COUNTER_FREQ_STD);
- snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
- return res;
- }
- static void
- snd_azf3328_gameport_close(struct gameport *gameport)
- {
- struct snd_azf3328 *chip = gameport_get_port_data(gameport);
- snd_azf3328_dbggame("gameport_close\n");
- snd_azf3328_gameport_set_counter_frequency(chip,
- GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
- snd_azf3328_gameport_axis_circuit_enable(chip, 0);
- }
- static int
- snd_azf3328_gameport_cooked_read(struct gameport *gameport,
- int *axes,
- int *buttons
- )
- {
- struct snd_azf3328 *chip = gameport_get_port_data(gameport);
- int i;
- u8 val;
- unsigned long flags;
- if (snd_BUG_ON(!chip))
- return 0;
- spin_lock_irqsave(&chip->reg_lock, flags);
- val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
- *buttons = (~(val) >> 4) & 0xf;
- /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
- * thus we're atomic and cannot actively wait in here
- * (which would be useful for us since it probably would be better
- * to trigger a measurement in here, then wait a short amount of
- * time until it's finished, then read values of _this_ measurement).
- *
- * Thus we simply resort to reading values if they're available already
- * and trigger the next measurement.
- */
- val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
- if (val & GAME_AXES_SAMPLING_READY) {
- for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
- /* configure the axis to read */
- val = (i << 4) | 0x0f;
- snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
- chip->axes[i] = snd_azf3328_game_inw(
- chip, IDX_GAME_AXIS_VALUE
- );
- }
- }
- /* trigger next sampling of axes, to be evaluated the next time we
- * enter this function */
- /* for some very, very strange reason we cannot enable
- * Measurement Ready monitoring for all axes here,
- * at least not when only one joystick connected */
- val = 0x03; /* we're able to monitor axes 1 and 2 only */
- snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
- snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
- spin_unlock_irqrestore(&chip->reg_lock, flags);
- for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
- axes[i] = chip->axes[i];
- if (axes[i] == 0xffff)
- axes[i] = -1;
- }
- snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
- axes[0], axes[1], axes[2], axes[3], *buttons
- );
- return 0;
- }
- static int __devinit
- snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
- {
- struct gameport *gp;
- chip->gameport = gp = gameport_allocate_port();
- if (!gp) {
- printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n");
- return -ENOMEM;
- }
- gameport_set_name(gp, "AZF3328 Gameport");
- gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
- gameport_set_dev_parent(gp, &chip->pci->dev);
- gp->io = chip->game_io;
- gameport_set_port_data(gp, chip);
- gp->open = snd_azf3328_gameport_open;
- gp->close = snd_azf3328_gameport_close;
- gp->fuzz = 16; /* seems ok */
- gp->cooked_read = snd_azf3328_gameport_cooked_read;
- /* DISABLE legacy address: we don't need it! */
- snd_azf3328_gameport_legacy_address_enable(chip, 0);
- snd_azf3328_gameport_set_counter_frequency(chip,
- GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
- snd_azf3328_gameport_axis_circuit_enable(chip, 0);
- gameport_register_port(chip->gameport);
- return 0;
- }
- static void
- snd_azf3328_gameport_free(struct snd_azf3328 *chip)
- {
- if (chip->gameport) {
- gameport_unregister_port(chip->gameport);
- chip->gameport = NULL;
- }
- snd_azf3328_gameport_irq_enable(chip, 0);
- }
- #else
- static inline int
- snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
- static inline void
- snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
- static inline void
- snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
- {
- printk(KERN_WARNING "huh, game port IRQ occurred!?\n");
- }
- #endif /* SUPPORT_GAMEPORT */
- /******************************************************************/
- static inline void
- snd_azf3328_irq_log_unknown_type(u8 which)
- {
- snd_azf3328_dbgcodec(
- "azt3328: unknown IRQ type (%x) occurred, please report!\n",
- which
- );
- }
- static inline void
- snd_azf3328_pcm_interrupt(const struct snd_azf3328_codec_data *first_codec,
- u8 status
- )
- {
- u8 which;
- enum snd_azf3328_codec_type codec_type;
- const struct snd_azf3328_codec_data *codec = first_codec;
- for (codec_type = AZF_CODEC_PLAYBACK;
- codec_type <= AZF_CODEC_I2S_OUT;
- ++codec_type, ++codec) {
- /* skip codec if there's no interrupt for it */
- if (!(status & (1 << codec_type)))
- continue;
- spin_lock(codec->lock);
- which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
- /* ack all IRQ types immediately */
- snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
- spin_unlock(codec->lock);
- if (codec->substream) {
- snd_pcm_period_elapsed(codec->substream);
- snd_azf3328_dbgcodec("%s period done (#%x), @ %x\n",
- codec->name,
- which,
- snd_azf3328_codec_inl(
- codec, IDX_IO_CODEC_DMA_CURRPOS
- )
- );
- } else
- printk(KERN_WARNING "azt3328: irq handler problem!\n");
- if (which & IRQ_SOMETHING)
- snd_azf3328_irq_log_unknown_type(which);
- }
- }
- static irqreturn_t
- snd_azf3328_interrupt(int irq, void *dev_id)
- {
- struct snd_azf3328 *chip = dev_id;
- u8 status;
- #if DEBUG_CODEC
- static unsigned long irq_count;
- #endif
- status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
- /* fast path out, to ease interrupt sharing */
- if (!(status &
- (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
- |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
- ))
- return IRQ_NONE; /* must be interrupt for another device */
- snd_azf3328_dbgcodec(
- "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
- irq_count++ /* debug-only */,
- status
- );
- if (status & IRQ_TIMER) {
- /* snd_azf3328_dbgcodec("timer %ld\n",
- snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
- & TIMER_VALUE_MASK
- ); */
- if (chip->timer)
- snd_timer_interrupt(chip->timer, chip->timer->sticks);
- /* ACK timer */
- spin_lock(&chip->reg_lock);
- snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
- spin_unlock(&chip->reg_lock);
- snd_azf3328_dbgcodec("azt3328: timer IRQ\n");
- }
- if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
- snd_azf3328_pcm_interrupt(chip->codecs, status);
- if (status & IRQ_GAMEPORT)
- snd_azf3328_gameport_interrupt(chip);
- /* MPU401 has less critical IRQ requirements
- * than timer and playback/recording, right? */
- if (status & IRQ_MPU401) {
- snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
- /* hmm, do we have to ack the IRQ here somehow?
- * If so, then I don't know how yet... */
- snd_azf3328_dbgcodec("azt3328: MPU401 IRQ\n");
- }
- return IRQ_HANDLED;
- }
- /*****************************************************************/
- /* as long as we think we have identical snd_pcm_hardware parameters
- for playback, capture and i2s out, we can use the same physical struct
- since the struct is simply being copied into a member.
- */
- static const struct snd_pcm_hardware snd_azf3328_hardware =
- {
- /* FIXME!! Correct? */
- .info = SNDRV_PCM_INFO_MMAP |
- SNDRV_PCM_INFO_INTERLEAVED |
- SNDRV_PCM_INFO_MMAP_VALID,
- .formats = SNDRV_PCM_FMTBIT_S8 |
- SNDRV_PCM_FMTBIT_U8 |
- SNDRV_PCM_FMTBIT_S16_LE |
- SNDRV_PCM_FMTBIT_U16_LE,
- .rates = SNDRV_PCM_RATE_5512 |
- SNDRV_PCM_RATE_8000_48000 |
- SNDRV_PCM_RATE_KNOT,
- .rate_min = AZF_FREQ_4000,
- .rate_max = AZF_FREQ_66200,
- .channels_min = 1,
- .channels_max = 2,
- .buffer_bytes_max = (64*1024),
- .period_bytes_min = 1024,
- .period_bytes_max = (32*1024),
- /* We simply have two DMA areas (instead of a list of descriptors
- such as other cards); I believe that this is a fixed hardware
- attribute and there isn't much driver magic to be done to expand it.
- Thus indicate that we have at least and at most 2 periods. */
- .periods_min = 2,
- .periods_max = 2,
- /* FIXME: maybe that card actually has a FIFO?
- * Hmm, it seems newer revisions do have one, but we still don't know
- * its size... */
- .fifo_size = 0,
- };
- static unsigned int snd_azf3328_fixed_rates[] = {
- AZF_FREQ_4000,
- AZF_FREQ_4800,
- AZF_FREQ_5512,
- AZF_FREQ_6620,
- AZF_FREQ_8000,
- AZF_FREQ_9600,
- AZF_FREQ_11025,
- AZF_FREQ_13240,
- AZF_FREQ_16000,
- AZF_FREQ_22050,
- AZF_FREQ_32000,
- AZF_FREQ_44100,
- AZF_FREQ_48000,
- AZF_FREQ_66200
- };
- static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
- .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
- .list = snd_azf3328_fixed_rates,
- .mask = 0,
- };
- /*****************************************************************/
- static int
- snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
- enum snd_azf3328_codec_type codec_type
- )
- {
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- struct snd_pcm_runtime *runtime = substream->runtime;
- struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
- snd_azf3328_dbgcallenter();
- codec->substream = substream;
- /* same parameters for all our codecs - at least we think so... */
- runtime->hw = snd_azf3328_hardware;
- snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
- &snd_azf3328_hw_constraints_rates);
- runtime->private_data = codec;
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
- {
- return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
- }
- static int
- snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
- {
- return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
- }
- static int
- snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
- {
- return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
- }
- static int
- snd_azf3328_pcm_close(struct snd_pcm_substream *substream
- )
- {
- struct snd_azf3328_codec_data *codec =
- substream->runtime->private_data;
- snd_azf3328_dbgcallenter();
- codec->substream = NULL;
- snd_azf3328_dbgcallleave();
- return 0;
- }
- /******************************************************************/
- static struct snd_pcm_ops snd_azf3328_playback_ops = {
- .open = snd_azf3328_pcm_playback_open,
- .close = snd_azf3328_pcm_close,
- .ioctl = snd_pcm_lib_ioctl,
- .hw_params = snd_azf3328_hw_params,
- .hw_free = snd_azf3328_hw_free,
- .prepare = snd_azf3328_pcm_prepare,
- .trigger = snd_azf3328_pcm_trigger,
- .pointer = snd_azf3328_pcm_pointer
- };
- static struct snd_pcm_ops snd_azf3328_capture_ops = {
- .open = snd_azf3328_pcm_capture_open,
- .close = snd_azf3328_pcm_close,
- .ioctl = snd_pcm_lib_ioctl,
- .hw_params = snd_azf3328_hw_params,
- .hw_free = snd_azf3328_hw_free,
- .prepare = snd_azf3328_pcm_prepare,
- .trigger = snd_azf3328_pcm_trigger,
- .pointer = snd_azf3328_pcm_pointer
- };
- static struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
- .open = snd_azf3328_pcm_i2s_out_open,
- .close = snd_azf3328_pcm_close,
- .ioctl = snd_pcm_lib_ioctl,
- .hw_params = snd_azf3328_hw_params,
- .hw_free = snd_azf3328_hw_free,
- .prepare = snd_azf3328_pcm_prepare,
- .trigger = snd_azf3328_pcm_trigger,
- .pointer = snd_azf3328_pcm_pointer
- };
- static int __devinit
- snd_azf3328_pcm(struct snd_azf3328 *chip)
- {
- enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */
- struct snd_pcm *pcm;
- int err;
- snd_azf3328_dbgcallenter();
- err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
- 1, 1, &pcm);
- if (err < 0)
- return err;
- snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
- &snd_azf3328_playback_ops);
- snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
- &snd_azf3328_capture_ops);
- pcm->private_data = chip;
- pcm->info_flags = 0;
- strcpy(pcm->name, chip->card->shortname);
- /* same pcm object for playback/capture (see snd_pcm_new() above) */
- chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
- chip->pcm[AZF_CODEC_CAPTURE] = pcm;
- snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
- snd_dma_pci_data(chip->pci),
- 64*1024, 64*1024);
- err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
- 1, 0, &pcm);
- if (err < 0)
- return err;
- snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
- &snd_azf3328_i2s_out_ops);
- pcm->private_data = chip;
- pcm->info_flags = 0;
- strcpy(pcm->name, chip->card->shortname);
- chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
- snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
- snd_dma_pci_data(chip->pci),
- 64*1024, 64*1024);
- snd_azf3328_dbgcallleave();
- return 0;
- }
- /******************************************************************/
- /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
- *** (probably derived from main crystal via a divider of 24),
- *** but announcing those attributes to user-space would make programs
- *** configure the timer to a 1 tick value, resulting in an absolutely fatal
- *** timer IRQ storm.
- *** Thus I chose to announce a down-scaled virtual timer to the outside and
- *** calculate real timer countdown values internally.
- *** (the scale factor can be set via module parameter "seqtimer_scaling").
- ***/
- static int
- snd_azf3328_timer_start(struct snd_timer *timer)
- {
- struct snd_azf3328 *chip;
- unsigned long flags;
- unsigned int delay;
- snd_azf3328_dbgcallenter();
- chip = snd_timer_chip(timer);
- delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
- if (delay < 49) {
- /* uhoh, that's not good, since user-space won't know about
- * this timing tweak
- * (we need to do it to avoid a lockup, though) */
- snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
- delay = 49; /* minimum time is 49 ticks */
- }
- snd_azf3328_dbgtimer("setting timer countdown value %d\n", delay);
- delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
- spin_lock_irqsave(&chip->reg_lock, flags);
- snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
- spin_unlock_irqrestore(&chip->reg_lock, flags);
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_timer_stop(struct snd_timer *timer)
- {
- struct snd_azf3328 *chip;
- unsigned long flags;
- snd_azf3328_dbgcallenter();
- chip = snd_timer_chip(timer);
- spin_lock_irqsave(&chip->reg_lock, flags);
- /* disable timer countdown and interrupt */
- /* Hmm, should we write TIMER_IRQ_ACK here?
- YES indeed, otherwise a rogue timer operation - which prompts
- ALSA(?) to call repeated stop() in vain, but NOT start() -
- will never end (value 0x03 is kept shown in control byte).
- Simply manually poking 0x04 _once_ immediately successfully stops
- the hardware/ALSA interrupt activity. */
- snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
- spin_unlock_irqrestore(&chip->reg_lock, flags);
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
- unsigned long *num, unsigned long *den)
- {
- snd_azf3328_dbgcallenter();
- *num = 1;
- *den = 1024000 / seqtimer_scaling;
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static struct snd_timer_hardware snd_azf3328_timer_hw = {
- .flags = SNDRV_TIMER_HW_AUTO,
- .resolution = 977, /* 1000000/1024000 = 0.9765625us */
- .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
- .start = snd_azf3328_timer_start,
- .stop = snd_azf3328_timer_stop,
- .precise_resolution = snd_azf3328_timer_precise_resolution,
- };
- static int __devinit
- snd_azf3328_timer(struct snd_azf3328 *chip, int device)
- {
- struct snd_timer *timer = NULL;
- struct snd_timer_id tid;
- int err;
- snd_azf3328_dbgcallenter();
- tid.dev_class = SNDRV_TIMER_CLASS_CARD;
- tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
- tid.card = chip->card->number;
- tid.device = device;
- tid.subdevice = 0;
- snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
- snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
- err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
- if (err < 0)
- goto out;
- strcpy(timer->name, "AZF3328 timer");
- timer->private_data = chip;
- timer->hw = snd_azf3328_timer_hw;
- chip->timer = timer;
- snd_azf3328_timer_stop(timer);
- err = 0;
- out:
- snd_azf3328_dbgcallleave();
- return err;
- }
- /******************************************************************/
- static int
- snd_azf3328_free(struct snd_azf3328 *chip)
- {
- if (chip->irq < 0)
- goto __end_hw;
- snd_azf3328_mixer_reset(chip);
- snd_azf3328_timer_stop(chip->timer);
- snd_azf3328_gameport_free(chip);
- if (chip->irq >= 0)
- synchronize_irq(chip->irq);
- __end_hw:
- if (chip->irq >= 0)
- free_irq(chip->irq, chip);
- pci_release_regions(chip->pci);
- pci_disable_device(chip->pci);
- kfree(chip);
- return 0;
- }
- static int
- snd_azf3328_dev_free(struct snd_device *device)
- {
- struct snd_azf3328 *chip = device->device_data;
- return snd_azf3328_free(chip);
- }
- #if 0
- /* check whether a bit can be modified */
- static void
- snd_azf3328_test_bit(unsigned unsigned reg, int bit)
- {
- unsigned char val, valoff, valon;
- val = inb(reg);
- outb(val & ~(1 << bit), reg);
- valoff = inb(reg);
- outb(val|(1 << bit), reg);
- valon = inb(reg);
- outb(val, reg);
- printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
- reg, bit, val, valoff, valon
- );
- }
- #endif
- static inline void
- snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
- {
- #if DEBUG_MISC
- u16 tmp;
- snd_azf3328_dbgmisc(
- "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
- "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
- chip->ctrl_io, chip->game_io, chip->mpu_io,
- chip->opl3_io, chip->mixer_io, chip->irq
- );
- snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
- snd_azf3328_game_inb(chip, 0),
- snd_azf3328_game_inb(chip, 1),
- snd_azf3328_game_inb(chip, 2),
- snd_azf3328_game_inb(chip, 3),
- snd_azf3328_game_inb(chip, 4),
- snd_azf3328_game_inb(chip, 5)
- );
- for (tmp = 0; tmp < 0x07; tmp += 1)
- snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
- for (tmp = 0; tmp <= 0x07; tmp += 1)
- snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
- tmp, inb(0x200 + tmp), inb(0x208 + tmp));
- for (tmp = 0; tmp <= 0x01; tmp += 1)
- snd_azf3328_dbgmisc(
- "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
- "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
- tmp,
- inb(0x300 + tmp),
- inb(0x310 + tmp),
- inb(0x320 + tmp),
- inb(0x330 + tmp),
- inb(0x388 + tmp),
- inb(0x38c + tmp)
- );
- for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
- snd_azf3328_dbgmisc("ctrl 0x%02x: 0x%04x\n",
- tmp, snd_azf3328_ctrl_inw(chip, tmp)
- );
- for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
- snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
- tmp, snd_azf3328_mixer_inw(chip, tmp)
- );
- #endif /* DEBUG_MISC */
- }
- static int __devinit
- snd_azf3328_create(struct snd_card *card,
- struct pci_dev *pci,
- unsigned long device_type,
- struct snd_azf3328 **rchip)
- {
- struct snd_azf3328 *chip;
- int err;
- static struct snd_device_ops ops = {
- .dev_free = snd_azf3328_dev_free,
- };
- u8 dma_init;
- enum snd_azf3328_codec_type codec_type;
- struct snd_azf3328_codec_data *codec_setup;
- *rchip = NULL;
- err = pci_enable_device(pci);
- if (err < 0)
- return err;
- chip = kzalloc(sizeof(*chip), GFP_KERNEL);
- if (chip == NULL) {
- err = -ENOMEM;
- goto out_err;
- }
- spin_lock_init(&chip->reg_lock);
- chip->card = card;
- chip->pci = pci;
- chip->irq = -1;
- /* check if we can restrict PCI DMA transfers to 24 bits */
- if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 ||
- pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) {
- snd_printk(KERN_ERR "architecture does not support "
- "24bit PCI busmaster DMA\n"
- );
- err = -ENXIO;
- goto out_err;
- }
- err = pci_request_regions(pci, "Aztech AZF3328");
- if (err < 0)
- goto out_err;
- chip->ctrl_io = pci_resource_start(pci, 0);
- chip->game_io = pci_resource_start(pci, 1);
- chip->mpu_io = pci_resource_start(pci, 2);
- chip->opl3_io = pci_resource_start(pci, 3);
- chip->mixer_io = pci_resource_start(pci, 4);
- codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
- codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
- codec_setup->lock = &chip->reg_lock;
- codec_setup->type = AZF_CODEC_PLAYBACK;
- codec_setup->name = "PLAYBACK";
- codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
- codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
- codec_setup->lock = &chip->reg_lock;
- codec_setup->type = AZF_CODEC_CAPTURE;
- codec_setup->name = "CAPTURE";
- codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
- codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
- codec_setup->lock = &chip->reg_lock;
- codec_setup->type = AZF_CODEC_I2S_OUT;
- codec_setup->name = "I2S_OUT";
- if (request_irq(pci->irq, snd_azf3328_interrupt,
- IRQF_SHARED, card->shortname, chip)) {
- snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
- err = -EBUSY;
- goto out_err;
- }
- chip->irq = pci->irq;
- pci_set_master(pci);
- synchronize_irq(chip->irq);
- snd_azf3328_debug_show_ports(chip);
- err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
- if (err < 0)
- goto out_err;
- /* create mixer interface & switches */
- err = snd_azf3328_mixer_new(chip);
- if (err < 0)
- goto out_err;
- /* standard codec init stuff */
- /* default DMA init value */
- dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
- for (codec_type = AZF_CODEC_PLAYBACK;
- codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
- struct snd_azf3328_codec_data *codec =
- &chip->codecs[codec_type];
- /* shutdown codecs to reduce power / noise */
- /* have ...ctrl_codec_activity() act properly */
- codec->running = 1;
- snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
- spin_lock_irq(codec->lock);
- snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
- dma_init);
- spin_unlock_irq(codec->lock);
- }
- snd_card_set_dev(card, &pci->dev);
- *rchip = chip;
- err = 0;
- goto out;
- out_err:
- if (chip)
- snd_azf3328_free(chip);
- pci_disable_device(pci);
- out:
- return err;
- }
- static int __devinit
- snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
- {
- static int dev;
- struct snd_card *card;
- struct snd_azf3328 *chip;
- struct snd_opl3 *opl3;
- int err;
- snd_azf3328_dbgcallenter();
- if (dev >= SNDRV_CARDS)
- return -ENODEV;
- if (!enable[dev]) {
- dev++;
- return -ENOENT;
- }
- err = snd_card_create(index[dev], id[dev], THIS_MODULE, 0, &card);
- if (err < 0)
- return err;
- strcpy(card->driver, "AZF3328");
- strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
- err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
- if (err < 0)
- goto out_err;
- card->private_data = chip;
- /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
- since our hardware ought to be similar, thus use same ID. */
- err = snd_mpu401_uart_new(
- card, 0,
- MPU401_HW_AZT2320, chip->mpu_io, MPU401_INFO_INTEGRATED,
- pci->irq, 0, &chip->rmidi
- );
- if (err < 0) {
- snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n",
- chip->mpu_io
- );
- goto out_err;
- }
- err = snd_azf3328_timer(chip, 0);
- if (err < 0)
- goto out_err;
- err = snd_azf3328_pcm(chip);
- if (err < 0)
- goto out_err;
- if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
- OPL3_HW_AUTO, 1, &opl3) < 0) {
- snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
- chip->opl3_io, chip->opl3_io+2
- );
- } else {
- /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
- err = snd_opl3_timer_new(opl3, 1, 2);
- if (err < 0)
- goto out_err;
- err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
- if (err < 0)
- goto out_err;
- }
- opl3->private_data = chip;
- sprintf(card->longname, "%s at 0x%lx, irq %i",
- card->shortname, chip->ctrl_io, chip->irq);
- err = snd_card_register(card);
- if (err < 0)
- goto out_err;
- #ifdef MODULE
- printk(KERN_INFO
- "azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
- "azt3328: Hardware was completely undocumented, unfortunately.\n"
- "azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
- "azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
- 1024000 / seqtimer_scaling, seqtimer_scaling);
- #endif
- snd_azf3328_gameport(chip, dev);
- pci_set_drvdata(pci, card);
- dev++;
- err = 0;
- goto out;
- out_err:
- snd_printk(KERN_ERR "azf3328: something failed, exiting\n");
- snd_card_free(card);
- out:
- snd_azf3328_dbgcallleave();
- return err;
- }
- static void __devexit
- snd_azf3328_remove(struct pci_dev *pci)
- {
- snd_azf3328_dbgcallenter();
- snd_card_free(pci_get_drvdata(pci));
- pci_set_drvdata(pci, NULL);
- snd_azf3328_dbgcallleave();
- }
- #ifdef CONFIG_PM
- static inline void
- snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs)
- {
- unsigned reg;
- for (reg = 0; reg < count; ++reg) {
- *saved_regs = inl(io_addr);
- snd_azf3328_dbgpm("suspend: io 0x%04lx: 0x%08x\n",
- io_addr, *saved_regs);
- ++saved_regs;
- io_addr += sizeof(*saved_regs);
- }
- }
- static inline void
- snd_azf3328_resume_regs(const u32 *saved_regs,
- unsigned long io_addr,
- unsigned count
- )
- {
- unsigned reg;
- for (reg = 0; reg < count; ++reg) {
- outl(*saved_regs, io_addr);
- snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
- io_addr, *saved_regs, inl(io_addr));
- ++saved_regs;
- io_addr += sizeof(*saved_regs);
- }
- }
- static inline void
- snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
- {
- #ifdef AZF_USE_AC97_LAYER
- snd_ac97_suspend(chip->ac97);
- #else
- snd_azf3328_suspend_regs(chip->mixer_io,
- ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
- /* make sure to disable master volume etc. to prevent looping sound */
- snd_azf3328_mixer_mute_control_master(chip, 1);
- snd_azf3328_mixer_mute_control_pcm(chip, 1);
- #endif /* AZF_USE_AC97_LAYER */
- }
- static inline void
- snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
- {
- #ifdef AZF_USE_AC97_LAYER
- snd_ac97_resume(chip->ac97);
- #else
- snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io,
- ARRAY_SIZE(chip->saved_regs_mixer));
- /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
- and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
- resulting in a mixer reset condition persisting until _after_
- master vol was restored. Thus master vol needs an extra restore. */
- outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
- #endif /* AZF_USE_AC97_LAYER */
- }
- static int
- snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
- {
- struct snd_card *card = pci_get_drvdata(pci);
- struct snd_azf3328 *chip = card->private_data;
- u16 *saved_regs_ctrl_u16;
- snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
- /* same pcm object for playback/capture */
- snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
- snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
- snd_azf3328_suspend_ac97(chip);
- snd_azf3328_suspend_regs(chip->ctrl_io,
- ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
- /* manually store the one currently relevant write-only reg, too */
- saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
- saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
- snd_azf3328_suspend_regs(chip->game_io,
- ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
- snd_azf3328_suspend_regs(chip->mpu_io,
- ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
- snd_azf3328_suspend_regs(chip->opl3_io,
- ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
- pci_disable_device(pci);
- pci_save_state(pci);
- pci_set_power_state(pci, pci_choose_state(pci, state));
- return 0;
- }
- static int
- snd_azf3328_resume(struct pci_dev *pci)
- {
- struct snd_card *card = pci_get_drvdata(pci);
- const struct snd_azf3328 *chip = card->private_data;
- pci_set_power_state(pci, PCI_D0);
- pci_restore_state(pci);
- if (pci_enable_device(pci) < 0) {
- printk(KERN_ERR "azt3328: pci_enable_device failed, "
- "disabling device\n");
- snd_card_disconnect(card);
- return -EIO;
- }
- pci_set_master(pci);
- snd_azf3328_resume_regs(chip->saved_regs_game, chip->game_io,
- ARRAY_SIZE(chip->saved_regs_game));
- snd_azf3328_resume_regs(chip->saved_regs_mpu, chip->mpu_io,
- ARRAY_SIZE(chip->saved_regs_mpu));
- snd_azf3328_resume_regs(chip->saved_regs_opl3, chip->opl3_io,
- ARRAY_SIZE(chip->saved_regs_opl3));
- snd_azf3328_resume_ac97(chip);
- snd_azf3328_resume_regs(chip->saved_regs_ctrl, chip->ctrl_io,
- ARRAY_SIZE(chip->saved_regs_ctrl));
- snd_power_change_state(card, SNDRV_CTL_POWER_D0);
- return 0;
- }
- #endif /* CONFIG_PM */
- static struct pci_driver driver = {
- .name = "AZF3328",
- .id_table = snd_azf3328_ids,
- .probe = snd_azf3328_probe,
- .remove = __devexit_p(snd_azf3328_remove),
- #ifdef CONFIG_PM
- .suspend = snd_azf3328_suspend,
- .resume = snd_azf3328_resume,
- #endif
- };
- static int __init
- alsa_card_azf3328_init(void)
- {
- int err;
- snd_azf3328_dbgcallenter();
- err = pci_register_driver(&driver);
- snd_azf3328_dbgcallleave();
- return err;
- }
- static void __exit
- alsa_card_azf3328_exit(void)
- {
- snd_azf3328_dbgcallenter();
- pci_unregister_driver(&driver);
- snd_azf3328_dbgcallleave();
- }
- module_init(alsa_card_azf3328_init)
- module_exit(alsa_card_azf3328_exit)
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