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- #ifndef _FIB_LOOKUP_H
- #define _FIB_LOOKUP_H
- #include <linux/types.h>
- #include <linux/list.h>
- #include <net/ip_fib.h>
- struct fib_alias {
- struct list_head fa_list;
- struct fib_info *fa_info;
- u8 fa_tos;
- u8 fa_type;
- u8 fa_state;
- struct rcu_head rcu;
- };
- #define FA_S_ACCESSED 0x01
- /* Dont write on fa_state unless needed, to keep it shared on all cpus */
- static inline void fib_alias_accessed(struct fib_alias *fa)
- {
- if (!(fa->fa_state & FA_S_ACCESSED))
- fa->fa_state |= FA_S_ACCESSED;
- }
- /* Exported by fib_semantics.c */
- extern void fib_release_info(struct fib_info *);
- extern struct fib_info *fib_create_info(struct fib_config *cfg);
- extern int fib_nh_match(struct fib_config *cfg, struct fib_info *fi);
- extern int fib_dump_info(struct sk_buff *skb, u32 pid, u32 seq, int event,
- u32 tb_id, u8 type, __be32 dst,
- int dst_len, u8 tos, struct fib_info *fi,
- unsigned int);
- extern void rtmsg_fib(int event, __be32 key, struct fib_alias *fa,
- int dst_len, u32 tb_id, struct nl_info *info,
- unsigned int nlm_flags);
- extern struct fib_alias *fib_find_alias(struct list_head *fah,
- u8 tos, u32 prio);
- extern int fib_detect_death(struct fib_info *fi, int order,
- struct fib_info **last_resort,
- int *last_idx, int dflt);
- static inline void fib_result_assign(struct fib_result *res,
- struct fib_info *fi)
- {
- /* we used to play games with refcounts, but we now use RCU */
- res->fi = fi;
- }
- struct fib_prop {
- int error;
- u8 scope;
- };
- extern const struct fib_prop fib_props[RTN_MAX + 1];
- #endif /* _FIB_LOOKUP_H */
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