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- #include <linux/kernel.h>
- #include <linux/module.h>
- #include <linux/cryptohash.h>
- /* F, G and H are basic MD4 functions: selection, majority, parity */
- #define F(x, y, z) ((z) ^ ((x) & ((y) ^ (z))))
- #define G(x, y, z) (((x) & (y)) + (((x) ^ (y)) & (z)))
- #define H(x, y, z) ((x) ^ (y) ^ (z))
- /*
- * The generic round function. The application is so specific that
- * we don't bother protecting all the arguments with parens, as is generally
- * good macro practice, in favor of extra legibility.
- * Rotation is separate from addition to prevent recomputation
- */
- #define ROUND(f, a, b, c, d, x, s) \
- (a += f(b, c, d) + x, a = (a << s) | (a >> (32 - s)))
- #define K1 0
- #define K2 013240474631UL
- #define K3 015666365641UL
- /*
- * Basic cut-down MD4 transform. Returns only 32 bits of result.
- */
- __u32 half_md4_transform(__u32 buf[4], __u32 const in[8])
- {
- __u32 a = buf[0], b = buf[1], c = buf[2], d = buf[3];
- /* Round 1 */
- ROUND(F, a, b, c, d, in[0] + K1, 3);
- ROUND(F, d, a, b, c, in[1] + K1, 7);
- ROUND(F, c, d, a, b, in[2] + K1, 11);
- ROUND(F, b, c, d, a, in[3] + K1, 19);
- ROUND(F, a, b, c, d, in[4] + K1, 3);
- ROUND(F, d, a, b, c, in[5] + K1, 7);
- ROUND(F, c, d, a, b, in[6] + K1, 11);
- ROUND(F, b, c, d, a, in[7] + K1, 19);
- /* Round 2 */
- ROUND(G, a, b, c, d, in[1] + K2, 3);
- ROUND(G, d, a, b, c, in[3] + K2, 5);
- ROUND(G, c, d, a, b, in[5] + K2, 9);
- ROUND(G, b, c, d, a, in[7] + K2, 13);
- ROUND(G, a, b, c, d, in[0] + K2, 3);
- ROUND(G, d, a, b, c, in[2] + K2, 5);
- ROUND(G, c, d, a, b, in[4] + K2, 9);
- ROUND(G, b, c, d, a, in[6] + K2, 13);
- /* Round 3 */
- ROUND(H, a, b, c, d, in[3] + K3, 3);
- ROUND(H, d, a, b, c, in[7] + K3, 9);
- ROUND(H, c, d, a, b, in[2] + K3, 11);
- ROUND(H, b, c, d, a, in[6] + K3, 15);
- ROUND(H, a, b, c, d, in[1] + K3, 3);
- ROUND(H, d, a, b, c, in[5] + K3, 9);
- ROUND(H, c, d, a, b, in[0] + K3, 11);
- ROUND(H, b, c, d, a, in[4] + K3, 15);
- buf[0] += a;
- buf[1] += b;
- buf[2] += c;
- buf[3] += d;
- return buf[1]; /* "most hashed" word */
- }
- EXPORT_SYMBOL(half_md4_transform);
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