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- /* linux/drivers/video/s3c-fb.c
- *
- * Copyright 2008 Openmoko Inc.
- * Copyright 2008-2010 Simtec Electronics
- * Ben Dooks <ben@simtec.co.uk>
- * http://armlinux.simtec.co.uk/
- *
- * Samsung SoC Framebuffer driver
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 2 as
- * published by the Free Software FoundatIon.
- */
- #include <linux/kernel.h>
- #include <linux/module.h>
- #include <linux/platform_device.h>
- #include <linux/dma-mapping.h>
- #include <linux/slab.h>
- #include <linux/init.h>
- #include <linux/clk.h>
- #include <linux/fb.h>
- #include <linux/io.h>
- #include <linux/uaccess.h>
- #include <linux/interrupt.h>
- #include <linux/pm_runtime.h>
- #include <mach/map.h>
- #include <plat/regs-fb-v4.h>
- #include <plat/fb.h>
- /* This driver will export a number of framebuffer interfaces depending
- * on the configuration passed in via the platform data. Each fb instance
- * maps to a hardware window. Currently there is no support for runtime
- * setting of the alpha-blending functions that each window has, so only
- * window 0 is actually useful.
- *
- * Window 0 is treated specially, it is used for the basis of the LCD
- * output timings and as the control for the output power-down state.
- */
- /* note, the previous use of <mach/regs-fb.h> to get platform specific data
- * has been replaced by using the platform device name to pick the correct
- * configuration data for the system.
- */
- #ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
- #undef writel
- #define writel(v, r) do { \
- printk(KERN_DEBUG "%s: %08x => %p\n", __func__, (unsigned int)v, r); \
- __raw_writel(v, r); } while (0)
- #endif /* FB_S3C_DEBUG_REGWRITE */
- /* irq_flags bits */
- #define S3C_FB_VSYNC_IRQ_EN 0
- #define VSYNC_TIMEOUT_MSEC 50
- struct s3c_fb;
- #define VALID_BPP(x) (1 << ((x) - 1))
- #define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride))
- #define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00)
- #define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04)
- #define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08)
- #define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C)
- /**
- * struct s3c_fb_variant - fb variant information
- * @is_2443: Set if S3C2443/S3C2416 style hardware.
- * @nr_windows: The number of windows.
- * @vidtcon: The base for the VIDTCONx registers
- * @wincon: The base for the WINxCON registers.
- * @winmap: The base for the WINxMAP registers.
- * @keycon: The abse for the WxKEYCON registers.
- * @buf_start: Offset of buffer start registers.
- * @buf_size: Offset of buffer size registers.
- * @buf_end: Offset of buffer end registers.
- * @osd: The base for the OSD registers.
- * @palette: Address of palette memory, or 0 if none.
- * @has_prtcon: Set if has PRTCON register.
- * @has_shadowcon: Set if has SHADOWCON register.
- */
- struct s3c_fb_variant {
- unsigned int is_2443:1;
- unsigned short nr_windows;
- unsigned short vidtcon;
- unsigned short wincon;
- unsigned short winmap;
- unsigned short keycon;
- unsigned short buf_start;
- unsigned short buf_end;
- unsigned short buf_size;
- unsigned short osd;
- unsigned short osd_stride;
- unsigned short palette[S3C_FB_MAX_WIN];
- unsigned int has_prtcon:1;
- unsigned int has_shadowcon:1;
- };
- /**
- * struct s3c_fb_win_variant
- * @has_osd_c: Set if has OSD C register.
- * @has_osd_d: Set if has OSD D register.
- * @has_osd_alpha: Set if can change alpha transparency for a window.
- * @palette_sz: Size of palette in entries.
- * @palette_16bpp: Set if palette is 16bits wide.
- * @osd_size_off: If != 0, supports setting up OSD for a window; the appropriate
- * register is located at the given offset from OSD_BASE.
- * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel.
- *
- * valid_bpp bit x is set if (x+1)BPP is supported.
- */
- struct s3c_fb_win_variant {
- unsigned int has_osd_c:1;
- unsigned int has_osd_d:1;
- unsigned int has_osd_alpha:1;
- unsigned int palette_16bpp:1;
- unsigned short osd_size_off;
- unsigned short palette_sz;
- u32 valid_bpp;
- };
- /**
- * struct s3c_fb_driverdata - per-device type driver data for init time.
- * @variant: The variant information for this driver.
- * @win: The window information for each window.
- */
- struct s3c_fb_driverdata {
- struct s3c_fb_variant variant;
- struct s3c_fb_win_variant *win[S3C_FB_MAX_WIN];
- };
- /**
- * struct s3c_fb_palette - palette information
- * @r: Red bitfield.
- * @g: Green bitfield.
- * @b: Blue bitfield.
- * @a: Alpha bitfield.
- */
- struct s3c_fb_palette {
- struct fb_bitfield r;
- struct fb_bitfield g;
- struct fb_bitfield b;
- struct fb_bitfield a;
- };
- /**
- * struct s3c_fb_win - per window private data for each framebuffer.
- * @windata: The platform data supplied for the window configuration.
- * @parent: The hardware that this window is part of.
- * @fbinfo: Pointer pack to the framebuffer info for this window.
- * @varint: The variant information for this window.
- * @palette_buffer: Buffer/cache to hold palette entries.
- * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
- * @index: The window number of this window.
- * @palette: The bitfields for changing r/g/b into a hardware palette entry.
- */
- struct s3c_fb_win {
- struct s3c_fb_pd_win *windata;
- struct s3c_fb *parent;
- struct fb_info *fbinfo;
- struct s3c_fb_palette palette;
- struct s3c_fb_win_variant variant;
- u32 *palette_buffer;
- u32 pseudo_palette[16];
- unsigned int index;
- };
- /**
- * struct s3c_fb_vsync - vsync information
- * @wait: a queue for processes waiting for vsync
- * @count: vsync interrupt count
- */
- struct s3c_fb_vsync {
- wait_queue_head_t wait;
- unsigned int count;
- };
- /**
- * struct s3c_fb - overall hardware state of the hardware
- * @slock: The spinlock protection for this data sturcture.
- * @dev: The device that we bound to, for printing, etc.
- * @regs_res: The resource we claimed for the IO registers.
- * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
- * @regs: The mapped hardware registers.
- * @variant: Variant information for this hardware.
- * @enabled: A bitmask of enabled hardware windows.
- * @pdata: The platform configuration data passed with the device.
- * @windows: The hardware windows that have been claimed.
- * @irq_no: IRQ line number
- * @irq_flags: irq flags
- * @vsync_info: VSYNC-related information (count, queues...)
- */
- struct s3c_fb {
- spinlock_t slock;
- struct device *dev;
- struct resource *regs_res;
- struct clk *bus_clk;
- void __iomem *regs;
- struct s3c_fb_variant variant;
- unsigned char enabled;
- struct s3c_fb_platdata *pdata;
- struct s3c_fb_win *windows[S3C_FB_MAX_WIN];
- int irq_no;
- unsigned long irq_flags;
- struct s3c_fb_vsync vsync_info;
- };
- /**
- * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode.
- * @win: The device window.
- * @bpp: The bit depth.
- */
- static bool s3c_fb_validate_win_bpp(struct s3c_fb_win *win, unsigned int bpp)
- {
- return win->variant.valid_bpp & VALID_BPP(bpp);
- }
- /**
- * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
- * @var: The screen information to verify.
- * @info: The framebuffer device.
- *
- * Framebuffer layer call to verify the given information and allow us to
- * update various information depending on the hardware capabilities.
- */
- static int s3c_fb_check_var(struct fb_var_screeninfo *var,
- struct fb_info *info)
- {
- struct s3c_fb_win *win = info->par;
- struct s3c_fb *sfb = win->parent;
- dev_dbg(sfb->dev, "checking parameters\n");
- var->xres_virtual = max(var->xres_virtual, var->xres);
- var->yres_virtual = max(var->yres_virtual, var->yres);
- if (!s3c_fb_validate_win_bpp(win, var->bits_per_pixel)) {
- dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
- win->index, var->bits_per_pixel);
- return -EINVAL;
- }
- /* always ensure these are zero, for drop through cases below */
- var->transp.offset = 0;
- var->transp.length = 0;
- switch (var->bits_per_pixel) {
- case 1:
- case 2:
- case 4:
- case 8:
- if (sfb->variant.palette[win->index] != 0) {
- /* non palletised, A:1,R:2,G:3,B:2 mode */
- var->red.offset = 4;
- var->green.offset = 2;
- var->blue.offset = 0;
- var->red.length = 5;
- var->green.length = 3;
- var->blue.length = 2;
- var->transp.offset = 7;
- var->transp.length = 1;
- } else {
- var->red.offset = 0;
- var->red.length = var->bits_per_pixel;
- var->green = var->red;
- var->blue = var->red;
- }
- break;
- case 19:
- /* 666 with one bit alpha/transparency */
- var->transp.offset = 18;
- var->transp.length = 1;
- case 18:
- var->bits_per_pixel = 32;
- /* 666 format */
- var->red.offset = 12;
- var->green.offset = 6;
- var->blue.offset = 0;
- var->red.length = 6;
- var->green.length = 6;
- var->blue.length = 6;
- break;
- case 16:
- /* 16 bpp, 565 format */
- var->red.offset = 11;
- var->green.offset = 5;
- var->blue.offset = 0;
- var->red.length = 5;
- var->green.length = 6;
- var->blue.length = 5;
- break;
- case 32:
- case 28:
- case 25:
- var->transp.length = var->bits_per_pixel - 24;
- var->transp.offset = 24;
- /* drop through */
- case 24:
- /* our 24bpp is unpacked, so 32bpp */
- var->bits_per_pixel = 32;
- var->red.offset = 16;
- var->red.length = 8;
- var->green.offset = 8;
- var->green.length = 8;
- var->blue.offset = 0;
- var->blue.length = 8;
- break;
- default:
- dev_err(sfb->dev, "invalid bpp\n");
- }
- dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
- return 0;
- }
- /**
- * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
- * @sfb: The hardware state.
- * @pixclock: The pixel clock wanted, in picoseconds.
- *
- * Given the specified pixel clock, work out the necessary divider to get
- * close to the output frequency.
- */
- static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk)
- {
- unsigned long clk = clk_get_rate(sfb->bus_clk);
- unsigned long long tmp;
- unsigned int result;
- tmp = (unsigned long long)clk;
- tmp *= pixclk;
- do_div(tmp, 1000000000UL);
- result = (unsigned int)tmp / 1000;
- dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
- pixclk, clk, result, clk / result);
- return result;
- }
- /**
- * s3c_fb_align_word() - align pixel count to word boundary
- * @bpp: The number of bits per pixel
- * @pix: The value to be aligned.
- *
- * Align the given pixel count so that it will start on an 32bit word
- * boundary.
- */
- static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
- {
- int pix_per_word;
- if (bpp > 16)
- return pix;
- pix_per_word = (8 * 32) / bpp;
- return ALIGN(pix, pix_per_word);
- }
- /**
- * vidosd_set_size() - set OSD size for a window
- *
- * @win: the window to set OSD size for
- * @size: OSD size register value
- */
- static void vidosd_set_size(struct s3c_fb_win *win, u32 size)
- {
- struct s3c_fb *sfb = win->parent;
- /* OSD can be set up if osd_size_off != 0 for this window */
- if (win->variant.osd_size_off)
- writel(size, sfb->regs + OSD_BASE(win->index, sfb->variant)
- + win->variant.osd_size_off);
- }
- /**
- * vidosd_set_alpha() - set alpha transparency for a window
- *
- * @win: the window to set OSD size for
- * @alpha: alpha register value
- */
- static void vidosd_set_alpha(struct s3c_fb_win *win, u32 alpha)
- {
- struct s3c_fb *sfb = win->parent;
- if (win->variant.has_osd_alpha)
- writel(alpha, sfb->regs + VIDOSD_C(win->index, sfb->variant));
- }
- /**
- * shadow_protect_win() - disable updating values from shadow registers at vsync
- *
- * @win: window to protect registers for
- * @protect: 1 to protect (disable updates)
- */
- static void shadow_protect_win(struct s3c_fb_win *win, bool protect)
- {
- struct s3c_fb *sfb = win->parent;
- u32 reg;
- if (protect) {
- if (sfb->variant.has_prtcon) {
- writel(PRTCON_PROTECT, sfb->regs + PRTCON);
- } else if (sfb->variant.has_shadowcon) {
- reg = readl(sfb->regs + SHADOWCON);
- writel(reg | SHADOWCON_WINx_PROTECT(win->index),
- sfb->regs + SHADOWCON);
- }
- } else {
- if (sfb->variant.has_prtcon) {
- writel(0, sfb->regs + PRTCON);
- } else if (sfb->variant.has_shadowcon) {
- reg = readl(sfb->regs + SHADOWCON);
- writel(reg & ~SHADOWCON_WINx_PROTECT(win->index),
- sfb->regs + SHADOWCON);
- }
- }
- }
- /**
- * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
- * @info: The framebuffer to change.
- *
- * Framebuffer layer request to set a new mode for the specified framebuffer
- */
- static int s3c_fb_set_par(struct fb_info *info)
- {
- struct fb_var_screeninfo *var = &info->var;
- struct s3c_fb_win *win = info->par;
- struct s3c_fb *sfb = win->parent;
- void __iomem *regs = sfb->regs;
- void __iomem *buf = regs;
- int win_no = win->index;
- u32 alpha = 0;
- u32 data;
- u32 pagewidth;
- int clkdiv;
- dev_dbg(sfb->dev, "setting framebuffer parameters\n");
- shadow_protect_win(win, 1);
- switch (var->bits_per_pixel) {
- case 32:
- case 24:
- case 16:
- case 12:
- info->fix.visual = FB_VISUAL_TRUECOLOR;
- break;
- case 8:
- if (win->variant.palette_sz >= 256)
- info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
- else
- info->fix.visual = FB_VISUAL_TRUECOLOR;
- break;
- case 1:
- info->fix.visual = FB_VISUAL_MONO01;
- break;
- default:
- info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
- break;
- }
- info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
- info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
- info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
- /* disable the window whilst we update it */
- writel(0, regs + WINCON(win_no));
- /* use platform specified window as the basis for the lcd timings */
- if (win_no == sfb->pdata->default_win) {
- clkdiv = s3c_fb_calc_pixclk(sfb, var->pixclock);
- data = sfb->pdata->vidcon0;
- data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);
- if (clkdiv > 1)
- data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
- else
- data &= ~VIDCON0_CLKDIR; /* 1:1 clock */
- /* write the timing data to the panel */
- if (sfb->variant.is_2443)
- data |= (1 << 5);
- data |= VIDCON0_ENVID | VIDCON0_ENVID_F;
- writel(data, regs + VIDCON0);
- data = VIDTCON0_VBPD(var->upper_margin - 1) |
- VIDTCON0_VFPD(var->lower_margin - 1) |
- VIDTCON0_VSPW(var->vsync_len - 1);
- writel(data, regs + sfb->variant.vidtcon);
- data = VIDTCON1_HBPD(var->left_margin - 1) |
- VIDTCON1_HFPD(var->right_margin - 1) |
- VIDTCON1_HSPW(var->hsync_len - 1);
- /* VIDTCON1 */
- writel(data, regs + sfb->variant.vidtcon + 4);
- data = VIDTCON2_LINEVAL(var->yres - 1) |
- VIDTCON2_HOZVAL(var->xres - 1);
- writel(data, regs + sfb->variant.vidtcon + 8);
- }
- /* write the buffer address */
- /* start and end registers stride is 8 */
- buf = regs + win_no * 8;
- writel(info->fix.smem_start, buf + sfb->variant.buf_start);
- data = info->fix.smem_start + info->fix.line_length * var->yres;
- writel(data, buf + sfb->variant.buf_end);
- pagewidth = (var->xres * var->bits_per_pixel) >> 3;
- data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
- VIDW_BUF_SIZE_PAGEWIDTH(pagewidth);
- writel(data, regs + sfb->variant.buf_size + (win_no * 4));
- /* write 'OSD' registers to control position of framebuffer */
- data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0);
- writel(data, regs + VIDOSD_A(win_no, sfb->variant));
- data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
- var->xres - 1)) |
- VIDOSDxB_BOTRIGHT_Y(var->yres - 1);
- writel(data, regs + VIDOSD_B(win_no, sfb->variant));
- data = var->xres * var->yres;
- alpha = VIDISD14C_ALPHA1_R(0xf) |
- VIDISD14C_ALPHA1_G(0xf) |
- VIDISD14C_ALPHA1_B(0xf);
- vidosd_set_alpha(win, alpha);
- vidosd_set_size(win, data);
- /* Enable DMA channel for this window */
- if (sfb->variant.has_shadowcon) {
- data = readl(sfb->regs + SHADOWCON);
- data |= SHADOWCON_CHx_ENABLE(win_no);
- writel(data, sfb->regs + SHADOWCON);
- }
- data = WINCONx_ENWIN;
- /* note, since we have to round up the bits-per-pixel, we end up
- * relying on the bitfield information for r/g/b/a to work out
- * exactly which mode of operation is intended. */
- switch (var->bits_per_pixel) {
- case 1:
- data |= WINCON0_BPPMODE_1BPP;
- data |= WINCONx_BITSWP;
- data |= WINCONx_BURSTLEN_4WORD;
- break;
- case 2:
- data |= WINCON0_BPPMODE_2BPP;
- data |= WINCONx_BITSWP;
- data |= WINCONx_BURSTLEN_8WORD;
- break;
- case 4:
- data |= WINCON0_BPPMODE_4BPP;
- data |= WINCONx_BITSWP;
- data |= WINCONx_BURSTLEN_8WORD;
- break;
- case 8:
- if (var->transp.length != 0)
- data |= WINCON1_BPPMODE_8BPP_1232;
- else
- data |= WINCON0_BPPMODE_8BPP_PALETTE;
- data |= WINCONx_BURSTLEN_8WORD;
- data |= WINCONx_BYTSWP;
- break;
- case 16:
- if (var->transp.length != 0)
- data |= WINCON1_BPPMODE_16BPP_A1555;
- else
- data |= WINCON0_BPPMODE_16BPP_565;
- data |= WINCONx_HAWSWP;
- data |= WINCONx_BURSTLEN_16WORD;
- break;
- case 24:
- case 32:
- if (var->red.length == 6) {
- if (var->transp.length != 0)
- data |= WINCON1_BPPMODE_19BPP_A1666;
- else
- data |= WINCON1_BPPMODE_18BPP_666;
- } else if (var->transp.length == 1)
- data |= WINCON1_BPPMODE_25BPP_A1888
- | WINCON1_BLD_PIX;
- else if (var->transp.length == 4)
- data |= WINCON1_BPPMODE_28BPP_A4888
- | WINCON1_BLD_PIX | WINCON1_ALPHA_SEL;
- else
- data |= WINCON0_BPPMODE_24BPP_888;
- data |= WINCONx_WSWP;
- data |= WINCONx_BURSTLEN_16WORD;
- break;
- }
- /* Enable the colour keying for the window below this one */
- if (win_no > 0) {
- u32 keycon0_data = 0, keycon1_data = 0;
- void __iomem *keycon = regs + sfb->variant.keycon;
- keycon0_data = ~(WxKEYCON0_KEYBL_EN |
- WxKEYCON0_KEYEN_F |
- WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0);
- keycon1_data = WxKEYCON1_COLVAL(0xffffff);
- keycon += (win_no - 1) * 8;
- writel(keycon0_data, keycon + WKEYCON0);
- writel(keycon1_data, keycon + WKEYCON1);
- }
- writel(data, regs + sfb->variant.wincon + (win_no * 4));
- writel(0x0, regs + sfb->variant.winmap + (win_no * 4));
- shadow_protect_win(win, 0);
- return 0;
- }
- /**
- * s3c_fb_update_palette() - set or schedule a palette update.
- * @sfb: The hardware information.
- * @win: The window being updated.
- * @reg: The palette index being changed.
- * @value: The computed palette value.
- *
- * Change the value of a palette register, either by directly writing to
- * the palette (this requires the palette RAM to be disconnected from the
- * hardware whilst this is in progress) or schedule the update for later.
- *
- * At the moment, since we have no VSYNC interrupt support, we simply set
- * the palette entry directly.
- */
- static void s3c_fb_update_palette(struct s3c_fb *sfb,
- struct s3c_fb_win *win,
- unsigned int reg,
- u32 value)
- {
- void __iomem *palreg;
- u32 palcon;
- palreg = sfb->regs + sfb->variant.palette[win->index];
- dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
- __func__, win->index, reg, palreg, value);
- win->palette_buffer[reg] = value;
- palcon = readl(sfb->regs + WPALCON);
- writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);
- if (win->variant.palette_16bpp)
- writew(value, palreg + (reg * 2));
- else
- writel(value, palreg + (reg * 4));
- writel(palcon, sfb->regs + WPALCON);
- }
- static inline unsigned int chan_to_field(unsigned int chan,
- struct fb_bitfield *bf)
- {
- chan &= 0xffff;
- chan >>= 16 - bf->length;
- return chan << bf->offset;
- }
- /**
- * s3c_fb_setcolreg() - framebuffer layer request to change palette.
- * @regno: The palette index to change.
- * @red: The red field for the palette data.
- * @green: The green field for the palette data.
- * @blue: The blue field for the palette data.
- * @trans: The transparency (alpha) field for the palette data.
- * @info: The framebuffer being changed.
- */
- static int s3c_fb_setcolreg(unsigned regno,
- unsigned red, unsigned green, unsigned blue,
- unsigned transp, struct fb_info *info)
- {
- struct s3c_fb_win *win = info->par;
- struct s3c_fb *sfb = win->parent;
- unsigned int val;
- dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
- __func__, win->index, regno, red, green, blue);
- switch (info->fix.visual) {
- case FB_VISUAL_TRUECOLOR:
- /* true-colour, use pseudo-palette */
- if (regno < 16) {
- u32 *pal = info->pseudo_palette;
- val = chan_to_field(red, &info->var.red);
- val |= chan_to_field(green, &info->var.green);
- val |= chan_to_field(blue, &info->var.blue);
- pal[regno] = val;
- }
- break;
- case FB_VISUAL_PSEUDOCOLOR:
- if (regno < win->variant.palette_sz) {
- val = chan_to_field(red, &win->palette.r);
- val |= chan_to_field(green, &win->palette.g);
- val |= chan_to_field(blue, &win->palette.b);
- s3c_fb_update_palette(sfb, win, regno, val);
- }
- break;
- default:
- return 1; /* unknown type */
- }
- return 0;
- }
- /**
- * s3c_fb_enable() - Set the state of the main LCD output
- * @sfb: The main framebuffer state.
- * @enable: The state to set.
- */
- static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
- {
- u32 vidcon0 = readl(sfb->regs + VIDCON0);
- if (enable)
- vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
- else {
- /* see the note in the framebuffer datasheet about
- * why you cannot take both of these bits down at the
- * same time. */
- if (!(vidcon0 & VIDCON0_ENVID))
- return;
- vidcon0 |= VIDCON0_ENVID;
- vidcon0 &= ~VIDCON0_ENVID_F;
- }
- writel(vidcon0, sfb->regs + VIDCON0);
- }
- /**
- * s3c_fb_blank() - blank or unblank the given window
- * @blank_mode: The blank state from FB_BLANK_*
- * @info: The framebuffer to blank.
- *
- * Framebuffer layer request to change the power state.
- */
- static int s3c_fb_blank(int blank_mode, struct fb_info *info)
- {
- struct s3c_fb_win *win = info->par;
- struct s3c_fb *sfb = win->parent;
- unsigned int index = win->index;
- u32 wincon;
- dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);
- wincon = readl(sfb->regs + sfb->variant.wincon + (index * 4));
- switch (blank_mode) {
- case FB_BLANK_POWERDOWN:
- wincon &= ~WINCONx_ENWIN;
- sfb->enabled &= ~(1 << index);
- /* fall through to FB_BLANK_NORMAL */
- case FB_BLANK_NORMAL:
- /* disable the DMA and display 0x0 (black) */
- writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
- sfb->regs + sfb->variant.winmap + (index * 4));
- break;
- case FB_BLANK_UNBLANK:
- writel(0x0, sfb->regs + sfb->variant.winmap + (index * 4));
- wincon |= WINCONx_ENWIN;
- sfb->enabled |= (1 << index);
- break;
- case FB_BLANK_VSYNC_SUSPEND:
- case FB_BLANK_HSYNC_SUSPEND:
- default:
- return 1;
- }
- writel(wincon, sfb->regs + sfb->variant.wincon + (index * 4));
- /* Check the enabled state to see if we need to be running the
- * main LCD interface, as if there are no active windows then
- * it is highly likely that we also do not need to output
- * anything.
- */
- /* We could do something like the following code, but the current
- * system of using framebuffer events means that we cannot make
- * the distinction between just window 0 being inactive and all
- * the windows being down.
- *
- * s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
- */
- /* we're stuck with this until we can do something about overriding
- * the power control using the blanking event for a single fb.
- */
- if (index == sfb->pdata->default_win)
- s3c_fb_enable(sfb, blank_mode != FB_BLANK_POWERDOWN ? 1 : 0);
- return 0;
- }
- /**
- * s3c_fb_pan_display() - Pan the display.
- *
- * Note that the offsets can be written to the device at any time, as their
- * values are latched at each vsync automatically. This also means that only
- * the last call to this function will have any effect on next vsync, but
- * there is no need to sleep waiting for it to prevent tearing.
- *
- * @var: The screen information to verify.
- * @info: The framebuffer device.
- */
- static int s3c_fb_pan_display(struct fb_var_screeninfo *var,
- struct fb_info *info)
- {
- struct s3c_fb_win *win = info->par;
- struct s3c_fb *sfb = win->parent;
- void __iomem *buf = sfb->regs + win->index * 8;
- unsigned int start_boff, end_boff;
- /* Offset in bytes to the start of the displayed area */
- start_boff = var->yoffset * info->fix.line_length;
- /* X offset depends on the current bpp */
- if (info->var.bits_per_pixel >= 8) {
- start_boff += var->xoffset * (info->var.bits_per_pixel >> 3);
- } else {
- switch (info->var.bits_per_pixel) {
- case 4:
- start_boff += var->xoffset >> 1;
- break;
- case 2:
- start_boff += var->xoffset >> 2;
- break;
- case 1:
- start_boff += var->xoffset >> 3;
- break;
- default:
- dev_err(sfb->dev, "invalid bpp\n");
- return -EINVAL;
- }
- }
- /* Offset in bytes to the end of the displayed area */
- end_boff = start_boff + var->yres * info->fix.line_length;
- /* Temporarily turn off per-vsync update from shadow registers until
- * both start and end addresses are updated to prevent corruption */
- shadow_protect_win(win, 1);
- writel(info->fix.smem_start + start_boff, buf + sfb->variant.buf_start);
- writel(info->fix.smem_start + end_boff, buf + sfb->variant.buf_end);
- shadow_protect_win(win, 0);
- return 0;
- }
- /**
- * s3c_fb_enable_irq() - enable framebuffer interrupts
- * @sfb: main hardware state
- */
- static void s3c_fb_enable_irq(struct s3c_fb *sfb)
- {
- void __iomem *regs = sfb->regs;
- u32 irq_ctrl_reg;
- if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
- /* IRQ disabled, enable it */
- irq_ctrl_reg = readl(regs + VIDINTCON0);
- irq_ctrl_reg |= VIDINTCON0_INT_ENABLE;
- irq_ctrl_reg |= VIDINTCON0_INT_FRAME;
- irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL0_MASK;
- irq_ctrl_reg |= VIDINTCON0_FRAMESEL0_VSYNC;
- irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL1_MASK;
- irq_ctrl_reg |= VIDINTCON0_FRAMESEL1_NONE;
- writel(irq_ctrl_reg, regs + VIDINTCON0);
- }
- }
- /**
- * s3c_fb_disable_irq() - disable framebuffer interrupts
- * @sfb: main hardware state
- */
- static void s3c_fb_disable_irq(struct s3c_fb *sfb)
- {
- void __iomem *regs = sfb->regs;
- u32 irq_ctrl_reg;
- if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
- /* IRQ enabled, disable it */
- irq_ctrl_reg = readl(regs + VIDINTCON0);
- irq_ctrl_reg &= ~VIDINTCON0_INT_FRAME;
- irq_ctrl_reg &= ~VIDINTCON0_INT_ENABLE;
- writel(irq_ctrl_reg, regs + VIDINTCON0);
- }
- }
- static irqreturn_t s3c_fb_irq(int irq, void *dev_id)
- {
- struct s3c_fb *sfb = dev_id;
- void __iomem *regs = sfb->regs;
- u32 irq_sts_reg;
- spin_lock(&sfb->slock);
- irq_sts_reg = readl(regs + VIDINTCON1);
- if (irq_sts_reg & VIDINTCON1_INT_FRAME) {
- /* VSYNC interrupt, accept it */
- writel(VIDINTCON1_INT_FRAME, regs + VIDINTCON1);
- sfb->vsync_info.count++;
- wake_up_interruptible(&sfb->vsync_info.wait);
- }
- /* We only support waiting for VSYNC for now, so it's safe
- * to always disable irqs here.
- */
- s3c_fb_disable_irq(sfb);
- spin_unlock(&sfb->slock);
- return IRQ_HANDLED;
- }
- /**
- * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout
- * @sfb: main hardware state
- * @crtc: head index.
- */
- static int s3c_fb_wait_for_vsync(struct s3c_fb *sfb, u32 crtc)
- {
- unsigned long count;
- int ret;
- if (crtc != 0)
- return -ENODEV;
- count = sfb->vsync_info.count;
- s3c_fb_enable_irq(sfb);
- ret = wait_event_interruptible_timeout(sfb->vsync_info.wait,
- count != sfb->vsync_info.count,
- msecs_to_jiffies(VSYNC_TIMEOUT_MSEC));
- if (ret == 0)
- return -ETIMEDOUT;
- return 0;
- }
- static int s3c_fb_ioctl(struct fb_info *info, unsigned int cmd,
- unsigned long arg)
- {
- struct s3c_fb_win *win = info->par;
- struct s3c_fb *sfb = win->parent;
- int ret;
- u32 crtc;
- switch (cmd) {
- case FBIO_WAITFORVSYNC:
- if (get_user(crtc, (u32 __user *)arg)) {
- ret = -EFAULT;
- break;
- }
- ret = s3c_fb_wait_for_vsync(sfb, crtc);
- break;
- default:
- ret = -ENOTTY;
- }
- return ret;
- }
- static int s3c_fb_open(struct fb_info *info, int user)
- {
- struct s3c_fb_win *win = info->par;
- struct s3c_fb *sfb = win->parent;
- pm_runtime_get_sync(sfb->dev);
- return 0;
- }
- static int s3c_fb_release(struct fb_info *info, int user)
- {
- struct s3c_fb_win *win = info->par;
- struct s3c_fb *sfb = win->parent;
- pm_runtime_put_sync(sfb->dev);
- return 0;
- }
- static struct fb_ops s3c_fb_ops = {
- .owner = THIS_MODULE,
- .fb_open = s3c_fb_open,
- .fb_release = s3c_fb_release,
- .fb_check_var = s3c_fb_check_var,
- .fb_set_par = s3c_fb_set_par,
- .fb_blank = s3c_fb_blank,
- .fb_setcolreg = s3c_fb_setcolreg,
- .fb_fillrect = cfb_fillrect,
- .fb_copyarea = cfb_copyarea,
- .fb_imageblit = cfb_imageblit,
- .fb_pan_display = s3c_fb_pan_display,
- .fb_ioctl = s3c_fb_ioctl,
- };
- /**
- * s3c_fb_missing_pixclock() - calculates pixel clock
- * @mode: The video mode to change.
- *
- * Calculate the pixel clock when none has been given through platform data.
- */
- static void __devinit s3c_fb_missing_pixclock(struct fb_videomode *mode)
- {
- u64 pixclk = 1000000000000ULL;
- u32 div;
- div = mode->left_margin + mode->hsync_len + mode->right_margin +
- mode->xres;
- div *= mode->upper_margin + mode->vsync_len + mode->lower_margin +
- mode->yres;
- div *= mode->refresh ? : 60;
- do_div(pixclk, div);
- mode->pixclock = pixclk;
- }
- /**
- * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
- * @sfb: The base resources for the hardware.
- * @win: The window to initialise memory for.
- *
- * Allocate memory for the given framebuffer.
- */
- static int __devinit s3c_fb_alloc_memory(struct s3c_fb *sfb,
- struct s3c_fb_win *win)
- {
- struct s3c_fb_pd_win *windata = win->windata;
- unsigned int real_size, virt_size, size;
- struct fb_info *fbi = win->fbinfo;
- dma_addr_t map_dma;
- dev_dbg(sfb->dev, "allocating memory for display\n");
- real_size = windata->win_mode.xres * windata->win_mode.yres;
- virt_size = windata->virtual_x * windata->virtual_y;
- dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
- real_size, windata->win_mode.xres, windata->win_mode.yres,
- virt_size, windata->virtual_x, windata->virtual_y);
- size = (real_size > virt_size) ? real_size : virt_size;
- size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
- size /= 8;
- fbi->fix.smem_len = size;
- size = PAGE_ALIGN(size);
- dev_dbg(sfb->dev, "want %u bytes for window\n", size);
- fbi->screen_base = dma_alloc_writecombine(sfb->dev, size,
- &map_dma, GFP_KERNEL);
- if (!fbi->screen_base)
- return -ENOMEM;
- dev_dbg(sfb->dev, "mapped %x to %p\n",
- (unsigned int)map_dma, fbi->screen_base);
- memset(fbi->screen_base, 0x0, size);
- fbi->fix.smem_start = map_dma;
- return 0;
- }
- /**
- * s3c_fb_free_memory() - free the display memory for the given window
- * @sfb: The base resources for the hardware.
- * @win: The window to free the display memory for.
- *
- * Free the display memory allocated by s3c_fb_alloc_memory().
- */
- static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
- {
- struct fb_info *fbi = win->fbinfo;
- if (fbi->screen_base)
- dma_free_writecombine(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
- fbi->screen_base, fbi->fix.smem_start);
- }
- /**
- * s3c_fb_release_win() - release resources for a framebuffer window.
- * @win: The window to cleanup the resources for.
- *
- * Release the resources that where claimed for the hardware window,
- * such as the framebuffer instance and any memory claimed for it.
- */
- static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
- {
- u32 data;
- if (win->fbinfo) {
- if (sfb->variant.has_shadowcon) {
- data = readl(sfb->regs + SHADOWCON);
- data &= ~SHADOWCON_CHx_ENABLE(win->index);
- data &= ~SHADOWCON_CHx_LOCAL_ENABLE(win->index);
- writel(data, sfb->regs + SHADOWCON);
- }
- unregister_framebuffer(win->fbinfo);
- if (win->fbinfo->cmap.len)
- fb_dealloc_cmap(&win->fbinfo->cmap);
- s3c_fb_free_memory(sfb, win);
- framebuffer_release(win->fbinfo);
- }
- }
- /**
- * s3c_fb_probe_win() - register an hardware window
- * @sfb: The base resources for the hardware
- * @variant: The variant information for this window.
- * @res: Pointer to where to place the resultant window.
- *
- * Allocate and do the basic initialisation for one of the hardware's graphics
- * windows.
- */
- static int __devinit s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
- struct s3c_fb_win_variant *variant,
- struct s3c_fb_win **res)
- {
- struct fb_var_screeninfo *var;
- struct fb_videomode *initmode;
- struct s3c_fb_pd_win *windata;
- struct s3c_fb_win *win;
- struct fb_info *fbinfo;
- int palette_size;
- int ret;
- dev_dbg(sfb->dev, "probing window %d, variant %p\n", win_no, variant);
- init_waitqueue_head(&sfb->vsync_info.wait);
- palette_size = variant->palette_sz * 4;
- fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) +
- palette_size * sizeof(u32), sfb->dev);
- if (!fbinfo) {
- dev_err(sfb->dev, "failed to allocate framebuffer\n");
- return -ENOENT;
- }
- windata = sfb->pdata->win[win_no];
- initmode = &windata->win_mode;
- WARN_ON(windata->max_bpp == 0);
- WARN_ON(windata->win_mode.xres == 0);
- WARN_ON(windata->win_mode.yres == 0);
- win = fbinfo->par;
- *res = win;
- var = &fbinfo->var;
- win->variant = *variant;
- win->fbinfo = fbinfo;
- win->parent = sfb;
- win->windata = windata;
- win->index = win_no;
- win->palette_buffer = (u32 *)(win + 1);
- ret = s3c_fb_alloc_memory(sfb, win);
- if (ret) {
- dev_err(sfb->dev, "failed to allocate display memory\n");
- return ret;
- }
- /* setup the r/b/g positions for the window's palette */
- if (win->variant.palette_16bpp) {
- /* Set RGB 5:6:5 as default */
- win->palette.r.offset = 11;
- win->palette.r.length = 5;
- win->palette.g.offset = 5;
- win->palette.g.length = 6;
- win->palette.b.offset = 0;
- win->palette.b.length = 5;
- } else {
- /* Set 8bpp or 8bpp and 1bit alpha */
- win->palette.r.offset = 16;
- win->palette.r.length = 8;
- win->palette.g.offset = 8;
- win->palette.g.length = 8;
- win->palette.b.offset = 0;
- win->palette.b.length = 8;
- }
- /* setup the initial video mode from the window */
- fb_videomode_to_var(&fbinfo->var, initmode);
- fbinfo->fix.type = FB_TYPE_PACKED_PIXELS;
- fbinfo->fix.accel = FB_ACCEL_NONE;
- fbinfo->var.activate = FB_ACTIVATE_NOW;
- fbinfo->var.vmode = FB_VMODE_NONINTERLACED;
- fbinfo->var.bits_per_pixel = windata->default_bpp;
- fbinfo->fbops = &s3c_fb_ops;
- fbinfo->flags = FBINFO_FLAG_DEFAULT;
- fbinfo->pseudo_palette = &win->pseudo_palette;
- /* prepare to actually start the framebuffer */
- ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
- if (ret < 0) {
- dev_err(sfb->dev, "check_var failed on initial video params\n");
- return ret;
- }
- /* create initial colour map */
- ret = fb_alloc_cmap(&fbinfo->cmap, win->variant.palette_sz, 1);
- if (ret == 0)
- fb_set_cmap(&fbinfo->cmap, fbinfo);
- else
- dev_err(sfb->dev, "failed to allocate fb cmap\n");
- s3c_fb_set_par(fbinfo);
- dev_dbg(sfb->dev, "about to register framebuffer\n");
- /* run the check_var and set_par on our configuration. */
- ret = register_framebuffer(fbinfo);
- if (ret < 0) {
- dev_err(sfb->dev, "failed to register framebuffer\n");
- return ret;
- }
- dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
- return 0;
- }
- /**
- * s3c_fb_clear_win() - clear hardware window registers.
- * @sfb: The base resources for the hardware.
- * @win: The window to process.
- *
- * Reset the specific window registers to a known state.
- */
- static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
- {
- void __iomem *regs = sfb->regs;
- u32 reg;
- writel(0, regs + sfb->variant.wincon + (win * 4));
- writel(0, regs + VIDOSD_A(win, sfb->variant));
- writel(0, regs + VIDOSD_B(win, sfb->variant));
- writel(0, regs + VIDOSD_C(win, sfb->variant));
- reg = readl(regs + SHADOWCON);
- writel(reg & ~SHADOWCON_WINx_PROTECT(win), regs + SHADOWCON);
- }
- static int __devinit s3c_fb_probe(struct platform_device *pdev)
- {
- const struct platform_device_id *platid;
- struct s3c_fb_driverdata *fbdrv;
- struct device *dev = &pdev->dev;
- struct s3c_fb_platdata *pd;
- struct s3c_fb *sfb;
- struct resource *res;
- int win;
- int ret = 0;
- platid = platform_get_device_id(pdev);
- fbdrv = (struct s3c_fb_driverdata *)platid->driver_data;
- if (fbdrv->variant.nr_windows > S3C_FB_MAX_WIN) {
- dev_err(dev, "too many windows, cannot attach\n");
- return -EINVAL;
- }
- pd = pdev->dev.platform_data;
- if (!pd) {
- dev_err(dev, "no platform data specified\n");
- return -EINVAL;
- }
- sfb = kzalloc(sizeof(struct s3c_fb), GFP_KERNEL);
- if (!sfb) {
- dev_err(dev, "no memory for framebuffers\n");
- return -ENOMEM;
- }
- dev_dbg(dev, "allocate new framebuffer %p\n", sfb);
- sfb->dev = dev;
- sfb->pdata = pd;
- sfb->variant = fbdrv->variant;
- spin_lock_init(&sfb->slock);
- sfb->bus_clk = clk_get(dev, "lcd");
- if (IS_ERR(sfb->bus_clk)) {
- dev_err(dev, "failed to get bus clock\n");
- ret = PTR_ERR(sfb->bus_clk);
- goto err_sfb;
- }
- clk_enable(sfb->bus_clk);
- pm_runtime_enable(sfb->dev);
- res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
- if (!res) {
- dev_err(dev, "failed to find registers\n");
- ret = -ENOENT;
- goto err_clk;
- }
- sfb->regs_res = request_mem_region(res->start, resource_size(res),
- dev_name(dev));
- if (!sfb->regs_res) {
- dev_err(dev, "failed to claim register region\n");
- ret = -ENOENT;
- goto err_clk;
- }
- sfb->regs = ioremap(res->start, resource_size(res));
- if (!sfb->regs) {
- dev_err(dev, "failed to map registers\n");
- ret = -ENXIO;
- goto err_req_region;
- }
- res = platform_get_resource(pdev, IORESOURCE_IRQ, 0);
- if (!res) {
- dev_err(dev, "failed to acquire irq resource\n");
- ret = -ENOENT;
- goto err_ioremap;
- }
- sfb->irq_no = res->start;
- ret = request_irq(sfb->irq_no, s3c_fb_irq,
- 0, "s3c_fb", sfb);
- if (ret) {
- dev_err(dev, "irq request failed\n");
- goto err_ioremap;
- }
- dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);
- platform_set_drvdata(pdev, sfb);
- pm_runtime_get_sync(sfb->dev);
- /* setup gpio and output polarity controls */
- pd->setup_gpio();
- writel(pd->vidcon1, sfb->regs + VIDCON1);
- /* zero all windows before we do anything */
- for (win = 0; win < fbdrv->variant.nr_windows; win++)
- s3c_fb_clear_win(sfb, win);
- /* initialise colour key controls */
- for (win = 0; win < (fbdrv->variant.nr_windows - 1); win++) {
- void __iomem *regs = sfb->regs + sfb->variant.keycon;
- regs += (win * 8);
- writel(0xffffff, regs + WKEYCON0);
- writel(0xffffff, regs + WKEYCON1);
- }
- /* we have the register setup, start allocating framebuffers */
- for (win = 0; win < fbdrv->variant.nr_windows; win++) {
- if (!pd->win[win])
- continue;
- if (!pd->win[win]->win_mode.pixclock)
- s3c_fb_missing_pixclock(&pd->win[win]->win_mode);
- ret = s3c_fb_probe_win(sfb, win, fbdrv->win[win],
- &sfb->windows[win]);
- if (ret < 0) {
- dev_err(dev, "failed to create window %d\n", win);
- for (; win >= 0; win--)
- s3c_fb_release_win(sfb, sfb->windows[win]);
- goto err_irq;
- }
- }
- platform_set_drvdata(pdev, sfb);
- pm_runtime_put_sync(sfb->dev);
- return 0;
- err_irq:
- free_irq(sfb->irq_no, sfb);
- err_ioremap:
- iounmap(sfb->regs);
- err_req_region:
- release_mem_region(sfb->regs_res->start, resource_size(sfb->regs_res));
- err_clk:
- clk_disable(sfb->bus_clk);
- clk_put(sfb->bus_clk);
- err_sfb:
- kfree(sfb);
- return ret;
- }
- /**
- * s3c_fb_remove() - Cleanup on module finalisation
- * @pdev: The platform device we are bound to.
- *
- * Shutdown and then release all the resources that the driver allocated
- * on initialisation.
- */
- static int __devexit s3c_fb_remove(struct platform_device *pdev)
- {
- struct s3c_fb *sfb = platform_get_drvdata(pdev);
- int win;
- pm_runtime_get_sync(sfb->dev);
- for (win = 0; win < S3C_FB_MAX_WIN; win++)
- if (sfb->windows[win])
- s3c_fb_release_win(sfb, sfb->windows[win]);
- free_irq(sfb->irq_no, sfb);
- iounmap(sfb->regs);
- clk_disable(sfb->bus_clk);
- clk_put(sfb->bus_clk);
- release_mem_region(sfb->regs_res->start, resource_size(sfb->regs_res));
- pm_runtime_put_sync(sfb->dev);
- pm_runtime_disable(sfb->dev);
- kfree(sfb);
- return 0;
- }
- #ifdef CONFIG_PM
- static int s3c_fb_suspend(struct device *dev)
- {
- struct platform_device *pdev = to_platform_device(dev);
- struct s3c_fb *sfb = platform_get_drvdata(pdev);
- struct s3c_fb_win *win;
- int win_no;
- for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
- win = sfb->windows[win_no];
- if (!win)
- continue;
- /* use the blank function to push into power-down */
- s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
- }
- clk_disable(sfb->bus_clk);
- return 0;
- }
- static int s3c_fb_resume(struct device *dev)
- {
- struct platform_device *pdev = to_platform_device(dev);
- struct s3c_fb *sfb = platform_get_drvdata(pdev);
- struct s3c_fb_platdata *pd = sfb->pdata;
- struct s3c_fb_win *win;
- int win_no;
- clk_enable(sfb->bus_clk);
- /* setup gpio and output polarity controls */
- pd->setup_gpio();
- writel(pd->vidcon1, sfb->regs + VIDCON1);
- /* zero all windows before we do anything */
- for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++)
- s3c_fb_clear_win(sfb, win_no);
- for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) {
- void __iomem *regs = sfb->regs + sfb->variant.keycon;
- regs += (win_no * 8);
- writel(0xffffff, regs + WKEYCON0);
- writel(0xffffff, regs + WKEYCON1);
- }
- /* restore framebuffers */
- for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
- win = sfb->windows[win_no];
- if (!win)
- continue;
- dev_dbg(&pdev->dev, "resuming window %d\n", win_no);
- s3c_fb_set_par(win->fbinfo);
- }
- return 0;
- }
- static int s3c_fb_runtime_suspend(struct device *dev)
- {
- struct platform_device *pdev = to_platform_device(dev);
- struct s3c_fb *sfb = platform_get_drvdata(pdev);
- struct s3c_fb_win *win;
- int win_no;
- for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
- win = sfb->windows[win_no];
- if (!win)
- continue;
- /* use the blank function to push into power-down */
- s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
- }
- clk_disable(sfb->bus_clk);
- return 0;
- }
- static int s3c_fb_runtime_resume(struct device *dev)
- {
- struct platform_device *pdev = to_platform_device(dev);
- struct s3c_fb *sfb = platform_get_drvdata(pdev);
- struct s3c_fb_platdata *pd = sfb->pdata;
- struct s3c_fb_win *win;
- int win_no;
- clk_enable(sfb->bus_clk);
- /* setup gpio and output polarity controls */
- pd->setup_gpio();
- writel(pd->vidcon1, sfb->regs + VIDCON1);
- /* zero all windows before we do anything */
- for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++)
- s3c_fb_clear_win(sfb, win_no);
- for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) {
- void __iomem *regs = sfb->regs + sfb->variant.keycon;
- regs += (win_no * 8);
- writel(0xffffff, regs + WKEYCON0);
- writel(0xffffff, regs + WKEYCON1);
- }
- /* restore framebuffers */
- for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
- win = sfb->windows[win_no];
- if (!win)
- continue;
- dev_dbg(&pdev->dev, "resuming window %d\n", win_no);
- s3c_fb_set_par(win->fbinfo);
- }
- return 0;
- }
- #else
- #define s3c_fb_suspend NULL
- #define s3c_fb_resume NULL
- #define s3c_fb_runtime_suspend NULL
- #define s3c_fb_runtime_resume NULL
- #endif
- #define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4))
- #define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8))
- static struct s3c_fb_win_variant s3c_fb_data_64xx_wins[] = {
- [0] = {
- .has_osd_c = 1,
- .osd_size_off = 0x8,
- .palette_sz = 256,
- .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
- VALID_BPP(18) | VALID_BPP(24)),
- },
- [1] = {
- .has_osd_c = 1,
- .has_osd_d = 1,
- .osd_size_off = 0xc,
- .has_osd_alpha = 1,
- .palette_sz = 256,
- .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
- VALID_BPP(18) | VALID_BPP(19) |
- VALID_BPP(24) | VALID_BPP(25) |
- VALID_BPP(28)),
- },
- [2] = {
- .has_osd_c = 1,
- .has_osd_d = 1,
- .osd_size_off = 0xc,
- .has_osd_alpha = 1,
- .palette_sz = 16,
- .palette_16bpp = 1,
- .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
- VALID_BPP(18) | VALID_BPP(19) |
- VALID_BPP(24) | VALID_BPP(25) |
- VALID_BPP(28)),
- },
- [3] = {
- .has_osd_c = 1,
- .has_osd_alpha = 1,
- .palette_sz = 16,
- .palette_16bpp = 1,
- .valid_bpp = (VALID_BPP124 | VALID_BPP(16) |
- VALID_BPP(18) | VALID_BPP(19) |
- VALID_BPP(24) | VALID_BPP(25) |
- VALID_BPP(28)),
- },
- [4] = {
- .has_osd_c = 1,
- .has_osd_alpha = 1,
- .palette_sz = 4,
- .palette_16bpp = 1,
- .valid_bpp = (VALID_BPP(1) | VALID_BPP(2) |
- VALID_BPP(16) | VALID_BPP(18) |
- VALID_BPP(19) | VALID_BPP(24) |
- VALID_BPP(25) | VALID_BPP(28)),
- },
- };
- static struct s3c_fb_win_variant s3c_fb_data_s5p_wins[] = {
- [0] = {
- .has_osd_c = 1,
- .osd_size_off = 0x8,
- .palette_sz = 256,
- .valid_bpp = (VALID_BPP1248 | VALID_BPP(13) |
- VALID_BPP(15) | VALID_BPP(16) |
- VALID_BPP(18) | VALID_BPP(19) |
- VALID_BPP(24) | VALID_BPP(25) |
- VALID_BPP(32)),
- },
- [1] = {
- .has_osd_c = 1,
- .has_osd_d = 1,
- .osd_size_off = 0xc,
- .has_osd_alpha = 1,
- .palette_sz = 256,
- .valid_bpp = (VALID_BPP1248 | VALID_BPP(13) |
- VALID_BPP(15) | VALID_BPP(16) |
- VALID_BPP(18) | VALID_BPP(19) |
- VALID_BPP(24) | VALID_BPP(25) |
- VALID_BPP(32)),
- },
- [2] = {
- .has_osd_c = 1,
- .has_osd_d = 1,
- .osd_size_off = 0xc,
- .has_osd_alpha = 1,
- .palette_sz = 256,
- .valid_bpp = (VALID_BPP1248 | VALID_BPP(13) |
- VALID_BPP(15) | VALID_BPP(16) |
- VALID_BPP(18) | VALID_BPP(19) |
- VALID_BPP(24) | VALID_BPP(25) |
- VALID_BPP(32)),
- },
- [3] = {
- .has_osd_c = 1,
- .has_osd_alpha = 1,
- .palette_sz = 256,
- .valid_bpp = (VALID_BPP1248 | VALID_BPP(13) |
- VALID_BPP(15) | VALID_BPP(16) |
- VALID_BPP(18) | VALID_BPP(19) |
- VALID_BPP(24) | VALID_BPP(25) |
- VALID_BPP(32)),
- },
- [4] = {
- .has_osd_c = 1,
- .has_osd_alpha = 1,
- .palette_sz = 256,
- .valid_bpp = (VALID_BPP1248 | VALID_BPP(13) |
- VALID_BPP(15) | VALID_BPP(16) |
- VALID_BPP(18) | VALID_BPP(19) |
- VALID_BPP(24) | VALID_BPP(25) |
- VALID_BPP(32)),
- },
- };
- static struct s3c_fb_driverdata s3c_fb_data_64xx = {
- .variant = {
- .nr_windows = 5,
- .vidtcon = VIDTCON0,
- .wincon = WINCON(0),
- .winmap = WINxMAP(0),
- .keycon = WKEYCON,
- .osd = VIDOSD_BASE,
- .osd_stride = 16,
- .buf_start = VIDW_BUF_START(0),
- .buf_size = VIDW_BUF_SIZE(0),
- .buf_end = VIDW_BUF_END(0),
- .palette = {
- [0] = 0x400,
- [1] = 0x800,
- [2] = 0x300,
- [3] = 0x320,
- [4] = 0x340,
- },
- .has_prtcon = 1,
- },
- .win[0] = &s3c_fb_data_64xx_wins[0],
- .win[1] = &s3c_fb_data_64xx_wins[1],
- .win[2] = &s3c_fb_data_64xx_wins[2],
- .win[3] = &s3c_fb_data_64xx_wins[3],
- .win[4] = &s3c_fb_data_64xx_wins[4],
- };
- static struct s3c_fb_driverdata s3c_fb_data_s5pc100 = {
- .variant = {
- .nr_windows = 5,
- .vidtcon = VIDTCON0,
- .wincon = WINCON(0),
- .winmap = WINxMAP(0),
- .keycon = WKEYCON,
- .osd = VIDOSD_BASE,
- .osd_stride = 16,
- .buf_start = VIDW_BUF_START(0),
- .buf_size = VIDW_BUF_SIZE(0),
- .buf_end = VIDW_BUF_END(0),
- .palette = {
- [0] = 0x2400,
- [1] = 0x2800,
- [2] = 0x2c00,
- [3] = 0x3000,
- [4] = 0x3400,
- },
- .has_prtcon = 1,
- },
- .win[0] = &s3c_fb_data_s5p_wins[0],
- .win[1] = &s3c_fb_data_s5p_wins[1],
- .win[2] = &s3c_fb_data_s5p_wins[2],
- .win[3] = &s3c_fb_data_s5p_wins[3],
- .win[4] = &s3c_fb_data_s5p_wins[4],
- };
- static struct s3c_fb_driverdata s3c_fb_data_s5pv210 = {
- .variant = {
- .nr_windows = 5,
- .vidtcon = VIDTCON0,
- .wincon = WINCON(0),
- .winmap = WINxMAP(0),
- .keycon = WKEYCON,
- .osd = VIDOSD_BASE,
- .osd_stride = 16,
- .buf_start = VIDW_BUF_START(0),
- .buf_size = VIDW_BUF_SIZE(0),
- .buf_end = VIDW_BUF_END(0),
- .palette = {
- [0] = 0x2400,
- [1] = 0x2800,
- [2] = 0x2c00,
- [3] = 0x3000,
- [4] = 0x3400,
- },
- .has_shadowcon = 1,
- },
- .win[0] = &s3c_fb_data_s5p_wins[0],
- .win[1] = &s3c_fb_data_s5p_wins[1],
- .win[2] = &s3c_fb_data_s5p_wins[2],
- .win[3] = &s3c_fb_data_s5p_wins[3],
- .win[4] = &s3c_fb_data_s5p_wins[4],
- };
- /* S3C2443/S3C2416 style hardware */
- static struct s3c_fb_driverdata s3c_fb_data_s3c2443 = {
- .variant = {
- .nr_windows = 2,
- .is_2443 = 1,
- .vidtcon = 0x08,
- .wincon = 0x14,
- .winmap = 0xd0,
- .keycon = 0xb0,
- .osd = 0x28,
- .osd_stride = 12,
- .buf_start = 0x64,
- .buf_size = 0x94,
- .buf_end = 0x7c,
- .palette = {
- [0] = 0x400,
- [1] = 0x800,
- },
- },
- .win[0] = &(struct s3c_fb_win_variant) {
- .palette_sz = 256,
- .valid_bpp = VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24),
- },
- .win[1] = &(struct s3c_fb_win_variant) {
- .has_osd_c = 1,
- .has_osd_alpha = 1,
- .palette_sz = 256,
- .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
- VALID_BPP(18) | VALID_BPP(19) |
- VALID_BPP(24) | VALID_BPP(25) |
- VALID_BPP(28)),
- },
- };
- static struct platform_device_id s3c_fb_driver_ids[] = {
- {
- .name = "s3c-fb",
- .driver_data = (unsigned long)&s3c_fb_data_64xx,
- }, {
- .name = "s5pc100-fb",
- .driver_data = (unsigned long)&s3c_fb_data_s5pc100,
- }, {
- .name = "s5pv210-fb",
- .driver_data = (unsigned long)&s3c_fb_data_s5pv210,
- }, {
- .name = "s3c2443-fb",
- .driver_data = (unsigned long)&s3c_fb_data_s3c2443,
- },
- {},
- };
- MODULE_DEVICE_TABLE(platform, s3c_fb_driver_ids);
- static const struct dev_pm_ops s3cfb_pm_ops = {
- .suspend = s3c_fb_suspend,
- .resume = s3c_fb_resume,
- .runtime_suspend = s3c_fb_runtime_suspend,
- .runtime_resume = s3c_fb_runtime_resume,
- };
- static struct platform_driver s3c_fb_driver = {
- .probe = s3c_fb_probe,
- .remove = __devexit_p(s3c_fb_remove),
- .id_table = s3c_fb_driver_ids,
- .driver = {
- .name = "s3c-fb",
- .owner = THIS_MODULE,
- .pm = &s3cfb_pm_ops,
- },
- };
- static int __init s3c_fb_init(void)
- {
- return platform_driver_register(&s3c_fb_driver);
- }
- static void __exit s3c_fb_cleanup(void)
- {
- platform_driver_unregister(&s3c_fb_driver);
- }
- module_init(s3c_fb_init);
- module_exit(s3c_fb_cleanup);
- MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
- MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
- MODULE_LICENSE("GPL");
- MODULE_ALIAS("platform:s3c-fb");
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