v4l2-framework.txt 35 KB

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  1. Overview of the V4L2 driver framework
  2. =====================================
  3. This text documents the various structures provided by the V4L2 framework and
  4. their relationships.
  5. Introduction
  6. ------------
  7. The V4L2 drivers tend to be very complex due to the complexity of the
  8. hardware: most devices have multiple ICs, export multiple device nodes in
  9. /dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input
  10. (IR) devices.
  11. Especially the fact that V4L2 drivers have to setup supporting ICs to
  12. do audio/video muxing/encoding/decoding makes it more complex than most.
  13. Usually these ICs are connected to the main bridge driver through one or
  14. more I2C busses, but other busses can also be used. Such devices are
  15. called 'sub-devices'.
  16. For a long time the framework was limited to the video_device struct for
  17. creating V4L device nodes and video_buf for handling the video buffers
  18. (note that this document does not discuss the video_buf framework).
  19. This meant that all drivers had to do the setup of device instances and
  20. connecting to sub-devices themselves. Some of this is quite complicated
  21. to do right and many drivers never did do it correctly.
  22. There is also a lot of common code that could never be refactored due to
  23. the lack of a framework.
  24. So this framework sets up the basic building blocks that all drivers
  25. need and this same framework should make it much easier to refactor
  26. common code into utility functions shared by all drivers.
  27. Structure of a driver
  28. ---------------------
  29. All drivers have the following structure:
  30. 1) A struct for each device instance containing the device state.
  31. 2) A way of initializing and commanding sub-devices (if any).
  32. 3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX and /dev/radioX)
  33. and keeping track of device-node specific data.
  34. 4) Filehandle-specific structs containing per-filehandle data;
  35. 5) video buffer handling.
  36. This is a rough schematic of how it all relates:
  37. device instances
  38. |
  39. +-sub-device instances
  40. |
  41. \-V4L2 device nodes
  42. |
  43. \-filehandle instances
  44. Structure of the framework
  45. --------------------------
  46. The framework closely resembles the driver structure: it has a v4l2_device
  47. struct for the device instance data, a v4l2_subdev struct to refer to
  48. sub-device instances, the video_device struct stores V4L2 device node data
  49. and in the future a v4l2_fh struct will keep track of filehandle instances
  50. (this is not yet implemented).
  51. The V4L2 framework also optionally integrates with the media framework. If a
  52. driver sets the struct v4l2_device mdev field, sub-devices and video nodes
  53. will automatically appear in the media framework as entities.
  54. struct v4l2_device
  55. ------------------
  56. Each device instance is represented by a struct v4l2_device (v4l2-device.h).
  57. Very simple devices can just allocate this struct, but most of the time you
  58. would embed this struct inside a larger struct.
  59. You must register the device instance:
  60. v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev);
  61. Registration will initialize the v4l2_device struct. If the dev->driver_data
  62. field is NULL, it will be linked to v4l2_dev.
  63. Drivers that want integration with the media device framework need to set
  64. dev->driver_data manually to point to the driver-specific device structure
  65. that embed the struct v4l2_device instance. This is achieved by a
  66. dev_set_drvdata() call before registering the V4L2 device instance. They must
  67. also set the struct v4l2_device mdev field to point to a properly initialized
  68. and registered media_device instance.
  69. If v4l2_dev->name is empty then it will be set to a value derived from dev
  70. (driver name followed by the bus_id, to be precise). If you set it up before
  71. calling v4l2_device_register then it will be untouched. If dev is NULL, then
  72. you *must* setup v4l2_dev->name before calling v4l2_device_register.
  73. You can use v4l2_device_set_name() to set the name based on a driver name and
  74. a driver-global atomic_t instance. This will generate names like ivtv0, ivtv1,
  75. etc. If the name ends with a digit, then it will insert a dash: cx18-0,
  76. cx18-1, etc. This function returns the instance number.
  77. The first 'dev' argument is normally the struct device pointer of a pci_dev,
  78. usb_interface or platform_device. It is rare for dev to be NULL, but it happens
  79. with ISA devices or when one device creates multiple PCI devices, thus making
  80. it impossible to associate v4l2_dev with a particular parent.
  81. You can also supply a notify() callback that can be called by sub-devices to
  82. notify you of events. Whether you need to set this depends on the sub-device.
  83. Any notifications a sub-device supports must be defined in a header in
  84. include/media/<subdevice>.h.
  85. You unregister with:
  86. v4l2_device_unregister(struct v4l2_device *v4l2_dev);
  87. If the dev->driver_data field points to v4l2_dev, it will be reset to NULL.
  88. Unregistering will also automatically unregister all subdevs from the device.
  89. If you have a hotpluggable device (e.g. a USB device), then when a disconnect
  90. happens the parent device becomes invalid. Since v4l2_device has a pointer to
  91. that parent device it has to be cleared as well to mark that the parent is
  92. gone. To do this call:
  93. v4l2_device_disconnect(struct v4l2_device *v4l2_dev);
  94. This does *not* unregister the subdevs, so you still need to call the
  95. v4l2_device_unregister() function for that. If your driver is not hotpluggable,
  96. then there is no need to call v4l2_device_disconnect().
  97. Sometimes you need to iterate over all devices registered by a specific
  98. driver. This is usually the case if multiple device drivers use the same
  99. hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv
  100. hardware. The same is true for alsa drivers for example.
  101. You can iterate over all registered devices as follows:
  102. static int callback(struct device *dev, void *p)
  103. {
  104. struct v4l2_device *v4l2_dev = dev_get_drvdata(dev);
  105. /* test if this device was inited */
  106. if (v4l2_dev == NULL)
  107. return 0;
  108. ...
  109. return 0;
  110. }
  111. int iterate(void *p)
  112. {
  113. struct device_driver *drv;
  114. int err;
  115. /* Find driver 'ivtv' on the PCI bus.
  116. pci_bus_type is a global. For USB busses use usb_bus_type. */
  117. drv = driver_find("ivtv", &pci_bus_type);
  118. /* iterate over all ivtv device instances */
  119. err = driver_for_each_device(drv, NULL, p, callback);
  120. put_driver(drv);
  121. return err;
  122. }
  123. Sometimes you need to keep a running counter of the device instance. This is
  124. commonly used to map a device instance to an index of a module option array.
  125. The recommended approach is as follows:
  126. static atomic_t drv_instance = ATOMIC_INIT(0);
  127. static int __devinit drv_probe(struct pci_dev *pdev,
  128. const struct pci_device_id *pci_id)
  129. {
  130. ...
  131. state->instance = atomic_inc_return(&drv_instance) - 1;
  132. }
  133. If you have multiple device nodes then it can be difficult to know when it is
  134. safe to unregister v4l2_device. For this purpose v4l2_device has refcounting
  135. support. The refcount is increased whenever video_register_device is called and
  136. it is decreased whenever that device node is released. When the refcount reaches
  137. zero, then the v4l2_device release() callback is called. You can do your final
  138. cleanup there.
  139. If other device nodes (e.g. ALSA) are created, then you can increase and
  140. decrease the refcount manually as well by calling:
  141. void v4l2_device_get(struct v4l2_device *v4l2_dev);
  142. or:
  143. int v4l2_device_put(struct v4l2_device *v4l2_dev);
  144. struct v4l2_subdev
  145. ------------------
  146. Many drivers need to communicate with sub-devices. These devices can do all
  147. sort of tasks, but most commonly they handle audio and/or video muxing,
  148. encoding or decoding. For webcams common sub-devices are sensors and camera
  149. controllers.
  150. Usually these are I2C devices, but not necessarily. In order to provide the
  151. driver with a consistent interface to these sub-devices the v4l2_subdev struct
  152. (v4l2-subdev.h) was created.
  153. Each sub-device driver must have a v4l2_subdev struct. This struct can be
  154. stand-alone for simple sub-devices or it might be embedded in a larger struct
  155. if more state information needs to be stored. Usually there is a low-level
  156. device struct (e.g. i2c_client) that contains the device data as setup
  157. by the kernel. It is recommended to store that pointer in the private
  158. data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go
  159. from a v4l2_subdev to the actual low-level bus-specific device data.
  160. You also need a way to go from the low-level struct to v4l2_subdev. For the
  161. common i2c_client struct the i2c_set_clientdata() call is used to store a
  162. v4l2_subdev pointer, for other busses you may have to use other methods.
  163. Bridges might also need to store per-subdev private data, such as a pointer to
  164. bridge-specific per-subdev private data. The v4l2_subdev structure provides
  165. host private data for that purpose that can be accessed with
  166. v4l2_get_subdev_hostdata() and v4l2_set_subdev_hostdata().
  167. From the bridge driver perspective you load the sub-device module and somehow
  168. obtain the v4l2_subdev pointer. For i2c devices this is easy: you call
  169. i2c_get_clientdata(). For other busses something similar needs to be done.
  170. Helper functions exists for sub-devices on an I2C bus that do most of this
  171. tricky work for you.
  172. Each v4l2_subdev contains function pointers that sub-device drivers can
  173. implement (or leave NULL if it is not applicable). Since sub-devices can do
  174. so many different things and you do not want to end up with a huge ops struct
  175. of which only a handful of ops are commonly implemented, the function pointers
  176. are sorted according to category and each category has its own ops struct.
  177. The top-level ops struct contains pointers to the category ops structs, which
  178. may be NULL if the subdev driver does not support anything from that category.
  179. It looks like this:
  180. struct v4l2_subdev_core_ops {
  181. int (*g_chip_ident)(struct v4l2_subdev *sd, struct v4l2_dbg_chip_ident *chip);
  182. int (*log_status)(struct v4l2_subdev *sd);
  183. int (*init)(struct v4l2_subdev *sd, u32 val);
  184. ...
  185. };
  186. struct v4l2_subdev_tuner_ops {
  187. ...
  188. };
  189. struct v4l2_subdev_audio_ops {
  190. ...
  191. };
  192. struct v4l2_subdev_video_ops {
  193. ...
  194. };
  195. struct v4l2_subdev_ops {
  196. const struct v4l2_subdev_core_ops *core;
  197. const struct v4l2_subdev_tuner_ops *tuner;
  198. const struct v4l2_subdev_audio_ops *audio;
  199. const struct v4l2_subdev_video_ops *video;
  200. };
  201. The core ops are common to all subdevs, the other categories are implemented
  202. depending on the sub-device. E.g. a video device is unlikely to support the
  203. audio ops and vice versa.
  204. This setup limits the number of function pointers while still making it easy
  205. to add new ops and categories.
  206. A sub-device driver initializes the v4l2_subdev struct using:
  207. v4l2_subdev_init(sd, &ops);
  208. Afterwards you need to initialize subdev->name with a unique name and set the
  209. module owner. This is done for you if you use the i2c helper functions.
  210. If integration with the media framework is needed, you must initialize the
  211. media_entity struct embedded in the v4l2_subdev struct (entity field) by
  212. calling media_entity_init():
  213. struct media_pad *pads = &my_sd->pads;
  214. int err;
  215. err = media_entity_init(&sd->entity, npads, pads, 0);
  216. The pads array must have been previously initialized. There is no need to
  217. manually set the struct media_entity type and name fields, but the revision
  218. field must be initialized if needed.
  219. A reference to the entity will be automatically acquired/released when the
  220. subdev device node (if any) is opened/closed.
  221. Don't forget to cleanup the media entity before the sub-device is destroyed:
  222. media_entity_cleanup(&sd->entity);
  223. A device (bridge) driver needs to register the v4l2_subdev with the
  224. v4l2_device:
  225. int err = v4l2_device_register_subdev(v4l2_dev, sd);
  226. This can fail if the subdev module disappeared before it could be registered.
  227. After this function was called successfully the subdev->dev field points to
  228. the v4l2_device.
  229. If the v4l2_device parent device has a non-NULL mdev field, the sub-device
  230. entity will be automatically registered with the media device.
  231. You can unregister a sub-device using:
  232. v4l2_device_unregister_subdev(sd);
  233. Afterwards the subdev module can be unloaded and sd->dev == NULL.
  234. You can call an ops function either directly:
  235. err = sd->ops->core->g_chip_ident(sd, &chip);
  236. but it is better and easier to use this macro:
  237. err = v4l2_subdev_call(sd, core, g_chip_ident, &chip);
  238. The macro will to the right NULL pointer checks and returns -ENODEV if subdev
  239. is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_chip_ident is
  240. NULL, or the actual result of the subdev->ops->core->g_chip_ident ops.
  241. It is also possible to call all or a subset of the sub-devices:
  242. v4l2_device_call_all(v4l2_dev, 0, core, g_chip_ident, &chip);
  243. Any subdev that does not support this ops is skipped and error results are
  244. ignored. If you want to check for errors use this:
  245. err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_chip_ident, &chip);
  246. Any error except -ENOIOCTLCMD will exit the loop with that error. If no
  247. errors (except -ENOIOCTLCMD) occurred, then 0 is returned.
  248. The second argument to both calls is a group ID. If 0, then all subdevs are
  249. called. If non-zero, then only those whose group ID match that value will
  250. be called. Before a bridge driver registers a subdev it can set sd->grp_id
  251. to whatever value it wants (it's 0 by default). This value is owned by the
  252. bridge driver and the sub-device driver will never modify or use it.
  253. The group ID gives the bridge driver more control how callbacks are called.
  254. For example, there may be multiple audio chips on a board, each capable of
  255. changing the volume. But usually only one will actually be used when the
  256. user want to change the volume. You can set the group ID for that subdev to
  257. e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling
  258. v4l2_device_call_all(). That ensures that it will only go to the subdev
  259. that needs it.
  260. If the sub-device needs to notify its v4l2_device parent of an event, then
  261. it can call v4l2_subdev_notify(sd, notification, arg). This macro checks
  262. whether there is a notify() callback defined and returns -ENODEV if not.
  263. Otherwise the result of the notify() call is returned.
  264. The advantage of using v4l2_subdev is that it is a generic struct and does
  265. not contain any knowledge about the underlying hardware. So a driver might
  266. contain several subdevs that use an I2C bus, but also a subdev that is
  267. controlled through GPIO pins. This distinction is only relevant when setting
  268. up the device, but once the subdev is registered it is completely transparent.
  269. V4L2 sub-device userspace API
  270. -----------------------------
  271. Beside exposing a kernel API through the v4l2_subdev_ops structure, V4L2
  272. sub-devices can also be controlled directly by userspace applications.
  273. Device nodes named v4l-subdevX can be created in /dev to access sub-devices
  274. directly. If a sub-device supports direct userspace configuration it must set
  275. the V4L2_SUBDEV_FL_HAS_DEVNODE flag before being registered.
  276. After registering sub-devices, the v4l2_device driver can create device nodes
  277. for all registered sub-devices marked with V4L2_SUBDEV_FL_HAS_DEVNODE by calling
  278. v4l2_device_register_subdev_nodes(). Those device nodes will be automatically
  279. removed when sub-devices are unregistered.
  280. The device node handles a subset of the V4L2 API.
  281. VIDIOC_QUERYCTRL
  282. VIDIOC_QUERYMENU
  283. VIDIOC_G_CTRL
  284. VIDIOC_S_CTRL
  285. VIDIOC_G_EXT_CTRLS
  286. VIDIOC_S_EXT_CTRLS
  287. VIDIOC_TRY_EXT_CTRLS
  288. The controls ioctls are identical to the ones defined in V4L2. They
  289. behave identically, with the only exception that they deal only with
  290. controls implemented in the sub-device. Depending on the driver, those
  291. controls can be also be accessed through one (or several) V4L2 device
  292. nodes.
  293. VIDIOC_DQEVENT
  294. VIDIOC_SUBSCRIBE_EVENT
  295. VIDIOC_UNSUBSCRIBE_EVENT
  296. The events ioctls are identical to the ones defined in V4L2. They
  297. behave identically, with the only exception that they deal only with
  298. events generated by the sub-device. Depending on the driver, those
  299. events can also be reported by one (or several) V4L2 device nodes.
  300. Sub-device drivers that want to use events need to set the
  301. V4L2_SUBDEV_USES_EVENTS v4l2_subdev::flags and initialize
  302. v4l2_subdev::nevents to events queue depth before registering the
  303. sub-device. After registration events can be queued as usual on the
  304. v4l2_subdev::devnode device node.
  305. To properly support events, the poll() file operation is also
  306. implemented.
  307. Private ioctls
  308. All ioctls not in the above list are passed directly to the sub-device
  309. driver through the core::ioctl operation.
  310. I2C sub-device drivers
  311. ----------------------
  312. Since these drivers are so common, special helper functions are available to
  313. ease the use of these drivers (v4l2-common.h).
  314. The recommended method of adding v4l2_subdev support to an I2C driver is to
  315. embed the v4l2_subdev struct into the state struct that is created for each
  316. I2C device instance. Very simple devices have no state struct and in that case
  317. you can just create a v4l2_subdev directly.
  318. A typical state struct would look like this (where 'chipname' is replaced by
  319. the name of the chip):
  320. struct chipname_state {
  321. struct v4l2_subdev sd;
  322. ... /* additional state fields */
  323. };
  324. Initialize the v4l2_subdev struct as follows:
  325. v4l2_i2c_subdev_init(&state->sd, client, subdev_ops);
  326. This function will fill in all the fields of v4l2_subdev and ensure that the
  327. v4l2_subdev and i2c_client both point to one another.
  328. You should also add a helper inline function to go from a v4l2_subdev pointer
  329. to a chipname_state struct:
  330. static inline struct chipname_state *to_state(struct v4l2_subdev *sd)
  331. {
  332. return container_of(sd, struct chipname_state, sd);
  333. }
  334. Use this to go from the v4l2_subdev struct to the i2c_client struct:
  335. struct i2c_client *client = v4l2_get_subdevdata(sd);
  336. And this to go from an i2c_client to a v4l2_subdev struct:
  337. struct v4l2_subdev *sd = i2c_get_clientdata(client);
  338. Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback
  339. is called. This will unregister the sub-device from the bridge driver. It is
  340. safe to call this even if the sub-device was never registered.
  341. You need to do this because when the bridge driver destroys the i2c adapter
  342. the remove() callbacks are called of the i2c devices on that adapter.
  343. After that the corresponding v4l2_subdev structures are invalid, so they
  344. have to be unregistered first. Calling v4l2_device_unregister_subdev(sd)
  345. from the remove() callback ensures that this is always done correctly.
  346. The bridge driver also has some helper functions it can use:
  347. struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter,
  348. "module_foo", "chipid", 0x36, NULL);
  349. This loads the given module (can be NULL if no module needs to be loaded) and
  350. calls i2c_new_device() with the given i2c_adapter and chip/address arguments.
  351. If all goes well, then it registers the subdev with the v4l2_device.
  352. You can also use the last argument of v4l2_i2c_new_subdev() to pass an array
  353. of possible I2C addresses that it should probe. These probe addresses are
  354. only used if the previous argument is 0. A non-zero argument means that you
  355. know the exact i2c address so in that case no probing will take place.
  356. Both functions return NULL if something went wrong.
  357. Note that the chipid you pass to v4l2_i2c_new_subdev() is usually
  358. the same as the module name. It allows you to specify a chip variant, e.g.
  359. "saa7114" or "saa7115". In general though the i2c driver autodetects this.
  360. The use of chipid is something that needs to be looked at more closely at a
  361. later date. It differs between i2c drivers and as such can be confusing.
  362. To see which chip variants are supported you can look in the i2c driver code
  363. for the i2c_device_id table. This lists all the possibilities.
  364. There are two more helper functions:
  365. v4l2_i2c_new_subdev_cfg: this function adds new irq and platform_data
  366. arguments and has both 'addr' and 'probed_addrs' arguments: if addr is not
  367. 0 then that will be used (non-probing variant), otherwise the probed_addrs
  368. are probed.
  369. For example: this will probe for address 0x10:
  370. struct v4l2_subdev *sd = v4l2_i2c_new_subdev_cfg(v4l2_dev, adapter,
  371. "module_foo", "chipid", 0, NULL, 0, I2C_ADDRS(0x10));
  372. v4l2_i2c_new_subdev_board uses an i2c_board_info struct which is passed
  373. to the i2c driver and replaces the irq, platform_data and addr arguments.
  374. If the subdev supports the s_config core ops, then that op is called with
  375. the irq and platform_data arguments after the subdev was setup. The older
  376. v4l2_i2c_new_(probed_)subdev functions will call s_config as well, but with
  377. irq set to 0 and platform_data set to NULL.
  378. struct video_device
  379. -------------------
  380. The actual device nodes in the /dev directory are created using the
  381. video_device struct (v4l2-dev.h). This struct can either be allocated
  382. dynamically or embedded in a larger struct.
  383. To allocate it dynamically use:
  384. struct video_device *vdev = video_device_alloc();
  385. if (vdev == NULL)
  386. return -ENOMEM;
  387. vdev->release = video_device_release;
  388. If you embed it in a larger struct, then you must set the release()
  389. callback to your own function:
  390. struct video_device *vdev = &my_vdev->vdev;
  391. vdev->release = my_vdev_release;
  392. The release callback must be set and it is called when the last user
  393. of the video device exits.
  394. The default video_device_release() callback just calls kfree to free the
  395. allocated memory.
  396. You should also set these fields:
  397. - v4l2_dev: set to the v4l2_device parent device.
  398. - name: set to something descriptive and unique.
  399. - fops: set to the v4l2_file_operations struct.
  400. - ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance
  401. (highly recommended to use this and it might become compulsory in the
  402. future!), then set this to your v4l2_ioctl_ops struct.
  403. - lock: leave to NULL if you want to do all the locking in the driver.
  404. Otherwise you give it a pointer to a struct mutex_lock and before any
  405. of the v4l2_file_operations is called this lock will be taken by the
  406. core and released afterwards.
  407. - prio: keeps track of the priorities. Used to implement VIDIOC_G/S_PRIORITY.
  408. If left to NULL, then it will use the struct v4l2_prio_state in v4l2_device.
  409. If you want to have a separate priority state per (group of) device node(s),
  410. then you can point it to your own struct v4l2_prio_state.
  411. - parent: you only set this if v4l2_device was registered with NULL as
  412. the parent device struct. This only happens in cases where one hardware
  413. device has multiple PCI devices that all share the same v4l2_device core.
  414. The cx88 driver is an example of this: one core v4l2_device struct, but
  415. it is used by both an raw video PCI device (cx8800) and a MPEG PCI device
  416. (cx8802). Since the v4l2_device cannot be associated with a particular
  417. PCI device it is setup without a parent device. But when the struct
  418. video_device is setup you do know which parent PCI device to use.
  419. - flags: optional. Set to V4L2_FL_USE_FH_PRIO if you want to let the framework
  420. handle the VIDIOC_G/S_PRIORITY ioctls. This requires that you use struct
  421. v4l2_fh. Eventually this flag will disappear once all drivers use the core
  422. priority handling. But for now it has to be set explicitly.
  423. If you use v4l2_ioctl_ops, then you should set .unlocked_ioctl to video_ioctl2
  424. in your v4l2_file_operations struct.
  425. Do not use .ioctl! This is deprecated and will go away in the future.
  426. The v4l2_file_operations struct is a subset of file_operations. The main
  427. difference is that the inode argument is omitted since it is never used.
  428. If integration with the media framework is needed, you must initialize the
  429. media_entity struct embedded in the video_device struct (entity field) by
  430. calling media_entity_init():
  431. struct media_pad *pad = &my_vdev->pad;
  432. int err;
  433. err = media_entity_init(&vdev->entity, 1, pad, 0);
  434. The pads array must have been previously initialized. There is no need to
  435. manually set the struct media_entity type and name fields.
  436. A reference to the entity will be automatically acquired/released when the
  437. video device is opened/closed.
  438. v4l2_file_operations and locking
  439. --------------------------------
  440. You can set a pointer to a mutex_lock in struct video_device. Usually this
  441. will be either a top-level mutex or a mutex per device node. If you want
  442. finer-grained locking then you have to set it to NULL and do you own locking.
  443. If a lock is specified then all file operations will be serialized on that
  444. lock. If you use videobuf then you must pass the same lock to the videobuf
  445. queue initialize function: if videobuf has to wait for a frame to arrive, then
  446. it will temporarily unlock the lock and relock it afterwards. If your driver
  447. also waits in the code, then you should do the same to allow other processes
  448. to access the device node while the first process is waiting for something.
  449. The implementation of a hotplug disconnect should also take the lock before
  450. calling v4l2_device_disconnect.
  451. video_device registration
  452. -------------------------
  453. Next you register the video device: this will create the character device
  454. for you.
  455. err = video_register_device(vdev, VFL_TYPE_GRABBER, -1);
  456. if (err) {
  457. video_device_release(vdev); /* or kfree(my_vdev); */
  458. return err;
  459. }
  460. If the v4l2_device parent device has a non-NULL mdev field, the video device
  461. entity will be automatically registered with the media device.
  462. Which device is registered depends on the type argument. The following
  463. types exist:
  464. VFL_TYPE_GRABBER: videoX for video input/output devices
  465. VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext)
  466. VFL_TYPE_RADIO: radioX for radio tuners
  467. The last argument gives you a certain amount of control over the device
  468. device node number used (i.e. the X in videoX). Normally you will pass -1
  469. to let the v4l2 framework pick the first free number. But sometimes users
  470. want to select a specific node number. It is common that drivers allow
  471. the user to select a specific device node number through a driver module
  472. option. That number is then passed to this function and video_register_device
  473. will attempt to select that device node number. If that number was already
  474. in use, then the next free device node number will be selected and it
  475. will send a warning to the kernel log.
  476. Another use-case is if a driver creates many devices. In that case it can
  477. be useful to place different video devices in separate ranges. For example,
  478. video capture devices start at 0, video output devices start at 16.
  479. So you can use the last argument to specify a minimum device node number
  480. and the v4l2 framework will try to pick the first free number that is equal
  481. or higher to what you passed. If that fails, then it will just pick the
  482. first free number.
  483. Since in this case you do not care about a warning about not being able
  484. to select the specified device node number, you can call the function
  485. video_register_device_no_warn() instead.
  486. Whenever a device node is created some attributes are also created for you.
  487. If you look in /sys/class/video4linux you see the devices. Go into e.g.
  488. video0 and you will see 'name' and 'index' attributes. The 'name' attribute
  489. is the 'name' field of the video_device struct.
  490. The 'index' attribute is the index of the device node: for each call to
  491. video_register_device() the index is just increased by 1. The first video
  492. device node you register always starts with index 0.
  493. Users can setup udev rules that utilize the index attribute to make fancy
  494. device names (e.g. 'mpegX' for MPEG video capture device nodes).
  495. After the device was successfully registered, then you can use these fields:
  496. - vfl_type: the device type passed to video_register_device.
  497. - minor: the assigned device minor number.
  498. - num: the device node number (i.e. the X in videoX).
  499. - index: the device index number.
  500. If the registration failed, then you need to call video_device_release()
  501. to free the allocated video_device struct, or free your own struct if the
  502. video_device was embedded in it. The vdev->release() callback will never
  503. be called if the registration failed, nor should you ever attempt to
  504. unregister the device if the registration failed.
  505. video_device cleanup
  506. --------------------
  507. When the video device nodes have to be removed, either during the unload
  508. of the driver or because the USB device was disconnected, then you should
  509. unregister them:
  510. video_unregister_device(vdev);
  511. This will remove the device nodes from sysfs (causing udev to remove them
  512. from /dev).
  513. After video_unregister_device() returns no new opens can be done. However,
  514. in the case of USB devices some application might still have one of these
  515. device nodes open. So after the unregister all file operations (except
  516. release, of course) will return an error as well.
  517. When the last user of the video device node exits, then the vdev->release()
  518. callback is called and you can do the final cleanup there.
  519. Don't forget to cleanup the media entity associated with the video device if
  520. it has been initialized:
  521. media_entity_cleanup(&vdev->entity);
  522. This can be done from the release callback.
  523. video_device helper functions
  524. -----------------------------
  525. There are a few useful helper functions:
  526. - file/video_device private data
  527. You can set/get driver private data in the video_device struct using:
  528. void *video_get_drvdata(struct video_device *vdev);
  529. void video_set_drvdata(struct video_device *vdev, void *data);
  530. Note that you can safely call video_set_drvdata() before calling
  531. video_register_device().
  532. And this function:
  533. struct video_device *video_devdata(struct file *file);
  534. returns the video_device belonging to the file struct.
  535. The video_drvdata function combines video_get_drvdata with video_devdata:
  536. void *video_drvdata(struct file *file);
  537. You can go from a video_device struct to the v4l2_device struct using:
  538. struct v4l2_device *v4l2_dev = vdev->v4l2_dev;
  539. - Device node name
  540. The video_device node kernel name can be retrieved using
  541. const char *video_device_node_name(struct video_device *vdev);
  542. The name is used as a hint by userspace tools such as udev. The function
  543. should be used where possible instead of accessing the video_device::num and
  544. video_device::minor fields.
  545. video buffer helper functions
  546. -----------------------------
  547. The v4l2 core API provides a set of standard methods (called "videobuf")
  548. for dealing with video buffers. Those methods allow a driver to implement
  549. read(), mmap() and overlay() in a consistent way. There are currently
  550. methods for using video buffers on devices that supports DMA with
  551. scatter/gather method (videobuf-dma-sg), DMA with linear access
  552. (videobuf-dma-contig), and vmalloced buffers, mostly used on USB drivers
  553. (videobuf-vmalloc).
  554. Please see Documentation/video4linux/videobuf for more information on how
  555. to use the videobuf layer.
  556. struct v4l2_fh
  557. --------------
  558. struct v4l2_fh provides a way to easily keep file handle specific data
  559. that is used by the V4L2 framework. New drivers must use struct v4l2_fh
  560. since it is also used to implement priority handling (VIDIOC_G/S_PRIORITY)
  561. if the video_device flag V4L2_FL_USE_FH_PRIO is also set.
  562. The users of v4l2_fh (in the V4L2 framework, not the driver) know
  563. whether a driver uses v4l2_fh as its file->private_data pointer by
  564. testing the V4L2_FL_USES_V4L2_FH bit in video_device->flags. This bit is
  565. set whenever v4l2_fh_init() is called.
  566. struct v4l2_fh is allocated as a part of the driver's own file handle
  567. structure and file->private_data is set to it in the driver's open
  568. function by the driver.
  569. In many cases the struct v4l2_fh will be embedded in a larger structure.
  570. In that case you should call v4l2_fh_init+v4l2_fh_add in open() and
  571. v4l2_fh_del+v4l2_fh_exit in release().
  572. Drivers can extract their own file handle structure by using the container_of
  573. macro. Example:
  574. struct my_fh {
  575. int blah;
  576. struct v4l2_fh fh;
  577. };
  578. ...
  579. int my_open(struct file *file)
  580. {
  581. struct my_fh *my_fh;
  582. struct video_device *vfd;
  583. int ret;
  584. ...
  585. my_fh = kzalloc(sizeof(*my_fh), GFP_KERNEL);
  586. ...
  587. ret = v4l2_fh_init(&my_fh->fh, vfd);
  588. if (ret) {
  589. kfree(my_fh);
  590. return ret;
  591. }
  592. ...
  593. file->private_data = &my_fh->fh;
  594. v4l2_fh_add(&my_fh->fh);
  595. return 0;
  596. }
  597. int my_release(struct file *file)
  598. {
  599. struct v4l2_fh *fh = file->private_data;
  600. struct my_fh *my_fh = container_of(fh, struct my_fh, fh);
  601. ...
  602. v4l2_fh_del(&my_fh->fh);
  603. v4l2_fh_exit(&my_fh->fh);
  604. kfree(my_fh);
  605. return 0;
  606. }
  607. Below is a short description of the v4l2_fh functions used:
  608. int v4l2_fh_init(struct v4l2_fh *fh, struct video_device *vdev)
  609. Initialise the file handle. This *MUST* be performed in the driver's
  610. v4l2_file_operations->open() handler.
  611. void v4l2_fh_add(struct v4l2_fh *fh)
  612. Add a v4l2_fh to video_device file handle list. Must be called once the
  613. file handle is completely initialized.
  614. void v4l2_fh_del(struct v4l2_fh *fh)
  615. Unassociate the file handle from video_device(). The file handle
  616. exit function may now be called.
  617. void v4l2_fh_exit(struct v4l2_fh *fh)
  618. Uninitialise the file handle. After uninitialisation the v4l2_fh
  619. memory can be freed.
  620. If struct v4l2_fh is not embedded, then you can use these helper functions:
  621. int v4l2_fh_open(struct file *filp)
  622. This allocates a struct v4l2_fh, initializes it and adds it to the struct
  623. video_device associated with the file struct.
  624. int v4l2_fh_release(struct file *filp)
  625. This deletes it from the struct video_device associated with the file
  626. struct, uninitialised the v4l2_fh and frees it.
  627. These two functions can be plugged into the v4l2_file_operation's open() and
  628. release() ops.
  629. Several drivers need to do something when the first file handle is opened and
  630. when the last file handle closes. Two helper functions were added to check
  631. whether the v4l2_fh struct is the only open filehandle of the associated
  632. device node:
  633. int v4l2_fh_is_singular(struct v4l2_fh *fh)
  634. Returns 1 if the file handle is the only open file handle, else 0.
  635. int v4l2_fh_is_singular_file(struct file *filp)
  636. Same, but it calls v4l2_fh_is_singular with filp->private_data.
  637. V4L2 events
  638. -----------
  639. The V4L2 events provide a generic way to pass events to user space.
  640. The driver must use v4l2_fh to be able to support V4L2 events.
  641. Useful functions:
  642. - v4l2_event_alloc()
  643. To use events, the driver must allocate events for the file handle. By
  644. calling the function more than once, the driver may assure that at least n
  645. events in total have been allocated. The function may not be called in
  646. atomic context.
  647. - v4l2_event_queue()
  648. Queue events to video device. The driver's only responsibility is to fill
  649. in the type and the data fields. The other fields will be filled in by
  650. V4L2.
  651. - v4l2_event_subscribe()
  652. The video_device->ioctl_ops->vidioc_subscribe_event must check the driver
  653. is able to produce events with specified event id. Then it calls
  654. v4l2_event_subscribe() to subscribe the event.
  655. - v4l2_event_unsubscribe()
  656. vidioc_unsubscribe_event in struct v4l2_ioctl_ops. A driver may use
  657. v4l2_event_unsubscribe() directly unless it wants to be involved in
  658. unsubscription process.
  659. The special type V4L2_EVENT_ALL may be used to unsubscribe all events. The
  660. drivers may want to handle this in a special way.
  661. - v4l2_event_pending()
  662. Returns the number of pending events. Useful when implementing poll.
  663. Drivers do not initialise events directly. The events are initialised
  664. through v4l2_fh_init() if video_device->ioctl_ops->vidioc_subscribe_event is
  665. non-NULL. This *MUST* be performed in the driver's
  666. v4l2_file_operations->open() handler.
  667. Events are delivered to user space through the poll system call. The driver
  668. can use v4l2_fh->events->wait wait_queue_head_t as the argument for
  669. poll_wait().
  670. There are standard and private events. New standard events must use the
  671. smallest available event type. The drivers must allocate their events from
  672. their own class starting from class base. Class base is
  673. V4L2_EVENT_PRIVATE_START + n * 1000 where n is the lowest available number.
  674. The first event type in the class is reserved for future use, so the first
  675. available event type is 'class base + 1'.
  676. An example on how the V4L2 events may be used can be found in the OMAP
  677. 3 ISP driver available at <URL:http://gitorious.org/omap3camera> as of
  678. writing this.