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- Linux kernel media framework
- ============================
- This document describes the Linux kernel media framework, its data structures,
- functions and their usage.
- Introduction
- ------------
- The media controller API is documented in DocBook format in
- Documentation/DocBook/v4l/media-controller.xml. This document will focus on
- the kernel-side implementation of the media framework.
- Abstract media device model
- ---------------------------
- Discovering a device internal topology, and configuring it at runtime, is one
- of the goals of the media framework. To achieve this, hardware devices are
- modeled as an oriented graph of building blocks called entities connected
- through pads.
- An entity is a basic media hardware building block. It can correspond to
- a large variety of logical blocks such as physical hardware devices
- (CMOS sensor for instance), logical hardware devices (a building block
- in a System-on-Chip image processing pipeline), DMA channels or physical
- connectors.
- A pad is a connection endpoint through which an entity can interact with
- other entities. Data (not restricted to video) produced by an entity
- flows from the entity's output to one or more entity inputs. Pads should
- not be confused with physical pins at chip boundaries.
- A link is a point-to-point oriented connection between two pads, either
- on the same entity or on different entities. Data flows from a source
- pad to a sink pad.
- Media device
- ------------
- A media device is represented by a struct media_device instance, defined in
- include/media/media-device.h. Allocation of the structure is handled by the
- media device driver, usually by embedding the media_device instance in a
- larger driver-specific structure.
- Drivers register media device instances by calling
- media_device_register(struct media_device *mdev);
- The caller is responsible for initializing the media_device structure before
- registration. The following fields must be set:
- - dev must point to the parent device (usually a pci_dev, usb_interface or
- platform_device instance).
- - model must be filled with the device model name as a NUL-terminated UTF-8
- string. The device/model revision must not be stored in this field.
- The following fields are optional:
- - serial is a unique serial number stored as a NUL-terminated ASCII string.
- The field is big enough to store a GUID in text form. If the hardware
- doesn't provide a unique serial number this field must be left empty.
- - bus_info represents the location of the device in the system as a
- NUL-terminated ASCII string. For PCI/PCIe devices bus_info must be set to
- "PCI:" (or "PCIe:") followed by the value of pci_name(). For USB devices,
- the usb_make_path() function must be used. This field is used by
- applications to distinguish between otherwise identical devices that don't
- provide a serial number.
- - hw_revision is the hardware device revision in a driver-specific format.
- When possible the revision should be formatted with the KERNEL_VERSION
- macro.
- - driver_version is formatted with the KERNEL_VERSION macro. The version
- minor must be incremented when new features are added to the userspace API
- without breaking binary compatibility. The version major must be
- incremented when binary compatibility is broken.
- Upon successful registration a character device named media[0-9]+ is created.
- The device major and minor numbers are dynamic. The model name is exported as
- a sysfs attribute.
- Drivers unregister media device instances by calling
- media_device_unregister(struct media_device *mdev);
- Unregistering a media device that hasn't been registered is *NOT* safe.
- Entities, pads and links
- ------------------------
- - Entities
- Entities are represented by a struct media_entity instance, defined in
- include/media/media-entity.h. The structure is usually embedded into a
- higher-level structure, such as a v4l2_subdev or video_device instance,
- although drivers can allocate entities directly.
- Drivers initialize entities by calling
- media_entity_init(struct media_entity *entity, u16 num_pads,
- struct media_pad *pads, u16 extra_links);
- The media_entity name, type, flags, revision and group_id fields can be
- initialized before or after calling media_entity_init. Entities embedded in
- higher-level standard structures can have some of those fields set by the
- higher-level framework.
- As the number of pads is known in advance, the pads array is not allocated
- dynamically but is managed by the entity driver. Most drivers will embed the
- pads array in a driver-specific structure, avoiding dynamic allocation.
- Drivers must set the direction of every pad in the pads array before calling
- media_entity_init. The function will initialize the other pads fields.
- Unlike the number of pads, the total number of links isn't always known in
- advance by the entity driver. As an initial estimate, media_entity_init
- pre-allocates a number of links equal to the number of pads plus an optional
- number of extra links. The links array will be reallocated if it grows beyond
- the initial estimate.
- Drivers register entities with a media device by calling
- media_device_register_entity(struct media_device *mdev,
- struct media_entity *entity);
- Entities are identified by a unique positive integer ID. Drivers can provide an
- ID by filling the media_entity id field prior to registration, or request the
- media controller framework to assign an ID automatically. Drivers that provide
- IDs manually must ensure that all IDs are unique. IDs are not guaranteed to be
- contiguous even when they are all assigned automatically by the framework.
- Drivers unregister entities by calling
- media_device_unregister_entity(struct media_entity *entity);
- Unregistering an entity will not change the IDs of the other entities, and the
- ID will never be reused for a newly registered entity.
- When a media device is unregistered, all its entities are unregistered
- automatically. No manual entities unregistration is then required.
- Drivers free resources associated with an entity by calling
- media_entity_cleanup(struct media_entity *entity);
- This function must be called during the cleanup phase after unregistering the
- entity. Note that the media_entity instance itself must be freed explicitly by
- the driver if required.
- Entities have flags that describe the entity capabilities and state.
- MEDIA_ENT_FL_DEFAULT indicates the default entity for a given type.
- This can be used to report the default audio and video devices or the
- default camera sensor.
- Logical entity groups can be defined by setting the group ID of all member
- entities to the same non-zero value. An entity group serves no purpose in the
- kernel, but is reported to userspace during entities enumeration. The group_id
- field belongs to the media device driver and must not by touched by entity
- drivers.
- Media device drivers should define groups if several entities are logically
- bound together. Example usages include reporting
- - ALSA, VBI and video nodes that carry the same media stream
- - lens and flash controllers associated with a sensor
- - Pads
- Pads are represented by a struct media_pad instance, defined in
- include/media/media-entity.h. Each entity stores its pads in a pads array
- managed by the entity driver. Drivers usually embed the array in a
- driver-specific structure.
- Pads are identified by their entity and their 0-based index in the pads array.
- Both information are stored in the media_pad structure, making the media_pad
- pointer the canonical way to store and pass link references.
- Pads have flags that describe the pad capabilities and state.
- MEDIA_PAD_FL_SINK indicates that the pad supports sinking data.
- MEDIA_PAD_FL_SOURCE indicates that the pad supports sourcing data.
- One and only one of MEDIA_PAD_FL_SINK and MEDIA_PAD_FL_SOURCE must be set for
- each pad.
- - Links
- Links are represented by a struct media_link instance, defined in
- include/media/media-entity.h. Each entity stores all links originating at or
- targeting any of its pads in a links array. A given link is thus stored
- twice, once in the source entity and once in the target entity. The array is
- pre-allocated and grows dynamically as needed.
- Drivers create links by calling
- media_entity_create_link(struct media_entity *source, u16 source_pad,
- struct media_entity *sink, u16 sink_pad,
- u32 flags);
- An entry in the link array of each entity is allocated and stores pointers
- to source and sink pads.
- Links have flags that describe the link capabilities and state.
- MEDIA_LNK_FL_ENABLED indicates that the link is enabled and can be used
- to transfer media data. When two or more links target a sink pad, only
- one of them can be enabled at a time.
- MEDIA_LNK_FL_IMMUTABLE indicates that the link enabled state can't be
- modified at runtime. If MEDIA_LNK_FL_IMMUTABLE is set, then
- MEDIA_LNK_FL_ENABLED must also be set since an immutable link is always
- enabled.
- Graph traversal
- ---------------
- The media framework provides APIs to iterate over entities in a graph.
- To iterate over all entities belonging to a media device, drivers can use the
- media_device_for_each_entity macro, defined in include/media/media-device.h.
- struct media_entity *entity;
- media_device_for_each_entity(entity, mdev) {
- /* entity will point to each entity in turn */
- ...
- }
- Drivers might also need to iterate over all entities in a graph that can be
- reached only through enabled links starting at a given entity. The media
- framework provides a depth-first graph traversal API for that purpose.
- Note that graphs with cycles (whether directed or undirected) are *NOT*
- supported by the graph traversal API. To prevent infinite loops, the graph
- traversal code limits the maximum depth to MEDIA_ENTITY_ENUM_MAX_DEPTH,
- currently defined as 16.
- Drivers initiate a graph traversal by calling
- media_entity_graph_walk_start(struct media_entity_graph *graph,
- struct media_entity *entity);
- The graph structure, provided by the caller, is initialized to start graph
- traversal at the given entity.
- Drivers can then retrieve the next entity by calling
- media_entity_graph_walk_next(struct media_entity_graph *graph);
- When the graph traversal is complete the function will return NULL.
- Graph traversal can be interrupted at any moment. No cleanup function call is
- required and the graph structure can be freed normally.
- Helper functions can be used to find a link between two given pads, or a pad
- connected to another pad through an enabled link
- media_entity_find_link(struct media_pad *source,
- struct media_pad *sink);
- media_entity_remote_source(struct media_pad *pad);
- Refer to the kerneldoc documentation for more information.
- Use count and power handling
- ----------------------------
- Due to the wide differences between drivers regarding power management needs,
- the media controller does not implement power management. However, the
- media_entity structure includes a use_count field that media drivers can use to
- track the number of users of every entity for power management needs.
- The use_count field is owned by media drivers and must not be touched by entity
- drivers. Access to the field must be protected by the media device graph_mutex
- lock.
- Links setup
- -----------
- Link properties can be modified at runtime by calling
- media_entity_setup_link(struct media_link *link, u32 flags);
- The flags argument contains the requested new link flags.
- The only configurable property is the ENABLED link flag to enable/disable a
- link. Links marked with the IMMUTABLE link flag can not be enabled or disabled.
- When a link is enabled or disabled, the media framework calls the
- link_setup operation for the two entities at the source and sink of the link,
- in that order. If the second link_setup call fails, another link_setup call is
- made on the first entity to restore the original link flags.
- Media device drivers can be notified of link setup operations by setting the
- media_device::link_notify pointer to a callback function. If provided, the
- notification callback will be called before enabling and after disabling
- links.
- Entity drivers must implement the link_setup operation if any of their links
- is non-immutable. The operation must either configure the hardware or store
- the configuration information to be applied later.
- Link configuration must not have any side effect on other links. If an enabled
- link at a sink pad prevents another link at the same pad from being disabled,
- the link_setup operation must return -EBUSY and can't implicitly disable the
- first enabled link.
- Pipelines and media streams
- ---------------------------
- When starting streaming, drivers must notify all entities in the pipeline to
- prevent link states from being modified during streaming by calling
- media_entity_pipeline_start(struct media_entity *entity,
- struct media_pipeline *pipe);
- The function will mark all entities connected to the given entity through
- enabled links, either directly or indirectly, as streaming.
- The media_pipeline instance pointed to by the pipe argument will be stored in
- every entity in the pipeline. Drivers should embed the media_pipeline structure
- in higher-level pipeline structures and can then access the pipeline through
- the media_entity pipe field.
- Calls to media_entity_pipeline_start() can be nested. The pipeline pointer must
- be identical for all nested calls to the function.
- When stopping the stream, drivers must notify the entities with
- media_entity_pipeline_stop(struct media_entity *entity);
- If multiple calls to media_entity_pipeline_start() have been made the same
- number of media_entity_pipeline_stop() calls are required to stop streaming. The
- media_entity pipe field is reset to NULL on the last nested stop call.
- Link configuration will fail with -EBUSY by default if either end of the link is
- a streaming entity. Links that can be modified while streaming must be marked
- with the MEDIA_LNK_FL_DYNAMIC flag.
- If other operations need to be disallowed on streaming entities (such as
- changing entities configuration parameters) drivers can explicitly check the
- media_entity stream_count field to find out if an entity is streaming. This
- operation must be done with the media_device graph_mutex held.
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