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- /*
- Copyright (C) 1996-1997 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- // snd_null.c -- include this instead of all the other snd_* files to have
- // no sound code whatsoever
- #include "quakedef.h"
- cvar_t bgmvolume = {"bgmvolume", "1", true};
- cvar_t volume = {"volume", "0.7", true};
-
- void S_Init (void)
- {
- }
- void S_AmbientOff (void)
- {
- }
- void S_AmbientOn (void)
- {
- }
- void S_Shutdown (void)
- {
- }
- void S_TouchSound (char *sample)
- {
- }
- void S_ClearBuffer (void)
- {
- }
- void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
- {
- }
- void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation)
- {
- }
- void S_StopSound (int entnum, int entchannel)
- {
- }
- sfx_t *S_PrecacheSound (char *sample)
- {
- return NULL;
- }
- void S_ClearPrecache (void)
- {
- }
- void S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up)
- {
- }
- void S_StopAllSounds (qboolean clear)
- {
- }
- void S_BeginPrecaching (void)
- {
- }
- void S_EndPrecaching (void)
- {
- }
- void S_ExtraUpdate (void)
- {
- }
- void S_LocalSound (char *s)
- {
- }
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