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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #pragma once
- #include "MaterialEditor.h"
- class MaterialDocManager;
- class MaterialTreeView;
- /**
- * Base class for modifications that can be made to a material that can be undone and redone.
- */
- class MaterialModifier {
- public:
- MaterialModifier(MaterialDocManager* manager, const char* materialName);
- virtual ~MaterialModifier() {};
- virtual void Undo() = 0;
- virtual void Redo() = 0;
- protected:
- MaterialDocManager* manager;
- idStr materialName;
- };
- /**
- * Base class for Undo/Redo operations for attribute changes
- */
- class AttributeMaterialModifier : public MaterialModifier {
- public:
- AttributeMaterialModifier(MaterialDocManager* manager, const char* materialName, int stage, const char* key);
- virtual ~AttributeMaterialModifier() {};
- virtual void Undo() = 0;
- virtual void Redo() = 0;
- protected:
- int stage;
- idStr key;
- };
- /**
- * Undo/Redo operation for string attribute changes
- */
- class AttributeMaterialModifierString : public AttributeMaterialModifier {
- public:
- AttributeMaterialModifierString(MaterialDocManager* manager, const char* materialName, int stage, const char* key, const char* value, const char* oldValue);
- virtual ~AttributeMaterialModifierString() {};
- virtual void Undo();
- virtual void Redo();
- protected:
- idStr value;
- idStr oldValue;
- };
- /**
- * Undo/Redo operation for boolean attribute changes
- */
- class AttributeMaterialModifierBool : public AttributeMaterialModifier {
- public:
- AttributeMaterialModifierBool(MaterialDocManager* manager, const char* materialName, int stage, const char* key, bool value, bool oldValue);
- virtual ~AttributeMaterialModifierBool() {};
- virtual void Undo();
- virtual void Redo();
- protected:
- bool value;
- bool oldValue;
- };
- /**
- * Undo/Redo operation for stage moves
- */
- class StageMoveModifier : public MaterialModifier {
- public:
- StageMoveModifier(MaterialDocManager* manager, const char* materialName, int from, int to);
- virtual ~StageMoveModifier() {};
- virtual void Undo();
- virtual void Redo();
- protected:
- int from;
- int to;
- };
- /**
- * Undo/Redo operation for stage deletes
- */
- class StageDeleteModifier : public MaterialModifier {
- public:
- StageDeleteModifier(MaterialDocManager* manager, const char* materialName, int stageNum, idDict stageData);
- virtual ~StageDeleteModifier() {};
- virtual void Undo();
- virtual void Redo();
- protected:
- int stageNum;
- idDict stageData;
- };
- /**
- * Undo/Redo operation for stage inserts
- */
- class StageInsertModifier : public MaterialModifier {
- public:
- StageInsertModifier(MaterialDocManager* manager, const char* materialName, int stageNum, int stageType, const char* stageName);
- virtual ~StageInsertModifier() {};
- virtual void Undo();
- virtual void Redo();
- protected:
- int stageNum;
- int stageType;
- idStr stageName;
- };
- /**
- * Undo/Redo operation for adding materials
- */
- class AddMaterialModifier : public MaterialModifier {
- public:
- AddMaterialModifier(MaterialDocManager* manager, const char* materialName, const char* materialFile);
- virtual ~AddMaterialModifier() {};
- virtual void Undo();
- virtual void Redo();
- protected:
- idStr materialFile;
- };
- /**
- * Undo/Redo operation for deleting materials
- */
- class DeleteMaterialModifier : public MaterialModifier {
- public:
- DeleteMaterialModifier(MaterialDocManager* manager, const char* materialName);
- virtual ~DeleteMaterialModifier() {};
- virtual void Undo();
- virtual void Redo();
- protected:
-
- };
- /**
- * Undo/Redo operation for moving materials
- */
- class MoveMaterialModifier : public MaterialModifier {
- public:
- MoveMaterialModifier(MaterialDocManager* manager, const char* materialName, const char* materialFile, const char* copyMaterial);
- virtual ~MoveMaterialModifier() {};
- virtual void Undo();
- virtual void Redo();
- protected:
- idStr materialFile;
- idStr copyMaterial;
- };
- /**
- * Undo/Redo operation for renaming materials
- */
- class RenameMaterialModifier : public MaterialModifier {
- public:
- RenameMaterialModifier(MaterialDocManager* manager, const char* materialName, const char* oldName);
- virtual ~RenameMaterialModifier() {};
- virtual void Undo();
- virtual void Redo();
- protected:
- idStr oldName;
- };
- /**
- * Undo/Redo operation for adding material folders
- */
- class AddMaterialFolderModifier : public MaterialModifier {
- public:
- AddMaterialFolderModifier(MaterialDocManager* manager, const char* materialName, MaterialTreeView* view, HTREEITEM item, HTREEITEM parent);
- virtual ~AddMaterialFolderModifier() {};
- virtual void Undo();
- virtual void Redo();
- protected:
- MaterialTreeView* view;
- HTREEITEM item;
- HTREEITEM parent;
- };
- /**
- * Undo/Redo operation for renaming a material folder
- */
- class RenameMaterialFolderModifier : public MaterialModifier {
- public:
- RenameMaterialFolderModifier(MaterialDocManager* manager, const char* materialName, MaterialTreeView* view, HTREEITEM item, const char* oldName);
- virtual ~RenameMaterialFolderModifier() {};
- virtual void Undo();
- virtual void Redo();
- protected:
- MaterialTreeView* view;
- HTREEITEM item;
- idStr oldName;
- };
- /**
- * Undo/Redo operation for deleting a material folder
- */
- class DeleteMaterialFolderModifier : public MaterialModifier {
- public:
- DeleteMaterialFolderModifier(MaterialDocManager* manager, const char* materialName, MaterialTreeView* view, HTREEITEM parent, idStrList* affectedMaterials);
- virtual ~DeleteMaterialFolderModifier() {};
- virtual void Undo();
- virtual void Redo();
- protected:
- MaterialTreeView* view;
- idStrList affectedMaterials;
- HTREEITEM item;
- HTREEITEM parent;
- };
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