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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #pragma once
- #include "MaterialEditor.h"
- #include "MaterialModifier.h"
- #include "MaterialDoc.h"
- class MaterialView;
- #define MAX_UNDOREDO 32
- /**
- * Responsible for managing the materials that are being viewed and/or edited.
- */
- class MaterialDocManager {
- public:
- MaterialDocManager(void);
- ~MaterialDocManager(void);
- //Reg/UnReg Material Views
- void RegisterMaterialView(MaterialView* view);
- void UnRegisterMaterialView(MaterialView* view);
- void UnRegisterAllMaterialViews();
- //Material Selection
- void SetSelectedMaterial(idMaterial* material);
- MaterialDoc* GetCurrentMaterialDoc() { return currentMaterial; };
-
- //State Checking Methods
- bool DoesFileNeedApply(const char* filename);
- bool DoesAnyNeedApply();
- bool IsFileModified(const char* filename);
- bool IsAnyModified();
- //Adding or deleting a material
- void AddMaterial(const char* name, const char* filename, const char* sourceText = NULL, bool addUndo = true);
- void RedoAddMaterial(const char* name, bool clearData = true);
- void DeleteMaterial(MaterialDoc* material, bool addUndo = true);
- //Applying
- void ApplyMaterial(MaterialDoc* materialDoc);
- void ApplyFile(const char* filename);
- void ApplyAll();
- //Saving
- void SaveMaterial(MaterialDoc* material);
- void SaveFile(const char* filename);
- void SaveAllMaterials();
- //File Reloading
- void ReloadFile(const char *filename);
- //Used to get and/or create a MaterialDoc object for editing
- MaterialDoc* CreateMaterialDoc(const char* materialName);
- MaterialDoc* CreateMaterialDoc(idMaterial* material);
- MaterialDoc* GetInProgressDoc(idMaterial* material);
- //Copy Paste
- void CopyMaterial(MaterialDoc* materialDoc = NULL, bool cut = false);
- void ClearCopy();
- bool IsCopyMaterial();
- idStr GetCopyMaterialName();
- void PasteMaterial(const char* name, const char* filename);
- void CopyStage(MaterialDoc* materialDoc, int stageNum);
- void ClearCopyStage();
- bool IsCopyStage();
- void PasteStage(MaterialDoc* materialDoc);
- void GetCopyStageInfo(int& type, idStr& name);
- //Undo/Redo
- void Undo();
- bool IsUndoAvailable();
- void ClearUndo();
- void Redo();
- bool IsRedoAvailable();
- void ClearRedo();
- void AddMaterialUndoModifier(MaterialModifier* mod, bool clearRedo = true);
- void AddMaterialRedoModifier(MaterialModifier* mod);
- //Searching
- bool FindMaterial(const char* name, MaterialSearchData_t* searchData, bool checkName);
- //Misc
- idStr GetUniqueMaterialName(idStr name);
-
- protected:
-
- /**
- * View notification types
- */
- enum {
- SELECTION_CHANGE,
- MATERIAL_CHANGE,
- MATERIAL_APPLY,
- MATERIAL_SAVE,
- MATERIAL_SAVE_FILE,
- MATERIAL_ADD,
- MATERIAL_DELETE,
- MATERIAL_ADD_STAGE,
- MATERIAL_DELETE_STAGE,
- MATERIAL_MOVE_STAGE,
- MATERIAL_ATTRIBUTE_CHANGE,
- MATERIAL_NAME_CHANGE,
- FILE_RELOAD
- };
- void NotifyViews(MaterialDoc* materialDoc, int notifyType, ... );
- //Doc Notification members
- friend MaterialDoc;
- void MaterialChanged(MaterialDoc* materialDoc);
- void MaterialApplied(MaterialDoc* materialDoc);
- void MaterialSaved(MaterialDoc* materialDoc);
- void MaterialNameChanged(const char* oldName, MaterialDoc* materialDoc);
- void StageAdded(MaterialDoc* materialDoc, int stageNum);
- void StageDeleted(MaterialDoc* materialDoc, int stageNum);
- void StageMoved(MaterialDoc* materialDoc, int from, int to);
- void AttributeChanged(MaterialDoc* materialDoc, int stage, const char* attribName);
- protected:
- idList<MaterialView*> materialViews;
- MaterialDoc* currentMaterial;
- idHashTable<MaterialDoc*> inProgressMaterials;
- idList<MaterialModifier*> undoModifiers;
- idList<MaterialModifier*> redoModifiers;
- //Copy/Paste
- bool cutMaterial;
- idStr copyMaterial;
- //Copy/Paste Stage
- idStr copyStageMaterial;
- MEStage_t copyStage;
- };
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