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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #pragma once
- /**
- * Represents a single attribute in a material. Represents material, stage
- * and special stage attributes. The MaterialDef manager loads these
- * definitions from the material definition file as the editor
- * is being initialized.
- */
- class MaterialDef {
- public:
- /**
- * Defines possible attribute types.
- */
- enum {
- MATERIAL_DEF_TYPE_GROUP,
- MATERIAL_DEF_TYPE_BOOL,
- MATERIAL_DEF_TYPE_STRING,
- MATERIAL_DEF_TYPE_FLOAT,
- MATERIAL_DEF_TYPE_INT
- };
-
- int type;
- idStr dictName;
- idStr displayName;
- idStr displayInfo;
- bool quotes;
- idHashTable<DWORD> viewData;
-
- public:
-
- MaterialDef(void);
- virtual ~MaterialDef(void);
- DWORD GetViewData(const char* viewName);
- void SetViewData(const char* viewName, DWORD value);
- };
- /**
- * A list of material attributes. Material, stage, and special stage attributes
- * are grouped together during the load process for use by the different view and
- * MaterialDoc.
- */
- typedef idList<MaterialDef*> MaterialDefList;
- /**
- * This class contains static utility functions that view and MaterialDoc use
- * to access the MaterialDef and MaterialDefList data that is loaded. This class
- * is also responsible for loading and destroying the MaterialDef instances.
- */
- class MaterialDefManager {
- public:
- /**
- * Defines the groupings of material attributes.
- */
- enum {
- MATERIAL_DEF_MATERIAL = 0,
- MATERIAL_DEF_STAGE,
- MATERIAL_DEF_SPECIAL_STAGE,
- MATERIAL_DEF_NUM
- };
- static void InitializeMaterialDefLists();
- static void InitializeMaterialDefList(idLexer* src, const char* typeName, MaterialDefList* list);
-
- static void DestroyMaterialDefLists();
- static MaterialDefList* GetMaterialDefs(int type);
- protected:
- static MaterialDefList materialDefs[MATERIAL_DEF_NUM];
- };
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