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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #ifndef __KEYINPUT_H__
- #define __KEYINPUT_H__
- /*
- ===============================================================================
- Key Input
- ===============================================================================
- */
- // these are the key numbers that are used by the key system
- // normal keys should be passed as lowercased ascii
- // Some high ascii (> 127) characters that are mapped directly to keys on
- // western european keyboards are inserted in this table so that those keys
- // are bindable (otherwise they get bound as one of the special keys in this
- // table)
- typedef enum {
- K_TAB = 9,
- K_ENTER = 13,
- K_ESCAPE = 27,
- K_SPACE = 32,
- K_BACKSPACE = 127,
- K_COMMAND = 128,
- K_CAPSLOCK,
- K_SCROLL,
- K_POWER,
- K_PAUSE,
- K_UPARROW = 133,
- K_DOWNARROW,
- K_LEFTARROW,
- K_RIGHTARROW,
- // The 3 windows keys
- K_LWIN = 137,
- K_RWIN,
- K_MENU,
- K_ALT = 140,
- K_CTRL,
- K_SHIFT,
- K_INS,
- K_DEL,
- K_PGDN,
- K_PGUP,
- K_HOME,
- K_END,
- K_F1 = 149,
- K_F2,
- K_F3,
- K_F4,
- K_F5,
- K_F6,
- K_F7,
- K_F8,
- K_F9,
- K_F10,
- K_F11,
- K_F12,
- K_INVERTED_EXCLAMATION = 161, // upside down !
- K_F13,
- K_F14,
- K_F15,
- K_KP_HOME = 165,
- K_KP_UPARROW,
- K_KP_PGUP,
- K_KP_LEFTARROW,
- K_KP_5,
- K_KP_RIGHTARROW,
- K_KP_END,
- K_KP_DOWNARROW,
- K_KP_PGDN,
- K_KP_ENTER,
- K_KP_INS,
- K_KP_DEL,
- K_KP_SLASH,
- K_SUPERSCRIPT_TWO = 178, // superscript 2
- K_KP_MINUS,
- K_ACUTE_ACCENT = 180, // accute accent
- K_KP_PLUS,
- K_KP_NUMLOCK,
- K_KP_STAR,
- K_KP_EQUALS,
- K_MASCULINE_ORDINATOR = 186,
- // K_MOUSE enums must be contiguous (no char codes in the middle)
- K_MOUSE1 = 187,
- K_MOUSE2,
- K_MOUSE3,
- K_MOUSE4,
- K_MOUSE5,
- K_MOUSE6,
- K_MOUSE7,
- K_MOUSE8,
- K_MWHEELDOWN = 195,
- K_MWHEELUP,
- //------------------------
- // K_JOY codes must be contiguous, too
- //------------------------
- K_JOY1 = 197,
- K_JOY2,
- K_JOY3,
- K_JOY4,
- K_JOY5,
- K_JOY6,
- K_JOY7,
- K_JOY8,
- K_JOY9,
- K_JOY10,
- K_JOY11,
- K_JOY12,
- K_JOY13,
- K_JOY14,
- K_JOY15,
- K_JOY16,
- K_JOY_STICK1_UP,
- K_JOY_STICK1_DOWN,
- K_JOY_STICK1_LEFT,
- K_JOY_STICK1_RIGHT,
- K_JOY_STICK2_UP,
- K_JOY_STICK2_DOWN,
- K_JOY_STICK2_LEFT,
- K_JOY_STICK2_RIGHT,
- K_JOY_TRIGGER1,
- K_JOY_TRIGGER2,
- K_JOY_DPAD_UP,
- K_JOY_DPAD_DOWN,
- K_JOY_DPAD_LEFT,
- K_JOY_DPAD_RIGHT,
- K_GRAVE_A = 229, // lowercase a with grave accent
- K_AUX1 = 230,
- K_CEDILLA_C = 231, // lowercase c with Cedilla
- K_GRAVE_E = 232, // lowercase e with grave accent
- K_AUX2,
- K_AUX3,
- K_AUX4,
- K_GRAVE_I = 236, // lowercase i with grave accent
- K_AUX5,
- K_AUX6,
- K_AUX7,
- K_AUX8,
- K_TILDE_N = 241, // lowercase n with tilde
- K_GRAVE_O = 242, // lowercase o with grave accent
- K_AUX9,
- K_AUX10,
- K_AUX11,
- K_AUX12,
- K_AUX13,
- K_AUX14,
- K_GRAVE_U = 249, // lowercase u with grave accent
- K_AUX15,
- K_AUX16,
- K_PRINT_SCR = 252, // SysRq / PrintScr
- K_RIGHT_ALT = 253, // used by some languages as "Alt-Gr"
- K_LAST_KEY = 254 // this better be < 256!
- } keyNum_t;
- class idKeyInput {
- public:
- static void Init( void );
- static void Shutdown( void );
- static void ArgCompletion_KeyName( const idCmdArgs &args, void(*callback)( const char *s ) );
- static void PreliminaryKeyEvent( int keyNum, bool down );
- static bool IsDown( int keyNum );
- static int GetUsercmdAction( int keyNum );
- static bool GetOverstrikeMode( void );
- static void SetOverstrikeMode( bool state );
- static void ClearStates( void );
- static int StringToKeyNum( const char *str );
- static const char * KeyNumToString( int keyNum, bool localized );
- static void SetBinding( int keyNum, const char *binding );
- static const char * GetBinding( int keyNum );
- static bool UnbindBinding( const char *bind );
- static int NumBinds( const char *binding );
- static bool ExecKeyBinding( int keyNum );
- static const char * KeysFromBinding( const char *bind );
- static const char * BindingFromKey( const char *key );
- static bool KeyIsBoundTo( int keyNum, const char *binding );
- static void WriteBindings( idFile *f );
- };
- #endif /* !__KEYINPUT_H__ */
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