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- class idPowerScrewGeneric : public idMover
- {
- public:
- CLASS_PROTOTYPE( idPowerScrewGeneric );
- void Save( idSaveGame *savefile ) const;
- void Restore( idRestoreGame *savefile );
- void OnActivate( void );
- void Spawn( void );
- void Reset( void );
- private:
- //idMover * mover;
- int countMax;
- int count;
- };
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