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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #include "../../idlib/precompiled.h"
- #pragma hdrstop
- #include "qe3.h"
- #include "Radiant.h"
- #include "TextureBar.h"
- //++timo TODO : the whole CTextureBar has to be modified for the new texture code
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CTextureBar dialog
- CTextureBar::CTextureBar()
- : CDialogBar()
- {
- //{{AFX_DATA_INIT(CTextureBar)
- m_nHShift = 0;
- m_nHScale = 0;
- m_nRotate = 0;
- m_nVShift = 0;
- m_nVScale = 0;
- m_nRotateAmt = 45;
- //}}AFX_DATA_INIT
- }
- void CTextureBar::DoDataExchange(CDataExchange* pDX)
- {
- CDialogBar::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CTextureBar)
- DDX_Control(pDX, IDC_SPIN_ROTATE, m_spinRotate);
- DDX_Control(pDX, IDC_SPIN_VSCALE, m_spinVScale);
- DDX_Control(pDX, IDC_SPIN_VSHIFT, m_spinVShift);
- DDX_Control(pDX, IDC_SPIN_HSCALE, m_spinHScale);
- DDX_Control(pDX, IDC_SPIN_HSHIFT, m_spinHShift);
- DDX_Text(pDX, IDC_HSHIFT, m_nHShift);
- DDX_Text(pDX, IDC_HSCALE, m_nHScale);
- DDX_Text(pDX, IDC_ROTATE, m_nRotate);
- DDX_Text(pDX, IDC_VSHIFT, m_nVShift);
- DDX_Text(pDX, IDC_VSCALE, m_nVScale);
- DDX_Text(pDX, IDC_EDIT_ROTATEAMT, m_nRotateAmt);
- //}}AFX_DATA_MAP
- }
- BEGIN_MESSAGE_MAP(CTextureBar, CDialogBar)
- //{{AFX_MSG_MAP(CTextureBar)
- ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_HSHIFT, OnDeltaposSpinHshift)
- ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_VSHIFT, OnDeltaposSpinVshift)
- ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_HSCALE, OnDeltaposSpinHScale)
- ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_VSCALE, OnDeltaposSpinVScale)
- ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_ROTATE, OnDeltaposSpinRotate)
- ON_COMMAND(ID_SELECTION_PRINT, OnSelectionPrint)
- ON_WM_CREATE()
- ON_BN_CLICKED(IDC_BTN_APPLYTEXTURESTUFF, OnBtnApplytexturestuff)
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CTextureBar message handlers
- void CTextureBar::OnDeltaposSpinHshift(NMHDR* pNMHDR, LRESULT* pResult)
- {
- NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
- *pResult = 0;
- if (pNMUpDown->iDelta < 0)
- Select_ShiftTexture(abs(g_qeglobals.d_savedinfo.m_nTextureTweak), 0);
- else
- Select_ShiftTexture(-abs(g_qeglobals.d_savedinfo.m_nTextureTweak), 0);
- GetSurfaceAttributes();
- }
- void CTextureBar::OnDeltaposSpinVshift(NMHDR* pNMHDR, LRESULT* pResult)
- {
- NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
- // TODO: Add your control notification handler code here
-
- *pResult = 0;
- if (pNMUpDown->iDelta < 0)
- Select_ShiftTexture(0, abs(g_qeglobals.d_savedinfo.m_nTextureTweak));
- else
- Select_ShiftTexture(0, -abs(g_qeglobals.d_savedinfo.m_nTextureTweak));
- GetSurfaceAttributes();
- }
- void CTextureBar::OnDeltaposSpinHScale(NMHDR* pNMHDR, LRESULT* pResult)
- {
- NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
- // TODO: Add your control notification handler code here
-
- *pResult = 0;
- if (pNMUpDown->iDelta < 0)
- Select_ScaleTexture((float)abs(g_qeglobals.d_savedinfo.m_nTextureTweak),0);
- else
- Select_ScaleTexture((float)-abs(g_qeglobals.d_savedinfo.m_nTextureTweak),0);
- GetSurfaceAttributes();
- }
- void CTextureBar::OnDeltaposSpinVScale(NMHDR* pNMHDR, LRESULT* pResult)
- {
- NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
- // TODO: Add your control notification handler code here
-
- *pResult = 0;
- if (pNMUpDown->iDelta < 0)
- Select_ScaleTexture(0, (float)abs(g_qeglobals.d_savedinfo.m_nTextureTweak));
- else
- Select_ScaleTexture(0, (float)-abs(g_qeglobals.d_savedinfo.m_nTextureTweak));
- GetSurfaceAttributes();
- }
- void CTextureBar::OnDeltaposSpinRotate(NMHDR* pNMHDR, LRESULT* pResult)
- {
- NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
- *pResult = 0;
- UpdateData(TRUE);
- if (pNMUpDown->iDelta < 0)
- Select_RotateTexture(abs(m_nRotateAmt));
- else
- Select_RotateTexture(-abs(m_nRotateAmt));
- GetSurfaceAttributes();
- }
- void CTextureBar::OnSelectionPrint()
- {
- // TODO: Add your command handler code here
-
- }
- int CTextureBar::OnCreate(LPCREATESTRUCT lpCreateStruct)
- {
- if (CDialogBar::OnCreate(lpCreateStruct) == -1)
- return -1;
- return 0;
- }
- void CTextureBar::OnBtnApplytexturestuff()
- {
- SetSurfaceAttributes();
- }
- void CTextureBar::GetSurfaceAttributes()
- {
- texdef_t* pt = (g_ptrSelectedFaces.GetSize() > 0) ? &(reinterpret_cast<face_t*>(g_ptrSelectedFaces.GetAt(0)))->texdef : &g_qeglobals.d_texturewin.texdef;
- if (pt)
- {
- m_nHShift = pt->shift[0];
- m_nVShift = pt->shift[1];
- m_nHScale = pt->scale[0];
- m_nVScale = pt->scale[1];
- m_nRotate = pt->rotate;
- UpdateData(FALSE);
- }
- }
- //++timo implement brush primitive here
- void CTextureBar::SetSurfaceAttributes()
- {
- if (g_ptrSelectedFaces.GetSize() > 0)
- {
- if (g_qeglobals.m_bBrushPrimitMode)
- {
- common->Printf("Warning : brush primitive mode not implemented in CTextureBar");
- }
- face_t *selFace = reinterpret_cast<face_t*>(g_ptrSelectedFaces.GetAt(0));
- texdef_t* pt = &selFace->texdef;
- UpdateData(TRUE);
- pt->shift[0] = m_nHShift;
- pt->shift[1] = m_nVShift;
- pt->scale[0] = m_nHScale;
- pt->scale[1] = m_nVScale;
- pt->rotate = m_nRotate;
- Sys_UpdateWindows(W_CAMERA);
- }
- }
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