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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #include "../../idlib/precompiled.h"
- #pragma hdrstop
- #include "qe3.h"
- #include "Radiant.h"
- #include "GLWidget.h"
- #include "ConsoleDlg.h"
- #include "InspectorDialog.h"
- #include "TabsDlg.h"
- CInspectorDialog *g_Inspectors = NULL;
- // CInspectorDialog dialog
- void InspectorsDockingCallback ( bool docked , int ID , CWnd* wnd )
- {
- g_Inspectors->SetDockedTabs( docked , ID );
- }
- // CInspectorDialog dialog
- //IMPLEMENT_DYNAMIC(CInspectorDialog,CTabsDlg)
- CInspectorDialog::CInspectorDialog(CWnd* pParent /*=NULL*/)
- : CTabsDlg(CInspectorDialog::IDD, pParent)
- {
- initialized = false;
- dockedTabs = W_CONSOLE | W_TEXTURE | W_MEDIA;
- }
- CInspectorDialog::~CInspectorDialog()
- {
- }
- BEGIN_MESSAGE_MAP(CInspectorDialog, CTabsDlg)
- ON_NOTIFY(TCN_SELCHANGE, IDC_TAB_INSPECTOR, OnTcnSelchange )
- ON_WM_SIZE()
- ON_WM_DESTROY()
- ON_WM_CLOSE()
- END_MESSAGE_MAP()
- // CInspectorDialog message handlers
- BOOL CInspectorDialog::OnInitDialog()
- {
- CTabsDlg::OnInitDialog();
- ASSERT ( m_Tabs.GetSafeHwnd() );
- LoadWindowPlacement(GetSafeHwnd() , "radiant_InspectorsWindow" );
- consoleWnd.Create(IDD_DIALOG_CONSOLE, this);
- texWnd.Create(TEXTURE_WINDOW_CLASS, "", QE3_SPLITTER_STYLE, CRect(5, 5, 10, 10), this, 1299);
- mediaDlg.Create(IDD_DIALOG_TEXTURELIST, this);
- entityDlg.Create(IDD_DIALOG_ENTITY, this);
- dockedTabs = GetCvarInt ( "radiant_InspectorDockedDialogs" , W_CONSOLE | W_TEXTURE | W_MEDIA );
- AddDockedWindow ( &consoleWnd , W_CONSOLE , 1 , "Console" , (dockedTabs & W_CONSOLE ) != 0 , InspectorsDockingCallback );
- AddDockedWindow ( &texWnd , W_TEXTURE , 2 , "Textures" , (dockedTabs & W_TEXTURE ) != 0 , InspectorsDockingCallback );
- AddDockedWindow ( &mediaDlg , W_MEDIA , 3 , "Media" , (dockedTabs & W_MEDIA ) != 0 , InspectorsDockingCallback );
- AddDockedWindow ( &entityDlg , W_ENTITY , 4 , "Entity" , (dockedTabs & W_ENTITY ) != 0 , InspectorsDockingCallback );
-
- SetMode(W_CONSOLE);
- initialized = true;
- return TRUE; // return TRUE unless you set the focus to a control
- // EXCEPTION: OCX Property Pages should return FALSE
- }
- void CInspectorDialog::SetMode(int mode, bool updateTabs) {
- FocusWindow ( mode );
- }
- void CInspectorDialog::UpdateEntitySel(eclass_t *ent) {
- entityDlg.UpdateEntitySel(ent);
- }
- void CInspectorDialog::FillClassList() {
- entityDlg.AddClassNames();
- }
- void CInspectorDialog::UpdateSelectedEntity() {
- entityDlg.SetKeyValPairs();
- }
- bool CInspectorDialog::GetSelectAllCriteria(idStr &key, idStr &val) {
- CString k, v;
- entityDlg.editKey.GetWindowText(k);
- entityDlg.editVal.GetWindowText(v);
- key = k;
- val = v;
- return true;
- }
- void CInspectorDialog::OnSize(UINT nType, int cx, int cy)
- {
- CTabsDlg::OnSize(nType, cx, cy);
- DockedWindowInfo* info = NULL;
- POSITION pos;
- WORD wID;
- if (!initialized) {
- return;
- }
- CRect rect;
- GetClientRect(rect);
- CRect tabRect;
- m_Tabs.GetWindowRect(tabRect);
- // retain vert size but size 4 in from edges and 4 up from bottom
- tabRect.left = 4;
- tabRect.right = rect.Width() - 4;
- tabRect.top = rect.Height() - tabRect.Height() - 4;
- tabRect.bottom = rect.Height() - 4;
- // adjust rect for children size
- rect.bottom -= 5 + tabRect.Height();
- m_Tabs.SetWindowPos(NULL, tabRect.left, tabRect.top, tabRect.Width(), tabRect.Height(), 0);
- for( pos = m_Windows.GetStartPosition(); pos != NULL ; )
- {
- m_Windows.GetNextAssoc( pos, wID, (void*&)info );
- if ( (info->m_State == DockedWindowInfo::DOCKED) ) {
- info->m_Window->SetWindowPos(NULL, rect.left, rect.top, rect.Width(), rect.Height(), 0);
- }
- }
- }
- void CInspectorDialog::OnDestroy()
- {
- ::SaveWindowPlacement(GetSafeHwnd() , "radiant_InspectorsWindow" );
- SetCvarInt("radiant_InspectorDockedDialogs" , dockedTabs );
- CTabsDlg::OnDestroy();
- }
- void CInspectorDialog::OnClose()
- {
- CTabsDlg::OnClose();
- }
- BOOL CInspectorDialog::PreTranslateMessage(MSG* pMsg)
- {
- // TODO: Add your specialized code here and/or call the base class
- if ( pMsg->message == WM_KEYDOWN || pMsg->message == WM_KEYUP) {
- g_pParentWnd->PostMessage(pMsg->message, pMsg->wParam, pMsg->lParam);
- }
- return CTabsDlg::PreTranslateMessage(pMsg);
- }
- void CInspectorDialog::SetDockedTabs ( bool docked , int ID )
- {
- if ( docked ) {
- dockedTabs |= ID;
- }
- else {
- dockedTabs &= ~ID;
- }
- }
- void CInspectorDialog::AssignModel ()
- {
- entityDlg.AssignModel();
- }
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