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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #pragma once
- #include "../common/registryoptions.h"
- /**
- * Wrapper class that is responsible for reading and writing Material Editor
- * settings to the registry. Settings are written to
- * Software\\id Software\\DOOM3\\Tools\\MaterialEditor
- */
- class MEOptions {
- public:
- MEOptions();
- ~MEOptions();
- bool Save (void);
- bool Load (void);
- /**
- * Sets the flag that determines if the settings need to be saved because
- * they where modified.
- */
- void SetModified(bool mod = true) { modified = mod; };
- /**
- * Get the flag that determines if the settings need to be saved because
- * they where modified.
- */
- bool GetModified() { return modified; };
- void SetWindowPlacement ( const char* name, HWND hwnd );
- bool GetWindowPlacement ( const char* name, HWND hwnd );
- void SetMaterialTreeWidth(int width);
- int GetMaterialTreeWidth();
- void SetStageWidth(int width);
- int GetStageWidth();
- void SetPreviewPropertiesWidth(int width);
- int GetPreviewPropertiesWidth();
- void SetMaterialEditHeight(int height);
- int GetMaterialEditHeight();
- void SetMaterialPropHeadingWidth(int width);
- int GetMaterialPropHeadingWidth();
- void SetPreviewPropHeadingWidth(int width);
- int GetPreviewPropHeadingWidth();
- protected:
- rvRegistryOptions registry;
- bool modified;
- int materialTreeWidth;
- int stageWidth;
- int previewPropertiesWidth;
- int materialEditHeight;
- int materialPropHeadingWidth;
- int previewPropHeadingWidth;
- };
- ID_INLINE void MEOptions::SetWindowPlacement ( const char* name, HWND hwnd ) {
- registry.SetWindowPlacement ( name, hwnd );
- }
- ID_INLINE bool MEOptions::GetWindowPlacement ( const char* name, HWND hwnd ) {
- return registry.GetWindowPlacement ( name, hwnd );
- }
- ID_INLINE void MEOptions::SetMaterialTreeWidth(int width) {
- materialTreeWidth = width;
- SetModified(true);
- }
- ID_INLINE int MEOptions::GetMaterialTreeWidth() {
- return materialTreeWidth;
- }
- ID_INLINE void MEOptions::SetStageWidth(int width) {
- stageWidth = width;
- SetModified(true);
- }
- ID_INLINE int MEOptions::GetStageWidth() {
- return stageWidth;
- }
- ID_INLINE void MEOptions::SetPreviewPropertiesWidth(int width) {
- previewPropertiesWidth = width;
- SetModified(true);
- }
- ID_INLINE int MEOptions::GetPreviewPropertiesWidth() {
- return previewPropertiesWidth;
- }
- ID_INLINE void MEOptions::SetMaterialEditHeight(int height) {
- materialEditHeight = height;
- SetModified(true);
- }
- ID_INLINE int MEOptions::GetMaterialEditHeight() {
- return materialEditHeight;
- }
- ID_INLINE void MEOptions::SetMaterialPropHeadingWidth(int width) {
- materialPropHeadingWidth = width;
- SetModified(true);
- }
- ID_INLINE int MEOptions::GetMaterialPropHeadingWidth() {
- return materialPropHeadingWidth;
- }
- ID_INLINE void MEOptions::SetPreviewPropHeadingWidth(int width) {
- previewPropHeadingWidth = width;
- SetModified(true);
- }
- ID_INLINE int MEOptions::GetPreviewPropHeadingWidth() {
- return previewPropHeadingWidth;
- }
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