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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #include "../../idlib/precompiled.h"
- #pragma hdrstop
- #include "GEApp.h"
- #include "GEInsertModifier.h"
- rvGEInsertModifier::rvGEInsertModifier ( const char* name, idWindow* window, idWindow* parent, idWindow* before ) :
- rvGEModifier ( name, window )
- {
- mParent = parent;
- mBefore = before;
- assert ( mParent );
- mUndoParent = window->GetParent ( );
- mUndoBefore = NULL;
- mUndoRect = mWrapper->GetClientRect ( );
- mRect = mWrapper->GetClientRect ( );
-
- // Find the child window the window being inserted is before
- if ( mUndoParent )
- {
- int index;
- rvGEWindowWrapper* pwrapper;
-
- pwrapper = rvGEWindowWrapper::GetWrapper ( mUndoParent );
-
- index = mUndoParent->GetChildIndex ( mWindow );
-
- if ( index + 1 < pwrapper->GetChildCount ( ) )
- {
- mUndoBefore = pwrapper->GetChild ( index + 1 );
- }
- }
- // Since rectangles are relative to the parent rectangle we need to figure
- // out the new x and y coordinate as if this window were a child
- rvGEWindowWrapper* parentWrapper;
- parentWrapper = rvGEWindowWrapper::GetWrapper ( mParent );
- mRect.x = mWrapper->GetScreenRect( )[0] - parentWrapper->GetScreenRect()[0];
- mRect.y = mWrapper->GetScreenRect( )[1] - parentWrapper->GetScreenRect()[1];
- }
- /*
- ================
- rvGEInsertModifier::Apply
- Apply the insert modifier by removing the child from its original parent and
- inserting it as a child of the new parent
- ================
- */
- bool rvGEInsertModifier::Apply ( void )
- {
- if ( mUndoParent )
- {
- mUndoParent->RemoveChild ( mWindow );
- }
-
- mParent->InsertChild ( mWindow, mBefore );
- mWrapper->SetRect ( mRect );
-
- return true;
- }
- /*
- ================
- rvGEInsertModifier::Undo
- Undo the insert modifier by removing the window from the parent it was
- added to and re-inserting it back into its original parent
- ================
- */
- bool rvGEInsertModifier::Undo ( void )
- {
- mParent->RemoveChild ( mWindow );
-
- if ( mUndoParent )
- {
- mUndoParent->InsertChild ( mWindow, mUndoBefore );
- mWrapper->SetRect ( mUndoRect );
- }
-
- return true;
- }
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