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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #include "../../idlib/precompiled.h"
- #pragma hdrstop
- #include <errno.h>
- #include <float.h>
- #include <fcntl.h>
- #include <direct.h>
- #include <io.h>
- #include <conio.h>
- #include <mapi.h>
- #include <ShellAPI.h>
- #ifndef __MRC__
- #include <sys/types.h>
- #include <sys/stat.h>
- #endif
- #include "../sys_local.h"
- #include "win_local.h"
- #include "rc/CreateResourceIDs.h"
- #include "../../renderer/tr_local.h"
- idCVar Win32Vars_t::sys_arch( "sys_arch", "", CVAR_SYSTEM | CVAR_INIT, "" );
- idCVar Win32Vars_t::sys_cpustring( "sys_cpustring", "detect", CVAR_SYSTEM | CVAR_INIT, "" );
- idCVar Win32Vars_t::in_mouse( "in_mouse", "1", CVAR_SYSTEM | CVAR_BOOL, "enable mouse input" );
- idCVar Win32Vars_t::win_allowAltTab( "win_allowAltTab", "0", CVAR_SYSTEM | CVAR_BOOL, "allow Alt-Tab when fullscreen" );
- idCVar Win32Vars_t::win_notaskkeys( "win_notaskkeys", "0", CVAR_SYSTEM | CVAR_INTEGER, "disable windows task keys" );
- idCVar Win32Vars_t::win_username( "win_username", "", CVAR_SYSTEM | CVAR_INIT, "windows user name" );
- idCVar Win32Vars_t::win_xpos( "win_xpos", "3", CVAR_SYSTEM | CVAR_ARCHIVE | CVAR_INTEGER, "horizontal position of window" );
- idCVar Win32Vars_t::win_ypos( "win_ypos", "22", CVAR_SYSTEM | CVAR_ARCHIVE | CVAR_INTEGER, "vertical position of window" );
- idCVar Win32Vars_t::win_outputDebugString( "win_outputDebugString", "0", CVAR_SYSTEM | CVAR_BOOL, "" );
- idCVar Win32Vars_t::win_outputEditString( "win_outputEditString", "1", CVAR_SYSTEM | CVAR_BOOL, "" );
- idCVar Win32Vars_t::win_viewlog( "win_viewlog", "0", CVAR_SYSTEM | CVAR_INTEGER, "" );
- idCVar Win32Vars_t::win_timerUpdate( "win_timerUpdate", "0", CVAR_SYSTEM | CVAR_BOOL, "allows the game to be updated while dragging the window" );
- idCVar Win32Vars_t::win_allowMultipleInstances( "win_allowMultipleInstances", "0", CVAR_SYSTEM | CVAR_BOOL, "allow multiple instances running concurrently" );
- Win32Vars_t win32;
- static char sys_cmdline[MAX_STRING_CHARS];
- // not a hard limit, just what we keep track of for debugging
- xthreadInfo *g_threads[MAX_THREADS];
- int g_thread_count = 0;
- static sysMemoryStats_t exeLaunchMemoryStats;
- static xthreadInfo threadInfo;
- static HANDLE hTimer;
- /*
- ================
- Sys_GetExeLaunchMemoryStatus
- ================
- */
- void Sys_GetExeLaunchMemoryStatus( sysMemoryStats_t &stats ) {
- stats = exeLaunchMemoryStats;
- }
- /*
- ==================
- Sys_Createthread
- ==================
- */
- void Sys_CreateThread( xthread_t function, void *parms, xthreadPriority priority, xthreadInfo &info, const char *name, xthreadInfo *threads[MAX_THREADS], int *thread_count ) {
- HANDLE temp = CreateThread( NULL, // LPSECURITY_ATTRIBUTES lpsa,
- 0, // DWORD cbStack,
- (LPTHREAD_START_ROUTINE)function, // LPTHREAD_START_ROUTINE lpStartAddr,
- parms, // LPVOID lpvThreadParm,
- 0, // DWORD fdwCreate,
- &info.threadId);
- info.threadHandle = (int) temp;
- if (priority == THREAD_HIGHEST) {
- SetThreadPriority( (HANDLE)info.threadHandle, THREAD_PRIORITY_HIGHEST ); // we better sleep enough to do this
- } else if (priority == THREAD_ABOVE_NORMAL ) {
- SetThreadPriority( (HANDLE)info.threadHandle, THREAD_PRIORITY_ABOVE_NORMAL );
- }
- info.name = name;
- if ( *thread_count < MAX_THREADS ) {
- threads[(*thread_count)++] = &info;
- } else {
- common->DPrintf("WARNING: MAX_THREADS reached\n");
- }
- }
- /*
- ==================
- Sys_DestroyThread
- ==================
- */
- void Sys_DestroyThread( xthreadInfo& info ) {
- WaitForSingleObject( (HANDLE)info.threadHandle, INFINITE);
- CloseHandle( (HANDLE)info.threadHandle );
- info.threadHandle = 0;
- }
- /*
- ==================
- Sys_Sentry
- ==================
- */
- void Sys_Sentry() {
- int j = 0;
- }
- /*
- ==================
- Sys_GetThreadName
- ==================
- */
- const char* Sys_GetThreadName(int *index) {
- int id = GetCurrentThreadId();
- for( int i = 0; i < g_thread_count; i++ ) {
- if ( id == g_threads[i]->threadId ) {
- if ( index ) {
- *index = i;
- }
- return g_threads[i]->name;
- }
- }
- if ( index ) {
- *index = -1;
- }
- return "main";
- }
- /*
- ==================
- Sys_EnterCriticalSection
- ==================
- */
- void Sys_EnterCriticalSection( int index ) {
- assert( index >= 0 && index < MAX_CRITICAL_SECTIONS );
- if ( TryEnterCriticalSection( &win32.criticalSections[index] ) == 0 ) {
- EnterCriticalSection( &win32.criticalSections[index] );
- // Sys_DebugPrintf( "busy lock '%s' in thread '%s'\n", lock->name, Sys_GetThreadName() );
- }
- }
- /*
- ==================
- Sys_LeaveCriticalSection
- ==================
- */
- void Sys_LeaveCriticalSection( int index ) {
- assert( index >= 0 && index < MAX_CRITICAL_SECTIONS );
- LeaveCriticalSection( &win32.criticalSections[index] );
- }
- /*
- ==================
- Sys_WaitForEvent
- ==================
- */
- void Sys_WaitForEvent( int index ) {
- assert( index == 0 );
- if ( !win32.backgroundDownloadSemaphore ) {
- win32.backgroundDownloadSemaphore = CreateEvent( NULL, TRUE, FALSE, NULL );
- }
- WaitForSingleObject( win32.backgroundDownloadSemaphore, INFINITE );
- ResetEvent( win32.backgroundDownloadSemaphore );
- }
- /*
- ==================
- Sys_TriggerEvent
- ==================
- */
- void Sys_TriggerEvent( int index ) {
- assert( index == 0 );
- SetEvent( win32.backgroundDownloadSemaphore );
- }
- #pragma optimize( "", on )
- #ifdef DEBUG
- static unsigned int debug_total_alloc = 0;
- static unsigned int debug_total_alloc_count = 0;
- static unsigned int debug_current_alloc = 0;
- static unsigned int debug_current_alloc_count = 0;
- static unsigned int debug_frame_alloc = 0;
- static unsigned int debug_frame_alloc_count = 0;
- idCVar sys_showMallocs( "sys_showMallocs", "0", CVAR_SYSTEM, "" );
- // _HOOK_ALLOC, _HOOK_REALLOC, _HOOK_FREE
- typedef struct CrtMemBlockHeader
- {
- struct _CrtMemBlockHeader *pBlockHeaderNext; // Pointer to the block allocated just before this one:
- struct _CrtMemBlockHeader *pBlockHeaderPrev; // Pointer to the block allocated just after this one
- char *szFileName; // File name
- int nLine; // Line number
- size_t nDataSize; // Size of user block
- int nBlockUse; // Type of block
- long lRequest; // Allocation number
- byte gap[4]; // Buffer just before (lower than) the user's memory:
- } CrtMemBlockHeader;
- #include <crtdbg.h>
- /*
- ==================
- Sys_AllocHook
- called for every malloc/new/free/delete
- ==================
- */
- int Sys_AllocHook( int nAllocType, void *pvData, size_t nSize, int nBlockUse, long lRequest, const unsigned char * szFileName, int nLine )
- {
- CrtMemBlockHeader *pHead;
- byte *temp;
- if ( nBlockUse == _CRT_BLOCK )
- {
- return( TRUE );
- }
- // get a pointer to memory block header
- temp = ( byte * )pvData;
- temp -= 32;
- pHead = ( CrtMemBlockHeader * )temp;
- switch( nAllocType ) {
- case _HOOK_ALLOC:
- debug_total_alloc += nSize;
- debug_current_alloc += nSize;
- debug_frame_alloc += nSize;
- debug_total_alloc_count++;
- debug_current_alloc_count++;
- debug_frame_alloc_count++;
- break;
- case _HOOK_FREE:
- assert( pHead->gap[0] == 0xfd && pHead->gap[1] == 0xfd && pHead->gap[2] == 0xfd && pHead->gap[3] == 0xfd );
- debug_current_alloc -= pHead->nDataSize;
- debug_current_alloc_count--;
- debug_total_alloc_count++;
- debug_frame_alloc_count++;
- break;
- case _HOOK_REALLOC:
- assert( pHead->gap[0] == 0xfd && pHead->gap[1] == 0xfd && pHead->gap[2] == 0xfd && pHead->gap[3] == 0xfd );
- debug_current_alloc -= pHead->nDataSize;
- debug_total_alloc += nSize;
- debug_current_alloc += nSize;
- debug_frame_alloc += nSize;
- debug_total_alloc_count++;
- debug_current_alloc_count--;
- debug_frame_alloc_count++;
- break;
- }
- return( TRUE );
- }
- /*
- ==================
- Sys_DebugMemory_f
- ==================
- */
- void Sys_DebugMemory_f( void ) {
- common->Printf( "Total allocation %8dk in %d blocks\n", debug_total_alloc / 1024, debug_total_alloc_count );
- common->Printf( "Current allocation %8dk in %d blocks\n", debug_current_alloc / 1024, debug_current_alloc_count );
- }
- /*
- ==================
- Sys_MemFrame
- ==================
- */
- void Sys_MemFrame( void ) {
- if( sys_showMallocs.GetInteger() ) {
- common->Printf("Frame: %8dk in %5d blocks\n", debug_frame_alloc / 1024, debug_frame_alloc_count );
- }
- debug_frame_alloc = 0;
- debug_frame_alloc_count = 0;
- }
- #endif
- /*
- ==================
- Sys_FlushCacheMemory
- On windows, the vertex buffers are write combined, so they
- don't need to be flushed from the cache
- ==================
- */
- void Sys_FlushCacheMemory( void *base, int bytes ) {
- }
- /*
- =============
- Sys_Error
- Show the early console as an error dialog
- =============
- */
- void Sys_Error( const char *error, ... ) {
- va_list argptr;
- char text[4096];
- MSG msg;
- va_start( argptr, error );
- vsprintf( text, error, argptr );
- va_end( argptr);
- Conbuf_AppendText( text );
- Conbuf_AppendText( "\n" );
- Win_SetErrorText( text );
- Sys_ShowConsole( 1, true );
- timeEndPeriod( 1 );
- Sys_ShutdownInput();
- GLimp_Shutdown();
- // wait for the user to quit
- while ( 1 ) {
- if ( !GetMessage( &msg, NULL, 0, 0 ) ) {
- common->Quit();
- }
- TranslateMessage( &msg );
- DispatchMessage( &msg );
- }
- Sys_DestroyConsole();
- exit (1);
- }
- /*
- ==============
- Sys_Quit
- ==============
- */
- void Sys_Quit( void ) {
- timeEndPeriod( 1 );
- Sys_ShutdownInput();
- Sys_DestroyConsole();
- ExitProcess( 0 );
- }
- /*
- ==============
- Sys_Printf
- ==============
- */
- #define MAXPRINTMSG 4096
- void Sys_Printf( const char *fmt, ... ) {
- char msg[MAXPRINTMSG];
- va_list argptr;
- va_start(argptr, fmt);
- idStr::vsnPrintf( msg, MAXPRINTMSG-1, fmt, argptr );
- va_end(argptr);
- msg[sizeof(msg)-1] = '\0';
- if ( win32.win_outputDebugString.GetBool() ) {
- OutputDebugString( msg );
- }
- if ( win32.win_outputEditString.GetBool() ) {
- Conbuf_AppendText( msg );
- }
- }
- /*
- ==============
- Sys_DebugPrintf
- ==============
- */
- #define MAXPRINTMSG 4096
- void Sys_DebugPrintf( const char *fmt, ... ) {
- char msg[MAXPRINTMSG];
- va_list argptr;
- va_start( argptr, fmt );
- idStr::vsnPrintf( msg, MAXPRINTMSG-1, fmt, argptr );
- msg[ sizeof(msg)-1 ] = '\0';
- va_end( argptr );
- OutputDebugString( msg );
- }
- /*
- ==============
- Sys_DebugVPrintf
- ==============
- */
- void Sys_DebugVPrintf( const char *fmt, va_list arg ) {
- char msg[MAXPRINTMSG];
- idStr::vsnPrintf( msg, MAXPRINTMSG-1, fmt, arg );
- msg[ sizeof(msg)-1 ] = '\0';
- OutputDebugString( msg );
- }
- /*
- ==============
- Sys_Sleep
- ==============
- */
- void Sys_Sleep( int msec ) {
- Sleep( msec );
- }
- /*
- ==============
- Sys_ShowWindow
- ==============
- */
- void Sys_ShowWindow( bool show ) {
- ::ShowWindow( win32.hWnd, show ? SW_SHOW : SW_HIDE );
- }
- /*
- ==============
- Sys_IsWindowVisible
- ==============
- */
- bool Sys_IsWindowVisible( void ) {
- return ( ::IsWindowVisible( win32.hWnd ) != 0 );
- }
- /*
- ==============
- Sys_Mkdir
- ==============
- */
- void Sys_Mkdir( const char *path ) {
- _mkdir (path);
- }
- /*
- =================
- Sys_FileTimeStamp
- =================
- */
- ID_TIME_T Sys_FileTimeStamp( FILE *fp ) {
- struct _stat st;
- _fstat( _fileno( fp ), &st );
- return (long) st.st_mtime;
- }
- /*
- ==============
- Sys_Cwd
- ==============
- */
- const char *Sys_Cwd( void ) {
- static char cwd[MAX_OSPATH];
- _getcwd( cwd, sizeof( cwd ) - 1 );
- cwd[MAX_OSPATH-1] = 0;
- return cwd;
- }
- /*
- ==============
- Sys_DefaultCDPath
- ==============
- */
- const char *Sys_DefaultCDPath( void ) {
- return "";
- }
- /*
- ==============
- Sys_DefaultBasePath
- ==============
- */
- const char *Sys_DefaultBasePath( void ) {
- return Sys_Cwd();
- }
- /*
- ==============
- Sys_DefaultSavePath
- ==============
- */
- const char *Sys_DefaultSavePath( void ) {
- return cvarSystem->GetCVarString( "fs_basepath" );
- }
- /*
- ==============
- Sys_EXEPath
- ==============
- */
- const char *Sys_EXEPath( void ) {
- static char exe[ MAX_OSPATH ];
- GetModuleFileName( NULL, exe, sizeof( exe ) - 1 );
- return exe;
- }
- /*
- ==============
- Sys_ListFiles
- ==============
- */
- int Sys_ListFiles( const char *directory, const char *extension, idStrList &list ) {
- idStr search;
- struct _finddata_t findinfo;
- int findhandle;
- int flag;
- if ( !extension) {
- extension = "";
- }
- // passing a slash as extension will find directories
- if ( extension[0] == '/' && extension[1] == 0 ) {
- extension = "";
- flag = 0;
- } else {
- flag = _A_SUBDIR;
- }
- sprintf( search, "%s\\*%s", directory, extension );
- // search
- list.Clear();
- findhandle = _findfirst( search, &findinfo );
- if ( findhandle == -1 ) {
- return -1;
- }
- do {
- if ( flag ^ ( findinfo.attrib & _A_SUBDIR ) ) {
- list.Append( findinfo.name );
- }
- } while ( _findnext( findhandle, &findinfo ) != -1 );
- _findclose( findhandle );
- return list.Num();
- }
- /*
- ================
- Sys_GetClipboardData
- ================
- */
- char *Sys_GetClipboardData( void ) {
- char *data = NULL;
- char *cliptext;
- if ( OpenClipboard( NULL ) != 0 ) {
- HANDLE hClipboardData;
- if ( ( hClipboardData = GetClipboardData( CF_TEXT ) ) != 0 ) {
- if ( ( cliptext = (char *)GlobalLock( hClipboardData ) ) != 0 ) {
- data = (char *)Mem_Alloc( GlobalSize( hClipboardData ) + 1 );
- strcpy( data, cliptext );
- GlobalUnlock( hClipboardData );
-
- strtok( data, "\n\r\b" );
- }
- }
- CloseClipboard();
- }
- return data;
- }
- /*
- ================
- Sys_SetClipboardData
- ================
- */
- void Sys_SetClipboardData( const char *string ) {
- HGLOBAL HMem;
- char *PMem;
- // allocate memory block
- HMem = (char *)::GlobalAlloc( GMEM_MOVEABLE | GMEM_DDESHARE, strlen( string ) + 1 );
- if ( HMem == NULL ) {
- return;
- }
- // lock allocated memory and obtain a pointer
- PMem = (char *)::GlobalLock( HMem );
- if ( PMem == NULL ) {
- return;
- }
- // copy text into allocated memory block
- lstrcpy( PMem, string );
- // unlock allocated memory
- ::GlobalUnlock( HMem );
- // open Clipboard
- if ( !OpenClipboard( 0 ) ) {
- ::GlobalFree( HMem );
- return;
- }
- // remove current Clipboard contents
- EmptyClipboard();
- // supply the memory handle to the Clipboard
- SetClipboardData( CF_TEXT, HMem );
- HMem = 0;
- // close Clipboard
- CloseClipboard();
- }
- /*
- ========================================================================
- DLL Loading
- ========================================================================
- */
- /*
- =====================
- Sys_DLL_Load
- =====================
- */
- int Sys_DLL_Load( const char *dllName ) {
- HINSTANCE libHandle;
- libHandle = LoadLibrary( dllName );
- if ( libHandle ) {
- // since we can't have LoadLibrary load only from the specified path, check it did the right thing
- char loadedPath[ MAX_OSPATH ];
- GetModuleFileName( libHandle, loadedPath, sizeof( loadedPath ) - 1 );
- if ( idStr::IcmpPath( dllName, loadedPath ) ) {
- Sys_Printf( "ERROR: LoadLibrary '%s' wants to load '%s'\n", dllName, loadedPath );
- Sys_DLL_Unload( (int)libHandle );
- return 0;
- }
- }
- return (int)libHandle;
- }
- /*
- =====================
- Sys_DLL_GetProcAddress
- =====================
- */
- void *Sys_DLL_GetProcAddress( int dllHandle, const char *procName ) {
- return GetProcAddress( (HINSTANCE)dllHandle, procName );
- }
- /*
- =====================
- Sys_DLL_Unload
- =====================
- */
- void Sys_DLL_Unload( int dllHandle ) {
- if ( !dllHandle ) {
- return;
- }
- if ( FreeLibrary( (HINSTANCE)dllHandle ) == 0 ) {
- int lastError = GetLastError();
- LPVOID lpMsgBuf;
- FormatMessage(
- FORMAT_MESSAGE_ALLOCATE_BUFFER,
- NULL,
- lastError,
- MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
- (LPTSTR) &lpMsgBuf,
- 0,
- NULL
- );
- Sys_Error( "Sys_DLL_Unload: FreeLibrary failed - %s (%d)", lpMsgBuf, lastError );
- }
- }
- /*
- ========================================================================
- EVENT LOOP
- ========================================================================
- */
- #ifndef USE_SDL
- #define MAX_QUED_EVENTS 256
- #define MASK_QUED_EVENTS ( MAX_QUED_EVENTS - 1 )
- sysEvent_t eventQue[MAX_QUED_EVENTS];
- int eventHead = 0;
- int eventTail = 0;
- /*
- ================
- Sys_QueEvent
- Ptr should either be null, or point to a block of data that can
- be freed by the game later.
- ================
- */
- void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ) {
- sysEvent_t *ev;
- ev = &eventQue[ eventHead & MASK_QUED_EVENTS ];
- if ( eventHead - eventTail >= MAX_QUED_EVENTS ) {
- common->Printf("Sys_QueEvent: overflow\n");
- // we are discarding an event, but don't leak memory
- if ( ev->evPtr ) {
- Mem_Free( ev->evPtr );
- }
- eventTail++;
- }
- eventHead++;
- ev->evType = type;
- ev->evValue = value;
- ev->evValue2 = value2;
- ev->evPtrLength = ptrLength;
- ev->evPtr = ptr;
- }
- /*
- =============
- Sys_PumpEvents
- This allows windows to be moved during renderbump
- =============
- */
- void Sys_PumpEvents( void ) {
- MSG msg;
- // pump the message loop
- while( PeekMessage( &msg, NULL, 0, 0, PM_NOREMOVE ) ) {
- if ( !GetMessage( &msg, NULL, 0, 0 ) ) {
- common->Quit();
- }
- // save the msg time, because wndprocs don't have access to the timestamp
- if ( win32.sysMsgTime && win32.sysMsgTime > (int)msg.time ) {
- // don't ever let the event times run backwards
- // common->Printf( "Sys_PumpEvents: win32.sysMsgTime (%i) > msg.time (%i)\n", win32.sysMsgTime, msg.time );
- } else {
- win32.sysMsgTime = msg.time;
- }
- #ifdef ID_ALLOW_TOOLS
- if ( GUIEditorHandleMessage ( &msg ) ) {
- continue;
- }
- #endif
-
- TranslateMessage (&msg);
- DispatchMessage (&msg);
- }
- }
- /*
- ================
- Sys_GenerateEvents
- ================
- */
- void Sys_GenerateEvents( void ) {
- static int entered = false;
- char *s;
- if ( entered ) {
- return;
- }
- entered = true;
- // pump the message loop
- Sys_PumpEvents();
- // make sure mouse and joystick are only called once a frame
- IN_Frame();
- // check for console commands
- s = Sys_ConsoleInput();
- if ( s ) {
- char *b;
- int len;
- len = strlen( s ) + 1;
- b = (char *)Mem_Alloc( len );
- strcpy( b, s );
- Sys_QueEvent( 0, SE_CONSOLE, 0, 0, len, b );
- }
- entered = false;
- }
- /*
- ================
- Sys_ClearEvents
- ================
- */
- void Sys_ClearEvents( void ) {
- eventHead = eventTail = 0;
- }
- /*
- ================
- Sys_GetEvent
- ================
- */
- sysEvent_t Sys_GetEvent( void ) {
- sysEvent_t ev;
- // return if we have data
- if ( eventHead > eventTail ) {
- eventTail++;
- return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
- }
- // return the empty event
- memset( &ev, 0, sizeof( ev ) );
- return ev;
- }
- #endif
- //================================================================
- /*
- =================
- Sys_In_Restart_f
- Restart the input subsystem
- =================
- */
- void Sys_In_Restart_f( const idCmdArgs &args ) {
- Sys_ShutdownInput();
- Sys_InitInput();
- }
- /*
- ==================
- Sys_AsyncThread
- ==================
- */
- static void Sys_AsyncThread( void *parm ) {
- #if ENABLE_FP_EXCEPTIONS
- FPExceptionEnabler enabled(_EM_UNDERFLOW | _EM_OVERFLOW | _EM_ZERODIVIDE | _EM_INVALID);
- #endif
- int wakeNumber;
- int startTime;
- startTime = Sys_Milliseconds();
- wakeNumber = 0;
- while ( 1 ) {
- #ifdef WIN32
- // this will trigger 60 times a second
- int r = WaitForSingleObject( hTimer, 100 );
- if ( r != WAIT_OBJECT_0 ) {
- OutputDebugString( "idPacketServer::PacketServerInterrupt: bad wait return" );
- }
- #endif
- #if 0
- wakeNumber++;
- int msec = Sys_Milliseconds();
- int deltaTime = msec - startTime;
- startTime = msec;
- char str[1024];
- sprintf( str, "%i ", deltaTime );
- OutputDebugString( str );
- #endif
- common->Async();
- }
- }
- /*
- ==============
- Sys_StartAsyncThread
- Start the thread that will call idCommon::Async()
- ==============
- */
- void Sys_StartAsyncThread( void ) {
- // create an auto-reset event that happens 60 times a second
- hTimer = CreateWaitableTimer( NULL, false, NULL );
- if ( !hTimer ) {
- common->Error( "idPacketServer::Spawn: CreateWaitableTimer failed" );
- }
- LARGE_INTEGER t;
- t.HighPart = t.LowPart = 0;
- SetWaitableTimer( hTimer, &t, USERCMD_MSEC, NULL, NULL, TRUE );
- Sys_CreateThread( (xthread_t)Sys_AsyncThread, NULL, THREAD_ABOVE_NORMAL, threadInfo, "Async", g_threads, &g_thread_count );
- #ifdef SET_THREAD_AFFINITY
- // give the async thread an affinity for the second cpu
- SetThreadAffinityMask( (HANDLE)threadInfo.threadHandle, 2 );
- #endif
- if ( !threadInfo.threadHandle ) {
- common->Error( "Sys_StartAsyncThread: failed" );
- }
- }
- /*
- ================
- Sys_AlreadyRunning
- returns true if there is a copy of D3 running already
- ================
- */
- bool Sys_AlreadyRunning( void ) {
- #ifndef DEBUG
- if ( !win32.win_allowMultipleInstances.GetBool() ) {
- HANDLE hMutexOneInstance = ::CreateMutex( NULL, FALSE, "DOOM3" );
- if ( ::GetLastError() == ERROR_ALREADY_EXISTS || ::GetLastError() == ERROR_ACCESS_DENIED ) {
- return true;
- }
- }
- #endif
- return false;
- }
- /*
- ================
- Sys_Init
- The cvar system must already be setup
- ================
- */
- #define OSR2_BUILD_NUMBER 1111
- #define WIN98_BUILD_NUMBER 1998
- void Sys_Init( void ) {
- CoInitialize( NULL );
- // make sure the timer is high precision, otherwise
- // NT gets 18ms resolution
- timeBeginPeriod( 1 );
- // get WM_TIMER messages pumped every millisecond
- // SetTimer( NULL, 0, 100, NULL );
- cmdSystem->AddCommand( "in_restart", Sys_In_Restart_f, CMD_FL_SYSTEM, "restarts the input system" );
- #ifdef DEBUG
- cmdSystem->AddCommand( "createResourceIDs", CreateResourceIDs_f, CMD_FL_TOOL, "assigns resource IDs in _resouce.h files" );
- #endif
- #if 0
- cmdSystem->AddCommand( "setAsyncSound", Sys_SetAsyncSound_f, CMD_FL_SYSTEM, "set the async sound option" );
- #endif
- //
- // Windows user name
- //
- win32.win_username.SetString( Sys_GetCurrentUser() );
- //
- // Windows version
- //
- win32.osversion.dwOSVersionInfoSize = sizeof( win32.osversion );
- if ( !GetVersionEx( (LPOSVERSIONINFO)&win32.osversion ) )
- Sys_Error( "Couldn't get OS info" );
- if ( win32.osversion.dwMajorVersion < 4 ) {
- Sys_Error( GAME_NAME " requires Windows version 4 (NT) or greater" );
- }
- if ( win32.osversion.dwPlatformId == VER_PLATFORM_WIN32s ) {
- Sys_Error( GAME_NAME " doesn't run on Win32s" );
- }
- if( win32.osversion.dwPlatformId == VER_PLATFORM_WIN32_NT ) {
- if( win32.osversion.dwMajorVersion <= 4 ) {
- win32.sys_arch.SetString( "WinNT (NT)" );
- } else if( win32.osversion.dwMajorVersion == 5 && win32.osversion.dwMinorVersion == 0 ) {
- win32.sys_arch.SetString( "Win2K (NT)" );
- } else if( win32.osversion.dwMajorVersion == 5 && win32.osversion.dwMinorVersion == 1 ) {
- win32.sys_arch.SetString( "WinXP (NT)" );
- } else if ( win32.osversion.dwMajorVersion == 6 ) {
- win32.sys_arch.SetString( "Vista" );
- } else {
- win32.sys_arch.SetString( "Unknown NT variant" );
- }
- } else if( win32.osversion.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS ) {
- if( win32.osversion.dwMajorVersion == 4 && win32.osversion.dwMinorVersion == 0 ) {
- // Win95
- if( win32.osversion.szCSDVersion[1] == 'C' ) {
- win32.sys_arch.SetString( "Win95 OSR2 (95)" );
- } else {
- win32.sys_arch.SetString( "Win95 (95)" );
- }
- } else if( win32.osversion.dwMajorVersion == 4 && win32.osversion.dwMinorVersion == 10 ) {
- // Win98
- if( win32.osversion.szCSDVersion[1] == 'A' ) {
- win32.sys_arch.SetString( "Win98SE (95)" );
- } else {
- win32.sys_arch.SetString( "Win98 (95)" );
- }
- } else if( win32.osversion.dwMajorVersion == 4 && win32.osversion.dwMinorVersion == 90 ) {
- // WinMe
- win32.sys_arch.SetString( "WinMe (95)" );
- } else {
- win32.sys_arch.SetString( "Unknown 95 variant" );
- }
- } else {
- win32.sys_arch.SetString( "unknown Windows variant" );
- }
- //
- // CPU type
- //
- if ( !idStr::Icmp( win32.sys_cpustring.GetString(), "detect" ) ) {
- idStr string;
- common->Printf( "%1.0f MHz ", Sys_ClockTicksPerSecond() / 1000000.0f );
- win32.cpuid = Sys_GetCPUId();
- string.Clear();
- if ( win32.cpuid & CPUID_AMD ) {
- string += "AMD CPU";
- } else if ( win32.cpuid & CPUID_INTEL ) {
- string += "Intel CPU";
- } else if ( win32.cpuid & CPUID_UNSUPPORTED ) {
- string += "unsupported CPU";
- } else {
- string += "generic CPU";
- }
- string += " with ";
- if ( win32.cpuid & CPUID_MMX ) {
- string += "MMX & ";
- }
- if ( win32.cpuid & CPUID_3DNOW ) {
- string += "3DNow! & ";
- }
- if ( win32.cpuid & CPUID_SSE ) {
- string += "SSE & ";
- }
- if ( win32.cpuid & CPUID_SSE2 ) {
- string += "SSE2 & ";
- }
- if ( win32.cpuid & CPUID_SSE3 ) {
- string += "SSE3 & ";
- }
- if ( win32.cpuid & CPUID_HTT ) {
- string += "HTT & ";
- }
- string.StripTrailing( " & " );
- string.StripTrailing( " with " );
- win32.sys_cpustring.SetString( string );
- } else {
- common->Printf( "forcing CPU type to " );
- idLexer src( win32.sys_cpustring.GetString(), idStr::Length( win32.sys_cpustring.GetString() ), "sys_cpustring" );
- idToken token;
- int id = CPUID_NONE;
- while( src.ReadToken( &token ) ) {
- if ( token.Icmp( "generic" ) == 0 ) {
- id |= CPUID_GENERIC;
- } else if ( token.Icmp( "intel" ) == 0 ) {
- id |= CPUID_INTEL;
- } else if ( token.Icmp( "amd" ) == 0 ) {
- id |= CPUID_AMD;
- } else if ( token.Icmp( "mmx" ) == 0 ) {
- id |= CPUID_MMX;
- } else if ( token.Icmp( "3dnow" ) == 0 ) {
- id |= CPUID_3DNOW;
- } else if ( token.Icmp( "sse" ) == 0 ) {
- id |= CPUID_SSE;
- } else if ( token.Icmp( "sse2" ) == 0 ) {
- id |= CPUID_SSE2;
- } else if ( token.Icmp( "sse3" ) == 0 ) {
- id |= CPUID_SSE3;
- } else if ( token.Icmp( "htt" ) == 0 ) {
- id |= CPUID_HTT;
- }
- }
- if ( id == CPUID_NONE ) {
- common->Printf( "WARNING: unknown sys_cpustring '%s'\n", win32.sys_cpustring.GetString() );
- id = CPUID_GENERIC;
- }
- win32.cpuid = (cpuid_t) id;
- }
- common->Printf( "%s\n", win32.sys_cpustring.GetString() );
- common->Printf( "%d MB System Memory\n", Sys_GetSystemRam() );
- common->Printf( "%d MB Video Memory\n", Sys_GetVideoRam() );
- }
- /*
- ================
- Sys_Shutdown
- ================
- */
- void Sys_Shutdown( void ) {
- CoUninitialize();
- }
- /*
- ================
- Sys_GetProcessorId
- ================
- */
- cpuid_t Sys_GetProcessorId( void ) {
- return win32.cpuid;
- }
- /*
- ================
- Sys_GetProcessorString
- ================
- */
- const char *Sys_GetProcessorString( void ) {
- return win32.sys_cpustring.GetString();
- }
- //=======================================================================
- //#define SET_THREAD_AFFINITY
- /*
- ====================
- Win_Frame
- ====================
- */
- void Win_Frame( void ) {
- // if "viewlog" has been modified, show or hide the log console
- if ( win32.win_viewlog.IsModified() ) {
- if ( !com_skipRenderer.GetBool() && idAsyncNetwork::serverDedicated.GetInteger() != 1 ) {
- Sys_ShowConsole( win32.win_viewlog.GetInteger(), false );
- }
- win32.win_viewlog.ClearModified();
- }
- }
- extern "C" { void _chkstk( int size ); };
- void clrstk( void );
- /*
- ====================
- TestChkStk
- ====================
- */
- void TestChkStk( void ) {
- int buffer[0x1000];
- buffer[0] = 1;
- }
- /*
- ====================
- HackChkStk
- ====================
- */
- void HackChkStk( void ) {
- DWORD old;
- VirtualProtect( _chkstk, 6, PAGE_EXECUTE_READWRITE, &old );
- *(byte *)_chkstk = 0xe9;
- *(int *)((int)_chkstk+1) = (int)clrstk - (int)_chkstk - 5;
- TestChkStk();
- }
- /*
- ====================
- GetExceptionCodeInfo
- ====================
- */
- const char *GetExceptionCodeInfo( UINT code ) {
- switch( code ) {
- case EXCEPTION_ACCESS_VIOLATION: return "The thread tried to read from or write to a virtual address for which it does not have the appropriate access.";
- case EXCEPTION_ARRAY_BOUNDS_EXCEEDED: return "The thread tried to access an array element that is out of bounds and the underlying hardware supports bounds checking.";
- case EXCEPTION_BREAKPOINT: return "A breakpoint was encountered.";
- case EXCEPTION_DATATYPE_MISALIGNMENT: return "The thread tried to read or write data that is misaligned on hardware that does not provide alignment. For example, 16-bit values must be aligned on 2-byte boundaries; 32-bit values on 4-byte boundaries, and so on.";
- case EXCEPTION_FLT_DENORMAL_OPERAND: return "One of the operands in a floating-point operation is denormal. A denormal value is one that is too small to represent as a standard floating-point value.";
- case EXCEPTION_FLT_DIVIDE_BY_ZERO: return "The thread tried to divide a floating-point value by a floating-point divisor of zero.";
- case EXCEPTION_FLT_INEXACT_RESULT: return "The result of a floating-point operation cannot be represented exactly as a decimal fraction.";
- case EXCEPTION_FLT_INVALID_OPERATION: return "This exception represents any floating-point exception not included in this list.";
- case EXCEPTION_FLT_OVERFLOW: return "The exponent of a floating-point operation is greater than the magnitude allowed by the corresponding type.";
- case EXCEPTION_FLT_STACK_CHECK: return "The stack overflowed or underflowed as the result of a floating-point operation.";
- case EXCEPTION_FLT_UNDERFLOW: return "The exponent of a floating-point operation is less than the magnitude allowed by the corresponding type.";
- case EXCEPTION_ILLEGAL_INSTRUCTION: return "The thread tried to execute an invalid instruction.";
- case EXCEPTION_IN_PAGE_ERROR: return "The thread tried to access a page that was not present, and the system was unable to load the page. For example, this exception might occur if a network connection is lost while running a program over the network.";
- case EXCEPTION_INT_DIVIDE_BY_ZERO: return "The thread tried to divide an integer value by an integer divisor of zero.";
- case EXCEPTION_INT_OVERFLOW: return "The result of an integer operation caused a carry out of the most significant bit of the result.";
- case EXCEPTION_INVALID_DISPOSITION: return "An exception handler returned an invalid disposition to the exception dispatcher. Programmers using a high-level language such as C should never encounter this exception.";
- case EXCEPTION_NONCONTINUABLE_EXCEPTION: return "The thread tried to continue execution after a noncontinuable exception occurred.";
- case EXCEPTION_PRIV_INSTRUCTION: return "The thread tried to execute an instruction whose operation is not allowed in the current machine mode.";
- case EXCEPTION_SINGLE_STEP: return "A trace trap or other single-instruction mechanism signaled that one instruction has been executed.";
- case EXCEPTION_STACK_OVERFLOW: return "The thread used up its stack.";
- default: return "Unknown exception";
- }
- }
- /*
- ====================
- EmailCrashReport
- emailer originally from Raven/Quake 4
- ====================
- */
- void EmailCrashReport( LPSTR messageText ) {
- LPMAPISENDMAIL MAPISendMail;
- MapiMessage message;
- static int lastEmailTime = 0;
- if ( Sys_Milliseconds() < lastEmailTime + 10000 ) {
- return;
- }
- lastEmailTime = Sys_Milliseconds();
- HINSTANCE mapi = LoadLibrary( "MAPI32.DLL" );
- if( mapi ) {
- MAPISendMail = ( LPMAPISENDMAIL )GetProcAddress( mapi, "MAPISendMail" );
- if( MAPISendMail ) {
- MapiRecipDesc toProgrammers =
- {
- 0, // ulReserved
- MAPI_TO, // ulRecipClass
- "DOOM 3 Crash", // lpszName
- "SMTP:programmers@idsoftware.com", // lpszAddress
- 0, // ulEIDSize
- 0 // lpEntry
- };
- memset( &message, 0, sizeof( message ) );
- message.lpszSubject = "DOOM 3 Fatal Error";
- message.lpszNoteText = messageText;
- message.nRecipCount = 1;
- message.lpRecips = &toProgrammers;
- MAPISendMail(
- 0, // LHANDLE lhSession
- 0, // ULONG ulUIParam
- &message, // lpMapiMessage lpMessage
- MAPI_DIALOG, // FLAGS flFlags
- 0 // ULONG ulReserved
- );
- }
- FreeLibrary( mapi );
- }
- }
- int Sys_FPU_PrintStateFlags( char *ptr, int ctrl, int stat, int tags, int inof, int inse, int opof, int opse );
- /*
- ====================
- _except_handler
- ====================
- */
- EXCEPTION_DISPOSITION __cdecl _except_handler( struct _EXCEPTION_RECORD *ExceptionRecord, void * EstablisherFrame,
- struct _CONTEXT *ContextRecord, void * DispatcherContext ) {
- static char msg[ 8192 ];
- char FPUFlags[2048];
- Sys_FPU_PrintStateFlags( FPUFlags, ContextRecord->FloatSave.ControlWord,
- ContextRecord->FloatSave.StatusWord,
- ContextRecord->FloatSave.TagWord,
- ContextRecord->FloatSave.ErrorOffset,
- ContextRecord->FloatSave.ErrorSelector,
- ContextRecord->FloatSave.DataOffset,
- ContextRecord->FloatSave.DataSelector );
- sprintf( msg,
- "Please describe what you were doing when DOOM 3 crashed!\n"
- "If this text did not pop into your email client please copy and email it to programmers@idsoftware.com\n"
- "\n"
- "-= FATAL EXCEPTION =-\n"
- "\n"
- "%s\n"
- "\n"
- "0x%x at address 0x%08x\n"
- "\n"
- "%s\n"
- "\n"
- "EAX = 0x%08x EBX = 0x%08x\n"
- "ECX = 0x%08x EDX = 0x%08x\n"
- "ESI = 0x%08x EDI = 0x%08x\n"
- "EIP = 0x%08x ESP = 0x%08x\n"
- "EBP = 0x%08x EFL = 0x%08x\n"
- "\n"
- "CS = 0x%04x\n"
- "SS = 0x%04x\n"
- "DS = 0x%04x\n"
- "ES = 0x%04x\n"
- "FS = 0x%04x\n"
- "GS = 0x%04x\n"
- "\n"
- "%s\n",
- com_version.GetString(),
- ExceptionRecord->ExceptionCode,
- ExceptionRecord->ExceptionAddress,
- GetExceptionCodeInfo( ExceptionRecord->ExceptionCode ),
- ContextRecord->Eax, ContextRecord->Ebx,
- ContextRecord->Ecx, ContextRecord->Edx,
- ContextRecord->Esi, ContextRecord->Edi,
- ContextRecord->Eip, ContextRecord->Esp,
- ContextRecord->Ebp, ContextRecord->EFlags,
- ContextRecord->SegCs,
- ContextRecord->SegSs,
- ContextRecord->SegDs,
- ContextRecord->SegEs,
- ContextRecord->SegFs,
- ContextRecord->SegGs,
- FPUFlags
- );
- EmailCrashReport( msg );
- common->FatalError( msg );
- // Tell the OS to restart the faulting instruction
- return ExceptionContinueExecution;
- }
- #define TEST_FPU_EXCEPTIONS /* FPU_EXCEPTION_INVALID_OPERATION | */ \
- /* FPU_EXCEPTION_DENORMALIZED_OPERAND | */ \
- /* FPU_EXCEPTION_DIVIDE_BY_ZERO | */ \
- /* FPU_EXCEPTION_NUMERIC_OVERFLOW | */ \
- /* FPU_EXCEPTION_NUMERIC_UNDERFLOW | */ \
- /* FPU_EXCEPTION_INEXACT_RESULT | */ \
- 0
- #if defined(MACOS_X)
- #define UMP_SKU "OSX"
- #elif defined( __linux__ )
- #define UMP_SKU "Linux"
- #else
- #define UMP_SKU "Win32"
- #endif
- void MiniDumpFunction( unsigned int nExceptionCode, EXCEPTION_POINTERS *pException )
- {
- }
- /*
- ==================
- WinMain
- ==================
- */
- int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow ) {
- const HCURSOR hcurSave = ::SetCursor( LoadCursor( 0, IDC_WAIT ) );
- Sys_SetPhysicalWorkMemory( 192 << 20, 1024 << 20 );
- Sys_GetCurrentMemoryStatus( exeLaunchMemoryStats );
-
- #if 0
- DWORD handler = (DWORD)_except_handler;
- __asm
- { // Build EXCEPTION_REGISTRATION record:
- push handler // Address of handler function
- push FS:[0] // Address of previous handler
- mov FS:[0],ESP // Install new EXECEPTION_REGISTRATION
- }
- #endif
- win32.hInstance = hInstance;
- idStr::Copynz( sys_cmdline, lpCmdLine, sizeof( sys_cmdline ) );
- #ifndef _DEBUG
- _set_se_translator( MiniDumpFunction );
- #endif
- // done before Com/Sys_Init since we need this for error output
- Sys_CreateConsole();
- // no abort/retry/fail errors
- SetErrorMode( SEM_FAILCRITICALERRORS );
- for ( int i = 0; i < MAX_CRITICAL_SECTIONS; i++ ) {
- InitializeCriticalSection( &win32.criticalSections[i] );
- }
- // get the initial time base
- Sys_Milliseconds();
- #ifdef DEBUG
- // disable the painfully slow MS heap check every 1024 allocs
- _CrtSetDbgFlag( 0 );
- #endif
- // Sys_FPU_EnableExceptions( TEST_FPU_EXCEPTIONS );
- Sys_FPU_SetPrecision( FPU_PRECISION_DOUBLE_EXTENDED );
- common->Init( 0, NULL, lpCmdLine );
- #if TEST_FPU_EXCEPTIONS != 0
- common->Printf( Sys_FPU_GetState() );
- #endif
- #ifndef ID_DEDICATED
- if ( win32.win_notaskkeys.GetInteger() ) {
- DisableTaskKeys( TRUE, FALSE, /*( win32.win_notaskkeys.GetInteger() == 2 )*/ FALSE );
- }
- #endif
- Sys_StartAsyncThread();
- // hide or show the early console as necessary
- if ( win32.win_viewlog.GetInteger() || com_skipRenderer.GetBool() || idAsyncNetwork::serverDedicated.GetInteger() ) {
- Sys_ShowConsole( 1, true );
- } else {
- Sys_ShowConsole( 0, false );
- }
- #ifdef SET_THREAD_AFFINITY
- // give the main thread an affinity for the first cpu
- SetThreadAffinityMask( GetCurrentThread(), 1 );
- #endif
- ::SetCursor( hcurSave );
- // Launch the script debugger
- if ( strstr( lpCmdLine, "+debugger" ) ) {
- // DebuggerClientInit( lpCmdLine );
- return 0;
- }
- ::SetFocus( win32.hWnd );
- // main game loop
- while( 1 ) {
- Win_Frame();
- #ifdef DEBUG
- Sys_MemFrame();
- #endif
- // set exceptions, even if some crappy syscall changes them!
- Sys_FPU_EnableExceptions( TEST_FPU_EXCEPTIONS );
- #if ENABLE_FP_EXCEPTIONS
- FPExceptionEnabler enabled(_EM_UNDERFLOW | _EM_OVERFLOW | _EM_ZERODIVIDE | _EM_INVALID);
- #endif
- #ifdef ID_ALLOW_TOOLS
- if ( com_editors ) {
- if ( com_editors & EDITOR_GUI ) {
- // GUI editor
- GUIEditorRun();
- } else if ( com_editors & EDITOR_RADIANT ) {
- // Level Editor
- RadiantRun();
- }
- else if (com_editors & EDITOR_MATERIAL ) {
- //BSM Nerve: Add support for the material editor
- MaterialEditorRun();
- }
- else {
- if ( com_editors & EDITOR_LIGHT ) {
- // in-game Light Editor
- LightEditorRun();
- }
- if ( com_editors & EDITOR_SOUND ) {
- // in-game Sound Editor
- SoundEditorRun();
- }
- if ( com_editors & EDITOR_DECL ) {
- // in-game Declaration Browser
- DeclBrowserRun();
- }
- if ( com_editors & EDITOR_AF ) {
- // in-game Articulated Figure Editor
- AFEditorRun();
- }
- if ( com_editors & EDITOR_PARTICLE ) {
- // in-game Particle Editor
- ParticleEditorRun();
- }
- if ( com_editors & EDITOR_SCRIPT ) {
- // in-game Script Editor
- ScriptEditorRun();
- }
- if ( com_editors & EDITOR_PDA ) {
- // in-game PDA Editor
- PDAEditorRun();
- }
- }
- }
- #endif
- // run the game
- common->Frame();
- }
- // never gets here
- return 0;
- }
- /*
- ====================
- clrstk
- I tried to get the run time to call this at every function entry, but
- ====================
- */
- static int parmBytes;
- __declspec( naked ) void clrstk( void ) {
- // eax = bytes to add to stack
- __asm {
- mov [parmBytes],eax
- neg eax ; compute new stack pointer in eax
- add eax,esp
- add eax,4
- xchg eax,esp
- mov eax,dword ptr [eax] ; copy the return address
- push eax
-
- ; clear to zero
- push edi
- push ecx
- mov edi,esp
- add edi,12
- mov ecx,[parmBytes]
- shr ecx,2
- xor eax,eax
- cld
- rep stosd
- pop ecx
- pop edi
-
- ret
- }
- }
- /*
- ==================
- idSysLocal::OpenURL
- ==================
- */
- void idSysLocal::OpenURL( const char *url, bool doexit ) {
- static bool doexit_spamguard = false;
- HWND wnd;
- if (doexit_spamguard) {
- common->DPrintf( "OpenURL: already in an exit sequence, ignoring %s\n", url );
- return;
- }
- common->Printf("Open URL: %s\n", url);
- if ( !ShellExecute( NULL, "open", url, NULL, NULL, SW_RESTORE ) ) {
- common->Error( "Could not open url: '%s' ", url );
- return;
- }
- wnd = GetForegroundWindow();
- if ( wnd ) {
- ShowWindow( wnd, SW_MAXIMIZE );
- }
- if ( doexit ) {
- doexit_spamguard = true;
- cmdSystem->BufferCommandText( CMD_EXEC_APPEND, "quit\n" );
- }
- }
- /*
- ==================
- idSysLocal::StartProcess
- ==================
- */
- void idSysLocal::StartProcess( const char *exePath, bool doexit ) {
- TCHAR szPathOrig[_MAX_PATH];
- STARTUPINFO si;
- PROCESS_INFORMATION pi;
- ZeroMemory( &si, sizeof(si) );
- si.cb = sizeof(si);
- strncpy( szPathOrig, exePath, _MAX_PATH );
- if( !CreateProcess( NULL, szPathOrig, NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi ) ) {
- common->Error( "Could not start process: '%s' ", szPathOrig );
- return;
- }
- if ( doexit ) {
- cmdSystem->BufferCommandText( CMD_EXEC_APPEND, "quit\n" );
- }
- }
- /*
- ==================
- Sys_SetFatalError
- ==================
- */
- void Sys_SetFatalError( const char *error ) {
- }
- /*
- ==================
- Sys_DoPreferences
- ==================
- */
- void Sys_DoPreferences( void ) {
- }
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