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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #define IDD_NEWNAME 1000
- #define IDD_RENDERBUMPFLAT 1001
- #define IDD_TOOLS_OPEN 1002
- #define IDD_DIALOG_GOTOLINE 1003
- #define IDB_TOOLS_OPEN 1004
- #define IDB_TOOLS_BACK 1005
- #define IDC_TOOLS_EDITNAME 1200
- #define IDC_TOOLS_BACK 1201
- #define IDC_TOOLS_LOOKIN 1202
- #define IDC_TOOLS_FILENAME 1203
- #define IDC_TOOLS_FILELIST 1204
- #define IDC_RBF_WIDTH 1205
- #define IDC_RBF_HEIGHT 1206
- #define IDC_RBF_FILENAME 1207
- #define IDC_GOTOLINE_STATIC 1208
- #define IDC_GOTOLINE_EDIT 1209
- // Next default values for new objects
- //
- #ifdef APSTUDIO_INVOKED
- #ifndef APSTUDIO_READONLY_SYMBOLS
- #define _APS_3D_CONTROLS 1
- #define _APS_NEXT_RESOURCE_VALUE 1006
- #define _APS_NEXT_COMMAND_VALUE 21000
- #define _APS_NEXT_CONTROL_VALUE 1210
- #define _APS_NEXT_SYMED_VALUE 1006
- #endif
- #endif
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