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- /*
- ================================
- ENGLISH strings
- ================================
- Please remember that there are multiple languages in use. Changes to this file should be replicated in the other strings files.
- This file should be saved as a UTF-16 text file. TextEdit & XCode support UTF-16.
- The file format is:
- "key" = "localized string";
- where "key" is the programmatic identifier used to lookup a string and "localized string" is the value returned to the program. Translators should only modify the "localized string" portion.
- Just as in C, some characters must be prefixed with a backslash to be included in the string properly. These characters include double-quote, backslash, and carriage return. You can also specify carriage returns with “\n”. IF YOUR ATTEMPTS TO GET A STRING FAIL, check to see if any of these special characters are not preceded by a backslash.
- Strings can include arbitrary Unicode characters with “\U” followed by up to four hexadecimal digits denoting the Unicode character; for instance, space, which is hexadecimal 20, is represented as “\U0020”. This option is useful if strings must include Unicode characters which cannot be typed for some reason.
- Strings can include embedded C-style tags which will be replaced at runtime.
- %@ will be replaced with a character string
- %d will be replaced with an integer number
- If a string contains multiple tags, you can change the order of the arguments by using the “$” modifier plus the argument number
- "Oh %@! %@ failed!" = "%2$@ blah blah, %1$@ oh!";
- */
- /* Default location of the database - DO NOT LOCALIZE */
- "DVD_KEY_ERROR" = "Invalid DVD Key";
- "DVD_KEY_EXPLANATION" = "This key is invalid. Please reenter the DVD key.";
- "InsufficientOS" = "Doom 3 requires MacOS version 10.3.8 or later.";
- "ENTER" = "RETURN";
- "BACKSPACE" = "DELETE";
- "ALT" = "OPTION";
- "INS" = "HELP";
- "PRINTSCREEN" = "F13";
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