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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #include "../idlib/precompiled.h"
- #pragma hdrstop
- #include "snd_local.h"
- /*
- ===============
- idEFXFile::idEFXFile
- ===============
- */
- idEFXFile::idEFXFile( void ) { }
- /*
- ===============
- idEFXFile::Clear
- ===============
- */
- void idEFXFile::Clear( void ) {
- effects.DeleteContents( true );
- }
- /*
- ===============
- idEFXFile::~idEFXFile
- ===============
- */
- idEFXFile::~idEFXFile( void ) {
- Clear();
- }
- /*
- ===============
- idEFXFile::FindEffect
- ===============
- */
- bool idEFXFile::FindEffect( idStr &name, idSoundEffect **effect, int *index ) {
- int i;
- for ( i = 0; i < effects.Num(); i++ ) {
- if ( ( effects[i] ) && ( effects[i]->name == name ) ) {
- *effect = effects[i];
- *index = i;
- return true;
- }
- }
- return false;
- }
- /*
- ===============
- idEFXFile::ReadEffect
- ===============
- */
- bool idEFXFile::ReadEffect( idLexer &src, idSoundEffect *effect ) {
- idToken name, token;
-
- if ( !src.ReadToken( &token ) )
- return false;
- // reverb effect
- if ( token == "reverb" ) {
- EAXREVERBPROPERTIES *reverb = ( EAXREVERBPROPERTIES * )Mem_Alloc( sizeof( EAXREVERBPROPERTIES ) );
- if ( reverb ) {
- src.ReadTokenOnLine( &token );
- name = token;
-
- if ( !src.ReadToken( &token ) ) {
- Mem_Free( reverb );
- return false;
- }
-
- if ( token != "{" ) {
- src.Error( "idEFXFile::ReadEffect: { not found, found %s", token.c_str() );
- Mem_Free( reverb );
- return false;
- }
-
- do {
- if ( !src.ReadToken( &token ) ) {
- src.Error( "idEFXFile::ReadEffect: EOF without closing brace" );
- Mem_Free( reverb );
- return false;
- }
- if ( token == "}" ) {
- effect->name = name;
- effect->data = ( void * )reverb;
- effect->datasize = sizeof( EAXREVERBPROPERTIES );
- break;
- }
- if ( token == "environment" ) {
- src.ReadTokenOnLine( &token );
- reverb->ulEnvironment = token.GetUnsignedLongValue();
- } else if ( token == "environment size" ) {
- reverb->flEnvironmentSize = src.ParseFloat();
- } else if ( token == "environment diffusion" ) {
- reverb->flEnvironmentDiffusion = src.ParseFloat();
- } else if ( token == "room" ) {
- reverb->lRoom = src.ParseInt();
- } else if ( token == "room hf" ) {
- reverb->lRoomHF = src.ParseInt();
- } else if ( token == "room lf" ) {
- reverb->lRoomLF = src.ParseInt();
- } else if ( token == "decay time" ) {
- reverb->flDecayTime = src.ParseFloat();
- } else if ( token == "decay hf ratio" ) {
- reverb->flDecayHFRatio = src.ParseFloat();
- } else if ( token == "decay lf ratio" ) {
- reverb->flDecayLFRatio = src.ParseFloat();
- } else if ( token == "reflections" ) {
- reverb->lReflections = src.ParseInt();
- } else if ( token == "reflections delay" ) {
- reverb->flReflectionsDelay = src.ParseFloat();
- } else if ( token == "reflections pan" ) {
- reverb->vReflectionsPan.x = src.ParseFloat();
- reverb->vReflectionsPan.y = src.ParseFloat();
- reverb->vReflectionsPan.z = src.ParseFloat();
- } else if ( token == "reverb" ) {
- reverb->lReverb = src.ParseInt();
- } else if ( token == "reverb delay" ) {
- reverb->flReverbDelay = src.ParseFloat();
- } else if ( token == "reverb pan" ) {
- reverb->vReverbPan.x = src.ParseFloat();
- reverb->vReverbPan.y = src.ParseFloat();
- reverb->vReverbPan.z = src.ParseFloat();
- } else if ( token == "echo time" ) {
- reverb->flEchoTime = src.ParseFloat();
- } else if ( token == "echo depth" ) {
- reverb->flEchoDepth = src.ParseFloat();
- } else if ( token == "modulation time" ) {
- reverb->flModulationTime = src.ParseFloat();
- } else if ( token == "modulation depth" ) {
- reverb->flModulationDepth = src.ParseFloat();
- } else if ( token == "air absorption hf" ) {
- reverb->flAirAbsorptionHF = src.ParseFloat();
- } else if ( token == "hf reference" ) {
- reverb->flHFReference = src.ParseFloat();
- } else if ( token == "lf reference" ) {
- reverb->flLFReference = src.ParseFloat();
- } else if ( token == "room rolloff factor" ) {
- reverb->flRoomRolloffFactor = src.ParseFloat();
- } else if ( token == "flags" ) {
- src.ReadTokenOnLine( &token );
- reverb->ulFlags = token.GetUnsignedLongValue();
- } else {
- src.ReadTokenOnLine( &token );
- src.Error( "idEFXFile::ReadEffect: Invalid parameter in reverb definition" );
- Mem_Free( reverb );
- }
- } while ( 1 );
- return true;
- }
- } else {
- // other effect (not supported at the moment)
- src.Error( "idEFXFile::ReadEffect: Unknown effect definition" );
- }
- return false;
- }
- /*
- ===============
- idEFXFile::LoadFile
- ===============
- */
- bool idEFXFile::LoadFile( const char *filename, bool OSPath ) {
- idLexer src( LEXFL_NOSTRINGCONCAT );
- idToken token;
- src.LoadFile( filename, OSPath );
- if ( !src.IsLoaded() ) {
- return false;
- }
- if ( !src.ExpectTokenString( "Version" ) ) {
- return NULL;
- }
- if ( src.ParseInt() != 1 ) {
- src.Error( "idEFXFile::LoadFile: Unknown file version" );
- return false;
- }
-
- while ( !src.EndOfFile() ) {
- idSoundEffect *effect = new idSoundEffect;
- if ( ReadEffect( src, effect ) ) {
- effects.Append( effect );
- }
- };
- return true;
- }
- /*
- ===============
- idEFXFile::UnloadFile
- ===============
- */
- void idEFXFile::UnloadFile( void ) {
- Clear();
- }
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