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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #ifndef __HASHINDEX_H__
- #define __HASHINDEX_H__
- /*
- ===============================================================================
- Fast hash table for indexes and arrays.
- Does not allocate memory until the first key/index pair is added.
- ===============================================================================
- */
- #define DEFAULT_HASH_SIZE 1024
- #define DEFAULT_HASH_GRANULARITY 1024
- class idHashIndex {
- public:
- idHashIndex( void );
- idHashIndex( const int initialHashSize, const int initialIndexSize );
- ~idHashIndex( void );
- // returns total size of allocated memory
- size_t Allocated( void ) const;
- // returns total size of allocated memory including size of hash index type
- size_t Size( void ) const;
- idHashIndex & operator=( const idHashIndex &other );
- // add an index to the hash, assumes the index has not yet been added to the hash
- void Add( const int key, const int index );
- // remove an index from the hash
- void Remove( const int key, const int index );
- // get the first index from the hash, returns -1 if empty hash entry
- int First( const int key ) const;
- // get the next index from the hash, returns -1 if at the end of the hash chain
- int Next( const int index ) const;
- // insert an entry into the index and add it to the hash, increasing all indexes >= index
- void InsertIndex( const int key, const int index );
- // remove an entry from the index and remove it from the hash, decreasing all indexes >= index
- void RemoveIndex( const int key, const int index );
- // clear the hash
- void Clear( void );
- // clear and resize
- void Clear( const int newHashSize, const int newIndexSize );
- // free allocated memory
- void Free( void );
- // get size of hash table
- int GetHashSize( void ) const;
- // get size of the index
- int GetIndexSize( void ) const;
- // set granularity
- void SetGranularity( const int newGranularity );
- // force resizing the index, current hash table stays intact
- void ResizeIndex( const int newIndexSize );
- // returns number in the range [0-100] representing the spread over the hash table
- int GetSpread( void ) const;
- // returns a key for a string
- int GenerateKey( const char *string, bool caseSensitive = true ) const;
- // returns a key for a vector
- int GenerateKey( const idVec3 &v ) const;
- // returns a key for two integers
- int GenerateKey( const int n1, const int n2 ) const;
- private:
- int hashSize;
- int * hash;
- int indexSize;
- int * indexChain;
- int granularity;
- int hashMask;
- int lookupMask;
- static int INVALID_INDEX[1];
- void Init( const int initialHashSize, const int initialIndexSize );
- void Allocate( const int newHashSize, const int newIndexSize );
- };
- /*
- ================
- idHashIndex::idHashIndex
- ================
- */
- ID_INLINE idHashIndex::idHashIndex( void ) {
- Init( DEFAULT_HASH_SIZE, DEFAULT_HASH_SIZE );
- }
- /*
- ================
- idHashIndex::idHashIndex
- ================
- */
- ID_INLINE idHashIndex::idHashIndex( const int initialHashSize, const int initialIndexSize ) {
- Init( initialHashSize, initialIndexSize );
- }
- /*
- ================
- idHashIndex::~idHashIndex
- ================
- */
- ID_INLINE idHashIndex::~idHashIndex( void ) {
- Free();
- }
- /*
- ================
- idHashIndex::Allocated
- ================
- */
- ID_INLINE size_t idHashIndex::Allocated( void ) const {
- return hashSize * sizeof( int ) + indexSize * sizeof( int );
- }
- /*
- ================
- idHashIndex::Size
- ================
- */
- ID_INLINE size_t idHashIndex::Size( void ) const {
- return sizeof( *this ) + Allocated();
- }
- /*
- ================
- idHashIndex::operator=
- ================
- */
- ID_INLINE idHashIndex &idHashIndex::operator=( const idHashIndex &other ) {
- granularity = other.granularity;
- hashMask = other.hashMask;
- lookupMask = other.lookupMask;
- if ( other.lookupMask == 0 ) {
- hashSize = other.hashSize;
- indexSize = other.indexSize;
- Free();
- }
- else {
- if ( other.hashSize != hashSize || hash == INVALID_INDEX ) {
- if ( hash != INVALID_INDEX ) {
- delete[] hash;
- }
- hashSize = other.hashSize;
- hash = new int[hashSize];
- }
- if ( other.indexSize != indexSize || indexChain == INVALID_INDEX ) {
- if ( indexChain != INVALID_INDEX ) {
- delete[] indexChain;
- }
- indexSize = other.indexSize;
- indexChain = new int[indexSize];
- }
- memcpy( hash, other.hash, hashSize * sizeof( hash[0] ) );
- memcpy( indexChain, other.indexChain, indexSize * sizeof( indexChain[0] ) );
- }
- return *this;
- }
- /*
- ================
- idHashIndex::Add
- ================
- */
- ID_INLINE void idHashIndex::Add( const int key, const int index ) {
- int h;
- assert( index >= 0 );
- if ( hash == INVALID_INDEX ) {
- Allocate( hashSize, index >= indexSize ? index + 1 : indexSize );
- }
- else if ( index >= indexSize ) {
- ResizeIndex( index + 1 );
- }
- h = key & hashMask;
- indexChain[index] = hash[h];
- hash[h] = index;
- }
- /*
- ================
- idHashIndex::Remove
- ================
- */
- ID_INLINE void idHashIndex::Remove( const int key, const int index ) {
- int k = key & hashMask;
- if ( hash == INVALID_INDEX ) {
- return;
- }
- if ( hash[k] == index ) {
- hash[k] = indexChain[index];
- }
- else {
- for ( int i = hash[k]; i != -1; i = indexChain[i] ) {
- if ( indexChain[i] == index ) {
- indexChain[i] = indexChain[index];
- break;
- }
- }
- }
- indexChain[index] = -1;
- }
- /*
- ================
- idHashIndex::First
- ================
- */
- ID_INLINE int idHashIndex::First( const int key ) const {
- return hash[key & hashMask & lookupMask];
- }
- /*
- ================
- idHashIndex::Next
- ================
- */
- ID_INLINE int idHashIndex::Next( const int index ) const {
- assert( index >= 0 && index < indexSize );
- return indexChain[index & lookupMask];
- }
- /*
- ================
- idHashIndex::InsertIndex
- ================
- */
- ID_INLINE void idHashIndex::InsertIndex( const int key, const int index ) {
- int i, max;
- if ( hash != INVALID_INDEX ) {
- max = index;
- for ( i = 0; i < hashSize; i++ ) {
- if ( hash[i] >= index ) {
- hash[i]++;
- if ( hash[i] > max ) {
- max = hash[i];
- }
- }
- }
- for ( i = 0; i < indexSize; i++ ) {
- if ( indexChain[i] >= index ) {
- indexChain[i]++;
- if ( indexChain[i] > max ) {
- max = indexChain[i];
- }
- }
- }
- if ( max >= indexSize ) {
- ResizeIndex( max + 1 );
- }
- for ( i = max; i > index; i-- ) {
- indexChain[i] = indexChain[i-1];
- }
- indexChain[index] = -1;
- }
- Add( key, index );
- }
- /*
- ================
- idHashIndex::RemoveIndex
- ================
- */
- ID_INLINE void idHashIndex::RemoveIndex( const int key, const int index ) {
- int i, max;
- Remove( key, index );
- if ( hash != INVALID_INDEX ) {
- max = index;
- for ( i = 0; i < hashSize; i++ ) {
- if ( hash[i] >= index ) {
- if ( hash[i] > max ) {
- max = hash[i];
- }
- hash[i]--;
- }
- }
- for ( i = 0; i < indexSize; i++ ) {
- if ( indexChain[i] >= index ) {
- if ( indexChain[i] > max ) {
- max = indexChain[i];
- }
- indexChain[i]--;
- }
- }
- for ( i = index; i < max; i++ ) {
- indexChain[i] = indexChain[i+1];
- }
- indexChain[max] = -1;
- }
- }
- /*
- ================
- idHashIndex::Clear
- ================
- */
- ID_INLINE void idHashIndex::Clear( void ) {
- // only clear the hash table because clearing the indexChain is not really needed
- if ( hash != INVALID_INDEX ) {
- memset( hash, 0xff, hashSize * sizeof( hash[0] ) );
- }
- }
- /*
- ================
- idHashIndex::Clear
- ================
- */
- ID_INLINE void idHashIndex::Clear( const int newHashSize, const int newIndexSize ) {
- Free();
- hashSize = newHashSize;
- indexSize = newIndexSize;
- }
- /*
- ================
- idHashIndex::GetHashSize
- ================
- */
- ID_INLINE int idHashIndex::GetHashSize( void ) const {
- return hashSize;
- }
- /*
- ================
- idHashIndex::GetIndexSize
- ================
- */
- ID_INLINE int idHashIndex::GetIndexSize( void ) const {
- return indexSize;
- }
- /*
- ================
- idHashIndex::SetGranularity
- ================
- */
- ID_INLINE void idHashIndex::SetGranularity( const int newGranularity ) {
- assert( newGranularity > 0 );
- granularity = newGranularity;
- }
- /*
- ================
- idHashIndex::GenerateKey
- ================
- */
- ID_INLINE int idHashIndex::GenerateKey( const char *string, bool caseSensitive ) const {
- if ( caseSensitive ) {
- return ( idStr::Hash( string ) & hashMask );
- } else {
- return ( idStr::IHash( string ) & hashMask );
- }
- }
- /*
- ================
- idHashIndex::GenerateKey
- ================
- */
- ID_INLINE int idHashIndex::GenerateKey( const idVec3 &v ) const {
- return ( (((int) v[0]) + ((int) v[1]) + ((int) v[2])) & hashMask );
- }
- /*
- ================
- idHashIndex::GenerateKey
- ================
- */
- ID_INLINE int idHashIndex::GenerateKey( const int n1, const int n2 ) const {
- return ( ( n1 + n2 ) & hashMask );
- }
- #endif /* !__HASHINDEX_H__ */
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