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- //include at header of snd_systems.cpp
- extern "C"
- {
- #include "flite.h"
- cst_voice *register_cmu_us_rms();
- cst_voice *voice;
- };
- //In the snd_systems init()
- flite_init()
- voice = register_cmu_us_rms();
- //to play audio:
- flite_text_to_speech("Baboo wizard.", voice, "play");
- //ENVIRONMENT
- // Library dir
- C:\sdks\speech\flite-1.4-release\lib
- // include dir
- C:\sdks\speech\flite-1.4-release\include
- // additional libraries
- fliteDll.lib
- cmu_us_rms.lib
- //copy these dlls to your game folder
- cmu_us_rms.dll
- fliteDll.dll
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