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- FITini
- [UseSound]
- [UseMusic]
- [systemHeap]
- ul systemHeapSize = 3192000
- ul guiHeapSize = 4096
- ul soundHeapSize = 767999
- ul logisticsHeapSize = 16777215
- [systemPaths]
- st terrainPath = "data\terrain\"
- st palettePath = "data\palette\"
- st paletteName = "palette"
- st artPath = "data\art\"
- st fontPath = "data\fonts\"
- st savePath = "data\savegame\"
- st spritePath = "data\sprites\"
- st shapesPath = "data\sprites\"
- st soundPath = "data\sound\"
- st objectPath = "data\objects\"
- st cameraPath = "data\cameras\"
- st tilePath = "data\tiles\"
- st tile90Path = "data\tiles\"
- st missionPath = "data\missions\"
- st missionName = "MechCmdr1"
- st warriorPath = "data\missions\warriors\"
- st profilePath = "data\missions\profiles\"
- st interfacepath = "data\iface\"
- st moviepath = "data\movies\"
- st tglpath = "data\tgl\"
- st texturepath = "data\textures\"
- st CDsoundPath = "data\sound\"
- st CDmoviepath = "data\movies\"
- st CDspritePath = "data\sprites\"
- [FastFiles]
- l NumFastFiles = 8
- st File0="mission.fst"
- st File1="tgl.fst"
- st File2="art.fst"
- st File3="textures.fst"
- st File4="misc.fst"
- st File5="camera.fst"
- st File6="effect.fst"
- st File7="insignia.fst"
- //Mucking with these is a real easy way to crash the Game!!!
- [CameraSettings]
- f MaxPerspective = 88.0 //Max Tilt Up Angle for Perspective Mode. Can't be larger then 90.0!
- f MinPerspective = 20.0 //Max Tilt Down Angle for Perspective Mode. Can't be less then 0.0!
- f MaxOrtho = 88.0 //Max Tilt Up Angle for Ortho Mode. Can't be larger then 90.0!
- f MinOrtho = 20.0 //Max Tilt Down Angle for Ortho Mode. Can't be less then 0.0!
- f AltitudeMinimum = 560.0 //Max Zoom In. Can't be less then 100.0!
- f AltitudeMaximumHi = 1600.0 //Max Zoom Out when tilted all of the way up. Can't be less then the above value!
- f AltitudeMaximumLo = 1500.0 //Max Zoom Out when tilted all of the way down. Can't be less then Max Zoom In!
- FITend
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