MechCmd2.vcproj 93 KB

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  1. <?xml version="1.0" encoding="Windows-1252"?>
  2. <VisualStudioProject
  3. ProjectType="Visual C++"
  4. Version="8.00"
  5. Name="MechCmd2"
  6. ProjectGUID="{8FA46A42-5363-4C71-90D8-1106203F0DC7}"
  7. RootNamespace="MechCmd2"
  8. >
  9. <Platforms>
  10. <Platform
  11. Name="Win32"
  12. />
  13. </Platforms>
  14. <ToolFiles>
  15. </ToolFiles>
  16. <Configurations>
  17. <Configuration
  18. Name="Release|Win32"
  19. OutputDirectory=".\Release"
  20. IntermediateDirectory=".\Release"
  21. ConfigurationType="1"
  22. UseOfMFC="0"
  23. ATLMinimizesCRunTimeLibraryUsage="false"
  24. >
  25. <Tool
  26. Name="VCPreBuildEventTool"
  27. />
  28. <Tool
  29. Name="VCCustomBuildTool"
  30. />
  31. <Tool
  32. Name="VCXMLDataGeneratorTool"
  33. />
  34. <Tool
  35. Name="VCWebServiceProxyGeneratorTool"
  36. />
  37. <Tool
  38. Name="VCMIDLTool"
  39. PreprocessorDefinitions="NDEBUG"
  40. MkTypLibCompatible="true"
  41. SuppressStartupBanner="true"
  42. TargetEnvironment="1"
  43. TypeLibraryName=".\Release/MechCmd2.tlb"
  44. HeaderFileName=""
  45. />
  46. <Tool
  47. Name="VCCLCompilerTool"
  48. Optimization="3"
  49. InlineFunctionExpansion="1"
  50. EnableIntrinsicFunctions="true"
  51. FavorSizeOrSpeed="1"
  52. AdditionalIncludeDirectories="mlr;GameOS\include;mclib;gui;code;netlib;..\DirectX8\include;&quot;$(VCInstallDir)PlatformSDK\Include\mfc&quot;"
  53. PreprocessorDefinitions="NDEBUG;_WINDOWS;WIN32;NOMINMAX;FINAL"
  54. StringPooling="true"
  55. RuntimeLibrary="2"
  56. StructMemberAlignment="3"
  57. EnableFunctionLevelLinking="true"
  58. ForceConformanceInForLoopScope="false"
  59. RuntimeTypeInfo="true"
  60. UsePrecompiledHeader="0"
  61. PrecompiledHeaderFile=".\Release/MechCmd2.pch"
  62. AssemblerListingLocation=".\Release/"
  63. ObjectFile=".\Release/"
  64. ProgramDataBaseFileName=".\Release/"
  65. WarningLevel="3"
  66. SuppressStartupBanner="true"
  67. DebugInformationFormat="3"
  68. CallingConvention="2"
  69. CompileAs="0"
  70. DisableSpecificWarnings="4996;4537;4430"
  71. />
  72. <Tool
  73. Name="VCManagedResourceCompilerTool"
  74. />
  75. <Tool
  76. Name="VCResourceCompilerTool"
  77. PreprocessorDefinitions="NDEBUG"
  78. Culture="1033"
  79. />
  80. <Tool
  81. Name="VCPreLinkEventTool"
  82. />
  83. <Tool
  84. Name="VCLinkerTool"
  85. AdditionalOptions="/FIXED:NO"
  86. AdditionalDependencies="mclib\$(ConfigurationName)\mclib.lib gameos\lib\$(ConfigurationName)\gameos.lib gameos\lib\$(ConfigurationName)\gameplatform.lib mclib\gosfx\$(ConfigurationName)\gosfx.lib mclib\mlr\$(ConfigurationName)\mlr.lib mclib\stuff\$(ConfigurationName)\stuff.lib gameos\lib\$(ConfigurationName)\zlib.lib"
  87. OutputFile="Release/MC2Rel.exe"
  88. LinkIncremental="1"
  89. SuppressStartupBanner="true"
  90. AdditionalLibraryDirectories="..\DirectX8\lib"
  91. GenerateDebugInformation="true"
  92. ProgramDatabaseFile=".\Release/MC2Rel.pdb"
  93. SubSystem="2"
  94. TargetMachine="1"
  95. />
  96. <Tool
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