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- //---------------------------------------------------------------------------
- //
- // DMapData.h -- File contains class definitions for the Terrain Mesh
- //
- // MechCommander 2
- //
- //---------------------------------------------------------------------------//
- // Copyright (C) Microsoft Corporation. All rights reserved. //
- //===========================================================================//
- #ifndef DMAPDATA_H
- #define DMAPDATA_H
- //---------------------------------------------------------------------------
- // Include Files
- //---------------------------------------------------------------------------
- // Macro Definitions
- //---------------------------------------------------------------------------
- // Macro Definitions
- typedef enum
- {
- MC_BLUEWATER_TYPE,
- MC_GREEN_WATER_TYPE,
- MC_MUD_TYPE,
- MC_MOSS_TYPE,
- MC_DIRT_TYPE,
- MC_ASH_TYPE,
- MC_MOUNTAIN_TYPE,
- MC_TUNDRA_TYPE,
- MC_FORESTFLOOR_TYPE,
- MC_GRASS_TYPE,
- MC_CONCRETE_TYPE,
- MC_CLIFF_TYPE,
- MC_SLIMY_TYPE,
- MC_CEMENT2_TYPE,
- MC_CEMENT3_TYPE,
- MC_CEMENT4_TYPE,
- MC_CEMENT5_TYPE,
- MC_CEMENT6_TYPE,
- MC_CEMENT7_TYPE,
- MC_CEMENT8_TYPE,
- MC_NONE_TYPE,
- NUM_TERRAIN_TYPES
- } TerrainType;
- //---------------------------------------------------------------------------
- // Class Definitions
- struct PostcompVertex;
- typedef PostcompVertex *PostcompVertexPtr;
- class MapData;
- typedef MapData *MapDataPtr;
- //---------------------------------------------------------------------------
- #endif
- //---------------------------------------------------------------------------
- //
- // Edit Log
- //
- //---------------------------------------------------------------------------
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