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- //***************************************************************************
- //
- // dcarnage.h -- File contains the Carnage Definitions
- //
- // MechCommander 2
- //
- //---------------------------------------------------------------------------//
- // Copyright (C) Microsoft Corporation. All rights reserved. //
- //===========================================================================//
- #ifndef DCARNAGE_H
- #define DCARNAGE_H
- //---------------------------------------------------------------------------
- typedef enum {
- CARNAGE_NONE,
- CARNAGE_FIRE,
- CARNAGE_EXPLOSION,
- NUM_CARNAGE_TYPES
- } CarnageEnumType;
- class CarnageType;
- typedef CarnageType* CarnageTypePtr;
- class Carnage;
- typedef Carnage* CarnagePtr;
- class Light;
- typedef Light *LightPtr;
- class FireType;
- typedef FireType *FireTypePtr;
- class ExplosionType;
- typedef ExplosionType* ExplosionTypePtr;
- class LightType;
- typedef LightType *LightTypePtr;
- //***************************************************************************
- #endif
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