dcarnage.h 1.0 KB

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  1. //***************************************************************************
  2. //
  3. // dcarnage.h -- File contains the Carnage Definitions
  4. //
  5. // MechCommander 2
  6. //
  7. //---------------------------------------------------------------------------//
  8. // Copyright (C) Microsoft Corporation. All rights reserved. //
  9. //===========================================================================//
  10. #ifndef DCARNAGE_H
  11. #define DCARNAGE_H
  12. //---------------------------------------------------------------------------
  13. typedef enum {
  14. CARNAGE_NONE,
  15. CARNAGE_FIRE,
  16. CARNAGE_EXPLOSION,
  17. NUM_CARNAGE_TYPES
  18. } CarnageEnumType;
  19. class CarnageType;
  20. typedef CarnageType* CarnageTypePtr;
  21. class Carnage;
  22. typedef Carnage* CarnagePtr;
  23. class Light;
  24. typedef Light *LightPtr;
  25. class FireType;
  26. typedef FireType *FireTypePtr;
  27. class ExplosionType;
  28. typedef ExplosionType* ExplosionTypePtr;
  29. class LightType;
  30. typedef LightType *LightTypePtr;
  31. //***************************************************************************
  32. #endif