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- //---------------------------------------------------------------------------
- //
- // Paths.cpp -- File contains the file path string definitions with defaults
- //
- //---------------------------------------------------------------------------//
- // Copyright (C) Microsoft Corporation. All rights reserved. //
- //===========================================================================//
- //---------------------------------------------------------------------------
- // Include Files
- #ifndef PATHS_H
- #include "paths.h"
- #endif
- //---------------------------------------------------------------------------
- // Macro Definitions
- #ifndef NO_ERR
- #define NO_ERR 0
- #endif
- //---------------------------------------------------------------------------
- // static Globals
- char terrainPath[80] = "data\\terrain\\";
- char objectPath[80] = "data\\objects\\";
- char missionPath[80] = "data\\missions\\";
- char cameraPath[80] = "data\\cameras\\";
- char tilePath[80] = "data\\tiles\\";
- char tile90Path[80] = "data\\tiles\\";
- char moviePath[80] = "data\\movies\\";
- char shapesPath[80] = "data\\sprites\\";
- char saveTempPath[80] = "data\\save\\temp\\";
- char spritePath[80] = "data\\sprites\\";
- char artPath[80] = "data\\art\\";
- char soundPath[80] = "data\\sound\\";
- char interfacePath[80] = "data\\interface\\";
- char profilePath[80] = "data\\missions\\profiles\\";
- char warriorPath[80] = "data\\missions\\profiles\\";
- char fontPath[80] = "data\\fonts\\";
- char savePath[80] = "data\\savegame\\";
- char texturePath[80] = "data\\textures\\";
- char tglPath[80] = "data\\tgl\\";
- char effectsPath[80] = "data\\effects\\";
- char campaignPath[80] = "data\\campaign\\";
-
- char CDobjectPath[80] = "data\\objects\\";
- char CDmissionPath[80] = "data\\missions\\";
- char CDcameraPath[80] = "data\\cameras\\";
- char CDtilePath[80] = "data\\tiles\\";
- char CDmoviePath[80] = "data\\movies\\";
- char CDspritePath[80] = "data\\sprites\\";
- char CDsoundPath[80] = "data\\sound\\";
-
- char transcriptsPath[80] = "data\\multiplayer\\transcripts";
- //---------------------------------------------------------------------------
- // Free Functions
- //---------------------------------------------------------------------------
- //
- // Edit Log
- //
- //---------------------------------------------------------------------------
-
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