TilingFactorsDialog.h 1.6 KB

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  1. //===========================================================================//
  2. // Copyright (C) Microsoft Corporation. All rights reserved. //
  3. //===========================================================================//
  4. #if !defined(AFX_TILINGFACTORSDIALOG_H__6448B5D2_29B1_452A_AE46_4E493B6C5EE6__INCLUDED_)
  5. #define AFX_TILINGFACTORSDIALOG_H__6448B5D2_29B1_452A_AE46_4E493B6C5EE6__INCLUDED_
  6. #if _MSC_VER > 1000
  7. #pragma once
  8. #endif // _MSC_VER > 1000
  9. // TilingFactorsDialog.h : header file
  10. //
  11. /////////////////////////////////////////////////////////////////////////////
  12. // TilingFactorsDialog dialog
  13. class TilingFactorsDialog : public CDialog
  14. {
  15. // Construction
  16. public:
  17. TilingFactorsDialog(CWnd* pParent = NULL); // standard constructor
  18. // Dialog Data
  19. //{{AFX_DATA(TilingFactorsDialog)
  20. enum { IDD = IDD_TILING_FACTORS_DIALOG };
  21. float m_TerrainDetailTilingFactor;
  22. float m_WaterDetailTilingFactor;
  23. float m_WaterTilingFactor;
  24. //}}AFX_DATA
  25. // Overrides
  26. // ClassWizard generated virtual function overrides
  27. //{{AFX_VIRTUAL(TilingFactorsDialog)
  28. protected:
  29. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  30. //}}AFX_VIRTUAL
  31. // Implementation
  32. protected:
  33. // Generated message map functions
  34. //{{AFX_MSG(TilingFactorsDialog)
  35. // NOTE: the ClassWizard will add member functions here
  36. //}}AFX_MSG
  37. DECLARE_MESSAGE_MAP()
  38. };
  39. //{{AFX_INSERT_LOCATION}}
  40. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  41. #endif // !defined(AFX_TILINGFACTORSDIALOG_H__6448B5D2_29B1_452A_AE46_4E493B6C5EE6__INCLUDED_)