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- //***************************************************************************
- //
- // Dteam.h -- File contains the Team Definition
- //
- // MechCommander 2
- //
- //---------------------------------------------------------------------------//
- // Copyright (C) Microsoft Corporation. All rights reserved. //
- //===========================================================================//
- #ifndef DTEAM_H
- #define DTEAM_H
- //---------------------------------------------------------------------------
- #define MAX_TEAMS 8
- #define MAX_MOVERS_PER_TEAM 120
- #define MAX_CONTACTS_PER_TEAM MAX_MOVERS
- #define NUM_CONTACT_UPDATES_PER_PASS 3
- typedef enum {
- RELATION_FRIENDLY,
- RELATION_NEUTRAL,
- RELATION_ENEMY,
- NUM_RELATIONS
- } Relation;
- //---------------------------------------------------------------------------
- class Team;
- typedef Team* TeamPtr;
- struct _SystemTracker;
- typedef _SystemTracker* SystemTrackerPtr;
- #endif
- //***************************************************************************
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