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- #ifndef __UI_SPLASH_H
- #define __UI_SPLASH_H
- void SP_DisplayLogos(void);
- void SP_DoLicense(void);
- void* SP_LoadFile(const char* name);
- void* SP_LoadFileWithLanguage(const char *name);
- char* SP_GetLanguageExt();
- void SP_DrawTexture(void* pixels, float width, float height, float vShift);
- #endif
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