stv_version.h 322 B

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  1. // Current version of the single player game
  2. #include "../win32/autoversion.h"
  3. #ifdef _DEBUG
  4. #define Q3_VERSION "(debug)JA: v"VERSION_STRING_DOTTED
  5. #elif defined FINAL_BUILD
  6. #define Q3_VERSION "JA: v"VERSION_STRING_DOTTED
  7. #else
  8. #define Q3_VERSION "(internal)JA: v"VERSION_STRING_DOTTED
  9. #endif
  10. // end