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- #include "../game/q_shared.h"
- #include "qcommon.h"
- /*
- packet header
- -------------
- 4 outgoing sequence. high bit will be set if this is a fragmented message
- 4 acknowledge sequence
- [2 qport (only for client to server)]
- [2 fragment start byte]
- [2 fragment length. if < FRAGMENT_SIZE, this is the last fragment]
- if the sequence number is -1, the packet should be handled as an out-of-band
- message instead of as part of a netcon.
- All fragments will have the same sequence numbers.
- The qport field is a workaround for bad address translating routers that
- sometimes remap the client's source port on a packet during gameplay.
- If the base part of the net address matches and the qport matches, then the
- channel matches even if the IP port differs. The IP port should be updated
- to the new value before sending out any replies.
- */
- #define MAX_PACKETLEN (MAX_MSGLEN) //(1400) // max size of a network packet
- #define MAX_LOOPDATA 16 * 1024
- #if (MAX_PACKETLEN > MAX_MSGLEN)
- #error MAX_PACKETLEN must be <= MAX_MSGLEN
- #endif
- #if (MAX_LOOPDATA > MAX_MSGLEN)
- #error MAX_LOOPDATA must be <= MAX_MSGLEN
- #endif
- #define FRAGMENT_SIZE (MAX_PACKETLEN - 100)
- #define PACKET_HEADER 10 // two ints and a short
- #define FRAGMENT_BIT (1<<31)
- cvar_t *showpackets;
- cvar_t *showdrop;
- cvar_t *qport;
- static char *netsrcString[2] = {
- "client",
- "server"
- };
- typedef struct {
- char loopData[MAX_LOOPDATA];
- int get, send;
- } loopback_t;
- static loopback_t *loopbacks = NULL;
- /*
- ===============
- Netchan_Init
- ===============
- */
- void Netchan_Init( int port ) {
- if (!loopbacks)
- {
- loopbacks = (loopback_t*) Z_Malloc(sizeof(loopback_t) * 2, TAG_NEWDEL, qtrue);
- }
-
- port &= 0xffff;
- showpackets = Cvar_Get ("showpackets", "0", CVAR_TEMP );
- showdrop = Cvar_Get ("showdrop", "0", CVAR_TEMP );
- qport = Cvar_Get ("qport", va("%i", port), CVAR_INIT );
- }
- void Netchan_Shutdown()
- {
- if (loopbacks)
- {
- Z_Free(loopbacks);
- loopbacks = 0;
- }
- }
- /*
- ==============
- Netchan_Setup
- called to open a channel to a remote system
- ==============
- */
- void Netchan_Setup( netsrc_t sock, netchan_t *chan, netadr_t adr, int qport ) {
- memset (chan, 0, sizeof(*chan));
-
- chan->sock = sock;
- chan->remoteAddress = adr;
- chan->qport = qport;
- chan->incomingSequence = 0;
- chan->outgoingSequence = 1;
- }
- /*
- ===============
- Netchan_Transmit
- Sends a message to a connection, fragmenting if necessary
- A 0 length will still generate a packet.
- ================
- */
- void Netchan_Transmit( netchan_t *chan, int length, const byte *data ) {
- msg_t send;
- byte send_buf[MAX_PACKETLEN];
- int fragmentStart, fragmentLength;
- fragmentStart = 0; // stop warning message
- fragmentLength = 0;
- // fragment large reliable messages
- if ( length >= FRAGMENT_SIZE ) {
- fragmentStart = 0;
- do {
- // write the packet header
- MSG_Init (&send, send_buf, sizeof(send_buf));
- MSG_WriteLong( &send, chan->outgoingSequence | FRAGMENT_BIT );
- MSG_WriteLong( &send, chan->incomingSequence );
- // send the qport if we are a client
- if ( chan->sock == NS_CLIENT ) {
- MSG_WriteShort( &send, qport->integer );
- }
- // copy the reliable message to the packet first
- fragmentLength = FRAGMENT_SIZE;
- if ( fragmentStart + fragmentLength > length ) {
- fragmentLength = length - fragmentStart;
- }
- MSG_WriteShort( &send, fragmentStart );
- MSG_WriteShort( &send, fragmentLength );
- MSG_WriteData( &send, data + fragmentStart, fragmentLength );
- // send the datagram
- NET_SendPacket( chan->sock, send.cursize, send.data, chan->remoteAddress );
- if ( showpackets->integer ) {
- Com_Printf ("%s send %4i : s=%i ack=%i fragment=%i,%i\n"
- , netsrcString[ chan->sock ]
- , send.cursize
- , chan->outgoingSequence - 1
- , chan->incomingSequence
- , fragmentStart, fragmentLength);
- }
- fragmentStart += fragmentLength;
- // this exit condition is a little tricky, because a packet
- // that is exactly the fragment length still needs to send
- // a second packet of zero length so that the other side
- // can tell there aren't more to follow
- } while ( fragmentStart != length || fragmentLength == FRAGMENT_SIZE );
- chan->outgoingSequence++;
- return;
- }
- // write the packet header
- MSG_Init (&send, send_buf, sizeof(send_buf));
- MSG_WriteLong( &send, chan->outgoingSequence );
- MSG_WriteLong( &send, chan->incomingSequence );
- chan->outgoingSequence++;
- // send the qport if we are a client
- if ( chan->sock == NS_CLIENT ) {
- MSG_WriteShort( &send, qport->integer );
- }
- MSG_WriteData( &send, data, length );
- // send the datagram
- NET_SendPacket( chan->sock, send.cursize, send.data, chan->remoteAddress );
- if ( showpackets->integer ) {
- Com_Printf( "%s send %4i : s=%i ack=%i\n"
- , netsrcString[ chan->sock ]
- , send.cursize
- , chan->outgoingSequence - 1
- , chan->incomingSequence );
- }
- }
- /*
- =================
- Netchan_Process
- Returns qfalse if the message should not be processed due to being
- out of order or a fragment.
- Msg must be large enough to hold MAX_MSGLEN, because if this is the
- final fragment of a multi-part message, the entire thing will be
- copied out.
- =================
- */
- qboolean Netchan_Process( netchan_t *chan, msg_t *msg ) {
- int sequence, sequence_ack;
- int qport;
- int fragmentStart, fragmentLength;
- qboolean fragmented;
- // get sequence numbers
- MSG_BeginReading( msg );
- sequence = MSG_ReadLong( msg );
- sequence_ack = MSG_ReadLong( msg );
- // check for fragment information
- if ( sequence & FRAGMENT_BIT ) {
- sequence &= ~FRAGMENT_BIT;
- fragmented = qtrue;
- } else {
- fragmented = qfalse;
- }
- // read the qport if we are a server
- if ( chan->sock == NS_SERVER ) {
- qport = MSG_ReadShort( msg );
- }
- // read the fragment information
- if ( fragmented ) {
- fragmentStart = MSG_ReadShort( msg );
- fragmentLength = MSG_ReadShort( msg );
- } else {
- fragmentStart = 0; // stop warning message
- fragmentLength = 0;
- }
- if ( showpackets->integer ) {
- if ( fragmented ) {
- Com_Printf( "%s recv %4i : s=%i ack=%i fragment=%i,%i\n"
- , netsrcString[ chan->sock ]
- , msg->cursize
- , sequence
- , sequence_ack
- , fragmentStart, fragmentLength );
- } else {
- Com_Printf( "%s recv %4i : s=%i ack=%i\n"
- , netsrcString[ chan->sock ]
- , msg->cursize
- , sequence
- , sequence_ack );
- }
- }
- //
- // discard out of order or duplicated packets
- //
- if ( sequence <= chan->incomingSequence ) {
- if ( showdrop->integer || showpackets->integer ) {
- Com_Printf( "%s:Out of order packet %i at %i\n"
- , NET_AdrToString( chan->remoteAddress )
- , sequence
- , chan->incomingSequence );
- }
- return qfalse;
- }
- //
- // dropped packets don't keep the message from being used
- //
- chan->dropped = sequence - (chan->incomingSequence+1);
- if ( chan->dropped > 0 ) {
- if ( showdrop->integer || showpackets->integer ) {
- Com_Printf( "%s:Dropped %i packets at %i\n"
- , NET_AdrToString( chan->remoteAddress )
- , chan->dropped
- , sequence );
- }
- }
-
- //
- // if this is the final framgent of a reliable message,
- // bump incoming_reliable_sequence
- //
- if ( fragmented ) {
- // make sure we
- if ( sequence != chan->fragmentSequence ) {
- chan->fragmentSequence = sequence;
- chan->fragmentLength = 0;
- }
- // if we missed a fragment, dump the message
- if ( fragmentStart != chan->fragmentLength ) {
- if ( showdrop->integer || showpackets->integer ) {
- Com_Printf( "%s:Dropped a message fragment\n"
- , NET_AdrToString( chan->remoteAddress )
- , sequence);
- }
- // we can still keep the part that we have so far,
- // so we don't need to clear chan->fragmentLength
- return qfalse;
- }
- // copy the fragment to the fragment buffer
- if ( fragmentLength < 0 || msg->readcount + fragmentLength > msg->cursize ||
- chan->fragmentLength + fragmentLength > sizeof( chan->fragmentBuffer ) ) {
- if ( showdrop->integer || showpackets->integer ) {
- Com_Printf ("%s:illegal fragment length\n"
- , NET_AdrToString (chan->remoteAddress ) );
- }
- return qfalse;
- }
- memcpy( chan->fragmentBuffer + chan->fragmentLength,
- msg->data + msg->readcount, fragmentLength );
- chan->fragmentLength += fragmentLength;
- // if this wasn't the last fragment, don't process anything
- if ( fragmentLength == FRAGMENT_SIZE ) {
- return qfalse;
- }
- if ( chan->fragmentLength > msg->maxsize ) {
- Com_Printf( "%s:fragmentLength %i > msg->maxsize\n"
- , NET_AdrToString (chan->remoteAddress ),
- chan->fragmentLength );
- return qfalse;
- }
- // copy the full message over the partial fragment
- // make sure the sequence number is still there
- *(int *)msg->data = LittleLong( sequence );
- memcpy( msg->data + 4, chan->fragmentBuffer, chan->fragmentLength );
- msg->cursize = chan->fragmentLength + 4;
- chan->fragmentLength = 0;
- msg->readcount = 4; // past the sequence number
- return qtrue;
- }
- //
- // the message can now be read from the current message pointer
- //
- chan->incomingSequence = sequence;
- chan->incomingAcknowledged = sequence_ack;
- return qtrue;
- }
- //==============================================================================
- /*
- ===================
- NET_CompareBaseAdr
- Compares without the port
- ===================
- */
- qboolean NET_CompareBaseAdr (netadr_t a, netadr_t b)
- {
- if (a.type != b.type)
- return qfalse;
- if (a.type == NA_LOOPBACK)
- return qtrue;
- Com_Printf ("NET_CompareBaseAdr: bad address type\n");
- return qfalse;
- }
- const char *NET_AdrToString (netadr_t a)
- {
- static char s[64];
- if (a.type == NA_LOOPBACK) {
- Com_sprintf (s, sizeof(s), "loopback");
- }
- return s;
- }
- qboolean NET_CompareAdr (netadr_t a, netadr_t b)
- {
- if (a.type != b.type)
- return qfalse;
- if (a.type == NA_LOOPBACK)
- return qtrue;
- Com_Printf ("NET_CompareAdr: bad address type\n");
- return qfalse;
- }
- qboolean NET_IsLocalAddress( netadr_t adr ) {
- return adr.type == NA_LOOPBACK;
- }
- /*
- =============================================================================
- LOOPBACK BUFFERS FOR LOCAL PLAYER
- =============================================================================
- */
- qboolean NET_GetLoopPacket (netsrc_t sock, netadr_t *net_from, msg_t *net_message)
- {
- int i;
- loopback_t *loop;
- loop = &loopbacks[sock];
- //If read and write positions are the same, nothing left to read.
- if (loop->get == loop->send)
- return qfalse;
- //Get read position. Wrap if too close to end.
- i = loop->get;
- if(i > MAX_LOOPDATA - 4) {
- i = 0;
- }
- //Get length of packet.
- int length = *(int*)(loop->loopData + i);
- i += 4;
- //See if entire packet is at end of buffer or part is at the beginning.
- if(i + length <= MAX_LOOPDATA) {
- //Everything fits, full copy.
- memcpy (net_message->data, loop->loopData + i, length);
- net_message->cursize = length;
- i += length;
- loop->get = i;
- } else {
- //Doesn't all fit, partial copy
- const int copyToEnd = MAX_LOOPDATA - i;
- memcpy (net_message->data, loop->loopData + i, copyToEnd);
- memcpy ((char*)net_message->data + copyToEnd,
- loop->loopData, length - copyToEnd);
- net_message->cursize = length;
- loop->get = length - copyToEnd;
- }
- memset (net_from, 0, sizeof(*net_from));
- net_from->type = NA_LOOPBACK;
- return qtrue;
- }
- void NET_SendLoopPacket (netsrc_t sock, int length, const void *data, netadr_t to)
- {
- int i;
- loopback_t *loop;
- loop = &loopbacks[sock^1];
- //Make sure there is enough free space in the buffer.
- int freeSpace;
- if(loop->send >= loop->get) {
- freeSpace = MAX_LOOPDATA - (loop->send - loop->get);
- } else {
- freeSpace = loop->get - loop->send;
- }
- assert(freeSpace > length);
- //Get write position. Wrap around if too close to end.
- i = loop->send;
- if(i > MAX_LOOPDATA - 4) {
- i = 0;
- }
- //Write length of packet.
- *(int*)(loop->loopData + i) = length;
- i += 4;
- //See if the whole packet will fit on the end of the buffer or if we
- //need to write part of it back at the beginning.
- if(i + length <= MAX_LOOPDATA) {
- //Everything fits, full copy.
- memcpy (loop->loopData + i, data, length);
- i += length;
- loop->send = i;
- } else {
- //Doesn't all fit, partial copy
- int copyToEnd = MAX_LOOPDATA - i;
- memcpy(loop->loopData + i, data, copyToEnd);
- memcpy(loop->loopData, (char*)data + copyToEnd, length - copyToEnd);
- loop->send = length - copyToEnd;
- }
- }
- //=============================================================================
- void NET_SendPacket( netsrc_t sock, int length, const void *data, netadr_t to ) {
- // sequenced packets are shown in netchan, so just show oob
- if ( showpackets->integer && *(int *)data == -1 ) {
- Com_Printf ("send packet %4i\n", length);
- }
- if ( to.type == NA_LOOPBACK ) {
- NET_SendLoopPacket (sock, length, data, to);
- return;
- }
- }
- /*
- ===============
- NET_OutOfBandPrint
- Sends a text message in an out-of-band datagram
- ================
- */
- void QDECL NET_OutOfBandPrint( netsrc_t sock, netadr_t adr, const char *format, ... ) {
- va_list argptr;
- char string[MAX_MSGLEN];
- // set the header
- string[0] = (char) 0xff;
- string[1] = (char) 0xff;
- string[2] = (char) 0xff;
- string[3] = (char) 0xff;
- va_start( argptr, format );
- vsprintf( string+4, format, argptr );
- va_end( argptr );
- // send the datagram
- NET_SendPacket( sock, strlen( string ), string, adr );
- }
- /*
- =============
- NET_StringToAdr
- Traps "localhost" for loopback, passes everything else to system
- =============
- */
- qboolean NET_StringToAdr( const char *s, netadr_t *a ) {
- if (!strcmp (s, "localhost")) {
- memset (a, 0, sizeof(*a));
- a->type = NA_LOOPBACK;
- return qtrue;
- }
- a->type = NA_BAD;
- return qfalse;
- }
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