null_snddma.c 305 B

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  1. // snddma_null.c
  2. // all other sound mixing is portable
  3. #include "../client/client.h"
  4. qboolean SNDDMA_Init(void)
  5. {
  6. return qfalse;
  7. }
  8. int SNDDMA_GetDMAPos(void)
  9. {
  10. return 0;
  11. }
  12. void SNDDMA_Shutdown(void)
  13. {
  14. }
  15. void SNDDMA_BeginPainting (void)
  16. {
  17. }
  18. void SNDDMA_Submit(void)
  19. {
  20. }