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- //g_items.h
- #ifndef __ITEMS_H__
- #define __ITEMS_H__
- // Items enums
- typedef enum
- {
- ITM_NONE,
- ITM_SABER_PICKUP,
- ITM_BLASTER_PISTOL_PICKUP,
- ITM_BLASTER_PICKUP,
- ITM_DISRUPTOR_PICKUP,
- ITM_BOWCASTER_PICKUP,
- ITM_REPEATER_PICKUP,
- ITM_DEMP2_PICKUP,
- ITM_FLECHETTE_PICKUP,
- ITM_CONCUSSION_RIFLE_PICKUP,
- ITM_ROCKET_LAUNCHER_PICKUP,
- ITM_THERMAL_DET_PICKUP,
- ITM_TRIP_MINE_PICKUP,
- ITM_DET_PACK_PICKUP,
- ITM_STUN_BATON_PICKUP,
- ITM_MELEE,
- ITM_BRYAR_PISTOL_PICKUP,
- ITM_EMPLACED_GUN_PICKUP,
- ITM_BOT_LASER_PICKUP,
- ITM_TURRET_PICKUP,
- ITM_ATST_MAIN_PICKUP,
- ITM_ATST_SIDE_PICKUP,
- ITM_TIE_FIGHTER_PICKUP,
- ITM_RAPID_FIRE_CONC_PICKUP,
- ITM_JAWA_PICKUP,
- ITM_TUSKEN_RIFLE_PICKUP,
- ITM_TUSKEN_STAFF_PICKUP,
- ITM_SCEPTER_PICKUP,
- ITM_NOGHRI_STICK_PICKUP,
- ITM_AMMO_FORCE_PICKUP,
- ITM_AMMO_BLASTER_PICKUP,
- ITM_AMMO_POWERCELL_PICKUP,
- ITM_AMMO_METAL_BOLTS_PICKUP,
- ITM_AMMO_ROCKETS_PICKUP,
- ITM_AMMO_EMPLACED_PICKUP,
- ITM_AMMO_THERMAL_PICKUP,
- ITM_AMMO_TRIPMINE_PICKUP,
- ITM_AMMO_DETPACK_PICKUP,
- ITM_FORCE_HEAL_PICKUP,
- ITM_FORCE_LEVITATION_PICKUP,
- ITM_FORCE_SPEED_PICKUP,
- ITM_FORCE_PUSH_PICKUP,
- ITM_FORCE_PULL_PICKUP,
- ITM_FORCE_TELEPATHY_PICKUP,
- ITM_FORCE_GRIP_PICKUP,
- ITM_FORCE_LIGHTNING_PICKUP,
- ITM_FORCE_SABERTHROW_PICKUP,
- ITM_BATTERY_PICKUP,
- ITM_SEEKER_PICKUP,
- ITM_SHIELD_PICKUP,
- ITM_BACTA_PICKUP,
- ITM_DATAPAD_PICKUP,
- ITM_BINOCULARS_PICKUP,
- ITM_SENTRY_GUN_PICKUP,
- ITM_LA_GOGGLES_PICKUP,
- ITM_MEDPAK_PICKUP,
- ITM_SHIELD_SM_PICKUP,
- ITM_SHIELD_LRG_PICKUP,
- ITM_GOODIE_KEY_PICKUP,
- ITM_SECURITY_KEY_PICKUP,
- ITM_NUM_ITEMS
- };
- // Inventory item enums
- typedef enum //# item_e
- {
- INV_ELECTROBINOCULARS,
- INV_BACTA_CANISTER,
- INV_SEEKER,
- INV_LIGHTAMP_GOGGLES,
- INV_SENTRY,
- //# #eol
- INV_GOODIE_KEY, // don't want to include keys in the icarus list
- INV_SECURITY_KEY,
- INV_MAX // Be sure to update MAX_INVENTORY
- };
- #endif
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