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- //----------------------------------------------------------------------------------------------
- //
- // SABER CREATION MENU - called from main menu at the the start of a new game,
- // and also when player is allowed to upgrade the fighting style and choose a new saber
- //
- // values allowed for "ui_fightingstylesallowed" for styles player can choose from
- // 0 - none
- // 1 - Medium and Heavy
- // 2 - Fast and Heavy
- // 3 - Fast and Medium
- // 4 - Forced to take Fast
- // 5 - Forced to take Medium
- // 6 - Forced to take Strong
- //
- //----------------------------------------------------------------------------------------------
- {
- menuDef
- {
- name "saberMenu"
- fullScreen 1 // MENU_TRUE
- rect 0 0 640 480 // Size and position of the menu
- visible 1 // Visible on open
- focusColor 1 1 1 1 // Focus color for text and items
- descX 320
- descY 426
- descScale 1
- descColor 1 .682 0 .8
- descAlignment ITEM_ALIGN_CENTER
-
- onOpen
- {
- uiScript "resetsabercvardefaults"
- uiScript "getsabercvars"
- uiScript "updatefightingstylechoices"
- uiScript "saber_hilt"
- uiScript "saber_color"
- uiScript "saber2_hilt"
- uiScript "saber2_color"
- setitemcolor typebut_single forecolor .65 .65 1 1
- setitemcolor typebut_dual forecolor .65 .65 1 1
- setitemcolor typebut_staff forecolor .65 .65 1 1
- }
-
- onESC
- {
- play "sound/interface/esc.wav"
- uiScript "updatesabercvars"
- uiScript closesabermenu
- }
- //----------------------------------------------------------------------------------------------
- //
- // MENU BACKGROUND
- //
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name background
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 640 480
- background "gfx/menus/sabermenu_back"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name box1
- group none
- style WINDOW_STYLE_SHADER
- rect 4 66 219 165
- background "gfx/menus/sabermenu_box"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name box2top
- group none
- style WINDOW_STYLE_SHADER
- rect 212 66 219 60
- background "gfx/menus/sabermenu_box_top"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name box2middle
- group none
- style WINDOW_STYLE_SHADER
- rect 212 126 219 0
- background "gfx/menus/sabermenu_box_middle"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name box2bottom
- group none
- style WINDOW_STYLE_SHADER
- rect 212 126 219 60
- background "gfx/menus/sabermenu_box_bottom"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name box3top
- group none
- style WINDOW_STYLE_SHADER
- rect 418 66 219 60
- background "gfx/menus/sabermenu_box_top"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name box3middle
- group none
- style WINDOW_STYLE_SHADER
- rect 418 126 219 0
- background "gfx/menus/sabermenu_box_middle"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name box3bottom
- group none
- style WINDOW_STYLE_SHADER
- rect 418 126 219 60
- background "gfx/menus/sabermenu_box_bottom"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name styleboxleft
- group none
- style WINDOW_STYLE_SHADER
- rect 227 183 198 40
- background "gfx/menus/sabermenu_stylebox_left"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name styleboxright
- group none
- style WINDOW_STYLE_SHADER
- rect 425 183 198 40
- background "gfx/menus/sabermenu_stylebox_right"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // TOP MAIN MENU BUTTONS
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name button_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 0 0
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- // Big button "NEW"
- itemDef
- {
- name newgamebutton
- group nbut
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 7 16 130 24
- text @MENUS_NEW
- descText @MENUS_START_A_NEW_GAME
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- forecolor 1 1 1 1
- visible 1
- cvarTest saber_menu
- showCvar { "0" }
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 0 14 200 30
- }
- mouseExit
- {
- hide button_glow
- }
- }
- // Big button "LOAD"
- itemDef
- {
- name loadgamebutton
- group lbut
- text @MENUS_LOAD
- descText @MENUS_LOAD_A_SAVED_GAME
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 170 16 130 24
- textaligny 0
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- forecolor 1 .682 0 1
- visible 1
- cvarTest saber_menu
- showCvar { "0" }
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 130 14 200 30
- }
- mouseExit
- {
- hide button_glow
- }
- action
- {
- play "sound/interface/button1.wav"
- uiScript "updatesabercvars"
- close all
- open loadgameMenu
- }
- }
- // Big button "CONTROLS"
- itemDef
- {
- name controlsbutton_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 340 16 130 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name controlsbutton
- group cbut
- text @MENUS_CONTROLS
- descText @MENUS_CONFIGURE_GAME_CONTROLS
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 340 16 130 24
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- backcolor 0 0 0 0
- forecolor 1 .682 0 1
- visible 1
-
- cvarTest saber_menu
- showCvar { "0" }
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 310 14 200 30
- }
- mouseExit
- {
- hide button_glow
- }
- action
- {
- play "sound/interface/button1.wav"
- uiScript "updatesabercvars"
- close all
- open controlsMenu
- }
- }
- // Big button "SETUP"
- itemDef
- {
- name setupbutton_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 502 16 130 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name setupbutton
- group sbut
- text @MENUS_SETUP
- descText @MENUS_CONFIGURE_GAME_SETTINGS
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 502 16 130 24
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- backcolor 0 0 0 0
- forecolor 1 .682 0 1
- visible 1
-
- cvarTest saber_menu
- showCvar { "0" }
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 472 14 200 30
- }
- mouseExit
- {
- hide button_glow
- }
- action
- {
- play "sound/interface/button1.wav"
- uiScript "updatesabercvars"
- close all
- open setupMenu
- }
- }
- itemDef
- {
- name left_frame
- group lf_fr
- style WINDOW_STYLE_SHADER
- rect 0 -60 320 160
- background "gfx/menus/menu_boxes_left"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name right_frame
- group rt_fr
- style WINDOW_STYLE_SHADER
- rect 320 -60 320 160
- background "gfx/menus/menu_boxes_right"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // SABER MENU specific stuff
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name title_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 100 48 440 20
- background "gfx/menus/menu_blendbox"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- // CREATION title
- itemDef
- {
- name creation_title
- group title
- style WINDOW_STYLE_EMPTY
- text @MENUS_LIGHTSABER_CREATION
- rect 100 50 440 16
- font 3
- textscale 0.7
- textalign ITEM_ALIGN_CENTER
- textalignx 225
- textaligny -1
- forecolor .549 .854 1 1
- cvarTest saber_menu
- hideCvar { "1" "2" }
-
- visible 1
- decoration
- }
- itemDef
- {
- name creation_title2
- group title
- style WINDOW_STYLE_EMPTY
- text @MENUS_NEW_SABER
- rect 100 50 440 16
- font 3
- textscale 0.7
- textalign ITEM_ALIGN_CENTER
- textalignx 225
- textaligny -1
- forecolor .549 .854 1 1
- cvarTest saber_menu
- showCvar { "1" "2" }
- visible 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // SABER TYPE BUTTONS (standard, dual, two handed)
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name typebut
- group none
- text @MENUS_SABER_TYPE
- descText @MENUS_SABER_TYPE_DESC
- style WINDOW_STYLE_EMPTY
- rect 32 96 160 24
- font 3
- textscale 1
- textstyle 1
- textalignx 0
- textaligny 0
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 0 0
- forecolor .549 .854 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name typebut_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 0 0
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- // This prints the first time in, so you don't get a highlite on the single
- itemDef
- {
- name type_single_title
- group none
- text @MENUS_SINGLESABER
- descText @MENUS_SINGLESABER_DESC
- style WINDOW_STYLE_EMPTY
- rect 32 132 0 0
- font 4
- textscale 1
- textstyle 1
- textalign ITEM_ALIGN_LEFT
- textalignx 0
- textaligny 0
- forecolor 1 1 1 1
- visible 1
-
- cvarTest ui_sabermenu
- showCvar { "0" }
-
- }
- itemDef
- {
- name typebut_single
- group none
- text @MENUS_SINGLESABER
- descText @MENUS_SINGLESABER_DESC
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 32 132 160 16
- font 4
- textscale 1
- textstyle 1
- textalign ITEM_ALIGN_LEFT
- textalignx 0
- textaligny 0
- forecolor 1 1 1 1
- visible 1
-
- cvarTest ui_sabermenu
- hideCvar { "0" }
-
- mouseEnter
- {
- show typebut_glow
- setitemrect typebut_glow 5 130 210 20
- }
- mouseExit
- {
- hide typebut_glow
- }
- action
- {
- play "sound/interface/choose_saber.wav"
- setcvar ui_saber_type "single"
- uiScript "saber_type"
- setcvar ui_saber "single_1"
- setcvar ui_saber2 ""
- uiScript "saber_hilt"
- uiScript "saber_color"
- uiScript "saber2_hilt"
- uiScript "saber2_color"
- setitemcolor typebut_single forecolor 1 1 1 1
- setitemcolor typebut_dual forecolor .65 .65 1 1
- setitemcolor typebut_staff forecolor .65 .65 1 1
- transition2 box2middle 212 126 219 0 20 5
- transition2 box2bottom 212 126 219 60 20 5
- transition2 box3middle 418 126 219 0 20 5
- transition2 box3bottom 418 126 219 60 20 5
- transition2 styleboxleft 227 183 198 40 20 5
- transition2 styleboxright 425 183 198 40 20 5
- transition2 saber 12 -80 615 615 20 10
- uiScript "updatefightingstylechoices"
- }
- }
- itemDef
- {
- name typebut_dual
- group none
- text @MENUS_DUALSABERS
- descText @MENUS_DUALSABERS_DESC
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 32 152 160 16
- font 4
- textscale 1
- textstyle 1
- textalign ITEM_ALIGN_LEFT
- textalignx 0
- textaligny 0
- forecolor 1 1 1 1
- visible 1
- cvarTest saber_menu
- showCvar { "2" }
- mouseEnter
- {
- show typebut_glow
- setitemrect typebut_glow 5 150 210 20
- }
- mouseExit
- {
- hide typebut_glow
- }
- action
- {
- play "sound/interface/choose_saber.wav"
- setcvar ui_saber_type "dual"
- uiScript "saber_type"
- setcvar ui_saber "single_1"
- setcvar ui_saber2 "single_1"
- uiScript "saber_hilt"
- uiScript "saber_color"
- uiScript "saber2_hilt"
- uiScript "saber2_color"
- setitemcolor typebut_single forecolor .65 .65 1 1
- setitemcolor typebut_dual forecolor 1 1 1 1
- setitemcolor typebut_staff forecolor .65 .65 1 1
- transition2 box2middle 212 126 219 44 20 5
- transition2 box2bottom 212 170 219 60 20 5
- transition2 box3middle 418 126 219 44 20 5
- transition2 box3bottom 418 170 219 60 20 5
- transition2 styleboxleft 425 183 0 40 20 5
- transition2 styleboxright 425 183 0 40 20 5
- transition2 saber 12 -130 615 615 20 5
- uiScript "updatefightingstylechoices"
- }
- }
- itemDef
- {
- name typebut_staff
- group none
- text @MENUS_SABERSTAFF
- descText @MENUS_SABERSTAFF_DESC
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 32 172 160 16
- font 4
- textscale 1
- textstyle 1
- textalign ITEM_ALIGN_LEFT
- textalignx 0
- textaligny 0
- forecolor 1 1 1 1
- visible 1
- cvarTest saber_menu
- showCvar { "2" }
- mouseEnter
- {
- show typebut_glow
- setitemrect typebut_glow 5 170 210 20
- }
- mouseExit
- {
- hide typebut_glow
- }
- action
- {
- play "sound/interface/choose_saber.wav"
- setcvar ui_saber_type "staff"
- uiScript "saber_type"
- setcvar ui_saber "dual_1"
- setcvar ui_saber2 ""
- uiScript "saber_hilt"
- uiScript "saber_color"
- uiScript "saber2_hilt"
- uiScript "saber2_color"
- setitemcolor typebut_single forecolor .65 .65 1 1
- setitemcolor typebut_dual forecolor .65 .65 1 1
- setitemcolor typebut_staff forecolor 1 1 1 1
- transition2 box2middle 212 126 219 44 20 5
- transition2 box2bottom 212 170 219 60 20 5
- transition2 box3middle 418 126 219 44 20 5
- transition2 box3bottom 418 170 219 60 20 5
- transition2 styleboxleft 425 183 0 40 20 5
- transition2 styleboxright 425 183 0 40 20 5
- transition2 saber 12 -80 615 615 20 10
- uiScript "updatefightingstylechoices"
- }
- }
- //----------------------------------------------------------------------------------------------
- //HILTS
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name hilttype
- group none
- text @MENUS_SABER_HILTS
- descText @MENUS_SABER_HILTS_DESC
- style WINDOW_STYLE_EMPTY
- rect 240 96 160 24
- font 3
- textscale 1
- textstyle 1
- textalignx 0
- textaligny 0
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 0 0
- forecolor .549 .854 1 1
- visible 1
- decoration
- }
- // HILT BUTTON 1 - SINGLE or DUAL
- itemDef
- {
- name hiltbut_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 210 130 210 20
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name hiltbut
- group none
- text @MENUS_HILT1
- descText @MENUS_HILT1_DESC
- type ITEM_TYPE_MULTI
- style WINDOW_STYLE_EMPTY
- rect 240 132 160 16
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- textstyle 1
- textalignx 0
- textaligny 0
- forecolor .65 .65 1 1
-
- cvarTest ui_saber_type
- hideCvar { "staff" }
- cvar "ui_saber"
- //FIXME: read these from sabers.cfg + *.sab?
- cvarStrList
- {
- @MENUS_SINGLE_HILT1 "single_1"
- @MENUS_SINGLE_HILT2 "single_2"
- @MENUS_SINGLE_HILT3 "single_3"
- @MENUS_SINGLE_HILT4 "single_4"
- @MENUS_SINGLE_HILT5 "single_5"
- @MENUS_SINGLE_HILT6 "single_6"
- @MENUS_SINGLE_HILT7 "single_7"
- @MENUS_SINGLE_HILT8 "single_8"
- @MENUS_SINGLE_HILT9 "single_9"
- }
- visible 1
-
- mouseEnter
- {
- show hiltbut_glow
- }
- mouseExit
- {
- hide hiltbut_glow
- }
- action
- {
- play "sound/interface/choose_hilt.wav"
- uiScript "saber_hilt"
- }
- }
- // HILT BUTTON 1 - STAVES
- itemDef
- {
- name hiltbut_staves
- group none
- text @MENUS_HILT1
- descText @MENUS_HILT1_DESC
- type ITEM_TYPE_MULTI
- style WINDOW_STYLE_EMPTY
- rect 240 132 160 16
- font 4
- textscale 1
- textstyle 1
- textalign ITEM_ALIGN_LEFT
- textalignx 0
- textaligny 0
- forecolor .65 .65 1 1
-
- cvarTest ui_saber_type
- hideCvar { "single"; "dual" }
- cvar "ui_saber"
- //FIXME: read these from sabers.cfg + *.sab?
- cvarStrList
- {
- @MENUS_STAFF_HILT1 "dual_1"
- @MENUS_STAFF_HILT2 "dual_2"
- @MENUS_STAFF_HILT3 "dual_3"
- @MENUS_STAFF_HILT4 "dual_4"
- @MENUS_STAFF_HILT5 "dual_5"
- }
- visible 1
- mouseEnter
- {
- show hiltbut_glow
- }
- mouseExit
- {
- hide hiltbut_glow
- }
- action
- {
- play "sound/interface/choose_hilt.wav"
- uiScript "saber_hilt"
- }
- }
- // HILT BUTTON 2 - DUAL
- itemDef
- {
- name hiltbut2_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 210 150 210 20
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- cvarTest ui_saber_type
- hideCvar { "single"; "staff" }
- decoration
- }
- itemDef
- {
- name hiltbut2
- group none
- text @MENUS_HILT2
- descText @MENUS_HILT2_DESC
- type ITEM_TYPE_MULTI
- style WINDOW_STYLE_EMPTY
- rect 240 152 160 16
- font 4
- textscale 1
- textstyle 1
- textalign ITEM_ALIGN_LEFT
- textalignx 0
- textaligny 0
- forecolor .65 .65 1 1
-
- cvarTest ui_saber_type
- hideCvar { "single"; "staff" }
- cvar "ui_saber2"
- //FIXME: read these from sabers.cfg + *.sab?
- cvarStrList
- {
- @MENUS_SINGLE_HILT1 "single_1"
- @MENUS_SINGLE_HILT2 "single_2"
- @MENUS_SINGLE_HILT3 "single_3"
- @MENUS_SINGLE_HILT4 "single_4"
- @MENUS_SINGLE_HILT5 "single_5"
- @MENUS_SINGLE_HILT6 "single_6"
- @MENUS_SINGLE_HILT7 "single_7"
- @MENUS_SINGLE_HILT8 "single_8"
- @MENUS_SINGLE_HILT9 "single_9"
- }
- visible 1
- mouseEnter
- {
- show hiltbut2_glow
- }
- mouseExit
- {
- hide hiltbut2_glow
- }
- action
- {
- play "sound/interface/choose_hilt.wav"
- uiScript "saber2_hilt"
- }
- }
- //----------------------------------------------------------------------------------------------
- //BLADE COLORS
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name bladecolor_title
- group none
- text @MENUS_BLADE_COLOR
- descText @MENUS_BLADE_COLOR_DESC
- style WINDOW_STYLE_EMPTY
- rect 446 96 160 24
- font 3
- textscale 1
- textstyle 1
- textalignx 0
- textaligny 0
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 0 0
- forecolor .549 .854 1 1
- visible 1
- decoration
- }
- // COLOR 1 BUTTON
- /*itemDef
- {
- name colorbut_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 446 136 160 16
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name colorbut
- group none
- text @MENUS_COLOR1
- descText @MENUS_COLOR1_DESC
- type ITEM_TYPE_MULTI
- style WINDOW_STYLE_EMPTY
- rect 446 136 160 16
- font 2
- textscale .8
- textstyle 1
- textalign ITEM_ALIGN_LEFT
- textalignx 0
- textaligny -4
- forecolor 1 1 1 1
- visible 1
-
- cvar "ui_saber_color"
- cvarStrList
- {
- "red" "red"
- "orange" "orange"
- "yellow" "yellow"
- "green" "green"
- "blue" "blue"
- "purple" "purple"
- }
- mouseEnter
- {
- show colorbut_glow
- }
- mouseExit
- {
- hide colorbut_glow
- }
- action
- {
- play "sound/interface/choose_blade.wav"
- uiScript "saber_color"
- }
- }*/
- itemDef
- {
- name blueicon
- group sabericons
- descText @MENUS_COLOR1_DESC
- style WINDOW_STYLE_SHADER
- type ITEM_TYPE_BUTTON
- rect 446 124 24 24
- background "gfx/menus/saber_icon_blue"
- forecolor .75 .75 .75 1
- border 1
- bordersize 1
- bordercolor .33 .33 .5 1
- visible 1
- mouseEnter
- {
- setitemcolor blueicon forecolor 1 1 1 1
- setitemcolor blueicon bordercolor .66 .66 1 1
- }
- mouseExit
- {
- setitemcolor blueicon forecolor .75 .75 .75 1
- setitemcolor blueicon bordercolor .33 .33 .5 1
- }
- action
- {
- play "sound/interface/choose_blade.wav"
- //uiScript "saber_color"
- setcvar "ui_saber_color" "blue"
- }
- }
- itemDef
- {
- name greenicon
- group sabericons
- descText @MENUS_COLOR1_DESC
- style WINDOW_STYLE_SHADER
- type ITEM_TYPE_BUTTON
- rect 480 124 24 24
- background "gfx/menus/saber_icon_green"
- forecolor .75 .75 .75 1
- border 1
- bordersize 1
- bordercolor .33 .33 .5 1
- visible 1
- mouseEnter
- {
- setitemcolor greenicon forecolor 1 1 1 1
- setitemcolor greenicon bordercolor .66 .66 1 1
- }
- mouseExit
- {
- setitemcolor greenicon forecolor .75 .75 .75 1
- setitemcolor greenicon bordercolor .33 .33 .5 1
- }
- action
- {
- play "sound/interface/choose_blade.wav"
- //uiScript "saber_color"
- setcvar "ui_saber_color" "green"
- }
- }
- itemDef
- {
- name orangeicon
- group sabericons
- descText @MENUS_COLOR1_DESC
- style WINDOW_STYLE_SHADER
- type ITEM_TYPE_BUTTON
- rect 514 124 24 24
- background "gfx/menus/saber_icon_orange"
- forecolor .75 .75 .75 1
- border 1
- bordersize 1
- bordercolor .33 .33 .5 1
- visible 1
- mouseEnter
- {
- setitemcolor orangeicon forecolor 1 1 1 1
- setitemcolor orangeicon bordercolor .66 .66 1 1
- }
- mouseExit
- {
- setitemcolor orangeicon forecolor .75 .75 .75 1
- setitemcolor orangeicon bordercolor .33 .33 .5 1
- }
- action
- {
- play "sound/interface/choose_blade.wav"
- //uiScript "saber_color"
- setcvar "ui_saber_color" "orange"
- }
- }
- itemDef
- {
- name purpleicon
- group sabericons
- descText @MENUS_COLOR1_DESC
- style WINDOW_STYLE_SHADER
- type ITEM_TYPE_BUTTON
- rect 548 124 24 24
- background "gfx/menus/saber_icon_purple"
- forecolor .75 .75 .75 1
- border 1
- bordersize 1
- bordercolor .33 .33 .5 1
- visible 1
- mouseEnter
- {
- setitemcolor purpleicon forecolor 1 1 1 1
- setitemcolor purpleicon bordercolor .66 .66 1 1
- }
- mouseExit
- {
- setitemcolor purpleicon forecolor .75 .75 .75 1
- setitemcolor purpleicon bordercolor .33 .33 .5 1
- }
- action
- {
- play "sound/interface/choose_blade.wav"
- //uiScript "saber_color"
- setcvar "ui_saber_color" "purple"
- }
- }
- itemDef
- {
- name yellowicon
- group sabericons
- descText @MENUS_COLOR1_DESC
- style WINDOW_STYLE_SHADER
- type ITEM_TYPE_BUTTON
- rect 582 124 24 24
- background "gfx/menus/saber_icon_yellow"
- forecolor .75 .75 .75 1
- border 1
- bordersize 1
- bordercolor .33 .33 .5 1
- visible 1
- mouseEnter
- {
- setitemcolor yellowicon forecolor 1 1 1 1
- setitemcolor yellowicon bordercolor .66 .66 1 1
- }
- mouseExit
- {
- setitemcolor yellowicon forecolor .75 .75 .75 1
- setitemcolor yellowicon bordercolor .33 .33 .5 1
- }
- action
- {
- play "sound/interface/choose_blade.wav"
- //uiScript "saber_color"
- setcvar "ui_saber_color" "yellow"
- }
- }
- // COLOR 2 BUTTON
- itemDef
- {
- name colorbut2
- group none
- text @MENUS_COLOR2
- descText @MENUS_COLOR2_DESC
- //type ITEM_TYPE_MULTI
- style WINDOW_STYLE_EMPTY
- rect 446 152 160 16
- font 2
- textscale .8
- textstyle 1
- textalign ITEM_ALIGN_LEFT
- textalignx 0
- textaligny -4
- forecolor .79 .64 .22 1
- visible 1
- decoration
- cvarTest ui_saber_type
- hideCvar { "single"; "staff" }
- /*cvar "ui_saber2_color"
- cvarStrList
- {
- "red" "red"
- "orange" "orange"
- "yellow" "yellow"
- "green" "green"
- "blue" "blue"
- "purple" "purple"
- }
- mouseEnter
- {
- show colorbut2_glow
- }
- mouseExit
- {
- hide colorbut2_glow
- }
- action
- {
- play "sound/interface/choose_blade.wav"
- uiScript "saber2_color"
- }*/
- }
- itemDef
- {
- name blueicon2
- group sabericons2
- descText @MENUS_COLOR2_DESC
- style WINDOW_STYLE_SHADER
- type ITEM_TYPE_BUTTON
- rect 446 170 24 24
- background "gfx/menus/saber_icon_blue"
- forecolor .75 .75 .75 1
- border 1
- bordersize 1
- bordercolor .33 .33 .5 1
- visible 1
- cvarTest ui_saber_type
- hideCvar { "single"; "staff" }
- mouseEnter
- {
- setitemcolor blueicon2 forecolor 1 1 1 1
- setitemcolor blueicon2 bordercolor .66 .66 1 1
- }
- mouseExit
- {
- setitemcolor blueicon2 forecolor .75 .75 .75 1
- setitemcolor blueicon2 bordercolor .33 .33 .5 1
- }
- action
- {
- play "sound/interface/choose_blade.wav"
- //uiScript "saber_color"
- setcvar "ui_saber2_color" "blue"
- }
- }
- itemDef
- {
- name greenicon2
- group sabericons2
- descText @MENUS_COLOR2_DESC
- style WINDOW_STYLE_SHADER
- type ITEM_TYPE_BUTTON
- rect 480 170 24 24
- background "gfx/menus/saber_icon_green"
- forecolor .75 .75 .75 1
- border 1
- bordersize 1
- bordercolor .33 .33 .5 1
- visible 1
- cvarTest ui_saber_type
- hideCvar { "single"; "staff" }
- mouseEnter
- {
- setitemcolor greenicon2 forecolor 1 1 1 1
- setitemcolor greenicon2 bordercolor .66 .66 1 1
- }
- mouseExit
- {
- setitemcolor greenicon2 forecolor .75 .75 .75 1
- setitemcolor greenicon2 bordercolor .33 .33 .5 1
- }
- action
- {
- play "sound/interface/choose_blade.wav"
- //uiScript "saber_color"
- setcvar "ui_saber2_color" "green"
- }
- }
- itemDef
- {
- name orangeicon2
- group sabericons2
- style WINDOW_STYLE_SHADER
- descText @MENUS_COLOR2_DESC
- type ITEM_TYPE_BUTTON
- rect 514 170 24 24
- background "gfx/menus/saber_icon_orange"
- forecolor .75 .75 .75 1
- border 1
- bordersize 1
- bordercolor .33 .33 .5 1
- visible 1
- cvarTest ui_saber_type
- hideCvar { "single"; "staff" }
- mouseEnter
- {
- setitemcolor orangeicon2 forecolor 1 1 1 1
- setitemcolor orangeicon2 bordercolor .66 .66 1 1
- }
- mouseExit
- {
- setitemcolor orangeicon2 forecolor .75 .75 .75 1
- setitemcolor orangeicon2 bordercolor .33 .33 .5 1
- }
- action
- {
- play "sound/interface/choose_blade.wav"
- //uiScript "saber_color"
- setcvar "ui_saber2_color" "orange"
- }
- }
- itemDef
- {
- name purpleicon2
- group sabericons2
- style WINDOW_STYLE_SHADER
- type ITEM_TYPE_BUTTON
- descText @MENUS_COLOR2_DESC
- rect 548 170 24 24
- background "gfx/menus/saber_icon_purple"
- forecolor .75 .75 .75 1
- border 1
- bordersize 1
- bordercolor .33 .33 .5 1
- visible 1
- cvarTest ui_saber_type
- hideCvar { "single"; "staff" }
- mouseEnter
- {
- setitemcolor purpleicon2 forecolor 1 1 1 1
- setitemcolor purpleicon2 bordercolor .66 .66 1 1
- }
- mouseExit
- {
- setitemcolor purpleicon2 forecolor .75 .75 .75 1
- setitemcolor purpleicon2 bordercolor .33 .33 .5 1
- }
- action
- {
- play "sound/interface/choose_blade.wav"
- //uiScript "saber_color"
- setcvar "ui_saber2_color" "purple"
- }
- }
- itemDef
- {
- name yellowicon2
- group sabericons2
- style WINDOW_STYLE_SHADER
- type ITEM_TYPE_BUTTON
- rect 582 170 24 24
- descText @MENUS_COLOR2_DESC
- background "gfx/menus/saber_icon_yellow"
- forecolor .75 .75 .75 1
- border 1
- bordersize 1
- bordercolor .33 .33 .5 1
- visible 1
- cvarTest ui_saber_type
- hideCvar { "single"; "staff" }
- mouseEnter
- {
- setitemcolor yellowicon2 forecolor 1 1 1 1
- setitemcolor yellowicon2 bordercolor .66 .66 1 1
- }
- mouseExit
- {
- setitemcolor yellowicon2 forecolor .75 .75 .75 1
- setitemcolor yellowicon2 bordercolor .33 .33 .5 1
- }
- action
- {
- play "sound/interface/choose_blade.wav"
- //uiScript "saber_color"
- setcvar "ui_saber2_color" "yellow"
- }
- }
- //----------------------------------------------------------------------------------------------
- // SABER COMBAT STYLES
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name fightingstylebutton0
- group stylebuttons
- text @MENUS_SABERSTYLE
- descText @MENUS_FIGHTINGSTYLE
- type ITEM_TYPE_MULTI
- style WINDOW_STYLE_EMPTY
- rect 240 190 0 0
- font 3
- textscale 1
- textalign ITEM_ALIGN_LEFT
- textstyle 1
- textalignx 0
- textaligny 0
- forecolor .65 .65 1 1
-
- //cvarTest ui_fightingstylesallowed
- cvarTest saber_menu
- showCvar { "0" }
- cvar "ui_newfightingstyle"
- cvarStrList
- {
- @MENUS_COMBATSTYLEMEDIUM "1"
- }
- visible 1
-
- }
- /*
- itemDef
- {
- name fightingstylebutton1
- group stylebuttons
- text @MENUS_SABERSTYLE
- // descText @MENUS_ADDFIGHTINGSTYLE
- type ITEM_TYPE_MULTI
- style WINDOW_STYLE_EMPTY
- rect 240 190 380 24
- font 3
- textscale 1
- textalign ITEM_ALIGN_LEFT
- textstyle 1
- textalignx 0
- textaligny 0
- forecolor .65 .65 1 1
-
- cvarTest ui_fightingstylesallowed
- showCvar { "1" }
- cvar "ui_newfightingstyle"
- cvarStrList
- {
- @MENUS_COMBATSTYLEMEDIUM "1"
- @MENUS_COMBATSTYLEHEAVY "2"
- }
- visible 1
-
- mouseEnter
- {
- // show fightingstyle_glow
- }
- mouseExit
- {
- // hide fightingstyle_glow
- }
- action
- {
- play "sound/interface/button1.wav"
- }
- }
- itemDef
- {
- name fightingstylebutton2
- group none
- text @MENUS_SABERSTYLE
- // descText @MENUS_ADDFIGHTINGSTYLE
- type ITEM_TYPE_MULTI
- style WINDOW_STYLE_EMPTY
- rect 240 190 380 24
- font 3
- textscale 1
- textalign ITEM_ALIGN_LEFT
- textstyle 1
- textalignx 0
- textaligny 0
- forecolor .65 .65 1 1
-
- cvarTest ui_fightingstylesallowed
- showCvar { "2" }
- cvar "ui_newfightingstyle"
- cvarStrList
- {
- @MENUS_COMBATSTYLEFAST "0"
- @MENUS_COMBATSTYLEHEAVY "2"
- }
- visible 1
- decoration
-
- mouseEnter
- {
- // show fightingstyle_glow
- }
- mouseExit
- {
- // hide fightingstyle_glow
- }
- action
- {
- play "sound/interface/button1.wav"
- }
- }
- itemDef
- {
- name fightingstylebutton3
- group stylebuttons
- text @MENUS_SABERSTYLE
- // descText @MENUS_ADDFIGHTINGSTYLE
- type ITEM_TYPE_MULTI
- style WINDOW_STYLE_EMPTY
- rect 240 190 380 24
- font 3
- textscale 1
- textalign ITEM_ALIGN_LEFT
- textstyle 1
- textalignx 0
- textaligny 0
- forecolor .65 .65 1 1
-
- cvarTest ui_fightingstylesallowed
- showCvar { "3" }
- cvar "ui_newfightingstyle"
- cvarStrList
- {
- @MENUS_COMBATSTYLEFAST "0"
- @MENUS_COMBATSTYLEMEDIUM "1"
- }
- visible 1
-
- mouseEnter
- {
- // show fightingstyle_glow
- }
- mouseExit
- {
- // hide fightingstyle_glow
- }
- action
- {
- play "sound/interface/button1.wav"
- }
- }
- */
- itemDef
- {
- name fightingstylebutton4
- group stylebuttons
- text @MENUS_FIGHTINGSTYLE_FAST
- type ITEM_TYPE_TEXT
- style WINDOW_STYLE_EMPTY
- rect 240 190 0 0
- font 3
- textscale 1
- textalign ITEM_ALIGN_LEFT
- textstyle 1
- textalignx 0
- textaligny 0
- forecolor .65 .65 1 1
-
- cvarTest ui_fightingstylesallowed
- showCvar { "4" }
- visible 1
- }
- itemDef
- {
- name fightingstylebutton5
- group stylebuttons
- text @MENUS_FIGHTINGSTYLE_MED
- type ITEM_TYPE_TEXT
- style WINDOW_STYLE_EMPTY
- rect 240 190 0 0
- font 3
- textscale 1
- textalign ITEM_ALIGN_LEFT
- textstyle 1
- textalignx 0
- textaligny 0
- forecolor .65 .65 1 1
-
- cvarTest ui_fightingstylesallowed
- showCvar { "5" }
- visible 1
- }
- itemDef
- {
- name fightingstylebutton6
- group stylebuttons
- text @MENUS_FIGHTINGSTYLE_STRONG
- type ITEM_TYPE_TEXT
- style WINDOW_STYLE_EMPTY
- rect 240 190 0 0
- font 3
- textscale 1
- textalign ITEM_ALIGN_LEFT
- textstyle 1
- textalignx 0
- textaligny 0
- forecolor .65 .65 1 1
-
- cvarTest ui_fightingstylesallowed
- showCvar { "6" }
- visible 1
- }
- itemDef
- {
- name fightingstyle_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 240 190 380 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- //----------------------------------------------------------------------------------------------
- //SABER MODELS
- //----------------------------------------------------------------------------------------------
- //FIRST SABER
- itemDef
- {
- name saber
- group models
- type ITEM_TYPE_MODEL
- //rect 12 -130 615 615
- rect 12 -80 615 615
- asset_model "models/weapons2/saber_1/saber_1.glm"
- isSaber 1
- model_angle 180
- model_rotation 20
- model_g2mins 0 0 0
- model_g2maxs 20 20 20
- model_fovx 75
- model_fovy 75
- visible 1
- decoration
- }
- //SECOND SABER
- itemDef
- {
- name saber2
- group models
- type ITEM_TYPE_MODEL
- rect 12 -50 615 615
- asset_model "models/weapons2/saber_1/saber_1.glm"
- isSaber2 1
- model_angle 180
- model_rotation 20
- model_g2mins 0 0 0
- model_g2maxs 20 20 20
- model_fovx 75
- model_fovy 75
- visible 1
- cvarTest ui_saber_type
- hideCvar { "single" "staff" }
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // OTHER MAIN MENU BUTTONS
- //----------------------------------------------------------------------------------------------
- // BACK button in lower left corner
- itemDef
- {
- name backbutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 59 444 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name backbutton
- group exit
-
- text @MENUS_BACK
- descText @MENUS_BACKUP_ONE_MENU
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 59 444 130 24
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- textalignx 65
- textaligny -1
- forecolor 1 .682 0 1
- visible 1
- cvarTest saber_menu
- showCvar { "0" }
- mouseEnter
- {
- show backbutton_glow
- }
- mouseExit
- {
- hide backbutton_glow
- }
- action
- {
- play "sound/interface/esc.wav"
- close all ;
- open characterMenu
- }
- }
- // EXIT button in lower left corner
- itemDef
- {
- name exitgamebutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 255 444 130 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name exitgamebutton
- group exit
- text @MENUS_EXIT
- descText @MENUS_JEDI_KNIGHT_II
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 255 444 130 24
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- textalignx 65
- textaligny -1
- forecolor 1 .682 0 1
- visible 1
- cvarTest saber_menu
- showCvar { "0" }
- mouseEnter
- {
- show exitgamebutton_glow
- }
- mouseExit
- {
- hide exitgamebutton_glow
- }
- action
- {
- play "sound/weapons/saber/saberoff.mp3"
- uiScript "updatesabercvars"
- close all
- open quitMenu
- }
- }
- //BEGIN GAME BUTTON
- itemDef
- {
- name begingamebutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 455 444 130 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name newgame_begin
- group none
- text @MENUS_BEGIN_GAME
- descText @MENUS_START_JEDI_KNIGHT_III
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 455 444 130 24
- font 3
- textscale 1
- textalignx 65
- textaligny -1
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- forecolor 1 .682 0 1
- visible 1
- cvarTest saber_menu
- showCvar { "0" }
- action
- {
- uiScript "updatesabercvars"
- uiScript "updatefightingstyle"
- uiScript startgame
- }
- mouseEnter
- {
- show begingamebutton_glow
- }
- mouseExit
- {
- hide begingamebutton_glow
- }
- }
- itemDef
- {
- name continue
- group none
- text @MENUS_CONTINUE
- descText @MENUS_NEW_MISSION_DESC
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 455 444 130 24
- font 3
- textscale 1
- textalignx 65
- textaligny -1
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- forecolor 1 .682 0 1
- visible 1
- cvarTest saber_menu
- hideCvar { "0" }
- action
- {
- uiScript "updatesabercvars"
- uiScript "updatefightingstyle"
- close all
- setcvar tier_storyinfo "13"
- open ingameGotoTier
- setcvar storyhead "kyle"
- // HACK We're expecting to go to a mission screen from here
- playvoice "sound/chars/storyinfo/13.mp3"
-
- }
- mouseEnter
- {
- show begingamebutton_glow
- }
- mouseExit
- {
- hide begingamebutton_glow
- }
- }
- }
- }
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