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- //----------------------------------------------------------------------------------------------
- //
- // QUIT MENU
- //
- //----------------------------------------------------------------------------------------------
- {
- menuDef
- {
- name "quitMenu"
- visible 0
- fullScreen 1
- rect 0 0 640 480
- focusColor 1 1 1 1
- descX 320
- descY 426
- descScale 1
- descColor 1 .682 0 .8
- descAlignment ITEM_ALIGN_CENTER
- onESC
- {
- play "sound/interface/esc.wav"
- close quitMenu ;
- open mainMenu ;
- }
- onOpen
- {
- setfocus quitgame_cancel
- }
- //----------------------------------------------------------------------------------------------
- // MENU BACKGROUND
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name really_background
- group none
- style WINDOW_STYLE_SHADER
- rect 156 154 320 240
- background "gfx/menus/main_centerblue"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name background_text
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 160 480
- background "gfx/menus/menu_side_text"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name background_text_b
- group none
- style WINDOW_STYLE_SHADER
- rect 480 0 160 480
- background "gfx/menus/menu_side_text_right"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name background
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 640 480
- background "gfx/menus/main_background"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name starwars
- group none
- style WINDOW_STYLE_SHADER
- rect 107 8 428 112
- background "gfx/menus/jediacademy"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name left_frame
- group lf_fr
- style WINDOW_STYLE_SHADER
- rect 0 50 320 160
- background "gfx/menus/menu_boxes_left"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name right_frame
- group rt_fr
- style WINDOW_STYLE_SHADER
- rect 320 50 320 160
- background "gfx/menus/menu_boxes_right"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // TOP MAIN MENU BUTTONS
- //----------------------------------------------------------------------------------------------
- // Big button "NEW"
- itemDef
- {
- name newbutton_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 7 126 130 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name newgamebutton
- group nbut
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 7 126 130 24
- text @MENUS_NEW
- descText @MENUS_START_A_NEW_GAME
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show newbutton_glow
- }
- mouseExit
- {
- hide newbutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open newgameMenu
- }
- }
- // Big button "LOAD"
- itemDef
- {
- name loadgamebutton_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 170 126 130 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name loadgamebutton
- group lbut
- text @MENUS_LOAD
- descText @MENUS_LOAD_A_SAVED_GAME
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 170 126 130 24
- textaligny 0
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show loadgamebutton_glow
- }
- mouseExit
- {
- hide loadgamebutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open loadgameMenu
- }
- }
- // Big button "CONTROLS"
- itemDef
- {
- name controlsbutton_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 340 126 130 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef {
- name controlsbutton
- group cbut
- text @MENUS_CONTROLS
- descText @MENUS_CONFIGURE_GAME_CONTROLS
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 340 126 130 24
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- backcolor 0 0 0 0
- forecolor 1 .682 0 1
- visible 1
-
- mouseEnter
- {
- show controlsbutton_glow
- }
- mouseExit
- {
- hide controlsbutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open controlsMenu ;
- }
- }
- // Big button "SETUP"
- itemDef
- {
- name setupbutton_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 502 126 130 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name setupbutton
- group sbut
- text @MENUS_SETUP
- descText @MENUS_CONFIGURE_GAME_SETTINGS
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 502 126 130 24
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- backcolor 0 0 0 0
- forecolor 1 .682 0 1
- visible 1
-
- mouseEnter
- {
- show setupbutton_glow
- }
- mouseExit
- {
- hide setupbutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open setupMenu ;
- }
- }
- //----------------------------------------------------------------------------------------------
- // QUIT MENU specific stuff
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name quit_title
- group none
- text @MENUS_LEAVING_JEDI_KNIGHT_2
- style WINDOW_STYLE_SHADER
- background "gfx/menus/menu_blendbox"
- rect 100 164 440 16
- font 3
- textscale 0.7
- textalign ITEM_ALIGN_CENTER
- textalignx 225
- textaligny -1
- forecolor .549 .854 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name confirm
- group none
- text @MENUS_QUIT_JEDI_KNIGHT_II
- rect 0 250 640 20
- font 2
- textstyle 1
- textscale 1
- textalign ITEM_ALIGN_CENTER
- textalignx 320
- textaligny 0
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // CANCEL button
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name quitgame_no_button
- group none
- style WINDOW_STYLE_SHADER
- rect 59 444 130 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name quitgame_no
- group none
- text @MENUS_NO
- descText @MENUS_DO_NOT_LEAVE_JEDI_KNIGHT
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 59 444 130 24
- font 3
- textscale 1
- textalignx 65
- textaligny -1
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- forecolor 1 .682 0 1
- visible 1
- action
- {
- play "sound/interface/esc.wav"
- close quitMenu
- open mainMenu
- }
- mouseEnter
- {
- show quitgame_no_button
- }
- mouseExit
- {
- hide quitgame_no_button
- }
- }
- //----------------------------------------------------------------------------------------------
- // CONFIRM button
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name quitgame_yes_button
- group none
- style WINDOW_STYLE_SHADER
- rect 454 444 130 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name quitgame_yes
- group none
- text @MENUS_YES
- descText @MENUS_JEDI_KNIGHT_II
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 454 444 130 24
- font 3
- textscale 1
- textalignx 65
- textaligny -1
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- forecolor 1 .682 0 1
- visible 1
- cvartest "com_demo"
- hidecvar
- {
- "1"
- }
- action
- {
- play "sound/interface/button1.wav"
- uiScript Quit
- }
- mouseEnter
- {
- show quitgame_yes_button
- }
- mouseExit
- {
- hide quitgame_yes_button
- }
- }
- itemDef
- {
- name quitgame_yes
- group none
- text @MENUS_YES
- descText @MENUS_JEDI_KNIGHT_II
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 454 444 130 24
- font 3
- textscale 1
- textalignx 65
- textaligny -1
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- forecolor 1 .682 0 1
- visible 1
- cvartest "com_demo"
- hidecvar
- {
- "0"
- }
- action
- {
- play "sound/interface/button1.wav"
- close all
- open demo_sellscreen1
- }
- mouseEnter
- {
- show quitgame_yes_button
- }
- mouseExit
- {
- hide quitgame_yes_button
- }
- }
- }
- }
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