123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927 |
- //-----------------------------------------------------------------------
- // NEWGAME MENU
- //
- // Called only from main menu. Has the transition of fields from main menu
- // to new game menu
- //
- //-----------------------------------------------------------------------
- {
-
- menuDef
- {
- name "newgamefirstMenu"
- fullScreen 1 // MENU_TRUE
- rect 0 0 640 480 // Size and position of the menu
- visible 1 // Visible on open
- focusColor 1 1 1 1 // Focus color for text and items
- descX 320
- descY 426
- descScale 1
- descColor 1 .682 0 .8
- descAlignment ITEM_ALIGN_CENTER
- onOpen
- {
- play "sound/interface/transition.wav"
- setcvar g_spskill 1
- setcvar cg_crosshairForceHint 1
- setcvar handicap 100
- setfocus medbut
- hide diff1
- show diff2
- hide diff3
- hide diff4
- setitemcolor easybut forecolor 1 .682 0 1
- setitemcolor medbut forecolor 1 1 1 1
- setitemcolor hardbut forecolor 1 .682 0 1
- setitemcolor vhardbut forecolor 1 .682 0 1
- transition ring 161 114 320 320 321 273 0 0 20 25
- transition vid 200 144 320 320 321 273 0 0 10 15
- transition cwin 156 154 320 240 321 273 0 0 20 25
- transition lwin 0 150 320 240 -320 150 320 240 20 25
- transition lbut 36 310 130 24 170 126 130 24 20 25
- transition lbut_u 36 293 130 24 -284 293 130 24 20 25
- transition nbut 36 212 130 24 7 126 130 24 20 25
- transition nbut_u 36 194 130 24 -284 194 130 24 20 25
- transition rwin 320 150 320 240 640 150 320 240 20 25
- transition cbut 456 212 130 24 340 126 130 24 20 25
- transition cbut_u 448 194 146 24 768 194 146 24 20 25
- transition sbut 456 310 130 24 502 126 130 24 20 25
- transition sbut_u 456 292 130 24 776 310 130 24 20 25
- //newgame stuff
- //transition but_fr 160 480 320 320 160 160 320 320 15 25
- transition easy 225 526 190 40 225 196 190 40 15 25
- transition med 225 578 190 40 225 243 190 40 15 25
- transition hard 225 629 190 40 225 289 190 40 15 25
- transition vhard 225 680 190 40 225 335 190 40 15 25
- //menu bar
- // transition lf_fr -320 50 320 160 0 50 320 160 20 25
- transition lf_fr -320 50 320 160 0 50 320 160 2 25
- transition rt_fr 640 50 320 160 320 50 320 160 20 25
- //transition exit 255 444 130 24 59 444 130 24 20 25
-
- transition backbutton -320 444 130 24 59 444 130 24 20 25
- transition nextbutton 834 444 130 24 455 444 130 24 20 25
- fadein newgame_title
- fadein difficulty_background
- }
-
- onESC
- {
- setitemcolor newgame_title forecolor .549 .854 1 0
- setitemcolor difficulty_background backcolor 0 0 .6 0.5
- play "sound/interface/esc.wav"
- close newgamefirstMenu
- open mainMenu
- }
- //----------------------------------------------------------------------------------------------
- //
- // MENU BACKGROUND
- //
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name really_background
- group none
- style WINDOW_STYLE_SHADER
- rect 156 154 320 240
- background "gfx/menus/main_centerblue"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name vid
- group center
- style WINDOW_STYLE_SHADER
- rect 200 144 256 256
- background "gfx/menus/videologo"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name background_text
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 160 480
- background "gfx/menus/menu_side_text"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name background_text_b
- group none
- style WINDOW_STYLE_SHADER
- rect 480 0 160 480
- background "gfx/menus/menu_side_text_right"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name background
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 640 480
- background "gfx/menus/main_background"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name ring
- group none
- style WINDOW_STYLE_SHADER
- rect 161 114 320 320
- background "gfx/menus/menu_rotate_ring_b"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name cwin
- group none
- style WINDOW_STYLE_SHADER
- rect 156 154 320 240
- background "gfx/menus/main_centerwindow"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name lwin
- group none
- style WINDOW_STYLE_SHADER
- rect 0 150 320 240
- background "gfx/menus/main_leftwindow"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name rwin
- group none
- style WINDOW_STYLE_SHADER
- rect 320 150 320 240
- background "gfx/menus/main_rightwindow"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- // The starwars logo on the top
- itemDef
- {
- name starwars
- group none
- style WINDOW_STYLE_SHADER
- rect 107 8 428 112
- background "gfx/menus/jediacademy"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- //----------------------------------------------------------------------------------------------
- //
- // TOP MENU BUTTONS
- //
- //----------------------------------------------------------------------------------------------
- // Big button "NEW"
- itemDef
- {
- name newbutton_glow
- group none
- style WINDOW_STYLE_SHADER
- //rect 36 212 130 24
- rect 7 126 130 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name newgamebutton_undertext
- group nbut_u
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 36 194 130 24
- text @MENUS_NEW
- font 1
- textscale .7
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- textalignx 65
- forecolor .79 .64 .22 .2
- visible 0
- decoration
- }
- itemDef
- {
- name newgamebutton
- group nbut
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 7 126 130 24
- text @MENUS_NEW
- descText @MENUS_START_A_NEW_GAME
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- //forecolor .79 .64 .22 1
- forecolor 1 1 1 1
- visible 1
- mouseEnter
- {
- show newbutton_glow
- }
- mouseExit
- {
- hide newbutton_glow
- }
- }
- // Big button "LOAD"
- itemDef
- {
- name loadgamebutton_glow
- group none
- style WINDOW_STYLE_SHADER
- //rect 36 310 130 24
- rect 170 126 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name loadgamebutton_undertext
- group lbut_u
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 36 293 130 24
- text @MENUS_LOAD
- font 1
- textscale .7
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- textalignx 65
- forecolor .79 .64 .22 .2
- visible 0
- decoration
- }
- itemDef
- {
- name loadgamebutton
- group lbut
- text @MENUS_LOAD
- descText @MENUS_LOAD_A_SAVED_GAME
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 36 310 130 24
- textaligny 0
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show loadgamebutton_glow
- show loadgamebutton_undertext
- }
- mouseExit
- {
- hide loadgamebutton_glow
- hide loadgamebutton_undertext
- }
- action
- {
- play "sound/interface/button1.wav"
- close all
- open loadgameMenu
- }
- }
- // Big button "CONTROLS"
- itemDef
- {
- name controlsbutton_glow
- group none
- style WINDOW_STYLE_SHADER
- //rect 441 212 160 24
- rect 340 126 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name controlsbutton_undertext
- group cbut_u
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 448 194 146 24
- text @MENUS_CONTROLS2
- font 1
- textscale .7
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- textalignx 65
- forecolor .79 .64 .22 .2
- visible 0
- decoration
- }
- itemDef {
- name controlsbutton
- group cbut
- text @MENUS_CONTROLS
- descText @MENUS_CONFIGURE_GAME_CONTROLS
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 456 212 130 24
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- backcolor 0 0 0 0
- forecolor 1 .682 0 1
- visible 1
-
- mouseEnter
- {
- show controlsbutton_glow
- show controlsbutton_undertext
- }
- mouseExit
- {
- hide controlsbutton_glow
- hide controlsbutton_undertext
- }
- action
- {
- play "sound/interface/button1.wav"
- close all
- open controlsMenu
- }
- }
- // Big button "SETUP"
- itemDef
- {
- name setupbutton_glow
- group none
- style WINDOW_STYLE_SHADER
- //rect 456 310 130 24
- rect 502 126 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name setupbutton_undertext
- group sbut_u
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 456 292 130 24
- text @MENUS_SETUP
- font 1
- textscale .7
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- textalignx 65
- forecolor .79 .64 .22 .2
- visible 0
- decoration
- }
- itemDef {
- name setupbutton
- group sbut
- text @MENUS_SETUP
- descText @MENUS_CONFIGURE_GAME_SETTINGS
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 456 310 130 24
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- backcolor 0 0 0 0
- forecolor 1 .682 0 1
- visible 1
-
- mouseEnter
- {
- show setupbutton_glow
- show setupbutton_undertext
- }
- mouseExit
- {
- hide setupbutton_glow
- hide setupbutton_undertext
- }
- action
- {
- play "sound/interface/button1.wav"
- close all
- open setupMenu
- }
- }
- //----------------------------------------------------------------------------------------------
- //
- // NEW GAME MENU specific stuff
- //
- //----------------------------------------------------------------------------------------------
- /*itemDef
- {
- name button_frame
- group but_fr
- style WINDOW_STYLE_SHADER
- rect 160 160 320 320
- background "gfx/menus/newgame_boxes"
- forecolor 1 1 1 1
- visible 1
- decoration
- }*/
- itemDef
- {
- name left_frame
- group lf_fr
- style WINDOW_STYLE_SHADER
- rect 0 50 320 160
- background "gfx/menus/menu_boxes_left"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name right_frame
- group rt_fr
- style WINDOW_STYLE_SHADER
- rect 320 50 320 160
- background "gfx/menus/menu_boxes_right"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- // Select a skill level title
- itemDef
- {
- name newgame_title
- group none
- style WINDOW_STYLE_SHADER
- background "gfx/menus/menu_blendbox"
- text @MENUS_SELECT_SKILL
- rect 100 164 440 16
- font 3
- textscale 0.7
- textalign ITEM_ALIGN_CENTER
- textalignx 225
- textaligny -1
- forecolor .549 .854 1 0
- visible 1
- decoration
- }
- itemDef
- {
- name diff1
- group none
- style WINDOW_STYLE_SHADER
- rect 225 196 190 40
- background "gfx/menus/menu_buttonback" // Box around difficulty 1
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- // EASY difficulty button
- itemDef
- {
- name easybut
- group easy
- text @MENUS_APPRENTICE
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- font 3
- textscale 1
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- rect 225 196 190 40
- textalignx 95
- textaligny 8
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_EASY_GAME_SETTINGS
- action
- {
- play "sound/interface/button1.wav"
- setcvar g_spskill 0
- setcvar cg_crosshairForceHint 1
- setcvar handicap 100
- show diff1
- hide diff2
- hide diff3
- hide diff4
- setitemcolor easybut forecolor 1 1 1 1
- setitemcolor medbut forecolor 1 .682 0 1
- setitemcolor hardbut forecolor 1 .682 0 1
- setitemcolor vhardbut forecolor 1 .682 0 1
- }
- }
- itemDef
- {
- name diff2
- group med
- style WINDOW_STYLE_SHADER
- rect 225 243 190 40
- background "gfx/menus/menu_buttonback" // Box around difficulty 2
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- // MEDIUM difficulty button
- itemDef
- {
- name medbut
- group med
- text @MENUS_JEDI
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- font 3
- textscale 1
- rect 225 243 190 40
- textalignx 95
- textaligny 8
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_NORMAL_GAME_SETTINGS
- action
- {
- play "sound/interface/button1.wav"
- setcvar g_spskill 1
- setcvar cg_crosshairForceHint 1
- setcvar handicap 100
- hide diff1
- show diff2
- hide diff3
- hide diff4
- setitemcolor easybut forecolor 1 .682 0 1
- setitemcolor medbut forecolor 1 1 1 1
- setitemcolor hardbut forecolor 1 .682 0 1
- setitemcolor vhardbut forecolor 1 .682 0 1
- }
- }
- itemDef
- {
- name diff3
- group none
- style WINDOW_STYLE_SHADER
- rect 225 289 190 40
- background "gfx/menus/menu_buttonback" // Box around difficulty 3
- forecolor 1 1 1 1
- visible 0
- decoration
- }
-
- // HARD difficulty button
- itemDef
- {
- name hardbut
- group hard
- text @MENUS_JEDI_KNIGHT
- font 3
- textscale 1
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 225 289 190 40
- textalignx 95
- textaligny 8
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DIFFICULT_GAME_SETTINGS
- action
- {
- play "sound/interface/button1.wav"
- setcvar g_spskill 2
- setcvar cg_crosshairForceHint 0
- setcvar handicap 100
- hide diff1
- hide diff2
- show diff3
- hide diff4
- setitemcolor easybut forecolor 1 .682 0 1
- setitemcolor medbut forecolor 1 .682 0 1
- setitemcolor hardbut forecolor 1 1 1 1
- setitemcolor vhardbut forecolor 1 .682 0 1
- }
- }
- itemDef
- {
- name diff4
- group none
- style WINDOW_STYLE_SHADER
- rect 225 335 190 40
- background "gfx/menus/menu_buttonback" // Box around difficulty 4
- forecolor 1 1 1 1
- visible 0
- decoration
- }
-
- // VERY HARD difficulty button
- itemDef
- {
- name vhardbut
- group vhard
- text @MENUS_JEDI_MASTER
- font 3
- textscale 1
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 225 335 190 40
- textalignx 95
- textaligny 8
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_EXTREMELY_DIFFICULT_GAME
- action
- {
- play "sound/interface/button1.wav"
- setcvar g_spskill 2
- setcvar cg_crosshairForceHint 0
- setcvar handicap 50
- hide diff1
- hide diff2
- hide diff3
- show diff4
- setitemcolor easybut forecolor 1 .682 0 1
- setitemcolor medbut forecolor 1 .682 0 1
- setitemcolor hardbut forecolor 1 .682 0 1
- setitemcolor vhardbut forecolor 1 1 1 1
- }
- }
- //----------------------------------------------------------------------------------------------
- //
- // OTHER MAIN MENU BUTTONS
- //
- //----------------------------------------------------------------------------------------------
- // BACK button in lower left corner
- itemDef
- {
- name backbutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 59 444 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name backbutton
- group fade_buttons
- text @MENUS_BACK
- descText @MENUS_BACKTOMAIN
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 59 444 130 24
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- textalignx 65
- textaligny -1
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show backbutton_glow
- }
- mouseExit
- {
- hide backbutton_glow
- }
- action
- {
- play "sound/interface/esc.wav"
- close all ;
- open mainMenu
- }
- }
- // EXIT button in lower left corner
- itemDef
- {
- name exitgamebutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 255 444 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name exitgamebutton
- group exit
- text @MENUS_EXIT
- descText @MENUS_JEDI_KNIGHT_II
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 255 444 130 24
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- textalignx 65
- textaligny -1
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show exitgamebutton_glow
- }
- mouseExit
- {
- hide exitgamebutton_glow
- }
- action
- {
- play "sound/weapons/saber/saberoff.mp3"
- close all
- open quitMenu
- }
- }
- // NEXT button
- itemDef
- {
- name next_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 455 444 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name nextbutton
- group fade_buttons
- text @MENUS_NEXT
- descText @MENUS_NEXT_DESC
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 455 444 130 24
- font 3
- textscale 1
- textalignx 65
- textaligny -1
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- forecolor 1 .682 0 1
- visible 1
- action
- {
- play "sound/interface/button1.wav"
- close all
- open characterMenu
- }
- mouseEnter
- {
- show next_glow
- }
- mouseExit
- {
- hide next_glow
- }
- }
- }
- }
|