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|
- //--------------------------------------------------------------------------------------------
- // uberScreen
- //
- // cvars used (at least some of them
- // siege_mapgraphic - the name of the graphic of the map of the level.
- // currentObjButton - the menu item name of currently active objective button
- //
- // team1_icon - read in from siege file, the graphic of team1
- // team2_icon - read in from siege file, the graphic of team2
- //
- //--------------------------------------------------------------------------------------------
- {
- menuDef
- {
- name "ingame_siegeclass"
- fullScreen 1
- visible 0
- outOfBoundsClick
- rect 0 0 640 480
- focusColor 1 1 1 1
- style 1
- descX 480
- descY 444
- descScale 1
- descColor 1 .682 0 .8
- descAlignment ITEM_ALIGN_CENTER
- backColor .05 .07 .09 1
- disablecolor 1 1 1 1
- onClose
- {
- hide minidesc
- hide obj_longdesc
- hide objective_pic
- hide siegeclassconfigtitle
- }
-
- onOpen
- {
- setcvar currentObjButton "null"
- exec "siegeCompleteCvarUpdate"
-
- setitembackground mappic "*siege_mapgraphic"
- // set tm_icon fields to the proper mapicon graphic
- uiscript updatesiegeobjgraphics
-
- setitembackground team1_symbol "*team1_icon"
- setitembackground team2_symbol "*team2_icon"
- setitembackground team1_button "*team1_icon"
- setitembackground team2_button "*team2_icon"
-
- // Enable team buttons, in case they'd been shut off
- disable team_button 0
- disable autoteam 0
- disable team1_button 0
- disable team2_button 0
- // and reset colors
- setitemcolor team1_button backcolor .8 .48 0 1
- setitemcolor team2_button backcolor .8 .48 0 1
- setitemcolor team1name forecolor .8 .48 0 1
- setitemcolor team2name forecolor .8 .48 0 1
- setitemcolor team1_count forecolor .8 .48 0 1
- setitemcolor team2_count forecolor .8 .48 0 1
- setitemcolor siegeclassconfigtitle forecolor 1 .68 0 1
-
- //
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
- setitemcolor team1obj_buttons forecolor 1 1 1 1
- setitemcolor team2obj_buttons forecolor 1 1 1 1
- disable team1obj_buttons 0
- disable team2obj_buttons 0
-
- hide grey_button
- hide class_portrait
- hide itemdescription
- // Show first objective
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and stext of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_1
- //change text of long desc
- setitemtext obj_longdesc "*team1_objective1_longdesc"
-
- // change objective pic
- setitembackground objective_pic "*team1_objective1_gfx"
- // Show new map icon
- setitembackground tm1_icon1 "*team1_objective1_mapicon"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor mapicons bordercolor 0 0 0 0
-
- // Disable current button and give it a border
- setitemcolor team1obj1_button bordercolor 1 1 1 1
- setitemcolor team1obj1_button backcolor 1 0 0 1
- // Set the map icon picture to the updated graphic
- uiscript setsiegeobjbuttons tm1_icon1 team1_objective1_mapicon team1_objective1_litmapicon
- uiscript setteamclassicons
- }
-
- onESC
- {
- hide stats
- hide forcepowerlevel
- hide minidesc
- hide fulldesc
- hide objective_pic
- disable team_button 0
- close all;
- }
- //------------------------------------------------------------
- // Window backdrop
- //------------------------------------------------------------
- itemDef
- {
- name background_pic
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 640 480
- background "gfx/menus/menu_box_ingame"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
-
- // Title of objective section
- itemDef
- {
- name objectivetitle
- style WINDOW_STYLE_FILLED
- backcolor .05 .13 .25 1
- text @MENUS_MISSION_OBJECTIVES
- rect 7 7 308 20
- textalign ITEM_ALIGN_CENTER
- textalignx 160
- textaligny -1
- font 3
- textscale 0.9
- forecolor 1 .68 0 1
- visible 1
- decoration
- }
- // Border around the objective half of the screen
- itemDef
- {
- name border
- group none
- type ITEM_TYPE_TEXT
- rect 5 5 310 370
- // forecolor 1 1 1 .6
- visible 1
- border 1
- bordercolor 1 1 1 1
- decoration
- }
- itemDef
- {
- name mapname
- group time
- style WINDOW_STYLE_EMPTY
- // text @MENUS_MISSION
- cvar siege_missionname
- maxChars 0
- rect 70 28 180 18
- textalign ITEM_ALIGN_CENTER
- textalignx 90
- font 3
- textscale .7
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- //------------------------------------------------------------
- // Map picture
- //------------------------------------------------------------
- itemDef
- {
- name mappic
- group none
- style WINDOW_STYLE_SHADER
- rect 70 46 180 320
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor .38 .51 .59 1
- decoration
- background "*siege_mapgraphic"
- }
-
- //----------------------------------------------------------------------------------------------
- // TEAM SYMBOLS
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name team1_symbol
- style WINDOW_STYLE_SHADER
- rect 12 60 45 45
- forecolor 1 0 0 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name team2_symbol
- style WINDOW_STYLE_SHADER
- rect 265 60 45 45
- forecolor 0 0 1 1
- visible 1
- decoration
- }
-
- //-------------------------------------------
- // TEAM1 - OBJECTIVE BUTTON 1
- //-------------------------------------------
- itemDef
- {
- name team1obj1_button
- group team1obj_buttons
- rect 22 120 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_1
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor 1 0 0 1
- forecolor .75 .75 .75 1
- visible 1
- border 1
- bordercolor 0 0 0 0
- mouseEnter
- {
- setitemcolor team1obj1_button forecolor 1 1 1 1
- setitemcolor team1obj1_button backcolor 1 0 0 1
- }
- mouseExit
- {
- setitemcolor team1obj1_button forecolor .75 .75 .75 1
- setitemcolor team1obj1_button backcolor .7 0 0 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change text of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_1
- //change text of long desc
- setitemtext obj_longdesc "*team1_objective1_longdesc"
-
- // change pic to match objective
- setitembackground objective_pic "*team1_objective1_gfx"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
- // Disable current button and give it a border
- setcvar currentObjButton "team1obj1_button"
- setitemcolor team1obj1_button bordercolor 1 1 1 1
- setitemcolor team1obj1_button backcolor 1 0 0 1
- // Completed text
- hide completed_text
- show text_tm1_obj1
-
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm1_icon1 team1_objective1_mapicon team1_objective1_litmapicon
- }
- }
- //----------------------------------------------------------------------------------------------
- // TEAM1 - OBJECTIVE BUTTON 2
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name team1obj2_button
- group team1obj_buttons
- rect 22 150 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_2
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor .7 0 0 1
- forecolor .75 .75 .75 1
- visible 1
- border 1
- bordercolor 0 0 0 1
- cvartest "team1_objective2_inuse"
- showcvar
- {
- "1"; "2"
- }
- mouseEnter
- {
- setitemcolor team1obj2_button forecolor 1 1 1 1
- setitemcolor team1obj2_button backcolor 1 0 0 1
- }
- mouseExit
- {
- setitemcolor team1obj2_button forecolor .75 .75 .75 1
- setitemcolor team1obj2_button backcolor .7 0 0 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and text of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_2
- //change text of long desc
- setitemtext obj_longdesc "*team1_objective2_longdesc"
-
- // change pic to match objective
- setitembackground objective_pic "*team1_objective2_gfx"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
- // Disable current button
- setcvar currentObjButton "team1obj2_button"
- setitemcolor team1obj2_button bordercolor 1 1 1 1
- setitemcolor team1obj2_button backcolor 1 0 0 1
-
- // Completed text
- hide completed_text
- show text_tm1_obj2
-
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm1_icon2 team1_objective2_mapicon team1_objective2_litmapicon
-
- }
- }
-
- itemDef
- {
- name team1obj3_button
- group team1obj_buttons
- rect 22 180 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_3
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor .7 0 0 1
- forecolor .75 .75 .75 1
- visible 1
- border 1
- bordercolor 0 0 0 1
- cvartest "team1_objective3_inuse"
- showcvar
- {
- "1"; "2"
- }
- mouseEnter
- {
- setitemcolor team1obj3_button forecolor 1 1 1 1
- setitemcolor team1obj3_button backcolor 1 0 0 1
- }
- mouseExit
- {
- setitemcolor team1obj3_button forecolor .75 .75 .75 1
- setitemcolor team1obj3_button backcolor .7 0 0 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and stext of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_3
- //change text of long desc
- setitemtext obj_longdesc "*team1_objective3_longdesc"
- // change pic to match objective
- setitembackground objective_pic "*team1_objective3_gfx"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
- // Disable current button
- setcvar currentObjButton "team1obj3_button"
- setitemcolor team1obj3_button bordercolor 1 1 1 1
- setitemcolor team1obj3_button backcolor 1 0 0 1
-
- // Completed text
- hide completed_text
- show text_tm1_obj3
-
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm1_icon3 team1_objective3_mapicon team1_objective3_litmapicon
- }
- }
- itemDef
- {
- name team1obj4_button
- group team1obj_buttons
- rect 22 210 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_4
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor .7 0 0 1
- forecolor .75 .75 .75 1
- visible 1
- border 1
- bordercolor 0 0 0 1
- cvartest "team1_objective4_inuse"
- showcvar
- {
- "1"; "2"
- }
- mouseEnter
- {
- setitemcolor team1obj4_button forecolor 1 1 1 1
- setitemcolor team1obj4_button backcolor 1 0 0 1
- }
- mouseExit
- {
- setitemcolor team1obj4_button forecolor .75 .75 .75 1
- setitemcolor team1obj4_button backcolor .7 0 0 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and stext of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_4
- //change text of long desc
- setitemtext obj_longdesc "*team1_objective4_longdesc"
- // change pic to match objective
- setitembackground objective_pic "*team1_objective4_gfx"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
-
- // Disable current button
- setcvar currentObjButton "team1obj4_button"
- setitemcolor team1obj4_button bordercolor 1 1 1 1
- setitemcolor team1obj4_button backcolor 1 0 0 1
- // Completed text
- hide completed_text
- show text_tm1_obj4
-
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm1_icon4 team1_objective4_mapicon team1_objective4_litmapicon
- }
- }
- itemDef
- {
- name team1obj5_button
- group team1obj_buttons
- rect 22 240 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_5
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor .7 0 0 1
- forecolor .75 .75 .75 1
- visible 1
- border 1
- bordercolor 0 0 0 1
- cvartest "team1_objective5_inuse"
- showcvar
- {
- "1"; "2"
- }
- mouseEnter
- {
- setitemcolor team1obj5_button forecolor 1 1 1 1
- setitemcolor team1obj5_button backcolor 1 0 0 1
- }
- mouseExit
- {
- setitemcolor team1obj5_button forecolor .75 .75 .75 1
- setitemcolor team1obj5_button backcolor .7 0 0 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and stext of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_5
- //change text of long desc
- setitemtext obj_longdesc "*team1_objective5_longdesc"
- // change pic to match objective
- setitembackground objective_pic "*team1_objective5_gfx"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
-
- // Disable current button
- setcvar currentObjButton "team1obj5_button"
- setitemcolor team1obj5_button bordercolor 1 1 1 1
- setitemcolor team1obj5_button backcolor 1 0 0 1
- // Completed text
- hide completed_text
- show text_tm1_obj5
-
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm1_icon5 team1_objective5_mapicon team1_objective5_litmapicon
- }
- }
- itemDef
- {
- name team1obj6_button
- group team1obj_buttons
- rect 22 270 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_6
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor .7 0 0 1
- forecolor .75 .75 .75 1
- visible 1
- border 1
- bordercolor 0 0 0 1
- cvartest "team1_objective6_inuse"
- showcvar
- {
- "1"; "2"
- }
- mouseEnter
- {
- setitemcolor team1obj6_button forecolor 1 1 1 1
- setitemcolor team1obj6_button backcolor 1 0 0 1
- }
- mouseExit
- {
- setitemcolor team1obj6_button forecolor .75 .75 .75 1
- setitemcolor team1obj6_button backcolor .7 0 0 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and stext of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_6
- //change text of long desc
- setitemtext obj_longdesc "*team1_objective6_longdesc"
- // change pic to match objective
- setitembackground objective_pic "*team1_objective6_gfx"
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
-
- // Disable current button
- setcvar currentObjButton "team1obj6_button"
- setitemcolor team1obj6_button bordercolor 1 1 1 1
- setitemcolor team1obj6_button backcolor 1 0 0 1
- // Completed text
- hide completed_text
- show text_tm1_obj6
-
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm1_icon6 team1_objective6_mapicon team1_objective6_litmapicon
- }
- }
- itemDef
- {
- name team1obj7_button
- group team1obj_buttons
- rect 22 300 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_7
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor .7 0 0 1
- forecolor .75 .75 .75 1
- visible 1
- border 1
- bordercolor 0 0 0 1
- cvartest "team1_objective7_inuse"
- showcvar
- {
- "1"; "2"
- }
- mouseEnter
- {
- setitemcolor team1obj7_button forecolor 1 1 1 1
- setitemcolor team1obj7_button backcolor 1 0 0 1
- }
- mouseExit
- {
- setitemcolor team1obj7_button forecolor .75 .75 .75 1
- setitemcolor team1obj7_button backcolor .7 0 0 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and stext of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_7
-
- //change text of long desc
- setitemtext obj_longdesc "*team1_objective7_longdesc"
-
- // change pic to match objective
- setitembackground objective_pic "*team1_objective7_gfx"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
-
- // Disable current button
- setcvar currentObjButton "team1obj7_button"
- setitemcolor team1obj7_button bordercolor 1 1 1 1
- setitemcolor team1obj7_button backcolor 1 0 0 1
-
- // Completed text
- hide completed_text
- show text_tm1_obj7
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm1_icon7 team1_objective7_mapicon team1_objective7_litmapicon
- }
- }
- itemDef
- {
- name team1obj8_button
- group team1obj_buttons
- rect 22 330 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_8
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor .7 0 0 1
- forecolor .75 .75 .75 1
- visible 1
- border 1
- bordercolor 0 0 0 1
- cvartest "team1_objective8_inuse"
- showcvar
- {
- "1"; "2"
- }
- mouseEnter
- {
- setitemcolor team1obj8_button forecolor 1 1 1 1
- setitemcolor team1obj8_button backcolor 1 0 0 1
- }
- mouseExit
- {
- setitemcolor team1obj8_button forecolor .75 .75 .75 1
- setitemcolor team1obj8_button backcolor .7 0 0 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and stext of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_8
-
- //change text of long desc
- setitemtext obj_longdesc "*team1_objective8_longdesc"
-
- // change pic to match objective
- setitembackground objective_pic "*team1_objective8_gfx"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
-
- // Disable current button
- setcvar currentObjButton "team1obj8_button"
- setitemcolor team1obj8_button bordercolor 1 1 1 1
- setitemcolor team1obj8_button backcolor 1 0 0 1
-
- // Completed text
- hide completed_text
- show text_tm1_obj8
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm1_icon8 team1_objective8_mapicon team1_objective8_litmapicon
- }
- }
- //----------------------------------------------------------------------------------------------
- // TEAM1 - MET OBJECTIVES BUTTONS
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name team1_met_obj1
- group none
- style WINDOW_STYLE_SHADER
- rect 22 120 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective1"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team1_met_obj2
- group none
- style WINDOW_STYLE_SHADER
- rect 22 150 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective2"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team1_met_obj3
- group none
- style WINDOW_STYLE_SHADER
- rect 22 180 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective3"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team1_met_obj4
- group none
- style WINDOW_STYLE_SHADER
- rect 22 210 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective4"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team1_met_obj5
- group none
- style WINDOW_STYLE_SHADER
- rect 22 240 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective5"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team1_met_obj6
- group none
- style WINDOW_STYLE_SHADER
- rect 22 270 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective6"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team1_met_obj7
- group none
- style WINDOW_STYLE_SHADER
- rect 22 300 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective7"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team1_met_obj8
- group none
- style WINDOW_STYLE_SHADER
- rect 22 330 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective8"
- decoration
- showcvar
- {
- "1"
- }
- }
- //----------------------------------------------------------------------------------------------
- // TEAM2 - PRIMARY OBJECTIVE BUTTON
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name team2obj1_button
- group team2obj_buttons
- rect 273 120 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_1
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor 0 0 1 1
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 0 0 0 0
- mouseEnter
- {
- setitemcolor team2obj1_button forecolor 1 1 1 1
- setitemcolor team2obj1_button backcolor 0 0 1 1
- }
- mouseExit
- {
- setitemcolor team2obj1_button forecolor .75 .75 .75 1
- setitemcolor team2obj1_button backcolor 0 0 .7 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and stext of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_1
- //change text of long desc
- setitemtext obj_longdesc "*team2_objective1_longdesc"
-
- // change pic to match objective
- setitembackground objective_pic "*team2_objective1_gfx"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
-
- // Disable current button
- setcvar currentObjButton "team2obj1_button"
- setitemcolor team2obj1_button bordercolor 1 1 1 1
- setitemcolor team2obj1_button backcolor 0 0 1 1
-
- // Completed text
- hide completed_text
- show text_tm2_obj1
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm2_icon1 team2_objective1_mapicon team2_objective1_litmapicon
- }
- }
-
- //----------------------------------------------------------------------------------------------
- // TEAM2 - SECONDARY OBJECTIVE BUTTONS
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name team2obj2_button
- group team2obj_buttons
- rect 273 150 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_2
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor 0 0 1 1
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 0 0 0 0
- cvartest "team2_objective2_inuse"
- showcvar
- {
- "1"; "2"
- }
- mouseEnter
- {
- setitemcolor team2obj2_button forecolor 1 1 1 1
- setitemcolor team2obj2_button backcolor 0 0 1 1
- }
- mouseExit
- {
- setitemcolor team2obj2_button forecolor .75 .75 .75 1
- setitemcolor team2obj2_button backcolor 0 0 .7 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and stext of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_2
-
- //change text of long desc
- setitemtext obj_longdesc "*team2_objective2_longdesc"
-
- // change pic to match objective
- setitembackground objective_pic "*team2_objective2_gfx"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
-
- // Disable current button
- setcvar currentObjButton "team2obj2_button"
- setitemcolor team2obj2_button bordercolor 1 1 1 1
- setitemcolor team2obj2_button backcolor 0 0 1 1
- // Completed text
- hide completed_text
- show text_tm2_obj2
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm2_icon2 team2_objective2_mapicon team2_objective2_litmapicon
- }
- }
- itemDef
- {
- name team2obj3_button
- group team2obj_buttons
- rect 273 180 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_3
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor 0 0 1 1
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 0 0 0 0
- cvartest "team2_objective3_inuse"
- showcvar
- {
- "1"; "2"
- }
- mouseEnter
- {
- setitemcolor team2obj3_button forecolor 1 1 1 1
- setitemcolor team2obj3_button backcolor 0 0 1 1
- }
- mouseExit
- {
- setitemcolor team2obj3_button forecolor .75 .75 .75 1
- setitemcolor team2obj3_button backcolor 0 0 .7 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and stext of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_3
-
- //change text of long desc
- setitemtext obj_longdesc "*team2_objective3_longdesc"
-
- // change pic to match objective
- setitembackground objective_pic "*team2_objective3_gfx"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
-
- // Disable current button
- setcvar currentObjButton "team2obj3_button"
- setitemcolor team2obj3_button bordercolor 1 1 1 1
- setitemcolor team2obj3_button backcolor 0 0 1 1
- // Completed text
- hide completed_text
- show text_tm2_obj3
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm2_icon3 team2_objective3_mapicon team2_objective3_litmapicon
- }
- }
- itemDef
- {
- name team2obj4_button
- group team2obj_buttons
- rect 273 210 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_4
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor 0 0 1 1
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 0 0 0 0
- cvartest "team2_objective4_inuse"
- showcvar
- {
- "1"; "2"
- }
- mouseEnter
- {
- setitemcolor team2obj4_button forecolor 1 1 1 1
- setitemcolor team2obj4_button backcolor 0 0 1 1
- }
- mouseExit
- {
- setitemcolor team2obj4_button forecolor .75 .75 .75 1
- setitemcolor team2obj4_button backcolor 0 0 .7 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and text of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_4
-
- //change text of long desc
- setitemtext obj_longdesc "*team2_objective4_longdesc"
-
- // change pic to match objective
- setitembackground objective_pic "*team2_objective4_gfx"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
-
- // Disable current button
- setcvar currentObjButton "team2obj4_button"
- setitemcolor team2obj4_button bordercolor 1 1 1 1
- setitemcolor team2obj4_button backcolor 0 0 1 1
- // Completed text
- hide completed_text
- show text_tm2_obj4
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm2_icon4 team2_objective4_mapicon team2_objective4_litmapicon
- }
- }
- itemDef
- {
- name team2obj5_button
- group team2obj_buttons
- rect 273 240 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_5
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor 0 0 1 1
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 0 0 0 0
- cvartest "team2_objective5_inuse"
- showcvar
- {
- "1"; "2"
- }
- mouseEnter
- {
- setitemcolor team2obj5_button forecolor 1 1 1 1
- setitemcolor team2obj5_button backcolor 0 0 1 1
- }
- mouseExit
- {
- setitemcolor team2obj5_button forecolor .75 .75 .75 1
- setitemcolor team2obj5_button backcolor 0 0 .7 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and text of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_5
-
- //change text of long desc
- setitemtext obj_longdesc "*team2_objective5_longdesc"
-
- // change pic to match objective
- setitembackground objective_pic "*team2_objective5_gfx"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
-
- // Disable current button
- setcvar currentObjButton "team2obj5_button"
- setitemcolor team2obj5_button bordercolor 1 1 1 1
- setitemcolor team2obj5_button backcolor 0 0 1 1
- // Completed text
- hide completed_text
- show text_tm2_obj5
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm2_icon5 team2_objective5_mapicon team2_objective5_litmapicon
- }
- }
- itemDef
- {
- name team2obj6_button
- group team2obj_buttons
- rect 273 270 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_6
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor 0 0 1 1
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 0 0 0 0
- cvartest "team2_objective6_inuse"
- showcvar
- {
- "1"; "2"
- }
- mouseEnter
- {
- setitemcolor team2obj6_button forecolor 1 1 1 1
- setitemcolor team2obj6_button backcolor 0 0 1 1
- }
- mouseExit
- {
- setitemcolor team2obj6_button forecolor .75 .75 .75 1
- setitemcolor team2obj6_button backcolor 0 0 .7 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and text of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_6
-
- //change text of long desc
- setitemtext obj_longdesc "*team2_objective6_longdesc"
-
- // change pic to match objective
- setitembackground objective_pic "*team2_objective6_gfx"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
-
- // Disable current button
- setcvar currentObjButton "team2obj6_button"
- setitemcolor team2obj6_button bordercolor 1 1 1 1
- setitemcolor team2obj6_button backcolor 0 0 1 1
- // Completed text
- hide completed_text
- show text_tm2_obj6
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm2_icon6 team2_objective6_mapicon team2_objective6_litmapicon
- }
- }
- itemDef
- {
- name team2obj7_button
- group team2obj_buttons
- rect 273 300 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_7
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor 0 0 1 1
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 0 0 0 0
- cvartest "team2_objective7_inuse"
- showcvar
- {
- "1"; "2"
- }
- mouseEnter
- {
- setitemcolor team2obj7_button forecolor 1 1 1 1
- setitemcolor team2obj7_button backcolor 0 0 1 1
- }
- mouseExit
- {
- setitemcolor team2obj7_button forecolor .75 .75 .75 1
- setitemcolor team2obj7_button backcolor 0 0 .7 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and text of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_7
-
- //change text of long desc
- setitemtext obj_longdesc "*team2_objective7_longdesc"
-
- // change pic to match objective
- setitembackground objective_pic "*team2_objective7_gfx"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
-
- // Disable current button
- setcvar currentObjButton "team2obj7_button"
- setitemcolor team2obj7_button bordercolor 1 1 1 1
- setitemcolor team2obj7_button backcolor 0 0 1 1
-
- // Completed text
- hide completed_text
- show text_tm2_obj7
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm2_icon7 team2_objective7_mapicon team2_objective7_litmapicon
- }
- }
- itemDef
- {
- name team2obj8_button
- group team2obj_buttons
- rect 273 330 24 24
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- text @MENUS_8
- font 2
- textscale .8
- textstyle 0
- textalign ITEM_ALIGN_CENTER
- textalignx 12
- textaligny -1
- backcolor 0 0 1 1
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 0 0 0 0
- cvartest "team2_objective8_inuse"
- showcvar
- {
- "1"; "2"
- }
- mouseEnter
- {
- setitemcolor team2obj8_button forecolor 1 1 1 1
- setitemcolor team2obj8_button backcolor 0 0 1 1
- }
- mouseExit
- {
- setitemcolor team2obj8_button forecolor .75 .75 .75 1
- setitemcolor team2obj8_button backcolor 0 0 .7 1
- }
- action
- {
- // Because open and close menu hide these
- show obj_minidesc
- show obj_longdesc
- show objective_pic
-
- // change color and text of mini desc
- setitemtext obj_minidesc @MENUS_OBJECTIVE_8
-
- //change text of long desc
- setitemtext obj_longdesc "*team2_objective8_longdesc"
-
- // change pic to match objective
- setitembackground objective_pic "*team2_objective8_gfx"
-
- // Reset all buttons to their normal colors
- setitemcolor team1obj_buttons forecolor .75 .75 .75 1
- setitemcolor team1obj_buttons backcolor .7 0 0 1
- setitemcolor team2obj_buttons forecolor .75 .75 .75 1
- setitemcolor team2obj_buttons backcolor 0 0 .7 1
- setitemcolor team1obj_buttons bordercolor 0 0 0 0
- setitemcolor team2obj_buttons bordercolor 0 0 0 0
-
- // Disable current button
- setcvar currentObjButton "team2obj8_button"
- setitemcolor team2obj8_button bordercolor 1 1 1 1
- setitemcolor team2obj8_button backcolor 0 0 1 1
- // Completed text
- hide completed_text
- show text_tm2_obj8
- // Reset old map icon to old background and enable old obj button
- // Set new map icon to hilite background and disable new obj button
- uiscript setsiegeobjbuttons tm2_icon8 team2_objective8_mapicon team2_objective8_litmapicon
- }
- }
-
- //----------------------------------------------------------------------------------------------
- // TEAM2 - MET OBJECTIVES
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name team2_met_obj1
- group none
- style WINDOW_STYLE_SHADER
- rect 273 120 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective1"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team2_met_obj2
- group none
- style WINDOW_STYLE_SHADER
- rect 273 150 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective2"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team2_met_obj3
- group none
- style WINDOW_STYLE_SHADER
- rect 273 180 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective3"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team2_met_obj4
- group none
- style WINDOW_STYLE_SHADER
- rect 273 210 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective4"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team2_met_obj5
- group none
- style WINDOW_STYLE_SHADER
- rect 273 240 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective5"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team2_met_obj6
- group none
- style WINDOW_STYLE_SHADER
- rect 273 270 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective6"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team2_met_obj7
- group none
- style WINDOW_STYLE_SHADER
- rect 273 300 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective7"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team2_met_obj8
- group none
- style WINDOW_STYLE_SHADER
- rect 273 330 24 24
- forecolor 1 1 1 1
- visible 1
- border 1
- bordercolor 1 1 1 1
- background "gfx/menus/x"
- visible 1
- cvartest "team1_objective8"
- decoration
- showcvar
- {
- "1"
- }
- }
-
- //----------------------------------------------------------------------------------------------
- // TEAM1 MAP ICONS - position for these is set in the on open of the menu
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name tm1_icon1
- group mapicons
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team1_objective1_inuse"
- hidecvar
- {
- "0"
- }
- }
- itemDef
- {
- name tm1_icon2
- group mapicons
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team1_objective2_inuse"
- hidecvar
- {
- "0"
- }
- }
- itemDef
- {
- name tm1_icon3
- group mapicons
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team1_objective3_inuse"
- hidecvar
- {
- "0"
- }
- }
- itemDef
- {
- name tm1_icon4
- group mapicons
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team1_objective4_inuse"
- hidecvar
- {
- "0"
- }
- }
- itemDef
- {
- name tm1_icon5
- group mapicons
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team1_objective5_inuse"
- hidecvar
- {
- "0"
- }
- }
- itemDef
- {
- name tm1_icon6
- group mapicons
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team1_objective6_inuse"
- hidecvar
- {
- "0"
- }
- }
- itemDef
- {
- name tm1_icon7
- group mapicons
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team1_objective7_inuse"
- hidecvar
- {
- "0"
- }
- }
- itemDef
- {
- name tm1_icon8
- group mapicons
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team1_objective8_inuse"
- hidecvar
- {
- "0"
- }
- }
-
- //----------------------------------------------------------------------------------------------
- // TEAM2 MAP ICONS - position for these is set in the on open of the menu
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name tm2_icon1
- group mapicons
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team2_objective1_inuse"
- hidecvar
- {
- "0"
- }
- }
- itemDef
- {
- name tm2_icon2
- group mapicons
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team2_objective2_inuse"
- hidecvar
- {
- "0"
- }
- }
- itemDef
- {
- name tm2_icon3
- group mapicons
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team2_objective3_inuse"
- hidecvar
- {
- "0"
- }
- }
- itemDef
- {
- name tm2_icon4
- group mapicons
- //rectcvar "siege_objective3_mappos"
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team2_objective4_inuse"
- hidecvar
- {
- "0"
- }
- }
- itemDef
- {
- name tm2_icon5
- group mapicons
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team2_objective5_inuse"
- hidecvar
- {
- "0"
- }
- }
- itemDef
- {
- name tm2_icon6
- group mapicons
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team2_objective6_inuse"
- hidecvar
- {
- "0"
- }
- }
- itemDef
- {
- name tm2_icon7
- group mapicons
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team2_objective7_inuse"
- hidecvar
- {
- "0"
- }
- }
- itemDef
- {
- name tm2_icon8
- group mapicons
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- cvartest "team2_objective8_inuse"
- hidecvar
- {
- "0"
- }
- }
- //----------------------------------------------------------------------------------------------
- // TEAM1 - MET OBJECTIVES MAP ICONS
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name team1_met_map1
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team1_objective1_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team1_objective1_donemapicon"
- visible 1
- cvartest "team1_objective1"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team1_met_map2
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team1_objective2_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team1_objective2_donemapicon"
- visible 1
- cvartest "team1_objective2"
- decoration
- showcvar
- {
- "1"
- }
- }
-
- itemDef
- {
- name team1_met_map3
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team1_objective3_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team1_objective3_donemapicon"
- visible 1
- cvartest "team1_objective3"
- decoration
- showcvar
- {
- "1"
- }
- }
-
- itemDef
- {
- name team1_met_map4
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team1_objective4_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team1_objective4_donemapicon"
- visible 1
- cvartest "team1_objective4"
- decoration
- showcvar
- {
- "1"
- }
- }
-
- itemDef
- {
- name team1_met_map5
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team1_objective5_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team1_objective5_donemapicon"
- visible 1
- cvartest "team1_objective5"
- decoration
- showcvar
- {
- "1"
- }
- }
-
- itemDef
- {
- name team1_met_map6
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team1_objective6_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team1_objective6_donemapicon"
- visible 1
- cvartest "team1_objective6"
- decoration
- showcvar
- {
- "1"
- }
- }
-
-
- itemDef
- {
- name team1_met_map7
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team1_objective7_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team1_objective7_donemapicon"
- visible 1
- cvartest "team1_objective7"
- decoration
- showcvar
- {
- "1"
- }
- }
-
- itemDef
- {
- name team1_met_map8
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team1_objective8_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team1_objective8_donemapicon"
- visible 1
- cvartest "team1_objective8"
- decoration
- showcvar
- {
- "1"
- }
- }
-
- //----------------------------------------------------------------------------------------------
- // TEAM2 - MET OBJECTIVES MAP ICONS
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name team2_met_map1
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team2_objective1_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team2_objective1_donemapicon"
- visible 1
- decoration
- cvartest "team1_objective1"
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team2_met_map2
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team2_objective2_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team2_objective2_donemapicon"
- visible 1
- cvartest "team1_objective2"
- decoration
- showcvar
- {
- "1"
- }
- }
-
- itemDef
- {
- name team2_met_map3
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team2_objective3_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team2_objective3_donemapicon"
- visible 1
- cvartest "team1_objective3"
- decoration
- showcvar
- {
- "1"
- }
- }
-
- itemDef
- {
- name team2_met_map4
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team2_objective4_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team2_objective4_donemapicon"
- visible 1
- cvartest "team1_objective4"
- decoration
- showcvar
- {
- "1"
- }
- }
-
- itemDef
- {
- name team2_met_map5
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team2_objective5_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team2_objective5_donemapicon"
- visible 1
- cvartest "team1_objective5"
- decoration
- showcvar
- {
- "1"
- }
- }
- itemDef
- {
- name team2_met_map6
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team2_objective6_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team2_objective6_donemapicon"
- visible 1
- cvartest "team1_objective6"
- decoration
- showcvar
- {
- "1"
- }
- }
-
- itemDef
- {
- name team2_met_map7
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team2_objective7_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team2_objective7_donemapicon"
- visible 1
- cvartest "team1_objective7"
- decoration
- showcvar
- {
- "1"
- }
- }
-
- itemDef
- {
- name team2_met_map8
- group none
- style WINDOW_STYLE_SHADER
- rectcvar team2_objective8_mappos
- forecolor 1 1 1 1
- visible 1
- background "*team2_objective8_donemapicon"
- visible 1
- cvartest "team1_objective8"
- decoration
- showcvar
- {
- "1"
- }
- }
-
- //-------------------------------------------
- // OBJECTIVE MINI-DESCRIPTIONS
- //-------------------------------------------
- itemDef
- {
- name obj_minidesc
- rect 7 378 308 20
- style WINDOW_STYLE_FILLED
- backcolor .05 .13 .25 1
- text @MENUS_PRIMARY_OBJECTIVES
- font 2
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 300
- forecolor 1 .68 0 1
- visible 0
- decoration
- }
-
- //-------------------------------------------
- // OBJECTIVE LONG DESCRIPTION
- //-------------------------------------------
- itemDef
- {
- name obj_longdesc
- rect 16 403 270 76
- type ITEM_TYPE_TEXT
- font 4
- textscale .8
- textalign ITEM_ALIGN_LEFT
- forecolor 1 1 1 1
- visible 1
- autowrapped
- decoration
- }
-
- //-------------------------------------------
- // OBJECTIVE PICTURE
- //-------------------------------------------
- itemDef
- {
- name objective_pic
- rect 208 398 107 78
- style WINDOW_STYLE_SHADER
- background "gfx/2d/select"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- //-------------------------------------------
- // COMPLETED TEXT
- //-------------------------------------------
- itemDef
- {
- name text_tm1_obj1
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team1_objective1"
- showcvar
- {
- "1"
- }
-
- }
-
- itemDef
- {
- name text_tm1_obj2
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team1_objective2"
- showcvar
- {
- "1"
- }
- }
-
-
- itemDef
- {
- name text_tm1_obj3
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team1_objective3"
- showcvar
- {
- "1"
- }
- }
-
-
- itemDef
- {
- name text_tm1_obj4
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team1_objective4"
- showcvar
- {
- "1"
- }
- }
-
-
- itemDef
- {
- name text_tm1_obj5
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team1_objective5"
- showcvar
- {
- "1"
- }
- }
-
-
- itemDef
- {
- name text_tm1_obj6
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team1_objective6"
- showcvar
- {
- "1"
- }
- }
-
-
- itemDef
- {
- name text_tm1_obj7
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team1_objective7"
- showcvar
- {
- "1"
- }
- }
-
- itemDef
- {
- name text_tm1_obj8
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team1_objective8"
- showcvar
- {
- "1"
- }
- }
-
- itemDef
- {
- name text_tm2_obj1
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team2_objective1"
- showcvar
- {
- "1"
- }
- }
-
- itemDef
- {
- name text_tm2_obj2
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team2_objective2"
- showcvar
- {
- "1"
- }
- }
-
-
- itemDef
- {
- name text_tm2_obj3
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team2_objective3"
- showcvar
- {
- "1"
- }
- }
-
-
- itemDef
- {
- name text_tm2_obj4
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team2_objective4"
- showcvar
- {
- "1"
- }
- }
-
-
- itemDef
- {
- name text_tm2_obj5
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team2_objective5"
- showcvar
- {
- "1"
- }
- }
-
-
- itemDef
- {
- name text_tm2_obj6
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team2_objective6"
- showcvar
- {
- "1"
- }
- }
-
-
- itemDef
- {
- name text_tm2_obj7
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team2_objective7"
- showcvar
- {
- "1"
- }
- }
-
- itemDef
- {
- name text_tm2_obj8
- group completed_text
- rect 210 427 107 78
- type ITEM_TYPE_TEXT
- text @MENUS_OBJECTIVE_COMPLETED
- textalign ITEM_ALIGN_CENTER
- font 2
- textscale .7
- textalignx 53
- textaligny 0
- forecolor 1 1 1 1
- visible 0
- decoration
- cvartest "team2_objective8"
- showcvar
- {
- "1"
- }
- }
-
- // Border around the objective text and pic (lower left section of screen)
- itemDef
- {
- name objtext_border
- group none
- type ITEM_TYPE_TEXT
- rect 5 378 310 98
- visible 1
- border 1
- bordercolor 1 1 1 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // MAP TIME SECTION
- //----------------------------------------------------------------------------------------------
- // Border
- itemDef
- {
- name border
- group none
- type ITEM_TYPE_TEXT
- rect 317 5 317 20
- forecolor 1 1 1 .6
- visible 1
- border 1
- bordercolor 1 1 1 1
- decoration
- }
-
- itemDef
- {
- name playername
- group time
- type ITEM_TYPE_EDITFIELD
- rect 325 6 120 18
- text @MENUS_NAME_TITLE
- cvar name
- textalign ITEM_ALIGN_LEFT
- textalignx 0
- font 4
- textscale 1
- forecolor 1 .68 0 1
- visible 1
- }
-
- itemDef
- {
- name playerteam
- group time
- type ITEM_TYPE_MULTI
- style WINDOW_STYLE_EMPTY
- rect 500 6 120 18
- text @MENUS_TEAM
- cvar ui_team
- cvarStrList
- {
-
- @MENUS_SPECTATOR 0
- "*cg_siegeTeam1Name" 1
- "*cg_siegeTeam2Name" 2
- @MENUS_SPECTATOR 3
- }
-
- textalign ITEM_ALIGN_LEFT
- textalignx 0
- font 4
- textscale 1
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- //----------------------------------------------------------------------------------------------
- // TEAM SELECTION
- //----------------------------------------------------------------------------------------------
- // join a team text
- itemDef
- {
- name joinateam
- rect 318 27 316 20
- style WINDOW_STYLE_FILLED
- backcolor .05 .13 .25 1
- text @MENUS_JOIN_A_TEAM
- font 3
- textscale .7
- textalign ITEM_ALIGN_LEFT
- textalignx 6
- textaligny 2
- forecolor 1 .68 0 1
- visible 1
- decoration
- }
- // Border
- itemDef
- {
- name teamborder
- group none
- type ITEM_TYPE_TEXT
- rect 317 26 317 103
- forecolor 1 1 1 .6
- visible 1
- border 1
- bordercolor 1 1 1 1
- decoration
- }
-
- //----------------------------------------
- // TEAM SYMBOLS AND COUNTS PER TEAM
- //----------------------------------------
- itemDef
- {
- name team1name
- group none
- rect 355 47 45 45
- cvar cg_siegeTeam1Name
- textalign ITEM_ALIGN_CENTER
- textalignx 23
- font 4
- textscale 1
- forecolor .8 .48 0 1
- visible 1
- decoration
- }
-
- itemDef
- {
-
- name team1_button
- group team_button
- rect 355 66 45 45
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- descText @MENUS_JOIN_TEAM_DESC
- backcolor .8 .48 0 1
- visible 1
-
- mouseEnter
- {
- setitemcolor team1_button backcolor 1 .68 0 1
- setitemcolor team1_count forecolor 1 .68 0 1
- setitemcolor team1name forecolor 1 .68 0 1
- }
- mouseExit
- {
- setitemcolor team1_button backcolor .8 .48 0 1
- setitemcolor team1_count forecolor .8 .48 0 1
- setitemcolor team1name forecolor .8 .48 0 1
- }
-
- // If you change this script, be sure to change onteam1
- action
- {
- // show the class stuff, cause this uses class
- show class_button
- show class_count
- show classdescription
- play "sound/interface/button1.wav"
- setcvar ui_holdteam 1
- uiscript updatesiegeclasscnt 1
- uiscript updatesiegecvars
-
- // Darken the other team buttons
- setitemcolor team_button backcolor .8 .48 0 1
- setitemcolor team_count forecolor .8 .48 0 1
- setitemcolor team2name forecolor .8 .48 0 1
- setitemcolor autoteam bordercolor 0 0 0 0
-
- // turn on the other team buttons for input
- disable team_button 0
- disable autoteam 0
-
- // turn on class buttons
- disable class_button 0
-
- // highlight this team button
- setitemcolor team1_button backcolor 1 1 1 1
- setitemcolor team1_count forecolor 1 1 1 1
- setitemcolor team1name forecolor 1 1 1 1
- // no more input for this guy
- disable team1_button 1
-
- show grey_button
- setitemcolor class_button forecolor .5 .5 .5 1
-
- setitemtext class1_count "*ui_tm1_c0_cnt"
- setitemtext class2_count "*ui_tm1_c1_cnt"
- setitemtext class3_count "*ui_tm1_c2_cnt"
- setitemtext class4_count "*ui_tm1_c3_cnt"
- setitemtext class5_count "*ui_tm1_c4_cnt"
- setitemtext class6_count "*ui_tm1_c5_cnt"
- hide class_portrait
- show siegeclassconfigtitle
- uiscript resetsiegelistboxes
- uiscript resetitemdescription
- hide feeders
- hide forcepowerlevel
- hide stats
- hide classdescription
- setitemcolor class_count forecolor .5 .5 .5 1
- hide itemdescription
- }
- }
- itemDef
- {
- name team1_count
- group team_count
- type ITEM_TYPE_TEXT
- rect 355 111 60 18
- cvar ui_tm1_cnt
- textalign ITEM_ALIGN_CENTER
- textalignx 24
- font 4
- textscale 1
- forecolor .8 .48 0 1
- visible 1
- decoration
- }
-
- // This item is here just to have a script for C to run if the menu is opened by
- // a player who is already on a team
- itemDef
- {
- name onteam1
- group none
- rect 455 47 45 45
- textalign ITEM_ALIGN_CENTER
- textalignx 23
- forecolor .8 .48 0 1
- visible 0
- decoration
- action
- {
- // show the class stuff, cause this uses class
- show class_button
- show class_count
- show classdescription
- // setitemcolorcvar feeders bordercolor "team1_coloron"
- // setitemcolorcvar siegeclassconfigtitle forecolor "team1_coloron"
- play "sound/interface/button1.wav"
- setcvar ui_holdteam 1
- uiscript updatesiegeclasscnt 1
- uiscript updatesiegecvars
-
- // Darken the other team buttons
- setitemcolor team_button backcolor .8 .48 0 1
- setitemcolor team_count forecolor .8 .48 0 1
- setitemcolor team2name forecolor .8 .48 0 1
- setitemcolor autoteam bordercolor 0 0 0 0
-
- // turn on the other team buttons for input
- disable team_button 0
- disable autoteam 0
-
- // turn on class buttons
- disable class_button 0
-
- // highlight this team button
- setitemcolor team1_button backcolor 1 1 1 1
- setitemcolor team1_count forecolor 1 1 1 1
- setitemcolor team1name forecolor 1 1 1 1
- // no more input for this guy
- disable team1_button 1
-
- show grey_button
- setitemcolor class_button forecolor .5 .5 .5 1
-
- setitemtext class1_count "*ui_tm1_c0_cnt"
- setitemtext class2_count "*ui_tm1_c1_cnt"
- setitemtext class3_count "*ui_tm1_c2_cnt"
- setitemtext class4_count "*ui_tm1_c3_cnt"
- setitemtext class5_count "*ui_tm1_c4_cnt"
- setitemtext class6_count "*ui_tm1_c5_cnt"
- hide class_portrait
- show siegeclassconfigtitle
- uiscript resetsiegelistboxes
- uiscript resetitemdescription
- hide feeders
- hide forcepowerlevel
- hide stats
- hide classdescription
- setitemcolor class_count forecolor .5 .5 .5 1
- hide itemdescription
- }
- }
- itemDef
- {
- name team2name
- group none
- rect 455 47 45 45
- cvar cg_siegeTeam2Name
- textalign ITEM_ALIGN_CENTER
- textalignx 23
- font 4
- textscale 1
- forecolor .8 .48 0 1
- visible 1
- decoration
- }
- itemDef
- {
- name team2_button
- group team_button
- rect 455 67 45 45
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- descText @MENUS_JOIN_TEAM_DESC
- backcolor .8 .48 0 1
- visible 1
-
- mouseEnter
- {
- setitemcolor team2_button backcolor 1 .68 0 1
- setitemcolor team2_count forecolor 1 .68 0 1
- setitemcolor team2name forecolor 1 .68 0 1
- }
- mouseExit
- {
- setitemcolor team2_button backcolor .8 .48 0 1
- setitemcolor team2_count forecolor .8 .48 0 1
- setitemcolor team2name forecolor .8 .48 0 1
- }
-
- // If you change this script, be sure to change onteam2
- action
- {
- // show the class stuff, cause this uses class
- show class_button
- show class_count
- show classdescription
-
- play "sound/interface/button1.wav"
- setcvar ui_holdteam 2
- uiscript updatesiegeclasscnt 2
- uiscript updatesiegecvars
- // Darken the other team buttons
- setitemcolor team_button backcolor .8 .48 0 1
- setitemcolor team_count forecolor .8 .48 0 1
- setitemcolor team1name forecolor .8 .48 0 1
- setitemcolor autoteam bordercolor 0 0 0 0
- // turn on the other team buttons for input
- disable team_button 0
- disable autoteam 0
-
- // turn on class buttons
- disable class_button 0
-
- // highlight this team button
- setitemcolor team2_button backcolor 1 1 1 1
- setitemcolor team2_count forecolor 1 1 1 1
- setitemcolor team2name forecolor 1 1 1 1
- // no more input for this guy
- disable team2_button 1
-
- show grey_button
- setitemcolor class_button forecolor .5 .5 .5 1
- setitemtext class1_count "*ui_tm2_c0_cnt"
- setitemtext class2_count "*ui_tm2_c1_cnt"
- setitemtext class3_count "*ui_tm2_c2_cnt"
- setitemtext class4_count "*ui_tm2_c3_cnt"
- setitemtext class5_count "*ui_tm2_c4_cnt"
- setitemtext class6_count "*ui_tm2_c5_cnt"
- hide class_portrait
- show siegeclassconfigtitle
- uiscript resetsiegelistboxes
- uiscript resetitemdescription
- hide feeders
- hide forcepowerlevel
- hide stats
- hide classdescription
- setitemcolor class_count forecolor .5 .5 .5 1
- hide itemdescription
- }
- }
- itemDef
- {
- name team2_count
- group team_count
- type ITEM_TYPE_TEXT
- rect 455 111 60 18
- cvar ui_tm2_cnt
- textalign ITEM_ALIGN_CENTER
- textalignx 24
- font 4
- textscale 1
- forecolor .8 .48 0 1
- visible 1
- decoration
- }
-
- // This item is here just to have a script for C to run if the menu is opened by
- // a player who is already on a team
- itemDef
- {
- name onteam2
- group none
- rect 455 47 45 45
- textalign ITEM_ALIGN_CENTER
- textalignx 23
- forecolor .8 .48 0 1
- visible 0
- decoration
- action
- {
- // show the class stuff, cause this uses class
- show class_button
- show class_count
- show classdescription
-
- play "sound/interface/button1.wav"
- setcvar ui_holdteam 2
- uiscript updatesiegeclasscnt 2
- uiscript updatesiegecvars
- // Darken the other team buttons
- setitemcolor team_button backcolor .8 .48 0 1
- setitemcolor team_count forecolor .8 .48 0 1
- setitemcolor team1name forecolor .8 .48 0 1
- setitemcolor autoteam bordercolor 0 0 0 0
- // turn on the other team buttons for input
- disable team_button 0
- disable autoteam 0
-
- // turn on class buttons
- disable class_button 0
-
- // highlight this team button
- setitemcolor team2_button backcolor 1 1 1 1
- setitemcolor team2_count forecolor 1 1 1 1
- setitemcolor team2name forecolor 1 1 1 1
- // no more input for this guy
- disable team2_button 1
-
- show grey_button
- setitemcolor class_button forecolor .5 .5 .5 1
- setitemtext class1_count "*ui_tm2_c0_cnt"
- setitemtext class2_count "*ui_tm2_c1_cnt"
- setitemtext class3_count "*ui_tm2_c2_cnt"
- setitemtext class4_count "*ui_tm2_c3_cnt"
- setitemtext class5_count "*ui_tm2_c4_cnt"
- setitemtext class6_count "*ui_tm2_c5_cnt"
- hide class_portrait
- show siegeclassconfigtitle
- uiscript resetsiegelistboxes
- uiscript resetitemdescription
- hide feeders
- hide forcepowerlevel
- hide stats
- hide classdescription
- setitemcolor class_count forecolor .5 .5 .5 1
- hide itemdescription
- }
- }
- itemDef
- {
- name team3name
- group none
- rect 556 69 32 20
- text @MENUS_SPECTATOR
- textalign ITEM_ALIGN_CENTER
- textalignx 16
- font 4
- textscale 1
- forecolor .8 .48 0 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name spectator_symbol
- group none
- rect 556 45 32 32
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- descText @MENUS_WATCH_DESC
- backcolor .5 .5 .5 1
- visible 1
- background "gfx/2d/mp_spec_symbol"
-
- mouseEnter
- {
- setitemcolor spectator_symbol backcolor 1 1 1 1
- setitemcolor team3name forecolor 1 .68 0 1
- }
- mouseExit
- {
- setitemcolor spectator_symbol backcolor .5 .5 .5 1
- setitemcolor team3name forecolor .8 .48 0 1
- }
- action
- {
-
- play "sound/interface/button1.wav"
- setcvar ui_holdteam 3
- exec "cmd team s"
- uiScript closeingame
- }
- }
-
- //----------------------------------------
- // AUTOTEAM BUTTON
- //----------------------------------------
- itemDef
- {
- name autoteam_symbol
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_FILLED
- descText @MENUS_AUTO_JOIN_DESC
- rect 556 85 32 32
- backcolor .5 .5 .5 1
- visible 1
- background "gfx/2d/mp_autoteam_symbol"
-
- mouseEnter
- {
- setitemcolor autoteam_symbol backcolor 1 1 1 1
- setitemcolor autoteamname forecolor 1 .68 0 1
- }
- mouseExit
- {
- setitemcolor autoteam_symbol backcolor .5 .5 .5 1
- setitemcolor autoteamname forecolor .8 .48 0 1
- }
- action
- {
- // hide the class stuff, cause this doesn't use class
- hide class_button
- hide class_count
- hide feeders
- hide stats
- hide classdescription
- setitemcolor siegeclassconfigtitle forecolor 1 1 1 1
-
- play "sound/interface/button1.wav"
- exec "cmd team free"
-
- uiScript closeingame
- }
- }
- itemDef
- {
- name autoteamname
- group none
- rect 556 109 32 20
- text @MENUS_CAP_AUTO_JOIN
- textalign ITEM_ALIGN_CENTER
- textalignx 16
- font 4
- textscale 1
- forecolor .8 .48 0 1
- visible 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // CLASS SELECTION
- //----------------------------------------------------------------------------------------------
- // join a team text
- itemDef
- {
- name siegeclassconfigtitle
- rect 318 130 316 20
- style WINDOW_STYLE_FILLED
- backcolor .05 .13 .25 1
- text @MENUS_CHOOSE_CLASS
- font 3
- textscale .7
- textalign ITEM_ALIGN_LEFT
- textalignx 6
- textaligny 2
- forecolor 1 .68 0 1
- visible 0
- decoration
- }
- // Border around the objective half of the screen
- itemDef
- {
- name border
- group none
- type ITEM_TYPE_TEXT
- rect 317 130 317 331
- forecolor 1 1 1 .6
- visible 1
- border 1
- bordercolor 1 1 1 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // CLASS 1 - INFANTRY
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name class1_desc
- group class_count
- type ITEM_TYPE_TEXT
- rect 328 154 45 18
- text @MENUS_SIEGE_ASSAULT
- textalign ITEM_ALIGN_CENTER
- textalignx 22
- font 4
- textscale .5
- forecolor .5 .5 .5 1
- visible 1
- decoration
- }
- itemDef
- {
- name class1_button
- group class_button
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_SHADER
- background "gfx/mp/c_icon_infantry"
- rect 328 165 45 45
- forecolor .5 .5 .5 1
- visible 1
- descText @MENUS_CLASS_CHOICE_DESC
- cvartest "ui_infantry_cnt"
- disablecvar { "0" }
-
- mouseEnter
- {
- setitemcolor class1_button forecolor 1 1 1 1
- setitemcolor class1_count forecolor 1 1 1 1
- setitemcolor class1_desc forecolor 1 1 1 1
- }
- mouseExit
- {
- setitemcolor class1_button forecolor .5 .5 .5 1
- setitemcolor class1_count forecolor .5 .5 .5 1
- setitemcolor class1_desc forecolor .5 .5 .5 1
- }
-
- action
- {
- play "sound/interface/button1.wav"
-
- setcvar ui_siege_class 0
- uiscript updatesiegecvars
-
- // Turn other buttons on
- setitemcolor class_button forecolor .5 .5 .5 1
- disable class_button 0
- setitemcolor class_count forecolor .5 .5 .5 1
-
- // High light this button and disable it
- setitemcolor class1_button forecolor 1 1 1 1
- setitemcolor class1_count forecolor 1 1 1 1
- setitemcolor class1_desc forecolor 1 1 1 1
- disable class1_button 1
-
- // setitemtext description "*ui_classdesc"
- show class_portrait
- setitembackground class_portrait "*ui_classportrait"
- setitemrect class_portrait 328 162 45 45
- uiscript resetsiegelistboxes
- uiscript resetitemdescription
- show description
- hide itemdescription
- setitemcolor stats forecolor 1 1 1 1
- show feeders
- show stats
- show forcepowerlevel
- }
- }
- itemDef
- {
- name class1_count
- group class_count
- type ITEM_TYPE_TEXT
- rect 328 207 45 18
- textalign ITEM_ALIGN_CENTER
- textalignx 23
- font 4
- textscale 1
- forecolor .5 .5 .5 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name class1_greybutton
- group grey_button
- style WINDOW_STYLE_FILLED
- rect 328 165 45 45
- forecolor .5 .5 .5 .6
- backcolor .5 .5 .5 .6
- visible 1
- cvartest "ui_infantry_cnt"
- showcvar { "0" }
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // CLASS 2
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name class2_desc
- group class_count
- type ITEM_TYPE_TEXT
- rect 379 154 45 18
- text @MENUS_SIEGE_HEAVY_WEAPS
- textalign ITEM_ALIGN_CENTER
- textalignx 20
- font 4
- textscale .5
- forecolor .5 .5 .5 1
- visible 1
- decoration
- }
- itemDef
- {
- name class2_button
- group class_button
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_SHADER
- background "gfx/mp/c_icon_heavy_weapons"
- rect 379 165 45 45
- forecolor .5 .5 .5 1
- visible 1
- descText @MENUS_CLASS_CHOICE_DESC
- cvartest "ui_heavy_cnt"
- disablecvar { "0" }
-
- mouseEnter
- {
- setitemcolor class2_button forecolor 1 1 1 1
- setitemcolor class2_count forecolor 1 1 1 1
- setitemcolor class2_desc forecolor 1 1 1 1
- }
- mouseExit
- {
- setitemcolor class2_button forecolor .5 .5 .5 1
- setitemcolor class2_count forecolor .5 .5 .5 1
- setitemcolor class2_desc forecolor .5 .5 .5 1
- }
-
- action
- {
- play "sound/interface/button1.wav"
-
- setcvar ui_siege_class 5
- uiscript updatesiegecvars
-
- // Turn other buttons on
- setitemcolor class_button forecolor .5 .5 .5 1
- disable class_button 0
- setitemcolor class_count forecolor .5 .5 .5 1
-
- // High light this button and disable it
- setitemcolor class2_button forecolor 1 1 1 1
- setitemcolor class2_count forecolor 1 1 1 1
- setitemcolor class2_desc forecolor 1 1 1 1
- disable class2_button 1
-
- // setitemtext description "*ui_classdesc"
- show class_portrait
- setitembackground class_portrait "*ui_classportrait"
- setitemrect class_portrait 379 162 45 45
-
- uiscript resetsiegelistboxes
- uiscript resetitemdescription
- show description
- hide itemdescription
- setitemcolor stats forecolor 1 1 1 1
- show feeders
- show stats
- show forcepowerlevel
- }
- }
- itemDef
- {
- name class2_count
- group class_count
- type ITEM_TYPE_TEXT
- rect 379 207 45 18
- textalign ITEM_ALIGN_CENTER
- textalignx 23
- font 4
- textscale 1
- forecolor .5 .5 .5 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name class2_greybutton
- group grey_button
- style WINDOW_STYLE_FILLED
- rect 379 165 45 45
- forecolor .5 .5 .5 .6
- backcolor .5 .5 .5 .6
- visible 1
- cvartest "ui_heavy_cnt"
- showcvar { "0" }
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // CLASS 3
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name class3_desc
- group class_count
- type ITEM_TYPE_TEXT
- rect 430 154 45 18
- text @MENUS_SIEGE_DEMOLITIONS
- textalign ITEM_ALIGN_CENTER
- textalignx 19
- font 4
- textscale .5
- forecolor .5 .5 .5 1
- visible 1
- decoration
- }
- // The actual button
- itemDef
- {
- name class3_button
- group class_button
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_SHADER
- background "gfx/mp/c_icon_demolitionist"
- rect 430 165 45 45
- forecolor .5 .5 .5 1
- visible 1
- descText @MENUS_CLASS_CHOICE_DESC
- cvartest "ui_demo_cnt"
- disablecvar { "0" }
-
- mouseEnter
- {
- setitemcolor class3_button forecolor 1 1 1 1
- setitemcolor class3_count forecolor 1 1 1 1
- setitemcolor class3_desc forecolor 1 1 1 1
- }
- mouseExit
- {
- setitemcolor class3_button forecolor .5 .5 .5 1
- setitemcolor class3_count forecolor .5 .5 .5 1
- setitemcolor class3_desc forecolor .5 .5 .5 1
- }
-
- action
- {
- play "sound/interface/button1.wav"
-
- setcvar ui_siege_class 4
- uiscript updatesiegecvars
-
- // Turn other buttons on
- setitemcolor class_button forecolor .5 .5 .5 1
- disable class_button 0
- setitemcolor class_count forecolor .5 .5 .5 1
-
- // High light this button and disable it
- setitemcolor class3_button forecolor 1 1 1 1
- setitemcolor class3_count forecolor 1 1 1 1
- setitemcolor class3_desc forecolor 1 1 1 1
- disable class3_button 1
-
- // setitemtext description "*ui_classdesc"
- show class_portrait
- setitembackground class_portrait "*ui_classportrait"
- setitemrect class_portrait 430 162 45 45
- uiscript resetsiegelistboxes
- uiscript resetitemdescription
-
- show description
- hide itemdescription
- setitemcolor stats forecolor 1 1 1 1
- show feeders
- show stats
- show forcepowerlevel
- }
- }
- itemDef
- {
- name class3_count
- group class_count
- type ITEM_TYPE_TEXT
- rect 430 207 45 18
- textalign ITEM_ALIGN_CENTER
- textalignx 23
- font 4
- textscale 1
- forecolor .5 .5 .5 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name class3_greybutton
- group grey_button
- style WINDOW_STYLE_FILLED
- rect 430 165 45 45
- forecolor .5 .5 .5 .6
- backcolor .5 .5 .5 .6
- visible 1
- cvartest "ui_demo_cnt"
- showcvar { "0" }
- decoration
- }
-
- //----------------------------------------------------------------------------------------------
- // CLASS 4
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name class4_desc
- group class_count
- type ITEM_TYPE_TEXT
- rect 481 154 45 18
- text @MENUS_SIEGE_SCOUT
- textalign ITEM_ALIGN_CENTER
- textalignx 21
- font 4
- textscale .5
- forecolor .5 .5 .5 1
- visible 1
- decoration
- }
- // The actual button
- itemDef
- {
- name class4_button
- group class_button
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_SHADER
- background "gfx/mp/c_icon_vanguard"
- rect 481 165 45 45
- forecolor .5 .5 .5 1
- visible 1
- descText @MENUS_CLASS_CHOICE_DESC
- cvartest "ui_vanguard_cnt"
- disablecvar { "0" }
-
- mouseEnter
- {
- setitemcolor class4_button forecolor 1 1 1 1
- setitemcolor class4_count forecolor 1 1 1 1
- setitemcolor class4_desc forecolor 1 1 1 1
- }
- mouseExit
- {
- setitemcolor class4_button forecolor .5 .5 .5 1
- setitemcolor class4_count forecolor .5 .5 .5 1
- setitemcolor class4_desc forecolor .5 .5 .5 1
- }
- action
- {
- play "sound/interface/button1.wav"
-
- setcvar ui_siege_class 1
- uiscript updatesiegecvars
-
- // Turn other buttons on
- setitemcolor class_button forecolor .5 .5 .5 1
- disable class_button 0
- setitemcolor class_count forecolor .5 .5 .5 1
-
- // High light this button and disable it
- setitemcolor class4_button forecolor 1 1 1 1
- setitemcolor class4_count forecolor 1 1 1 1
- setitemcolor class4_desc forecolor 1 1 1 1
- disable class4_button 1
-
- // setitemtext description "*ui_classdesc"
- show class_portrait
- setitembackground class_portrait "*ui_classportrait"
- setitemrect class_portrait 481 162 45 45
- uiscript resetsiegelistboxes
- uiscript resetitemdescription
- show description
- hide itemdescription
- setitemcolor stats forecolor 1 1 1 1
- show feeders
- show stats
- show forcepowerlevel
- }
- }
- itemDef
- {
- name class4_count
- group class_count
- type ITEM_TYPE_TEXT
- rect 481 207 60 18
- textalign ITEM_ALIGN_CENTER
- textalignx 24
- font 4
- textscale 1
- forecolor .5 .5 .5 1
- visible 1
- decoration
- }
- itemDef
- {
- name class4_greybutton
- group grey_button
- style WINDOW_STYLE_FILLED
- rect 481 165 45 45
- forecolor .5 .5 .5 .6
- backcolor .5 .5 .5 .6
- visible 1
- cvartest "ui_vanguard_cnt"
- showcvar { "0" }
- decoration
- }
-
- //----------------------------------------------------------------------------------------------
- // CLASS 5
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name class5_desc
- group class_count
- type ITEM_TYPE_TEXT
- rect 532 154 45 18
- text @MENUS_SIEGE_TECH
- textalign ITEM_ALIGN_CENTER
- textalignx 21
- font 4
- textscale .5
- forecolor .5 .5 .5 1
- visible 1
- decoration
- }
-
- // The actual button
- itemDef
- {
- name class5_button
- group class_button
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_SHADER
- background "gfx/mp/c_icon_support"
- rect 532 165 45 45
- forecolor .5 .5 .5 1
- visible 1
- descText @MENUS_CLASS_CHOICE_DESC
- cvartest "ui_support_cnt"
- disablecvar { "0" }
-
- mouseEnter
- {
- setitemcolor class5_button forecolor 1 1 1 1
- setitemcolor class5_count forecolor 1 1 1 1
- setitemcolor class5_desc forecolor 1 1 1 1
- }
- mouseExit
- {
- setitemcolor class5_button forecolor .5 .5 .5 1
- setitemcolor class5_count forecolor .5 .5 .5 1
- setitemcolor class5_desc forecolor .5 .5 .5 1
- }
- action
- {
- play "sound/interface/button1.wav"
-
- setcvar ui_siege_class 2
- uiscript updatesiegecvars
-
- // Turn other buttons on
- setitemcolor class_button forecolor .5 .5 .5 1
- disable class_button 0
- setitemcolor class_count forecolor .5 .5 .5 1
-
- // High light this button and disable it
- setitemcolor class5_button forecolor 1 1 1 1
- setitemcolor class5_count forecolor 1 1 1 1
- setitemcolor class5_desc forecolor 1 1 1 1
- disable class5_button 1
-
- // setitemtext description "*ui_classdesc"
- show class_portrait
- setitembackground class_portrait "*ui_classportrait"
- setitemrect class_portrait 532 162 45 45
- uiscript resetsiegelistboxes
- uiscript resetitemdescription
-
- show description
- hide itemdescription
- setitemcolor stats forecolor 1 1 1 1
- show feeders
- show stats
- show forcepowerlevel
- }
- }
- itemDef
- {
- name class5_count
- group class_count
- type ITEM_TYPE_TEXT
- rect 532 207 60 18
- textalign ITEM_ALIGN_CENTER
- textalignx 23
- font 4
- textscale 1
- forecolor .5 .5 .5 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name class5_greybutton
- group grey_button
- style WINDOW_STYLE_FILLED
- rect 532 165 45 45
- forecolor .5 .5 .5 .6
- backcolor .5 .5 .5 .6
- visible 1
- cvartest "ui_support_cnt"
- showcvar { "0" }
- decoration
- }
-
- //--------------------------------------------------
- // CLASS 6
- //--------------------------------------------------
- itemDef
- {
- name class6_desc
- group class_count
- type ITEM_TYPE_TEXT
- rect 583 154 45 18
- text @MENUS_SIEGE_JEDI
- textalign ITEM_ALIGN_CENTER
- textalignx 21
- font 4
- textscale .5
- forecolor .5 .5 .5 1
- visible 1
- decoration
- }
- // The actual button
- itemDef
- {
- name class6_button
- group class_button
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_SHADER
- background "gfx/mp/c_icon_jedi_general"
- rect 583 165 45 45
- forecolor .5 .5 .5 1
- visible 1
- descText @MENUS_CLASS_CHOICE_DESC
- cvartest "ui_jedi_cnt"
- disablecvar { "0" }
- mouseEnter
- {
- setitemcolor class6_button forecolor 1 1 1 1
- setitemcolor class6_count forecolor 1 1 1 1
- setitemcolor class6_desc forecolor 1 1 1 1
- }
- mouseExit
- {
- setitemcolor class6_button forecolor .5 .5 .5 1
- setitemcolor class6_count forecolor .5 .5 .5 1
- setitemcolor class6_desc forecolor .5 .5 .5 1
- }
-
- action
- {
- play "sound/interface/button1.wav"
-
- setcvar ui_siege_class 3
- uiscript updatesiegecvars
-
- // Turn other buttons on
- setitemcolor class_button forecolor .5 .5 .5 1
- disable class_button 0
- setitemcolor class_count forecolor .5 .5 .5 1
-
- // High light this button and disable it
- setitemcolor class6_button forecolor 1 1 1 1
- setitemcolor class6_count forecolor 1 1 1 1
- setitemcolor class6_desc forecolor 1 1 1 1
- disable class6_button 1
-
- // setitemtext description "*ui_classdesc"
- show class_portrait
- setitembackground class_portrait "*ui_classportrait"
- setitemrect class_portrait 583 162 45 45
- uiscript resetsiegelistboxes
- uiscript resetitemdescription
-
- show description
- hide itemdescription
- setitemcolor stats forecolor 1 1 1 1
- show feeders
- show stats
- show forcepowerlevel
- }
- }
- itemDef
- {
- name class6_count
- group class_count
- type ITEM_TYPE_TEXT
- rect 583 207 60 18
- textalign ITEM_ALIGN_CENTER
- textalignx 23
- font 4
- textscale 1
- forecolor .5 .5 .5 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name class6_greybutton
- group grey_button
- style WINDOW_STYLE_FILLED
- rect 583 165 45 45
- forecolor .5 .5 .5 .6
- backcolor .5 .5 .5 .6
- visible 1
- cvartest "ui_jedi_cnt"
- showcvar { "0" }
- decoration
- }
-
- //--------------------------------------------------
- // CLASS PORTRAIT - this gets its background value from ui_classportrait
- //--------------------------------------------------
- itemDef
- {
- name class_portrait
- style WINDOW_STYLE_FILLED
- rect 526 176 45 45
- backcolor 1 1 1 1
- visible 0
- decoration
- }
- //-----------------------------------------------
- //
- // DISPLAY HEALTH, SHIELD, SPEED
- //
- //-----------------------------------------------
- itemDef
- {
- name health_disp
- group stats
- rect 328 230 110 20
- type ITEM_TYPE_EDITFIELD
- text @SIEGE_HEALTH
- cvar "ui_class_health"
- textalign ITEM_ALIGN_LEFT
- textalignx 0
- textaligny 0
- font 4
- textscale .7
- visible 0
- forecolor .5 .5 .5 1
- decoration
- }
- itemDef
- {
- name armor_disp
- group stats
- rect 438 230 100 20
- type ITEM_TYPE_EDITFIELD
- text @SIEGE_SHIELDS
- cvar "ui_class_armor"
- textalign ITEM_ALIGN_LEFT
- textalignx 0
- textaligny 0
- font 4
- textscale .7
- forecolor .5 .5 .5 1
- visible 0
- decoration
- }
- itemDef
- {
- name speed_disp
- group stats
- rect 548 230 100 20
- type ITEM_TYPE_EDITFIELD
- text @SIEGE_SPEED
- cvar "ui_class_speed"
- textalign ITEM_ALIGN_LEFT
- textalignx 0
- textaligny 0
- font 4
- textscale .7
- visible 0
- forecolor .5 .5 .5 1
- decoration
- }
- //--------------------------------------------------
- // BASE CLASS WEAPONS FEEDER
- //--------------------------------------------------
- itemDef
- {
- name base_class_weapons_feed
- group feeders
- type ITEM_TYPE_LISTBOX
- desctext @MENUS_CLASS_WEAPONS
- style WINDOW_STYLE_FILLED
- elementwidth 34
- elementheight 34
- elementtype LISTBOX_IMAGE
- feeder FEEDER_SIEGE_CLASS_WEAPONS
- rect 326 246 148 52
- horizontalscroll
- backcolor 0 0 0 0
- border 1
- bordercolor 1 1 1 1
- forecolor 1 1 1 1
- visible 1
- textscale 0.7
- action
- {
- hide description
- show itemdescription
- uiscript updatesiegeweapondesc
- uiscript resetitemdescription
- }
- }
-
- //--------------------------------------------------
- // BASE CLASS INVENTORY FEEDER
- //--------------------------------------------------
- itemDef
- {
- name base_class_inventory_feed
- group feeders
- desctext @MENUS_CLASS_INVENTORY
- type ITEM_TYPE_LISTBOX
- style WINDOW_STYLE_FILLED
- elementwidth 34
- elementheight 34
- elementtype LISTBOX_IMAGE
- feeder FEEDER_SIEGE_CLASS_INVENTORY
- rect 479 246 148 52
- horizontalscroll
- backcolor 0 0 0 0
- border 1
- bordercolor 1 1 1 1
- forecolor 1 1 1 1
- visible 1
- textscale 0.7
- action
- {
- hide description
- show itemdescription
- uiscript updatesiegeinventorydesc
- uiscript resetitemdescription
- }
- }
-
- //--------------------------------------------------
- // BASE CLASS FORCE POWER FEEDER
- //--------------------------------------------------
- itemDef
- {
- name base_class_force_feed
- group feeders
- type ITEM_TYPE_LISTBOX
- desctext @MENUS_CLASS_FORCEPOWERS
- style WINDOW_STYLE_FILLED
- elementwidth 34
- elementheight 34
- elementtype LISTBOX_IMAGE
- feeder FEEDER_SIEGE_CLASS_FORCE
- rect 320 299 311 52
- horizontalscroll
- backcolor 0 0 0 0
- border 1
- bordercolor 1 1 1 1
- forecolor 1 1 1 1
- visible 1
- textscale 0.7
- action
- {
- hide description
- show itemdescription
- uiscript updatesiegeforcedesc
- uiscript resetitemdescription
- }
- }
-
- itemDef
- {
- name description
- group classdescription
- rect 327 356 300 85
- type ITEM_TYPE_TEXTSCROLL
- text " "
- cvar ui_classdesc
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- forecolor 1 1 1 1
- visible 0
- lineHeight 13
- }
-
- itemDef
- {
- name slot0
- group forcepowerlevel
- rect 350 322 300 80
- type ITEM_TYPE_TEXT
- font 4
- textscale .5
- textalign ITEM_ALIGN_LEFT
- forecolor 1 1 1 1
- visible 0
- cvar ui_class_powerlevelslot0
- cvartest ui_class_powerlevelslot0
- hidecvar
- {
- "0"
- }
- }
-
- itemDef
- {
- name slot1
- group forcepowerlevel
- rect 384 322 300 80
- type ITEM_TYPE_TEXT
- cvar ui_itemforceinvdesc
- font 4
- textscale .5
- textalign ITEM_ALIGN_LEFT
- forecolor 1 1 1 1
- visible 0
- cvar ui_class_powerlevelslot1
- cvartest ui_class_powerlevelslot1
- hidecvar
- {
- "0"
- }
- }
-
- itemDef
- {
- name slot2
- group forcepowerlevel
- rect 418 322 300 80
- type ITEM_TYPE_TEXT
- cvar ui_itemforceinvdesc
- font 4
- textscale .5
- textalign ITEM_ALIGN_LEFT
- forecolor 1 1 1 1
- visible 0
- cvar ui_class_powerlevelslot2
- cvartest ui_class_powerlevelslot2
- hidecvar
- {
- "0"
- }
- }
-
- itemDef
- {
- name slot3
- group forcepowerlevel
- rect 452 322 300 80
- type ITEM_TYPE_TEXT
- cvar ui_itemforceinvdesc
- font 4
- textscale .5
- textalign ITEM_ALIGN_LEFT
- forecolor 1 1 1 1
- visible 0
- cvar ui_class_powerlevelslot3
- cvartest ui_class_powerlevelslot3
- hidecvar
- {
- "0"
- }
- }
-
- itemDef
- {
- name slot4
- group forcepowerlevel
- rect 486 322 300 80
- type ITEM_TYPE_TEXT
- cvar ui_itemforceinvdesc
- font 4
- textscale .5
- textalign ITEM_ALIGN_LEFT
- forecolor 1 1 1 1
- visible 0
- cvar ui_class_powerlevelslot4
- cvartest ui_class_powerlevelslot4
- hidecvar
- {
- "0"
- }
- }
-
- itemDef
- {
- name slot5
- group forcepowerlevel
- rect 520 322 300 80
- type ITEM_TYPE_TEXT
- cvar ui_itemforceinvdesc
- font 4
- textscale .5
- textalign ITEM_ALIGN_LEFT
- forecolor 1 1 1 1
- visible 0
- cvar ui_class_powerlevelslot5
- cvartest ui_class_powerlevelslot5
- hidecvar
- {
- "0"
- }
- }
-
- itemDef
- {
- name slot6
- group forcepowerlevel
- rect 554 322 300 80
- type ITEM_TYPE_TEXT
- cvar ui_itemforceinvdesc
- font 4
- textscale .5
- textalign ITEM_ALIGN_LEFT
- forecolor 1 1 1 1
- visible 1
- cvar ui_class_powerlevelslot6
- cvartest ui_class_powerlevelslot6
- hidecvar
- {
- "0"
- }
- }
-
- itemDef
- {
- name slot7
- group forcepowerlevel
- rect 588 322 300 80
- type ITEM_TYPE_TEXT
- cvar ui_itemforceinvdesc
- font 4
- textscale .5
- textalign ITEM_ALIGN_LEFT
- forecolor 1 1 1 1
- visible 1
- cvar ui_class_powerlevelslot7
- cvartest ui_class_powerlevelslot7
- hidecvar
- {
- "0"
- }
- }
-
- itemDef
- {
- name slot8
- group forcepowerlevel
- rect 620 322 300 80
- type ITEM_TYPE_TEXT
- cvar ui_itemforceinvdesc
- font 4
- textscale .5
- textalign ITEM_ALIGN_LEFT
- forecolor 1 1 1 1
- visible 1
- cvar ui_class_powerlevelslot8
- cvartest ui_class_powerlevelslot8
- hidecvar
- {
- "0"
- }
- }
-
- itemDef
- {
- name itemdescription
- group itemdescription
- rect 327 356 300 85
- type ITEM_TYPE_TEXTSCROLL
- text " "
- cvar ui_itemforceinvdesc
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- forecolor 1 1 1 1
- visible 0
- lineHeight 13
- }
-
- //-----------------------------------------------
- // CANCEL BUTTON
- //-----------------------------------------------
- itemDef
- {
- name cancel
- text @MENUS_CANCEL
- type 1
- textscale .8
- group grpControlbutton
- type ITEM_TYPE_BUTTON
- rect 325 460 150 26
- textalign ITEM_ALIGN_CENTER
- textalignx 75
- forecolor 1 .682 0 1
- backcolor .37 .1 .1 1
- visible 1
- descText @MENUS_CANCEL_DESC
- action
- {
- play "sound/interface/button1.wav"
- hide stats
- hide forcepowerlevel
- close all
- }
- }
- //-----------------------------------------------
- // OKAY BUTTON
- //-----------------------------------------------
- itemDef
- {
- name okay
- text @MENUS_OKAY
- type 1
- textscale .8
- group grpControlbutton
- type ITEM_TYPE_BUTTON
- rect 480 460 150 26
- textalign ITEM_ALIGN_CENTER
- textalignx 75
- forecolor 1 .682 0 1
- backcolor .37 .1 .1 1
- visible 1
- descText @MENUS_JOIN_GAME
- action
- {
- play "sound/interface/button1.wav"
- uiScript setsiegeclassandteam
- hide stats
- hide forcepowerlevel
- uiScript closeingame
- }
- }
-
- }
- }
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