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- //----------------------------------------------------------------------------------------------
- // RULES
- //----------------------------------------------------------------------------------------------
- {
- menuDef
- {
- name "rulesMenu_force"
- fullScreen MENU_TRUE
- rect 0 0 640 480 // Size and position of the menu
- visible 0
- focusColor 1 1 1 1 // Focus color for text and items
- descX 320
- descY 424
- descScale 1
- descColor 1 .682 0 .8
- descAlignment ITEM_ALIGN_CENTER
- onOpen
- {
- hide gamedesc ;
- show jump_desc ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor jumpmenubutton forecolor 1 1 1 1 ;
- }
- onESC
- {
- play "sound/interface/button1.wav" ;
- close "rulesMenu_force" ;
- open "rulesMenu" ;
- }
-
- //----------------------------------------------------------------------------------------------
- //
- // MENU BACKGROUND
- //
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name really_background
- group none
- style WINDOW_STYLE_SHADER
- rect 156 154 320 240
- background "gfx/menus/main_centerblue"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name background_text
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 160 480
- background "gfx/menus/menu_side_text"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name background_text_b
- group none
- style WINDOW_STYLE_SHADER
- rect 480 0 160 480
- background "gfx/menus/menu_side_text_right"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name background
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 640 480
- background "gfx/menus/main_background"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name starwars
- group none
- style WINDOW_STYLE_SHADER
- rect 107 8 428 112
- background "gfx/menus/jediacademy"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name left_frame
- group lf_fr
- style WINDOW_STYLE_SHADER
- rect 0 50 320 160
- background "gfx/menus/menu_boxes_left"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name right_frame
- group rt_fr
- style WINDOW_STYLE_SHADER
- rect 320 50 320 160
- background "gfx/menus/menu_boxes_right"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name button_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 0 0
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
-
- //----------------------------------------------------------------------------------------------
- //
- // TOP MENU BUTTONS
- //
- //----------------------------------------------------------------------------------------------
- // Big button "NEW"
- itemDef
- {
- name newgamebutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 7 126 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name newgamebutton
- group toprow
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 7 126 130 24
- text @MENUS_PLAY
- descText @MENUS_START_PLAYING_NOW
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 65
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show newgamebutton_glow
- }
- mouseExit
- {
- hide newgamebutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open multiplayermenu
- }
- }
- // Big button "LOAD"
- itemDef
- {
- name profilebutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 170 126 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name profilebutton
- group toprow
- text @MENUS_PROFILE
- descText @MENUS_PROFILE_DESC
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 170 126 130 24
- textaligny 0
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 65
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show profilebutton_glow
- }
- mouseExit
- {
- hide profilebutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open playerMenu
- }
- }
- // Big button "CONTROLS"
- itemDef
- {
- name controlsbutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 340 126 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef {
- name controlsbutton
- group toprow
- text @MENUS_CONTROLS2
- descText @MENUS_CONFIGURE_GAME_CONTROLS
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 340 126 130 24
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 65
- backcolor 0 0 0 0
- forecolor 1 .682 0 1
- visible 1
-
- mouseEnter
- {
- show controlsbutton_glow
- }
- mouseExit
- {
- hide controlsbutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open controlsMenu ;
- }
- }
- // Big button "SETUP"
- itemDef
- {
- name setupbutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 502 126 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef {
- name setupbutton
- group toprow
- text @MENUS_SETUP
- descText @MENUS_CONFIGURE_GAME_SETTINGS
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 502 126 130 24
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 65
- backcolor 0 0 0 0
- forecolor 1 .682 0 1
- visible 1
-
- mouseEnter
- {
- show setupbutton_glow
- }
- mouseExit
- {
- hide setupbutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open setup_menu
- }
- }
- //----------------------------------------------------------------------------------------------
- //
- // OTHER MAIN MENU BUTTONS
- //
- //----------------------------------------------------------------------------------------------
- // Credits hidden button
- itemDef
- {
- name creditsbutton
- group othermain
- // text @CREDITS
- descText @MENUS_SHOW_GAME_CREDITS
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 200 144 256 256
- font 2
- textscale 1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textalignx 46
- backcolor 0 0 0 0
- forecolor 1 .682 0 1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open creditsMenu
- }
- }
- // BACK button
- itemDef
- {
- name backbutton
- group fade_buttons
- text @MENUS_BACK
- descText @MENUS_BACKTORULES
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 59 444 130 24
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- textalignx 65
- textaligny -1
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 30 441 190 30
- }
- mouseExit
- {
- hide button_glow
- }
-
- action
- {
- play "sound/interface/esc.wav" ;
- close all ;
- open rulesMenu
- }
- }
-
- // EXIT button in lower left corner
- itemDef
- {
- name exitgamebutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 255 444 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name exitgamebutton
- group othermain
- text @MENUS_EXIT
- descText @MENUS_LEAVE_JEDI_KNIGHT_II
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 255 444 130 24
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 65
- textaligny -1
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show exitgamebutton_glow
- }
- mouseExit
- {
- hide exitgamebutton_glow
- }
- action
- {
- play "sound/weapons/saber/saberoff.mp3";
- close all ;
- open quitMenu
- }
- }
- //----------------------------------------------------------------------------------------------
- //
- // SECOND ROW MENU BUTTONS
- //
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name force_rulesheader
- group rulesheader
- style WINDOW_STYLE_SHADER
- background "gfx/menus/menu_blendbox"
- text @MENUS_FORCE_RULES_TITLE
- rect 100 164 440 16
- font 3
- textscale 0.7
- textalign ITEM_ALIGN_CENTER
- textalignx 225
- textaligny -1
- forecolor .549 .854 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name setup_background
- group none
- style WINDOW_STYLE_FILLED
- rect 225 183 370 230
- backcolor 0 0 .6 .5
- forecolor 1 1 1 1
- border 1
- bordercolor 0 0 .6 1
- visible 1
- decoration
- }
- // Main small highlights
- itemDef
- {
- group smallhighlight
- name smallhighlight1
- style WINDOW_STYLE_SHADER
- rect 40 185 170 15
- background "gfx/menus/menu_blendbox2" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group smallhighlight
- name smallhighlight2
- style WINDOW_STYLE_SHADER
- rect 40 200 170 15
- background "gfx/menus/menu_blendbox2" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group smallhighlight
- name smallhighlight3
- style WINDOW_STYLE_SHADER
- rect 40 215 170 15
- background "gfx/menus/menu_blendbox2" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group smallhighlight
- name smallhighlight4
- style WINDOW_STYLE_SHADER
- rect 40 230 170 15
- background "gfx/menus/menu_blendbox2" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group smallhighlight
- name smallhighlight5
- style WINDOW_STYLE_SHADER
- rect 40 245 170 15
- background "gfx/menus/menu_blendbox2" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group smallhighlight
- name smallhighlight6
- style WINDOW_STYLE_SHADER
- rect 40 260 170 15
- background "gfx/menus/menu_blendbox2" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group smallhighlight
- name smallhighlight7
- style WINDOW_STYLE_SHADER
- rect 40 275 170 15
- background "gfx/menus/menu_blendbox2" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group smallhighlight
- name smallhighlight8
- style WINDOW_STYLE_SHADER
- rect 40 290 170 15
- background "gfx/menus/menu_blendbox2" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group smallhighlight
- name smallhighlight9
- style WINDOW_STYLE_SHADER
- rect 40 305 170 15
- background "gfx/menus/menu_blendbox2" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group smallhighlight
- name smallhighlight10
- style WINDOW_STYLE_SHADER
- rect 40 320 170 15
- background "gfx/menus/menu_blendbox2" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group smallhighlight
- name smallhighlight11
- style WINDOW_STYLE_SHADER
- rect 40 335 170 15
- background "gfx/menus/menu_blendbox2" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group smallhighlight
- name smallhighlight12
- style WINDOW_STYLE_SHADER
- rect 40 350 170 15
- background "gfx/menus/menu_blendbox2" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group smallhighlight
- name smallhighlight13
- style WINDOW_STYLE_SHADER
- rect 40 365 170 15
- background "gfx/menus/menu_blendbox2" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group smallhighlight
- name smallhighlight14
- style WINDOW_STYLE_SHADER
- rect 40 380 170 15
- background "gfx/menus/menu_blendbox2" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group smallhighlight
- name smallhighlight15
- style WINDOW_STYLE_SHADER
- rect 40 395 170 15
- background "gfx/menus/menu_blendbox2" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- //----------------------------------------------------------------------------------------------
- //
- // FORCE RULES
- //
- //----------------------------------------------------------------------------------------------
- // JUMP FORCE DESC
-
- itemDef
- {
- name jumpmenubutton
- group force_submenu
- text @MENUS_JUMP
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 40 185 170 15
- font 2
- textscale 0.8
- textalignx 170
- textaligny -5
- textstyle 3
- textalign ITEM_ALIGN_RIGHT
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DESCRIPTION_OF_A_FORCE
- mouseEnter
- {
- show smallhighlight1
- }
- mouseExit
- {
- hide smallhighlight1
- }
- action
- {
- play "sound/interface/button1.wav" ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor jumpmenubutton forecolor 1 1 1 1 ;
- show setup_background;
- hide gamedesc ;
- show jump_desc ;
- }
- }
- itemDef
- {
- name jump_desc
- group gamedesc
- style WINDOW_STYLE_SHADER
- rect 382 185 56 56
- background "gfx/mp/NEW_f_icon_jump"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- group gamedesc
- name jump_desc
- text @MENUS_DURATION_IMMEDIATE_NAREA
- type ITEM_TYPE_TEXTSCROLL
- style WINDOW_STYLE_EMPTY
- visible 0
- rect 235 254 360 148
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- textaligny 12
- backcolor 0 0 1 0
- forecolor .549 .854 1 1
- lineHeight 15
- maxLineChars 45
- }
-
- // SPEED FORCE DESC
- itemDef
- {
- name speedmenubutton
- group force_submenu
- text @MENUS_SPEED
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 40 200 170 15
- font 2
- textscale 0.8
- textalignx 170
- textaligny -5
- textstyle 3
- textalign ITEM_ALIGN_RIGHT
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DESCRIPTION_OF_A_FORCE
- mouseEnter
- {
- show smallhighlight2
- }
- mouseExit
- {
- hide smallhighlight2
- }
- action
- {
- play "sound/interface/button1.wav" ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor speedmenubutton forecolor 1 1 1 1 ;
- show setup_background;
- hide gamedesc ;
- show speed_desc ;
- }
- }
- itemDef
- {
- name speed_desc
- group gamedesc
- style WINDOW_STYLE_SHADER
- rect 382 185 56 56
- background "gfx/mp/NEW_f_icon_speed"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- group gamedesc
- name speed_desc
- text @MENUS_DURATION_5_SECONDS_NAREA
- type ITEM_TYPE_TEXTSCROLL
- style WINDOW_STYLE_EMPTY
- visible 0
- rect 235 254 360 148
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 1 0
- forecolor .549 .854 1 1
- lineHeight 15
- maxLineChars 45
- }
- // PUSH FORCE DESC
- itemDef
- {
- name pushmenubutton
- group force_submenu
- text @MENUS_PUSH
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 40 215 170 15
- font 2
- textscale 0.8
- textalignx 170
- textaligny -5
- textstyle 3
- textalign ITEM_ALIGN_RIGHT
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DESCRIPTION_OF_A_FORCE
- mouseEnter
- {
- show smallhighlight3
- }
- mouseExit
- {
- hide smallhighlight3
- }
- action
- {
- play "sound/interface/button1.wav" ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor pushmenubutton forecolor 1 1 1 1 ;
- show setup_background;
- hide gamedesc ;
- show push_desc ;
- }
- }
- itemDef
- {
- name push_desc
- group gamedesc
- style WINDOW_STYLE_SHADER
- rect 382 185 56 56
- background "gfx/mp/NEW_f_icon_push"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- group gamedesc
- name push_desc
- text @MENUS_DURATION_INSTANTANEOUS
- type ITEM_TYPE_TEXTSCROLL
- style WINDOW_STYLE_EMPTY
- visible 0
- rect 235 254 360 148
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 1 0
- forecolor .549 .854 1 1
- lineHeight 15
- maxLineChars 45
- }
- // PULL FORCE DESC
- itemDef
- {
- name pullmenubutton
- group force_submenu
- text @MENUS_PULL
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 40 230 170 15
- font 2
- textscale 0.8
- textalignx 170
- textaligny -5
- textstyle 3
- textalign ITEM_ALIGN_RIGHT
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DESCRIPTION_OF_A_FORCE
- mouseEnter
- {
- show smallhighlight4
- }
- mouseExit
- {
- hide smallhighlight4
- }
- action
- {
- play "sound/interface/button1.wav" ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor pullmenubutton forecolor 1 1 1 1 ;
- show setup_background;
- hide gamedesc ;
- show pull_desc ;
- }
- }
- itemDef
- {
- name pull_desc
- group gamedesc
- style WINDOW_STYLE_SHADER
- rect 382 185 56 56
- background "gfx/mp/NEW_f_icon_pull"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- group gamedesc
- name pull_desc
- text @MENUS_INSTANTANEOUS_EFFECT_NAREA
- type ITEM_TYPE_TEXTSCROLL
- style WINDOW_STYLE_EMPTY
- visible 0
- rect 235 254 360 148
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 1 0
- forecolor .549 .854 1 1
- lineHeight 15
- maxLineChars 45
- }
- // SIGHT FORCE DESC
- itemDef
- {
- name sightmenubutton
- group force_submenu
- text @MENUS_SIGHT
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 40 245 170 15
- font 2
- textscale 0.8
- textalignx 170
- textaligny -5
- textstyle 3
- textalign ITEM_ALIGN_RIGHT
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DESCRIPTION_OF_A_FORCE
- mouseEnter
- {
- show smallhighlight5
- }
- mouseExit
- {
- hide smallhighlight5
- }
- action
- {
- play "sound/interface/button1.wav" ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor sightmenubutton forecolor 1 1 1 1 ;
- show setup_background;
- hide gamedesc ;
- show sight_desc ;
- }
- }
- itemDef
- {
- name sight_desc
- group gamedesc
- style WINDOW_STYLE_SHADER
- rect 382 185 56 56
- background "gfx/mp/NEW_f_icon_sight"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- group gamedesc
- name sight_desc
- text @MENUS_EFFECT_NAREA_OF_EFFECT
- type ITEM_TYPE_TEXTSCROLL
- style WINDOW_STYLE_EMPTY
- visible 0
- rect 235 254 360 148
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 1 0
- forecolor .549 .854 1 1
- lineHeight 15
- maxLineChars 45
- }
- // PROTECT FORCE DESC
- itemDef
- {
- name protectmenubutton
- group force_submenu
- text @MENUS_PROTECT
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 40 260 170 15
- font 2
- textscale 0.8
- textalignx 170
- textaligny -5
- textstyle 3
- textalign ITEM_ALIGN_RIGHT
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DESCRIPTION_OF_A_FORCE
- mouseEnter
- {
- show smallhighlight6
- }
- mouseExit
- {
- hide smallhighlight6
- }
- action
- {
- play "sound/interface/button1.wav" ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor protectmenubutton forecolor 1 1 1 1 ;
- show setup_background;
- hide gamedesc ;
- show protect_desc ;
- }
- }
- itemDef
- {
- name protect_desc
- group gamedesc
- style WINDOW_STYLE_SHADER
- rect 382 185 56 56
- background "gfx/mp/NEW_f_icon_lt_protect"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- group gamedesc
- name protect_desc
- text @MENUS_DURATION_VARIABLE_NAREA
- type ITEM_TYPE_TEXTSCROLL
- style WINDOW_STYLE_EMPTY
- visible 0
- rect 235 254 360 148
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 1 0
- forecolor .549 .854 1 1
- lineHeight 15
- maxLineChars 45
- }
- // ABSORB FORCE DESC
- itemDef
- {
- name absorbmenubutton
- group force_submenu
- text @MENUS_ABSORB
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 40 275 170 15
- font 2
- textscale 0.8
- textalignx 170
- textaligny -5
- textstyle 3
- textalign ITEM_ALIGN_RIGHT
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DESCRIPTION_OF_A_FORCE
- mouseEnter
- {
- show smallhighlight7
- }
- mouseExit
- {
- hide smallhighlight7
- }
- action
- {
- play "sound/interface/button1.wav" ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor absorbmenubutton forecolor 1 1 1 1 ;
- show setup_background;
- hide gamedesc ;
- show absorb_desc ;
- }
- }
- itemDef
- {
- name absorb_desc
- group gamedesc
- style WINDOW_STYLE_SHADER
- rect 382 185 56 56
- background "gfx/mp/NEW_f_icon_lt_absorb"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- group gamedesc
- name absorb_desc
- text @MENUS_DURATION_CONTINUOUS_NAREA
- type ITEM_TYPE_TEXTSCROLL
- style WINDOW_STYLE_EMPTY
- visible 1
- rect 235 254 360 148
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 1 0
- forecolor .549 .854 1 1
- lineHeight 15
- maxLineChars 45
- }
- // HEAL FORCE DESC
- itemDef
- {
- name healmenubutton
- group force_submenu
- text @MENUS_HEAL
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 40 290 170 15
- font 2
- textscale 0.8
- textalignx 170
- textaligny -5
- textstyle 3
- textalign ITEM_ALIGN_RIGHT
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DESCRIPTION_OF_A_FORCE
- mouseEnter
- {
- show smallhighlight8
- }
- mouseExit
- {
- hide smallhighlight8
- }
- action
- {
- play "sound/interface/button1.wav" ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor healmenubutton forecolor 1 1 1 1 ;
- show setup_background;
- hide gamedesc ;
- show heal_desc ;
- }
- }
- itemDef
- {
- name heal_desc
- group gamedesc
- style WINDOW_STYLE_SHADER
- rect 382 185 56 56
- background "gfx/mp/NEW_f_icon_lt_heal"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- group gamedesc
- name heal_desc
- text @MENUS_OF_EFFECT_JEDI_ONLY_NEFFECT
- type ITEM_TYPE_TEXTSCROLL
- style WINDOW_STYLE_EMPTY
- visible 1
- rect 235 254 360 148
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 1 0
- forecolor .549 .854 1 1
- lineHeight 15
- maxLineChars 45
- }
- // MIND TRICK FORCE DESC
- itemDef
- {
- name trickmenubutton
- group force_submenu
- text @MENUS_MIND_TRICK
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 40 305 170 15
- font 2
- textscale 0.8
- textalignx 170
- textaligny -5
- textstyle 3
- textalign ITEM_ALIGN_RIGHT
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DESCRIPTION_OF_A_FORCE
- mouseEnter
- {
- show smallhighlight9
- }
- mouseExit
- {
- hide smallhighlight9
- }
- action
- {
- play "sound/interface/button1.wav" ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor trickmenubutton forecolor 1 1 1 1 ;
- show setup_background;
- hide gamedesc ;
- show mindtrick_desc ;
- }
- }
- itemDef
- {
- name mindtrick_desc
- group gamedesc
- style WINDOW_STYLE_SHADER
- rect 382 185 56 56
- background "gfx/mp/NEW_f_icon_lt_mind_trick"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- group gamedesc
- name mindtrick_desc
- text @MENUS_DURATION_VARIABLE_20
- type ITEM_TYPE_TEXTSCROLL
- style WINDOW_STYLE_EMPTY
- visible 1
- rect 235 254 360 148
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 1 0
- forecolor .549 .854 1 1
- lineHeight 15
- maxLineChars 45
- }
- // TEAM HEAL FORCE DESC
- itemDef
- {
- name thealmenubutton
- group force_submenu
- text @MENUS_TEAM_HEAL
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 40 320 170 15
- font 2
- textscale 0.8
- textalignx 170
- textaligny -5
- textstyle 3
- textalign ITEM_ALIGN_RIGHT
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DESCRIPTION_OF_A_FORCE
- mouseEnter
- {
- show smallhighlight10
- }
- mouseExit
- {
- hide smallhighlight10
- }
- action
- {
- play "sound/interface/button1.wav" ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor thealmenubutton forecolor 1 1 1 1 ;
- show setup_background;
- hide gamedesc ;
- show theal_desc ;
- }
- }
- itemDef
- {
- name theal_desc
- group gamedesc
- style WINDOW_STYLE_SHADER
- rect 382 185 56 56
- background "gfx/mp/NEW_f_icon_lt_healother"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- group gamedesc
- name theal_desc
- text @MENUS_OF_EFFECT_JEDI_ALLIES_NEFFECT
- type ITEM_TYPE_TEXTSCROLL
- style WINDOW_STYLE_EMPTY
- visible 0
- rect 235 254 360 148
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 1 0
- forecolor .549 .854 1 1
- lineHeight 15
- maxLineChars 45
- }
- // GRIP FORCE DESC
- itemDef
- {
- name gripmenubutton
- group force_submenu
- text @MENUS_GRIP
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 40 335 170 15
- font 2
- textscale 0.8
- textalignx 170
- textaligny -5
- textstyle 3
- textalign ITEM_ALIGN_RIGHT
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DESCRIPTION_OF_A_FORCE
- mouseEnter
- {
- show smallhighlight11
- }
- mouseExit
- {
- hide smallhighlight11
- }
- action
- {
- play "sound/interface/button1.wav" ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor gripmenubutton forecolor 1 1 1 1 ;
- show setup_background;
- hide gamedesc ;
- show grip_desc ;
- }
- }
- itemDef
- {
- name grip_desc
- group gamedesc
- style WINDOW_STYLE_SHADER
- rect 382 185 56 56
- background "gfx/mp/NEW_f_icon_dk_grip"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- group gamedesc
- name grip_desc
- text @MENUS_DURATION_INSTANTANEOUS_NAREA
- type ITEM_TYPE_TEXTSCROLL
- style WINDOW_STYLE_EMPTY
- visible 0
- rect 235 254 360 148
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 1 0
- forecolor .549 .854 1 1
- lineHeight 15
- maxLineChars 45
- }
- // DRAIN FORCE DESC
- itemDef
- {
- name drainmenubutton
- group force_submenu
- text @MENUS_DRAIN
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 40 350 170 15
- font 2
- textscale 0.8
- textalignx 170
- textaligny -5
- textstyle 3
- textalign ITEM_ALIGN_RIGHT
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DESCRIPTION_OF_A_FORCE
- mouseEnter
- {
- show smallhighlight12
- }
- mouseExit
- {
- hide smallhighlight12
- }
- action
- {
- play "sound/interface/button1.wav" ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor drainmenubutton forecolor 1 1 1 1 ;
- show setup_background;
- hide gamedesc ;
- show drain_desc ;
- }
- }
- itemDef
- {
- name drain_desc
- group gamedesc
- style WINDOW_STYLE_SHADER
- rect 382 185 56 56
- background "gfx/mp/NEW_f_icon_dk_drain"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- group gamedesc
- name drain_desc
- text @MENUS_VARIABLE_NAREA_OF_EFFECT
- type ITEM_TYPE_TEXTSCROLL
- style WINDOW_STYLE_EMPTY
- visible 0
- rect 235 254 360 148
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 1 0
- forecolor .549 .854 1 1
- lineHeight 15
- maxLineChars 45
- }
- // LIGHTNING FORCE DESC
- itemDef
- {
- name lightmenubutton
- group force_submenu
- text @MENUS_LIGHTNING
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 40 365 170 15
- font 2
- textscale 0.8
- textalignx 170
- textaligny -5
- textstyle 3
- textalign ITEM_ALIGN_RIGHT
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DESCRIPTION_OF_A_FORCE
- mouseEnter
- {
- show smallhighlight13
- }
- mouseExit
- {
- hide smallhighlight13
- }
- action
- {
- play "sound/interface/button1.wav" ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor lightmenubutton forecolor 1 1 1 1 ;
- show setup_background;
- hide gamedesc ;
- show light_desc ;
- }
- }
- itemDef
- {
- name light_desc
- group gamedesc
- style WINDOW_STYLE_SHADER
- rect 382 185 56 56
- background "gfx/mp/NEW_f_icon_dk_l1"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group gamedesc
- name light_desc
- text @MENUS_OF_EFFECT_LIVING_PERSONS
- type ITEM_TYPE_TEXTSCROLL
- style WINDOW_STYLE_EMPTY
- visible 0
- rect 235 254 360 148
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 1 0
- forecolor .549 .854 1 1
- lineHeight 15
- maxLineChars 45
- }
- // RAGE FORCE DESC
- itemDef
- {
- name ragemenubutton
- group force_submenu
- text @MENUS_RAGE_1
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 40 380 170 15
- font 2
- textscale 0.8
- textalignx 170
- textaligny -5
- textstyle 3
- textalign ITEM_ALIGN_RIGHT
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DESCRIPTION_OF_A_FORCE
- mouseEnter
- {
- show smallhighlight14
- }
- mouseExit
- {
- hide smallhighlight14
- }
- action
- {
- play "sound/interface/button1.wav" ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor ragemenubutton forecolor 1 1 1 1 ;
- show setup_background;
- hide gamedesc ;
- show rage_desc ;
- }
- }
- itemDef
- {
- name rage_desc
- group gamedesc
- style WINDOW_STYLE_SHADER
- rect 382 185 56 56
- background "gfx/mp/NEW_f_icon_dk_rage"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group gamedesc
- name rage_desc
- text @MENUS_DURATION_VARIABLE_10
- type ITEM_TYPE_TEXTSCROLL
- style WINDOW_STYLE_EMPTY
- visible 0
- rect 235 254 360 148
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 1 0
- forecolor .549 .854 1 1
- lineHeight 15
- maxLineChars 45
- }
- // TEAM POWER FORCE DESC
- itemDef
- {
- name powermenubutton
- group force_submenu
- text @MENUS_TEAM_POWER_1
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 40 395 170 15
- font 2
- textscale 0.8
- textalignx 170
- textaligny -5
- textstyle 3
- textalign ITEM_ALIGN_RIGHT
- forecolor 1 .682 0 1
- visible 1
- descText @MENUS_DESCRIPTION_OF_A_FORCE
- mouseEnter
- {
- show smallhighlight15
- }
- mouseExit
- {
- hide smallhighlight15
- }
- action
- {
- play "sound/interface/button1.wav" ;
- setitemcolor force_submenu forecolor 1 .682 0 1 ;
- setitemcolor powermenubutton forecolor 1 1 1 1 ;
- show setup_background;
- hide gamedesc ;
- show power_desc ;
- }
- }
- itemDef
- {
- name power_desc
- group gamedesc
- style WINDOW_STYLE_SHADER
- rect 382 185 56 56
- background "gfx/mp/NEW_f_icon_dk_forceother"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- group gamedesc
- name power_desc
- text @MENUS_EFFECT_JEDI_ALLIES_NEFFECT
- type ITEM_TYPE_TEXTSCROLL
- style WINDOW_STYLE_EMPTY
- visible 0
- rect 235 254 360 148
- font 4
- textscale 1
- textalign ITEM_ALIGN_LEFT
- backcolor 0 0 1 0
- forecolor .549 .854 1 1
- lineHeight 15
- maxLineChars 45
- }
- }
- }
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