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- //----------------------------------------------------------------------------------------------
- // MULTIPLAYER RULES
- //
- // Rules main menu.From here you can get at any of the rules menus.
- //
- //----------------------------------------------------------------------------------------------
- {
- menuDef
- {
- name "rulesMenu"
- fullScreen 1
- rect 0 0 640 480 // Size and position of the menu
- visible 0
- focusColor 1 1 1 1 // Focus color for text and items
- descX 320
- descY 424
- descScale 1
- descColor 1 .682 0 .8
- descAlignment ITEM_ALIGN_CENTER
- onOpen
- {
- setcvar "ui_rules_backout" 0 ;
- }
- onESC
- {
- play "sound/interface/esc.wav" ;
- close rulesMenu ;
- open multiplayerMenu ;
- }
-
- //----------------------------------------------------------------------------------------------
- //
- // MENU BACKGROUND
- //
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name really_background
- group none
- style WINDOW_STYLE_SHADER
- rect 156 154 320 240
- background "gfx/menus/main_centerblue"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name background_text
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 160 480
- background "gfx/menus/menu_side_text"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name background_text_b
- group none
- style WINDOW_STYLE_SHADER
- rect 480 0 160 480
- background "gfx/menus/menu_side_text_right"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name background
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 640 480
- background "gfx/menus/main_background"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name starwars
- group none
- style WINDOW_STYLE_SHADER
- rect 107 8 428 112
- background "gfx/menus/jediacademy"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name left_frame
- group lf_fr
- style WINDOW_STYLE_SHADER
- rect 0 50 320 160
- background "gfx/menus/menu_boxes_left"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name right_frame
- group rt_fr
- style WINDOW_STYLE_SHADER
- rect 320 50 320 160
- background "gfx/menus/menu_boxes_right"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // TOP MENU BUTTONS
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name button_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 0 0
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
-
- // Big button "PLAY"
- itemDef
- {
- name playbutton
- group toprow
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 7 126 130 24
- text @MENUS_PLAY
- descText @MENUS_START_PLAYING_NOW
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 65
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 0 124 180 30
- }
- mouseExit
- {
- hide button_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open multiplayermenu
- }
- }
- // Big button "PLAYER PROFILE"
- itemDef
- {
- name profilebutton
- group toprow
- text @MENUS_PROFILE
- descText @MENUS_PROFILE_DESC
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 170 126 130 24
- textaligny 0
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 65
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 120 124 230 30
- }
- mouseExit
- {
- hide button_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open playerMenu
- }
- }
- // Big button "CONTROLS"
- itemDef
- {
- name controlsbutton
- group toprow
- text @MENUS_CONTROLS2
- descText @MENUS_CONFIGURE_GAME_CONTROLS
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 340 126 130 24
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 65
- backcolor 0 0 0 0
- forecolor 1 .682 0 1
- visible 1
-
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 290 124 230 30
- }
- mouseExit
- {
- hide button_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open controlsMenu ;
- }
- }
- // Big button "SETUP"
- itemDef
- {
- name setupbutton
- group toprow
- text @MENUS_SETUP
- descText @MENUS_CONFIGURE_GAME_SETTINGS
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 502 126 130 24
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 65
- backcolor 0 0 0 0
- forecolor 1 .682 0 1
- visible 1
-
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 452 124 230 30
- }
- mouseExit
- {
- hide button_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open setup_menu
- }
- }
- //----------------------------------------------------------------------------------------------
- // SECOND ROW MENU BUTTONS
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name title_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 150 162 340 20
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name default_rulesheader
- group rulesheader
- style WINDOW_STYLE_EMPTY
- text @MENUS_RULES
- rect 100 164 440 16
- font 3
- textscale 0.7
- textalign ITEM_ALIGN_CENTER
- textalignx 225
- textaligny -1
- forecolor .549 .854 1 1
- visible 1
- decoration
- }
- // GAMES
- itemDef
- {
- name gamesmenubutton
- group default_submenu
- text @MENUS_GAMES
- descText @MENUS_GAME_RULES
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 225 190 190 40
- font 3
- textscale 1
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 95
- textaligny 8
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 175 196 300 30
- }
- mouseExit
- {
- hide button_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close "rulesMenu" ;
- open "rulesMenu_games" ;
- }
- }
- // Games
- itemDef
- {
- name forcemenubutton
- group default_submenu
- text @MENUS_FORCE_POWERS
- descText @MENUS_FORCE_RULES
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 225 230 190 40
- font 3
- textscale 1
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 95
- textaligny 8
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 175 236 300 30
- }
- mouseExit
- {
- hide button_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close "rulesMenu" ;
- open "rulesMenu_force" ;
- }
- }
- // Weapons
- itemDef
- {
- name weaponmenubutton
- group default_submenu
- text @MENUS_WEAPONS
- descText @MENUS_WEAPON_RULES
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 225 270 190 40
- font 3
- textscale 1
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 95
- textaligny 8
- forecolor 1 .682 0 1
- visible 1
- action
- {
- play "sound/interface/button1.wav" ;
- close "rulesMenu" ;
- open "rulesMenu_weapons" ;
- }
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 175 276 300 30
- }
- mouseExit
- {
- hide button_glow
- }
- }
- // Items
- itemDef
- {
- name itemmenubutton
- group default_submenu
- text @MENUS_ITEMS
- descText @MENUS_ITEM_RULES
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 225 310 190 40
- font 3
- textscale 1
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 95
- textaligny 8
- forecolor 1 .682 0 1
- visible 1
- action
- {
- play "sound/interface/button1.wav" ;
- close "rulesMenu" ;
- open "rulesMenu_items" ;
- }
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 175 316 300 30
- }
- mouseExit
- {
- hide button_glow
- }
- }
-
- // Move
- itemDef
- {
- name itemmenubutton
- group default_submenu
- text @MENUS_MOVES
- descText @MENUS_MOVE_RULES
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 225 350 190 40
- font 3
- textscale 1
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 95
- textaligny 8
- forecolor 1 .682 0 1
- visible 1
- action
- {
- play "sound/interface/button1.wav" ;
- close "rulesMenu" ;
- open "rulesMenu_moves" ;
- }
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 175 356 300 30
- }
- mouseExit
- {
- hide button_glow
- }
- }
-
- //----------------------------------------------------------------------------------------------
- // BOTTOM BUTTONS
- //----------------------------------------------------------------------------------------------
- // BACK button
- itemDef
- {
- name backbutton
- group fade_buttons
- text @MENUS_BACK
- descText @MENUS_BACKTOMAIN
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 59 444 130 24
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- textalignx 65
- textaligny -1
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 30 441 190 30
- }
- mouseExit
- {
- hide button_glow
- }
-
- action
- {
- play "sound/interface/esc.wav" ;
- close all ;
- open mainMenu
- }
- }
-
- // EXIT button
- itemDef
- {
- name exitgamebutton
- group othermain
- text @MENUS_EXIT
- descText @MENUS_LEAVE_JEDI_KNIGHT_II
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 255 444 130 24
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 65
- textaligny -1
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show button_glow
- setitemrect button_glow 225 441 190 30
- }
- mouseExit
- {
- hide button_glow
- }
- action
- {
- play "sound/weapons/saber/saberoff.mp3";
- close all ;
- open quitMenu
- }
- }
- }
- }
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