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- // CHARACTER CREATION MENU
- {
-
- menuDef
- {
- name "playerMenu"
- fullScreen 1
- rect 0 0 640 480
- focusColor 1 1 1 1
- descX 320
- descY 430
- descScale 1
- descColor 1 .682 0 .8
- descAlignment ITEM_ALIGN_CENTER
-
- onOpen
- {
- uiScript update "ui_GetName"
- }
-
- onESC
- {
- play "sound/interface/menuroam.wav"
- close playerMenu
- open mainMenu
- }
- onClose
- {
- uiScript update "ui_SetName"
- }
- //----------------------------------------------------------------------------------------------
- //
- // MENU BACKGROUND
- //
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name really_background
- group none
- style WINDOW_STYLE_SHADER
- rect 156 154 320 240
- background "gfx/menus/main_centerblue"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name background_text
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 160 480
- background "gfx/menus/menu_side_text"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name background_text_b
- group none
- style WINDOW_STYLE_SHADER
- rect 480 0 160 480
- background "gfx/menus/menu_side_text_right"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name background
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 640 480
- background "gfx/menus/main_background"
- //background "gfx/menus/charmenu"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name starwars
- group none
- style WINDOW_STYLE_SHADER
- rect 107 8 428 112
- background "gfx/menus/jediacademy"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name left_frame
- group lf_fr
- style WINDOW_STYLE_SHADER
- rect 0 50 320 160
- background "gfx/menus/menu_boxes_left"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name right_frame
- group rt_fr
- style WINDOW_STYLE_SHADER
- rect 320 50 320 160
- background "gfx/menus/menu_boxes_right"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- // Box around character models
- itemDef
- {
- name background
- group none
- style WINDOW_STYLE_EMPTY
- rect 13 186 610 245
- border 1
- bordercolor .298 .305 .690 1
- bordersize 2
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- // Title box for character models
- itemDef
- {
- name background
- group none
- style WINDOW_STYLE_FILLED
- rect 15 186 610 20
- backcolor .298 .305 .690 1
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- //
- // TOP MENU BUTTONS
- //
- //----------------------------------------------------------------------------------------------
- // Big button "NEW"
- itemDef
- {
- name newgamebutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 7 126 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name newgamebutton
- group toprow
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 7 126 130 24
- text @MENUS_PLAY
- descText @MENUS_START_PLAYING_NOW
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 65
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show newgamebutton_glow
- }
- mouseExit
- {
- hide newgamebutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open multiplayermenu
- }
- }
- // Big button "PLAYER PROFILE"
- itemDef
- {
- name profilebutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 170 126 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name profilebutton
- group toprow
- text @MENUS_PROFILE
- descText @MENUS_PROFILE_DESC
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 170 126 130 24
- textaligny 0
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 65
- forecolor 1 1 1 1
- visible 1
- mouseEnter
- {
- //show profilebutton_glow
- }
- mouseExit
- {
- //hide profilebutton_glow
- }
- }
- // Big button "CONTROLS"
- itemDef
- {
- name controlsbutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 340 126 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef {
- name controlsbutton
- group toprow
- text @MENUS_CONTROLS2
- descText @MENUS_CONFIGURE_GAME_CONTROLS
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 340 126 130 24
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 65
- backcolor 0 0 0 0
- forecolor 1 .682 0 1
- visible 1
-
- mouseEnter
- {
- show controlsbutton_glow
- }
- mouseExit
- {
- hide controlsbutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open controlsmenu
- }
- }
- // Big button "SETUP"
- itemDef
- {
- name setupbutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 502 126 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef {
- name setupbutton
- group toprow
- text @MENUS_SETUP
- descText @MENUS_CONFIGURE_GAME_SETTINGS
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 502 126 130 24
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 0
- textalignx 65
- backcolor 0 0 0 0
- forecolor 1 .682 0 1
- visible 1
-
- mouseEnter
- {
- show setupbutton_glow
- }
- mouseExit
- {
- hide setupbutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open setup_menu
- }
- }
- //----------------------------------------------------------------------------------------------
- //
- // OTHER MAIN MENU BUTTONS
- //
- //----------------------------------------------------------------------------------------------
- // EXIT button in lower left corner
- itemDef
- {
- name exitgamebutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 59 444 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- // appearance_slot 1
- decoration
- }
- itemDef
- {
- name exitgamebutton
- group exit
- text @MENUS_EXIT
- descText @MENUS_JEDI_KNIGHT_II
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 59 444 130 24
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- textalignx 65
- textaligny -1
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show exitgamebutton_glow
- }
- mouseExit
- {
- hide exitgamebutton_glow
- }
- action
- {
- play "sound/weapons/saber/saberoff.mp3"
- close all
- open quitMenu
- }
- }
- //-------------------------------
- //
- // PLAYER MENU SPECIFIC STUFF
- //
- //-------------------------------
- // Name entry field
- itemDef
- {
- name nameglow
- group mods
- style WINDOW_STYLE_SHADER
- rect 20 156 300 32
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name namefield
- type ITEM_TYPE_EDITFIELD
- style 0
- text @MENUS_NAME1
- cvar "ui_Name"
- maxchars 26
- rect 15 163 300 28
- textalign ITEM_ALIGN_LEFT
- textalignx 0
- textaligny -5
- font 2
- textscale 1
- forecolor .615 .615 .956 1
- outlinecolor 1 .5 .5 .5
- backcolor 0 0 0 0
- border 0
- bordercolor 0 0 0 0
- descText @MENUS_ENTER_YOUR_NAME_HERE
- visible 1
- action
- {
- play "sound/interface/button1.wav"
- }
- mouseenter
- {
- show nameglow
- }
- mouseexit
- {
- hide nameglow
- }
- }
- // Player Model label
- itemDef
- {
- name modeltitle
- style 0
- text @MENUS_CHARACTER_MODEL
- rect 320 184 0 0
- textalign ITEM_ALIGN_CENTER
- textalignx 0
- textaligny -3
- outlinecolor 1 .5 .5 .5
- backcolor 0 0 0 0
- font 2
- textscale 1
- forecolor .549 .854 1 1
- border 0
- bordercolor 0 0 0 0
- visible 1
- action
- {
- play "sound/interface/button1.wav" ;
- }
- }
- // Skin/Team Color Chooser
- itemDef
- {
- name setcolor
- style 0
- text @MENUS_TEAM_COLOR
- ownerdraw UI_SKIN_COLOR
- rect 50 209 160 20
- textalign ITEM_ALIGN_LEFT
- textalignx 0
- textaligny -5
- outlinecolor 1 .5 .5 .5
- backcolor 0 0 0 0
- font 2
- textscale .9
- forecolor .615 .615 .956 1
- border 0
- bordercolor 0 0 0 0
- descText @MENUS_CHOOSE_THE_COLOR_FOR
- visible 1
- action
- {
- play "sound/interface/button1.wav" ;
- }
- }
- // Scroll box with portraits.
- itemDef
- {
- name headlist
- rect 30 224 404 194
- // rect 126 215 80 200
- type ITEM_TYPE_LISTBOX
- style WINDOW_STYLE_FILLED
- elementwidth 64
- elementheight 64
- elementtype LISTBOX_IMAGE
- feeder FEEDER_Q3HEADS
- // horizontalscroll
- backcolor 0 0 0 1
- border 1
- bordercolor .5 .5 .5 1
- forecolor 1 1 1 1
- descText @MENUS_CHOOSE_THE_MODEL_FOR
- visible 1
- textscale 0.7
- action
- {
- play "sound/interface/button1.wav" ;
- }
- mouseenter
- {
- setitemcolor headlist bordercolor 1 0 0 1
- }
- mouseexit
- {
- setitemcolor headlist bordercolor .5 .5 .5 1
- }
- }
- // Custom skin
- itemDef
- {
- name customtitle
- style 0
- text @MENUS_CUSTOM
- rect 425 250 200 26
- textalign ITEM_ALIGN_CENTER
- textalignx 100
- textaligny -3
- outlinecolor 1 .5 .5 .5
- backcolor 0 0 0 0
- font 2
- textscale 1
- forecolor .549 .854 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name custom
- group none
- background "gfx/mp/custom_mp_default"
- descText @MENUS_CUSTOMPLAYER_DESC
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_SHADER
- rect 480 280 96 96
- font 3
- textscale 1
- textalignx 65
- textaligny -1
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- forecolor .5 .5 .5 1
- visible 1
- mouseenter
- {
- setitemcolor custom forecolor 1 1 1 1
- }
- mouseexit
- {
- setitemcolor custom forecolor .5 .5 .5 1
- }
- action
- {
- play "sound/interface/button1.wav"
- close playerMenu
- open playerMenu2
- }
- }
- itemDef
- {
- name next_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 455 444 130 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- // appearance_slot 1
- decoration
- }
- itemDef
- {
- name next
- group none
- text @MENUS_APPLY_CAPS
- descText @MENUS_APPLY_PLAYER_SABER
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 455 444 130 24
- font 3
- textscale 1
- textalignx 65
- textaligny -1
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- forecolor 1 .682 0 1
- visible 1
- action
- {
- play "sound/interface/button1.wav"
- close all
- // uiScript "updatecharmodel"
- // uiScript "updatecharcvars"
- open saberMenu
- // open mainMenu
- }
- mouseEnter
- {
- show next_glow
- }
- mouseExit
- {
- hide next_glow
- }
- }
- }
- }
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