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|
- //----------------------------------------------------------------------------------------------
- // Mission Select Menu
- //
- //
- //----------------------------------------------------------------------------------------------
- {
- menuDef
- {
- name "ingameMissionSelect"
- fullScreen 1
- rect 0 0 640 480
- visible 1
- focusColor 1 1 1 1
- descX 320
- descY 426
- descScale 1
- descColor 1 .682 0 .8
- descAlignment ITEM_ALIGN_CENTER
- disablecolor .5 .5 .5 1
- fadeClamp 1.0 // sets the fadeup alpha
- fadeCycle 20 // how often fade happens in milliseconds
- fadeAmount 0.1 // amount to adjust alpha per cycle
- onOpen
- {
- uiScript loadmissionselectmenu tier_storyinfo
- }
- onESC
- {
- }
- //----------------------------------------------------------------------------------------------
- // MENU BACKGROUND
- //----------------------------------------------------------------------------------------------
-
- itemDef
- {
- name background
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 640 480
- background "gfx/menus/mission_back"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name eyecandy1
- group none
- style WINDOW_STYLE_SHADER
- rect 17 309 357 153
- background "gfx/menus/mission_bottomleft_grid"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name botlf
- group none
- style WINDOW_STYLE_SHADER
- rect 0 300 80 180
- background "gfx/menus/mission_bottom_left"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name complete
- type ITEM_TYPE_TEXT
- rect 170 16 300 32
- text @MENUS_MISSION_COMPLETE
- font 2
- forecolor .549 .854 1 1
- textscale 1
- textalign ITEM_ALIGN_CENTER
- textalignx 150
- textaligny -1
- visible 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // Killed, Secrets
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name killed
- group stats
- rect 0 52 320 32
- type ITEM_TYPE_EDITFIELD
- text @SP_INGAME_ENEMIESKILLED
- cvar "ui_stats_enemieskilled"
- font 2
- forecolor .549 .854 1 1
- textscale .8
- textalign ITEM_ALIGN_CENTER
- textalignx 160
- textaligny -1
- visible 1
- decoration
- }
- itemDef
- {
- name secretsfound
- group stats
- rect 320 52 320 32
- type ITEM_TYPE_EDITFIELD
- text @SP_INGAME_SECRETAREAS
- cvar "ui_stats_secretsfound"
- font 2
- forecolor .549 .854 1 1
- textscale .8
- textalign ITEM_ALIGN_CENTER
- textalignx 160
- textaligny -1
- visible 1
- decoration
- cvartest "ui_stats_secretsfound"
- hidecvar
- {
- "0"
- }
- }
- // Lines above and below lightsaber info
- itemDef
- {
- name border
- group none
- type ITEM_TYPE_TEXT
- rect 70 80 500 2
- forecolor 1 1 1 1
- border 1
- bordercolor .403 .584 .741 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name border
- group none
- type ITEM_TYPE_TEXT
- rect 70 165 500 2
- forecolor 1 1 1 1
- border 1
- bordercolor .403 .584 .741 1
- visible 1
- decoration
- }
-
- //----------------------------------------------------------------------------------------------
- // Saber use data
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name saberuse
- type ITEM_TYPE_TEXT
- rect 0 87 640 32
- text @SP_INGAME_LIGHTSABERUSE
- font 2
- forecolor .549 .854 1 1
- textscale 1
- textalign ITEM_ALIGN_CENTER
- textalignx 320
- textaligny -1
- visible 1
- decoration
- }
- itemDef
- {
- name saber_thrown
- rect 20 115 200 32
- type ITEM_TYPE_EDITFIELD
- text @SP_INGAME_THROWN
- cvar "ui_stats_thrown"
- font 2
- forecolor .549 .854 1 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 100
- textaligny -1
- visible 1
- decoration
- }
- itemDef
- {
- name saber_blocks
- rect 20 140 200 32
- type ITEM_TYPE_EDITFIELD
- text @SP_INGAME_BLOCKS
- cvar "ui_stats_blocks"
- font 2
- forecolor .549 .854 1 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 100
- textaligny -1
- visible 1
- decoration
- }
- itemDef
- {
- name leg_attacks
- rect 220 115 200 32
- type ITEM_TYPE_EDITFIELD
- text @SP_INGAME_LEGATTACKS
- cvar "ui_stats_legattacks"
- font 2
- forecolor .549 .854 1 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 100
- textaligny -1
- visible 1
- decoration
- }
- itemDef
- {
- name arm_attacks
- rect 220 140 200 32
- type ITEM_TYPE_EDITFIELD
- text @SP_INGAME_ARMATTACKS
- cvar "ui_stats_armattacks"
- font 2
- forecolor .549 .854 1 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 100
- textaligny -1
- visible 1
- decoration
- }
- itemDef
- {
- name body_attacks
- rect 420 115 300 32
- type ITEM_TYPE_EDITFIELD
- text @SP_INGAME_BODYATTACKS
- cvar "ui_stats_bodyattacks"
- font 2
- forecolor .549 .854 1 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 100
- textaligny -1
- visible 1
- decoration
- }
- itemDef
- {
- name forceuse
- type ITEM_TYPE_TEXT
- rect 250 173 150 32
- text @SP_INGAME_FORCEUSE
- font 2
- forecolor .549 .854 1 1
- textscale 1
- textalign ITEM_ALIGN_CENTER
- textalignx 75
- textaligny -1
- visible 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // Lower 1st column of force stats (light side powers)
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name absorb
- rect -20 195 150 32
- type ITEM_TYPE_EDITFIELD
- text @SP_INGAME_ABSORB
- cvar "ui_stats_absorb"
- font 2
- forecolor 0 0 1 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny 0
- visible 1
- decoration
- }
- itemDef
- {
- name heal
- rect -20 215 160 32
- type ITEM_TYPE_EDITFIELD
- text @SP_INGAME_HEAL
- cvar "ui_stats_heal"
- font 2
- forecolor 0 0 1 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny 0
- visible 1
- decoration
- }
- itemDef
- {
- name mindtrick
- rect -20 235 160 32
- type ITEM_TYPE_EDITFIELD
- text @SP_INGAME_MINDTRICK
- cvar "ui_stats_mindtrick"
- font 2
- forecolor 0 0 1 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny 0
- visible 1
- decoration
- }
- itemDef
- {
- name protection
- rect -20 255 160 32
- type ITEM_TYPE_EDITFIELD
- text @SP_INGAME_PROTECTION
- cvar "ui_stats_protect"
- font 2
- forecolor 0 0 1 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny 0
- visible 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // Lower 2nd column of force stats (neutral powers)
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name jump
- rect 130 195 160 32
- type ITEM_TYPE_EDITFIELD
- text @MENUS_FORCE_JUMP
- cvar "ui_stats_jump"
- font 2
- forecolor .631 .631 .815 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny 0
- visible 1
- decoration
- }
- itemDef
- {
- name pull
- rect 130 215 160 32
- type ITEM_TYPE_EDITFIELD
- text @SP_INGAME_PULL
- cvar "ui_stats_pull"
- font 2
- forecolor .631 .631 .815 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny 0
- visible 1
- decoration
- }
- itemDef
- {
- name push
- rect 130 235 160 32
- type ITEM_TYPE_EDITFIELD
- text @SP_INGAME_PUSH
- cvar "ui_stats_push"
- font 2
- forecolor .631 .631 .815 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny 0
- visible 1
- decoration
- }
- itemDef
- {
- name sense
- rect 130 255 160 32
- type ITEM_TYPE_EDITFIELD
- text @MENUS_FORCE_SENSE
- cvar "ui_stats_sense"
- font 2
- forecolor .631 .631 .815 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny 0
- visible 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // Lower 3rd column of force stats (neutral powers)
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name speed
- rect 280 195 150 32
- type ITEM_TYPE_EDITFIELD
- text @SP_INGAME_SPEED
- cvar "ui_stats_speed"
- font 2
- forecolor .631 .631 .815 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny 0
- visible 1
- decoration
- }
- itemDef
- {
- name defense
- rect 280 215 300 32
- type ITEM_TYPE_EDITFIELD
- text @MENUS_DEFENSE
- cvar "ui_stats_defense"
- font 2
- forecolor .631 .631 .815 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny -1
- visible 1
- decoration
- }
- itemDef
- {
- name offense
- rect 280 235 300 32
- type ITEM_TYPE_EDITFIELD
- text @MENUS_OFFENSE
- cvar "ui_stats_offense"
- font 2
- forecolor .631 .631 .815 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny -1
- visible 1
- decoration
- }
- itemDef
- {
- name throw
- rect 280 255 300 32
- type ITEM_TYPE_EDITFIELD
- text @MENUS_THROW
- cvar "ui_stats_throw"
- font 2
- forecolor .631 .631 .815 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny -1
- visible 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // Lower 4th column of force stats (dark powers)
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name grip
- rect 430 195 150 32
- type ITEM_TYPE_EDITFIELD
- text @MENUS_FORCE_DRAIN
- cvar "ui_stats_drain"
- font 2
- forecolor 1 0 0 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny 0
- visible 1
- decoration
- }
- itemDef
- {
- name grip
- rect 430 215 150 32
- type ITEM_TYPE_EDITFIELD
- text @MENUS_FORCE_GRIP
- cvar "ui_stats_grip"
- font 2
- forecolor 1 0 0 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny 0
- visible 1
- decoration
- }
- itemDef
- {
- name lightning
- rect 430 235 150 32
- type ITEM_TYPE_EDITFIELD
- text @MENUS_FORCE_LIGHTNING
- cvar "ui_stats_lightning"
- font 2
- forecolor 1 0 0 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny 0
- visible 1
- decoration
- }
- itemDef
- {
- name rage
- rect 430 255 150 32
- type ITEM_TYPE_EDITFIELD
- text @MENUS_RAGE
- cvar "ui_stats_rage"
- font 2
- forecolor 1 0 0 1
- textscale .8
- textalign ITEM_ALIGN_RIGHT
- textalignx 150
- textaligny 0
- visible 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- // MODELS FOR V-O
- //----------------------------------------------------------------------------------------------
- //----------------------------------------------------------------------------------------------
- //
- // THESE HEADS APPEAR WHEN YOU SUCCESSFULLY COMPLETE A TIER LEVEL.
- //
- // THE SOUNDS ARE IN sounds/tiervictory AND ARE THE NAME OF THE LEVEL.
- // IT IS HARDCODED TO LOOK FOR AND PLAY A SOUND MATCHING THE MAP NAME IN THIS DIR.
- //
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name luke
- group models
- type ITEM_TYPE_MODEL
- rect 415 285 149 149
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/luke/model_menu.skin"
- asset_model "models/players/luke/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 1
- decoration
- cvartest "storyhead"
- showcvar
- {
- "luke"
- "t1_surprise"
- "t1_sour"
- "t3_hevil"
- "t1_test"
- "t1_rail"
- }
- }
- //t1_rail has conversation; luke, kyle, luke, kyle, luke.
- itemDef
- {
- name kyle
- group models
- type ITEM_TYPE_MODEL
- rect 415 288 145 145
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/kyle/model_menu.skin"
- asset_model "models/players/kyle/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 1
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t1_fatal"
- "t1_danger"
- "t2_rogue"
- "t2_dpred"
- "t2_rancor"
- "t2_trip"
- "t3_rift"
- "t3_byss"
- "t3_stamp"
- "t3_bounty"
- "kyle"
- }
- }
- itemDef
- {
- name prot
- group models
- type ITEM_TYPE_MODEL
- rect 426 317 116 116
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/protocol/model_menu.skin"
- asset_model "models/players/protocol/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 17
- model_g2maxs 60 20 50
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 1
- decoration
- cvartest "storyhead"
- showcvar
- {
- "prot"
- }
- }
-
- itemDef
- {
- name wedge
- group models
- type ITEM_TYPE_MODEL
- rect 426 317 116 116
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/rebel_pilot/model_default.skin"
- asset_model "models/players/rebel_pilot/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 50
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 1
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t2_wedge"
- "wedge"
- }
- }
- //----------------------------------------------------------------------------------------------
- // SUBTITLES FOR TIER VICTORY MESSAGES.
- //----------------------------------------------------------------------------------------------
- //----------------------------------------------------------------------------------------------
- // 1ST TIER
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name vic_text_t1_test
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T1_SURPRISE
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t1_test"
- }
- }
- itemDef
- {
- name vic_text_t1_sour
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T1_SOUR
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t1_sour"
- }
- }
- itemDef
- {
- name vic_text_t1_surprise
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T1_SURPRISE
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t1_surprise"
- }
- }
- itemDef
- {
- name vic_text_t1_fatal
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T1_FATAL
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t1_fatal"
- }
- }
- itemDef
- {
- name vic_text_t1_danger
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T1_DANGER
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t1_danger"
- }
- }
- itemDef
- {
- name vic_text_t1_rail
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T1_RAIL_01
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t1_rail"
- }
- }
- //----------------------------------------------------------------------------------------------
- // 2ND TIER
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name vic_text_t2_rancor
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T2_RANCOR
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t2_rancor"
- }
- }
- itemDef
- {
- name vic_text_t2_trip
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T2_TRIP
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t2_trip"
- }
- }
- itemDef
- {
- name vic_text_t2_wedge
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T2_WEDGE
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t2_wedge"
- }
- }
- itemDef
- {
- name vic_text_t2_rogue
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T2_ROGUE
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t2_rogue"
- }
- }
- itemDef
- {
- name vic_text_t2_dpred
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T2_DPRED
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t2_dpred"
- }
- }
- //----------------------------------------------------------------------------------------------
- // 3RD TIER
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name vic_text_t2_rift
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T3_RIFT
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t3_rift"
- }
- }
- itemDef
- {
- name vic_text_t3_stampede
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T3_STAMP
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t3_stamp"
- }
- }
- itemDef
- {
- name vic_text_t3_hevil
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T3_HEVIL
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t3_hevil"
- }
- }
- itemDef
- {
- name vic_text_t3_byss
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T3_BYSS
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t3_byss"
- }
- }
- itemDef
- {
- name vic_text_t3_bounty
- group victorytext
- type ITEM_TYPE_TEXT
- rect 44 313 304 145
- text @TIERVICTORY_T3_BOUNTY
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- visible 1
- autowrapped
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t3_bounty"
- }
- }
- //----------------------------------------------------------------------------------------------
- // BUTTONS
- //
- // AFTER THE VICTORY MESSAGE ABOVE, YOU GET A STORY MESSAGE BEFORE CHOOSING NEXT MISSION.
- //----------------------------------------------------------------------------------------------
- //----------------------------------------------------------------------------------------------
- //TIER ONE - INITIATE TIER
- //----------------------------------------------------------------------------------------------
- //----------------------------------------------------------------------------------------------
- //The first story message is in ingameGotoTier and not here.
- //----------------------------------------------------------------------------------------------
- //----------------------------------------------------------------------------------------------
- //completed 1st tier level on Tier 1
- //2nd visit to tier
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name victory2
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_CONTINUE
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 1
- cvartest "tier_storyinfo"
- showcvar
- {
- "1" "2"
- }
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- hide victory2
- hide victorytext
- hide models
- show story2
- show story2text
- playvoice "sound/chars/storyinfo/2.mp3"
- show kyle2
- }
- }
- itemDef
- {
- name kyle2
- group models2
- type ITEM_TYPE_MODEL
- rect 415 285 149 149
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/kyle/model_menu.skin"
- asset_model "models/players/kyle/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 0
- decoration
- }
- itemDef
- {
- name story2
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_OKAY
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameMissionSelect1
- }
- }
- itemDef
- {
- name story2text
- type ITEM_TYPE_TEXTSCROLL
- rect 44 313 304 145
- text @TIER1_2
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- lineHeight 18
- visible 0
- autowrapped
- }
- //----------------------------------------------------------------------------------------------
- //completed 2nd tier level on Tier 1
- //3rd visit to tier
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name victory3
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_CONTINUE
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 1
- cvartest "tier_storyinfo"
- showcvar
- {
- "3"
- }
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- hide victory3
- hide victorytext
- hide models
- show story3
- show story3text
- playvoice "sound/chars/storyinfo/3.mp3"
- show luke3
- }
- }
- itemDef
- {
- name luke3
- group models2
- type ITEM_TYPE_MODEL
- rect 415 285 149 149
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/luke/model_menu.skin"
- asset_model "models/players/luke/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 0
- decoration
- }
- itemDef
- {
- name story3
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_OKAY
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- uiScript startmap t1_inter
- //open ingameMissionSelect1
- }
- }
- itemDef
- {
- name story3text
- type ITEM_TYPE_TEXTSCROLL
- rect 44 313 304 145
- text @TIER1_3
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- lineHeight 18
- visible 0
- autowrapped
- }
- //----------------------------------------------------------------------------------------------
- //completed 3rd tier level on Tier 1
- //4th visit to tier
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name victory4
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_CONTINUE
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 1
- cvartest "tier_storyinfo"
- showcvar
- {
- "4"
- }
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- hide victory4
- hide victorytext
- hide models
- show story4
- show story4text
- playvoice "sound/chars/storyinfo/4.mp3"
- show luke4
- }
- }
- itemDef
- {
- name luke4
- group models2
- type ITEM_TYPE_MODEL
- rect 415 288 145 145
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/luke/model_menu.skin"
- asset_model "models/players/luke/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 0
- decoration
- }
- itemDef
- {
- name story4
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_OKAY
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameMissionSelect1
- }
- }
- itemDef
- {
- name story4text
- type ITEM_TYPE_TEXTSCROLL
- rect 44 313 304 145
- text @TIER1_4
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- lineHeight 18
- visible 0
- autowrapped
- }
- //----------------------------------------------------------------------------------------------
- //completed 4th tier level on Tier 1
- //5th visit to tier
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name victory5
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_CONTINUE
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 1
- cvartest "tier_storyinfo"
- showcvar
- {
- "5"
- }
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- hide victory5
- hide victorytext
- hide models
- show story5
- show story5text
- playvoice "sound/chars/storyinfo/5.mp3"
- show kyle5
- show story5_continue
- }
- }
- itemDef
- {
- name kyle5
- group models2
- type ITEM_TYPE_MODEL
- rect 415 288 145 145
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/kyle/model_menu.skin"
- asset_model "models/players/kyle/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 0
- decoration
- }
- itemDef
- {
- name story5
- type ITEM_TYPE_BUTTON
- rect 494 440 100 24
- text @MENUS_NEXT_MISSION
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 100
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameMissionSelect1
- }
- }
- itemDef
- {
- name story5text
- type ITEM_TYPE_TEXTSCROLL
- rect 44 313 304 145
- text @TIER1_5
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- lineHeight 18
- visible 0
- autowrapped
- }
- itemDef
- {
- name story5_continue
- type ITEM_TYPE_BUTTON
- rect 394 440 100 24
- text @MENUS_RETURN_TO_ACADEMY
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_LEFT
- textalignx 5
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameForceStatus
- // uiScript startmap academy2
- }
- }
- //----------------------------------------------------------------------------------------------
- //completed 5th tier level on Tier 1
- //6th visit to tier
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name victory6
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_CONTINUE
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 1
- cvartest "tier_storyinfo"
- showcvar
- {
- "6"
- }
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- hide victory6
- hide victorytext
- hide models
- show story6_continue
- show story6text
- playvoice "sound/chars/storyinfo/6.mp3"
- show kyle6
- }
- }
- itemDef
- {
- name kyle6
- group models2
- type ITEM_TYPE_MODEL
- rect 415 288 145 145
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/kyle/model_menu.skin"
- asset_model "models/players/kyle/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 0
- decoration
- }
- itemDef
- {
- name story6_continue
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_RETURN_TO_ACADEMY
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameForceStatus
- // uiScript startmap academy2
- }
- }
- itemDef
- {
- name story6text
- type ITEM_TYPE_TEXTSCROLL
- rect 44 313 304 145
- text @TIER1_6
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- lineHeight 18
- visible 0
- autowrapped
- }
- //-------------------------------------
- //
- //TIER TWO - APPRENTICE TIER
- //
- //-------------------------------------
- //-----------------------------------------------------------
- //
- //The first story message is in ingameGotoTier and not here.
- //
- //-----------------------------------------------------------
- //-------------------------------------
- //
- //completed 1st tier level on Tier 2
- //2nd visit to tier
- //
- //-------------------------------------
- itemDef
- {
- name victory8
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_CONTINUE
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 1
- cvartest "tier_storyinfo"
- showcvar
- {
- "8"
- }
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- hide victory8
- hide victorytext
- hide models
- show story8
- show story8text
- playvoice "sound/chars/storyinfo/8.mp3"
- show prot8
- }
- }
- itemDef
- {
- name prot8
- group models2
- type ITEM_TYPE_MODEL
- rect 426 317 116 116
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/protocol/model_menu.skin"
- asset_model "models/players/protocol/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 17
- model_g2maxs 60 20 50
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 0
- decoration
- }
- itemDef
- {
- name story8
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_OKAY
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameMissionSelect2
- }
- }
- itemDef
- {
- name story8text
- type ITEM_TYPE_TEXTSCROLL
- rect 44 313 304 145
- text @TIER2_8
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- lineHeight 18
- visible 0
- autowrapped
- }
- //-------------------------------------
- //
- //completed 2nd tier level on Tier 2
- //3rd visit to tier
- //-------------------------------------
- itemDef
- {
- name victory9
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_CONTINUE
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 1
- cvartest "tier_storyinfo"
- showcvar
- {
- "9"
- }
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- hide victory9
- hide victorytext
- hide models
- show story9
- show story9text
- playvoice "sound/chars/storyinfo/9.mp3"
- show kyle9
- }
- }
- itemDef
- {
- name kyle9
- group models2
- type ITEM_TYPE_MODEL
- rect 415 288 145 145
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/kyle/model_menu.skin"
- asset_model "models/players/kyle/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 0
- decoration
- }
- itemDef
- {
- name story9
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_OKAY
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameMissionSelect2
- }
- }
- itemDef
- {
- name story9text
- type ITEM_TYPE_TEXTSCROLL
- rect 44 313 304 145
- text @TIER2_9
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- lineHeight 18
- visible 0
- autowrapped
- }
- //-------------------------------------
- //
- //completed 3rd tier level on Tier 2
- //4th visit to tier
- //-------------------------------------
- itemDef
- {
- name victory10
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_CONTINUE
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 1
- cvartest "tier_storyinfo"
- showcvar
- {
- "10"
- }
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- hide victory10
- hide victorytext
- hide models
- show story10
- show story10text
- playvoice "sound/chars/storyinfo/10.mp3"
- show luke10
- }
- }
- itemDef
- {
- name luke10
- group models2
- type ITEM_TYPE_MODEL
- rect 415 285 149 149
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/luke/model_menu.skin"
- asset_model "models/players/luke/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 0
- decoration
- }
- itemDef
- {
- name story10
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_OKAY
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameMissionSelect2
- }
- }
- itemDef
- {
- name story10text
- type ITEM_TYPE_TEXTSCROLL
- rect 44 313 304 145
- text @TIER2_10
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- lineHeight 18
- visible 0
- autowrapped
- }
- //-------------------------------------
- //
- //completed 4th tier level on Tier 2
- //5th visit to tier
- //-------------------------------------
- itemDef
- {
- name victory11
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_CONTINUE
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 1
- cvartest "tier_storyinfo"
- showcvar
- {
- "11"
- }
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- hide victory11
- hide victorytext
- hide models
- show story11
- show story11text
- playvoice "sound/chars/storyinfo/11.mp3"
- show kyle11
- show story11_continue
- }
- }
- itemDef
- {
- name kyle11
- group models2
- type ITEM_TYPE_MODEL
- rect 415 288 145 145
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/kyle/model_menu.skin"
- asset_model "models/players/kyle/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 0
- decoration
- }
- itemDef
- {
- name story11
- type ITEM_TYPE_BUTTON
- rect 494 440 100 24
- text @MENUS_NEXT_MISSION
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 100
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameMissionSelect2
- }
- }
- itemDef
- {
- name story11text
- type ITEM_TYPE_TEXTSCROLL
- rect 44 313 304 145
- text @TIER2_11
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- lineHeight 18
- visible 0
- autowrapped
- }
- itemDef
- {
- name story11_continue
- type ITEM_TYPE_BUTTON
- rect 394 440 100 24
- text @MENUS_RETURN_TO_ACADEMY
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_LEFT
- textalignx 5
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameForceStatus
- // uiScript startmap academy4
- }
- }
- //-------------------------------------
- //
- //completed 5th tier level on Tier 2
- //6th visit to tier
- //-------------------------------------
- itemDef
- {
- name victory12
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_CONTINUE
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 1
- cvartest "tier_storyinfo"
- showcvar
- {
- "12"
- }
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- hide victory12
- hide victorytext
- hide models
- show story12_continue
- show story12text
- playvoice "sound/chars/storyinfo/12.mp3"
- show kyle12
- }
- }
- itemDef
- {
- name kyle12
- group models2
- type ITEM_TYPE_MODEL
- rect 415 288 145 145
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/kyle/model_menu.skin"
- asset_model "models/players/kyle/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 0
- decoration
- }
- itemDef
- {
- name story12_continue
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_RETURN_TO_ACADEMY
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameForceStatus
- // uiScript startmap academy4
- }
- }
- itemDef
- {
- name story12text
- type ITEM_TYPE_TEXTSCROLL
- rect 44 313 304 145
- text @TIER2_12
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- lineHeight 18
- visible 0
- autowrapped
- }
- //-------------------------------------
- //
- //TIER THREE - JEDI KNIGHT TIER
- //
- //-------------------------------------
- //-----------------------------------------------------------
- //
- //The first story message is in ingameGotoTier and not here.
- //
- //-----------------------------------------------------------
- //-------------------------------------
- //
- //completed 1st tier level on Tier 3
- //2nd visit to tier
- //
- //-------------------------------------
- itemDef
- {
- name victory14
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_CONTINUE
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 1
- cvartest "tier_storyinfo"
- showcvar
- {
- "14"
- }
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- hide victory14
- hide victorytext
- hide models
- show story14
- show story14text
- playvoice "sound/chars/storyinfo/14.mp3"
- show kyle14
- }
- }
- itemDef
- {
- name kyle14
- group models2
- type ITEM_TYPE_MODEL
- rect 415 288 145 145
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/kyle/model_menu.skin"
- asset_model "models/players/kyle/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 0
- decoration
- }
- itemDef
- {
- name story14
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_OKAY
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameMissionSelect3
- }
- }
- itemDef
- {
- name story14text
- type ITEM_TYPE_TEXTSCROLL
- rect 44 313 304 145
- text @TIER3_14
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- lineHeight 18
- visible 0
- autowrapped
- }
- //-------------------------------------
- //
- //completed 2nd tier level on Tier 3
- //3rd visit to tier
- //-------------------------------------
- itemDef
- {
- name victory15
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_CONTINUE
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 1
- cvartest "tier_storyinfo"
- showcvar
- {
- "15"
- }
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- hide victory15
- hide victorytext
- hide models
- show story15
- show story15text
- playvoice "sound/chars/storyinfo/15.mp3"
- show kyle15
- }
- }
- itemDef
- {
- name kyle15
- group models2
- type ITEM_TYPE_MODEL
- rect 415 288 145 145
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/kyle/model_menu.skin"
- asset_model "models/players/kyle/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 0
- decoration
- }
- itemDef
- {
- name story15
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_OKAY
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameMissionSelect3
- }
- }
- itemDef
- {
- name story15text
- type ITEM_TYPE_TEXTSCROLL
- rect 44 313 304 145
- text @TIER3_15
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- lineHeight 18
- visible 0
- autowrapped
- }
- //-------------------------------------
- //
- //completed 3rd tier level on Tier 3
- //4th visit to tier
- //-------------------------------------
- itemDef
- {
- name victory16
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_CONTINUE
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 1
- cvartest "tier_storyinfo"
- showcvar
- {
- "16"
- }
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- hide victory16
- hide victorytext
- hide models
- show story16
- show story16text
- playvoice "sound/chars/storyinfo/16.mp3"
- show kyle16
- }
- }
- itemDef
- {
- name kyle16
- group models2
- type ITEM_TYPE_MODEL
- rect 415 288 145 145
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/kyle/model_menu.skin"
- asset_model "models/players/kyle/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 0
- decoration
- }
- itemDef
- {
- name story16
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_OKAY
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameMissionSelect3
- }
- }
- itemDef
- {
- name story16text
- type ITEM_TYPE_TEXTSCROLL
- rect 44 313 304 145
- text @TIER3_16
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- lineHeight 18
- visible 0
- autowrapped
- }
- //-------------------------------------
- //
- //completed 4th tier level on Tier 3
- //5th visit to tier
- //-------------------------------------
- itemDef
- {
- name victory17
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_CONTINUE
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 1
- cvartest "tier_storyinfo"
- showcvar
- {
- "17"
- }
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- hide victory17
- hide victorytext
- hide models
- show story17
- show story17text
- playvoice "sound/chars/storyinfo/17.mp3"
- show kyle17
- show story17_continue
- }
- }
- itemDef
- {
- name kyle17
- group models2
- type ITEM_TYPE_MODEL
- rect 415 288 145 145
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/kyle/model_menu.skin"
- asset_model "models/players/kyle/model.glm"
- model_angle 180
- //mins maxs format is apparently z x y (hmmm... y x z?)
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 0
- decoration
- }
- itemDef
- {
- name story17
- type ITEM_TYPE_BUTTON
- rect 494 440 100 24
- text @MENUS_NEXT_MISSION
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 100
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameMissionSelect3
- }
- }
- itemDef
- {
- name story17text
- type ITEM_TYPE_TEXTSCROLL
- rect 44 313 304 145
- text @TIER3_17
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- lineHeight 18
- visible 0
- autowrapped
- }
- itemDef
- {
- name story17_continue
- type ITEM_TYPE_BUTTON
- rect 394 440 100 24
- text @MENUS_RETURN_TO_ACADEMY
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_LEFT
- textalignx 5
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameForceStatus
- // uiScript startmap academy6
- }
- }
- //-------------------------------------
- //
- //completed 5th tier level on Tier 3
- //6th visit to tier
- //-------------------------------------
- itemDef
- {
- name victory18
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_CONTINUE
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 1
- cvartest "tier_storyinfo"
- showcvar
- {
- "18"
- }
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- hide victory18
- hide victorytext
- hide models
- show story18_continue
- show story18text
- playvoice "sound/chars/storyinfo/18.mp3"
- show kyle18
- }
- }
- itemDef
- {
- name kyle18
- group models2
- type ITEM_TYPE_MODEL
- rect 415 288 145 145
- model_g2anim "BOTH_STAND1_TALK2"
- model_g2skin "models/players/kyle/model_menu.skin"
- asset_model "models/players/kyle/model.glm"
- model_angle 180
- model_g2mins 15 -20 18
- model_g2maxs 60 20 55
- model_rotation 0
- model_fovx 10
- model_fovy 10
- isCharacter 1
- visible 0
- decoration
- }
- itemDef
- {
- name story18_continue
- type ITEM_TYPE_BUTTON
- rect 394 440 200 24
- text @MENUS_RETURN_TO_ACADEMY
- font 2
- forecolor 1 1 1 1
- textscale .7
- textalign ITEM_ALIGN_RIGHT
- textalignx 200
- textaligny -1
- visible 0
- mouseEnter
- {
- }
- mouseExit
- {
- }
- action
- {
- close all
- open ingameForceStatus
- // uiScript startmap academy6
- }
- }
- itemDef
- {
- name story18text
- type ITEM_TYPE_TEXTSCROLL
- rect 44 313 304 145
- text @TIER3_18
- font 2
- forecolor 1 1 1 1
- textscale .8
- textalign ITEM_ALIGN_LEFT
- textalignx 2
- textaligny -1
- lineHeight 18
- visible 0
- autowrapped
- }
- //----------------------------------------------------------------------------------------------
- //
- // SCANLINES OVER WHOLE MENU
- //
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name static
- group none
- style WINDOW_STYLE_SHADER
- rect 396 314 175 120
- background "gfx/menus/static"
- backcolor 1 0 0 .2
- forecolor 1 0 0 .2
- visible 0
- decoration
- cvartest "storyhead"
- showcvar
- {
- "t2_trip"
- }
- }
- itemDef
- {
- name scan
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 640 640
- background "gfx/menus/scanlines"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- }
- }
|