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- //----------------------------------------------------------------------------------------------
- // INGAME MAIN MENU
- //
- // Ingame main menu
- //
- //----------------------------------------------------------------------------------------------
- {
- assetGlobalDef
- {
- smallFont "aurabesh" 18
- mediumFont "ergoec" 18
- bigFont "anewhope" 20
- smallFont "arialnb" 18
- cursor "cursor"
- itemFocusSound "sound/interface/menuroam.wav"
- itemFocusForce "fffx/interface/menuroam"
-
- forceChosenSound "sound/effects/hologram_on"
- forceUnchosenSound "sound/effects/hologram_off"
-
- datapadmoveRollSound "sound/player/roll1"
- datapadmoveJumpSound "sound/weapons/force/jump"
- datapadmoveSaberSound1 "sound/weapons/saber/saberhup1"
- datapadmoveSaberSound2 "sound/weapons/saber/saberhup2"
- datapadmoveSaberSound3 "sound/weapons/saber/saberhup3"
- datapadmoveSaberSound4 "sound/weapons/saber/saberhup4"
- datapadmoveSaberSound5 "sound/weapons/saber/saberhup5"
- datapadmoveSaberSound6 "sound/weapons/saber/saberhup6"
- fadeClamp 1.0 // sets the fadeup alpha
- fadeCycle 1 // how often fade happens in milliseconds
- fadeAmount 0.1 // amount to adjust alpha per cycle
- shadowColor 0.1 0.1 0.1 0.0 // shadow color
- focuscolor 0 0 1 1
- precacheSound
- {
- "sound/interface/choose_color.wav"
- "sound/interface/choose_head.wav"
- "sound/interface/choose_torso.wav"
- "sound/interface/choose_saber.wav"
- "sound/interface/choose_hilt.wav"
- "sound/interface/choose_blade.wav"
- "sound/interface/transition.wav"
- "sound/interface/esc.wav"
- "sound/interface/sub_select.wav"
- }
- }
- menuDef
- {
- name "ingameMainMenu"
- fullScreen 1 // MENU_TRUE
- rect 0 0 640 480 // Size and position of the menu
- visible 1 // Visible on open
- focusColor 1 1 1 1 // Focus color for text and items
- descX 320
- descY 426
- descScale 1
- descColor 1 .682 0 .8
- descAlignment ITEM_ALIGN_CENTER
- onOpen
- {
- setfocus resume ;
- }
- onESC
- {
- play "sound/interface/esc.wav"
- uiScript closeingame // Close menu
- }
-
- //----------------------------------------------------------------------------------------------
- //
- // MENU BACKGROUND
- //
- //----------------------------------------------------------------------------------------------
- itemDef
- {
- name really_background
- group none
- style WINDOW_STYLE_SHADER
- rect 156 154 320 240
- background "gfx/menus/main_centerblue"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name background_text
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 160 480
- background "gfx/menus/menu_side_text"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name background_text_b
- group none
- style WINDOW_STYLE_SHADER
- rect 480 0 160 480
- background "gfx/menus/menu_side_text_right"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name background
- group none
- style WINDOW_STYLE_SHADER
- rect 0 0 640 480
- background "gfx/menus/main_background"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name starwars
- group none
- style WINDOW_STYLE_SHADER
- rect 107 8 428 112
- background "gfx/menus/jediacademy"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name left_frame
- group lf_fr
- style WINDOW_STYLE_SHADER
- rect 0 50 320 160
- background "gfx/menus/menu_boxes_left"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- itemDef
- {
- name right_frame
- group rt_fr
- style WINDOW_STYLE_SHADER
- rect 320 50 320 160
- background "gfx/menus/menu_boxes_right"
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- //----------------------------------------------------------------------------------------------
- //
- // TOP MENU BUTTONS
- //
- //----------------------------------------------------------------------------------------------
- // Big button "SAVE"
- itemDef
- {
- name savegamebutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 7 126 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name savegamebutton
- group nbut
- text @MENUS_SAVE
- descText @MENUS_SAVE_CURRENT_GAME
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 7 126 130 24
- textaligny 0
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show savegamebutton_glow
- }
- mouseExit
- {
- hide savegamebutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open ingamesaveMenu
- }
- }
- // Big button "LOAD"
- itemDef
- {
- name loadgamebutton_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 170 126 130 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name loadgamebutton
- group lbut
- text @MENUS_LOAD
- descText @MENUS_LOAD_A_SAVED_GAME
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 170 126 130 24
- textaligny 0
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show loadgamebutton_glow
- }
- mouseExit
- {
- hide loadgamebutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open ingameloadMenu
- }
- }
- // Big button "CONTROLS"
- itemDef
- {
- name controlsbutton_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 340 126 130 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef {
- name controlsbutton
- group cbut
- text @MENUS_CONTROLS
- descText @MENUS_CONFIGURE_GAME_CONTROLS
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 340 126 130 24
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- backcolor 0 0 0 0
- forecolor 1 .682 0 1
- visible 1
-
- mouseEnter
- {
- show controlsbutton_glow
- }
- mouseExit
- {
- hide controlsbutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open ingamecontrolsMenu ;
- }
- }
- // Big button "SETUP"
- itemDef
- {
- name setupbutton_glow
- group none
- style WINDOW_STYLE_SHADER
- rect 502 126 130 24
- background "gfx/menus/menu_buttonback"
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name setupbutton
- group sbut
- text @MENUS_SETUP
- descText @MENUS_CONFIGURE_GAME_SETTINGS
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 502 126 130 24
- font 3
- textscale 1.1
- textaligny 0
- textalign ITEM_ALIGN_CENTER
- textstyle 1
- textalignx 65
- backcolor 0 0 0 0
- forecolor 1 .682 0 1
- visible 1
-
- mouseEnter
- {
- show setupbutton_glow
- }
- mouseExit
- {
- hide setupbutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- close all ;
- open ingamesetupMenu ;
- }
- }
- //----------------------------------------------------------------------------------------------
- //
- // OTHER MAIN MENU BUTTONS
- //
- //----------------------------------------------------------------------------------------------
- // EXIT button in lower left corner
- itemDef
- {
- name exitgamebutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 255 444 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name exitgamebutton
- group exit
- text @MENUS_EXIT
- descText @MENUS_JEDI_KNIGHT_II
- type ITEM_TYPE_BUTTON
- style WINDOW_STYLE_EMPTY
- rect 255 444 130 24
- font 3
- textscale 1.1
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- textalignx 65
- textaligny -1
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show exitgamebutton_glow
- }
- mouseExit
- {
- hide exitgamebutton_glow
- }
- action
- {
- play "sound/weapons/saber/saberoff.mp3";
- close all ;
- open ingamequitMenu
- }
- }
- // RESUME button in the lower right corner
- itemDef
- {
- name resumebutton_glow
- group mods
- style WINDOW_STYLE_SHADER
- rect 455 444 130 24
- background "gfx/menus/menu_buttonback" // Frame around button
- forecolor 1 1 1 1
- visible 0
- decoration
- }
- itemDef
- {
- name resume
- group none
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_BUTTON
- rect 455 444 130 24
- text @MENUS_RESUME
- descText @MENUS_RESUME_CURRENT_GAME
- font 3
- textscale 1
- textalign ITEM_ALIGN_CENTER
- textstyle 3
- textalignx 65
- textaligny -1
- forecolor 1 .682 0 1
- visible 1
- mouseEnter
- {
- show resumebutton_glow
- }
- mouseExit
- {
- hide resumebutton_glow
- }
- action
- {
- play "sound/interface/button1.wav" ;
- uiScript closeingame // Close menu
- }
- }
- }
- }
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