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- #ifndef _GAME_VERSION_H_
- #define _GAME_VERSION_H_
- #ifdef __cplusplus
- extern "C" {
- #endif
- //
- // Keeps track of the game version
- //
- extern INT16 zVersionLabel[16];
- extern INT8 czVersionNumber[16];
- extern INT16 zTrackingNumber[16];
- //#define RUSSIANGOLD
- //
- // Keeps track of the saved game version. Increment the saved game version whenever
- // you will invalidate the saved game file
- //
- const extern UINT32 guiSavedGameVersion;
- #ifdef __cplusplus
- }
- #endif
- #endif
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